Commit graph

9615 commits

Author SHA1 Message Date
Kurt
9a768dded3 Permit pkrs strain 0 & 8 on Gen3+ context
Ruby & Sapphire had a bug that only looped when (rand) == 0 !!! instead of (rand & 7) == 0.
End result is that the pkrs giving method yields strains 0 & 8 with 30/255 & 1/255 rarity.

Gen2: z80 assembly does NOT work as intended, and has a separate bug that causes strains 9+ to never be obtainable. So close to a neat statistical separation.

Revise the GUI to disable the events on field loading, and allow for selecting Strain0 w/ days !0.
VC2->7 does not transfer pkrs; not that it matters since Gen3++ transfers can spread every strain.

Thanks @SNBeast for clarification on Gen2's assembly logic and repro!

Co-Authored-By: SNBeast <21327530+snbeast@users.noreply.github.com>
2023-04-20 21:20:25 -07:00
Lusamine
b08581aecf Final adjustments to SV Trainer Editor, update localization files 2023-04-16 18:16:41 -05:00
Lusamine
78031f09f1 Better align components of gen 9 Trainer Data Editor 2023-04-16 18:16:41 -05:00
sora10pls
8d452d1cc8 Add pre-Gen 6 move types
Curse unaccounted for because ??? type has no icon, better off displaying as Ghost in all cases
2023-04-16 18:58:59 -04:00
Jonathan Herbert
8fca2075d9
Add Game Start Time Editor For Scarlet and Violet (#3861) 2023-04-16 13:16:34 -07:00
Kurt
fa9a809751
Encapsulate item pouch arrays/etc for finer control (#3860)
* Extract/encapsulate inventory legal arrays to interface+class

Hiding them behind methods allows these to be left as ReadOnlySpan<ushort> and thus never allocate on the heap.
Also refactors out some logic for checking if an item is legal.

End result feels more maintainable and is less bloaty (no more passing in a nullable func)

Batch editing
* Add HasType filter

```
=HasType=11
.HeldItem=Meadow Plate
```

slaps a meadow plate on any pkm with grass type
Use `=PersonalType1=11` for only primary grass types; only-secondary-type grass will not match it.
2023-04-16 12:58:07 -07:00
Jonathan Herbert
52a24a7bb0
Expose FashionUnlock8 From SAV8SWSH (#3859)
Also document what the relevant regions are as constants.
2023-04-16 12:32:25 -07:00
Kurt
5b484f5712 Use byte[] instead of int[] for tile sel 2023-04-15 11:28:35 -07:00
sora10pls
f433d02052 Label profile picture/trainer icon save blocks 2023-04-15 11:59:55 -04:00
Kurt
c73264d4f3 Minor minor perf
Small changes to reduce some allocations
2023-04-15 01:58:37 -07:00
sora10pls
e2fd292ffa Add Gavin's Palafin eligible date range 2023-04-14 08:16:52 -04:00
sora10pls
47f5799fef Add latest distribution raids
Scale: 0
tiny boi
2023-04-13 20:04:00 -04:00
sora10pls
f0a34f68ad Disallow form argument on Gimmighoul
Gimmighoul can't increment its form argument counter, it can only ever be 999 on Gholdengo after evolving.

Also reorder switch cases according to National Dex indexes.
2023-04-13 11:28:05 -04:00
Kurt
ecef31f167 Minor clean 2023-04-13 00:05:10 -07:00
Kurt
b5262d69b0 Dispose of file-loaded bitmap after use
Image.FromFile locks the file until the object is disposed; adjust all uses of Image.FromFile to dispose when finished.

Closes #3857 ty @SNBeast !
2023-04-12 23:22:33 -07:00
Kurt
4caf749064 Misc tweaks
do things a little more directly

blank ctor: we already have the ctor, just invoke it ourselves instead of having to rediscover it
2023-04-10 01:26:54 -07:00
Kurt
ebd061dcd9 location list public (class still internal) 2023-04-10 00:50:11 -07:00
Kurt
6d0c2d9520 Add more overload methods
Learnset: slightly quicker check.
SCBlock: assists when you have Key separate from the encoded data.
2023-04-10 00:49:39 -07:00
Kurt
6182f889a6 Add learnset moves similar to games
Instead of looping, if the moveset is full and a new move is added, the game shifts all arr[1..] down one slot then adds the move at the end.
Since we don't need to keep track of PP/PP Ups, we can just defer the shifting and do n % 4 rotations at the end instead of n rotations (one on each move added).
2023-04-08 12:20:18 -07:00
Kurt
7b0313aa6a Update 23.04.06 2023-04-06 21:52:23 -07:00
Jonathan Herbert
7ea0e21b7d
Add Button To Unlock All Fashion in BDSP Misc Edits (#3856) 2023-04-06 20:54:42 -07:00
Kurt
0dfb012e5c Add Ditto distribution raids 👛
Adds a helper method for SCBlock to measure a size from header.
2023-04-06 19:28:10 -07:00
Kurt
340578b671 Update PGT.cs 2023-04-04 15:03:14 -07:00
Kurt
aeb6595887 Show move elemental type in PKM Editor
Note this is only SV types, so moves that had their type changed (=>dark/steel/fairy) will be inaccurate in past game formats.

Would need time to dump the info.
2023-04-04 14:38:07 -07:00
Manu
43c67fd455
Add wc5full compatibility (#3854)
* Add WC5Full compatibility

* Add .wc5full to mystery gift filter
2023-04-04 07:19:54 -07:00
Kurt
e53ca4b1af Allow setting to 11th slot for !PCD
Oops
2023-04-03 15:43:13 -07:00
Kurt
d6ec64fb00 Update MoveListSuggest.cs 2023-04-02 16:19:56 -07:00
Kurt
fcad4f8e08 Handle WC9.Scale spec per v1.2.0 patch changes
Unnoticed, undocumented, now both.
Pivot based on March 1st for the 4 gift-poke cards that already existed. On that day onward, games must be on v1.2.0 in order to redeem, and thus must follow the fixed scale spec.
2023-04-02 01:19:33 -07:00
Kurt
37eb076bd4 Use placeholder sprite for not-yet-affixed
ty matt
2023-04-01 17:46:10 -07:00
Kurt
c3e51d414d Add click event for affixing ribbons easier
Click affix ribbon via cosmetic tab to open Ribbons (same as Ribbons Button). None affixed, but ribbons/marked available, will show an empty square.
Click possessed ribbon to affix.
2023-04-01 17:23:04 -07:00
Kurt
3b54ac6ecc Show affixedribbon next to markings
new Visual Studio version made my designer code ugly
maybe I should refactor the GUI like they recommend :P
2023-04-01 16:52:12 -07:00
Kurt
0d3bbe15b7 Add lechonk wc9 to pickle 2023-04-01 15:20:14 -07:00
Lusamine
d6e1019233 Add met dates for TCG Lechonk and end date for Fly Pikachu 2023-04-01 09:34:15 -05:00
sora10pls
2f5b66f49a Allow Master Rank Ribbon on Treasures of Ruin 2023-03-31 20:04:52 -04:00
Kurt
c81c0d84d4 Add GSC swarm fishing slots
https://projectpokemon.org/home/forums/topic/57375-pkhex-new-update-legality-errors-contribution-page/?do=findComment&comment=282691
9f52f8fb7c

Thanks SegNin !
2023-03-31 13:02:27 -07:00
Kurt
4384cadefc Add more xmldoc 2023-03-31 13:00:34 -07:00
sora10pls
3bfd302633 Add latest distribution raid data 🦦 2023-03-30 20:07:19 -04:00
Jonathan Herbert
5cb31d660d
Add Enrollment Date To SaveBlockAccessor9SV and SAV9SV (#3851)
Add Epoch1900Value based on Epoch1970Value's API and the method @Lusamine described in #3800 to access the Enrollment Date From Scarlet and Violet Save
2023-03-29 20:44:04 -07:00
sora10pls
bd05da2b94 Revise SV stake collection cheat
Chains in front of the ruins are now removed when activating the cheat
Also reorder and label more blocks
2023-03-28 18:25:56 -04:00
sora10pls
6b5d4ec3ea Add, label, and reorder more SV save blocks
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
2023-03-28 16:01:21 -04:00
sora10pls
dd157813c4 Misc changes
Re-order tables according to National Dex ID instead of Dev ID
Label unknown fields for SV player appearance/fashion
2023-03-28 16:00:44 -04:00
Kurt
79ca670044 Replace party/boxdata get with more performant use
Read directly from the save file.
Batch Editor no longer updates dex, HT details, or updates acquired counts when placing back in the SAV.
2023-03-28 12:49:21 -07:00
Kurt
e6ebd20d83 Minor tweaks
Fix boxbin load being ignored
2023-03-28 11:29:29 -07:00
Kurt
5c13183d02 Less allocation, minor tweaks
NET 8 will have a Shuffle method, which can get rid of the overload in Util.
Batch Editor no longer crashes the program when selecting OT_Trash/HT_Trash/Nickname_Trash via dropdown.
2023-03-27 00:11:42 -07:00
Kurt
82309cf99d Use Memory<byte> for Gen4 saves
Instead of allocating a buffer for Storage/General, just point within the raw Data, as a Memory<byte> reference. Most of the uses were already using it as span.
2023-03-26 15:16:12 -07:00
Lusamine
0e16b08482 Label step counters in SWSH for egg cycle and party friendship 2023-03-26 16:10:26 -05:00
Kurt
aa13c93e65 Add misc generic constraints
Resolves some allocation analyzer issues
2023-03-25 23:28:28 -07:00
Kurt
0087ccb44f Use span for savefile slot API
No more offset fetch
2023-03-25 23:14:50 -07:00
Kurt
5ce3e734b8
Skip initial cctor alloc on non-byte primitives (#3850)
Runtime/jit repoints these to the dll rather than heap if we're Little Endian (always, otherwise will allocate like before).

Eliminates quite a few static constructors, so even faster startup. Items later.
2023-03-25 17:55:55 -07:00
Kurt
34c1473966 Misc tweaks 2023-03-25 17:48:49 -07:00