Commit graph

7 commits

Author SHA1 Message Date
Kurt
f74c1e321a no mo go to yo
pull goto default into 'when' so other cases continue to default

this is a goto free codebase ( ͡° ͜ʖ ͡°)
2018-08-27 20:48:57 -07:00
Kurt
1486b7f14a Misc style & minor tweaks
Remove move combobox flicker hack (no longer necessary)
Add more Array.Empty usages
cache mysterygift sizes
seal some classes

no functionality changes
2018-08-02 20:11:42 -07:00
Kurt
7f6f7a7bad Misc simplifications
reduce nesting (evo.RequiresLevelUp is checked twice, only check once
and handle path)
compact some methods
seal some classes
add a little xmldoc to exposed members
2018-07-01 19:55:23 -07:00
Kurt
47d8220915 Evo chain Simplifications
Rename "Flag" to "Method"; isn't used besides for indicating the evo
Method.
Remove some unnecessary duplicate checks
- always >=1 in chain at start
- mostEvolved already checked for > maxspeciesgen
2018-06-20 19:42:45 -07:00
Kurt
2e1081086d Refactoring
Split evolution data specific DexLevel properties from DexLevel

use IReadOnlyList instead of IList for covariant collection
2018-06-18 19:10:21 -07:00
Kurt
ae3b6a7fa1 Simplify IContestStats usage
remove new[] creating for checking if any contest stats exist
(HasContestStats)
2018-06-02 21:19:03 -07:00
Kurt
b670f525fb Split up evolution classes
Too many classes in the same file, break up.

simplify things a little in EncounterArea (remove passing thru nulls,
should throw excpetion immediately if misconfigured).
2018-05-19 12:07:50 -07:00