Commit graph

9 commits

Author SHA1 Message Date
Kurt
407cca38dd Update generator to handle link celebi
Had relearnmoves defined but no current moves; better for generator to
spit out all moves rather than the special move (hold back)

store current moves for all link gifts
2018-05-20 09:06:32 -07:00
Kurt
c21f8bf45f More generator updates
Blazing past 251, now stopped at 280 (trade ralts, gender mismatch??)
2018-05-08 20:13:55 -07:00
Kurt
4d60a5a64e More generator updates
* first case of EncounterLink, now works (version, ability, OT memory)
* handle gen2 gb events (not even sure if they pop up, just in case)
* handle gen3 ereader shadow mons
* handle gen4 spiky pichu PID type
* handle gen2 crystal egg met level
2018-05-07 22:53:36 -07:00
Kurt
32f9f806db Add other iencounterable->pkm generators
not tested
2018-03-31 00:43:41 -07:00
Kurt
b38abc22e2 Refactoring
add IVersion interface with common interactions
2018-03-30 16:31:40 -07:00
Kurt
537ad33229 Add encounterlink gen
not tested
2018-03-30 01:02:37 -07:00
Kurt
1e13220e6e Add IEncounterable -> pkm interface method
egg,slot,static,link,trade need to be implemented later

remove IEncounterable from PL6
2018-03-28 20:38:07 -07:00
Kurt
cda2cfcefd Clean up EncounterLink
no new gen6 pkm link gifts, simplify usages
2018-03-09 18:58:00 -08:00
Kurt
21cdf4f642 Reorganization
wonder if it's possible to provide a more lightweight core by pulling
out legality stuff to a separate project?
2018-03-05 20:49:45 -08:00
Renamed from PKHeX.Core/Legality/Structures/EncounterLink.cs (Browse further)