Commit graph

1752 commits

Author SHA1 Message Date
Kurt
138501da2f Minor clean
Condense some expressions
Use less linq
Rename some fields
2021-05-29 15:31:47 -07:00
Kurt
7a8d75aec4 Show gender in encounter browser
Extract methods, add some comments, simplify array fetch.
2021-05-27 10:27:50 -07:00
Kurt
386d9cc94f Repoint hall data fetches outside blocks
Reverts prior commit repointing which was incorrect; these are outside the sav general/storage blocks.

871f9b0627 (diff-3560dca7e50959e98ae8fa32d9403f8846b9243815d653c78a07f2a3455a1874L481)

Keep the first as General as it's some value index within the General block used to index which extrablock matches it, or something

Closes #3211
2021-05-25 22:16:04 -07:00
Exorcism
02605b402d
Update French Translation (#3209)
* Update language French (Français)

* Update French Translation

* Update MessageStrings_fr.txt

* Update text_EncounterType_fr.txt

* Update text_Ribbons_fr.txt

* Update text_Ribbons_fr.txt

* Update lang_fr.txt
2021-05-24 09:16:07 -07:00
Kurt
8cc2967395 Update MemoryAmie.cs 2021-05-23 12:51:25 -07:00
Kurt
c9499f95be Add sociability to Memory editor, add legality checks 2021-05-23 11:22:09 -07:00
Kurt
15afd6f3bc Move mail get to sav obj 2021-05-22 09:28:04 -07:00
Easy World
6b693b9b7e
Update Chinese translation (#3208) 2021-05-20 22:04:32 -07:00
Kurt
207680b2f1 Update translatable lists 2021-05-20 15:05:40 -07:00
Kurt
aa55346bde Add setting to not show changelog on update 2021-05-20 15:03:15 -07:00
Alberto Tudela
7d27136bdc
Update spanish translations (#3207)
* Update spanish translations

* MInor Folder list fixes

* Update spanish translation
2021-05-20 13:21:21 -07:00
Kurt
4b3a3a4afe Update 21.05.21 2021-05-20 09:37:15 -07:00
Kurt
f462017670 Fix padding mask
Closes #3205 -- padding char
Closes #3206 -- sav3rs doesn't use SecurityKey, it's always 0

Co-Authored-By: Michi97 <24464847+Michi97@users.noreply.github.com>
2021-05-20 08:27:08 -07:00
Kurt
2658c8b89a Update 21.05.19 2021-05-18 17:49:54 -07:00
Kurt
1d71d151e8 Add gen8 to generation dropdown 2021-05-18 16:59:19 -07:00
Kurt
5355d251a6 Align shiny checkbox same as pkmdb 2021-05-18 16:59:01 -07:00
Kurt
53e9d31545 Allow searching encounter db for shiny state
random shinies behave like not-shinies
so it only really filters for "always shiny" or "can be nonshiny".
2021-05-18 16:17:57 -07:00
Kurt
74e0cba3b0 Minor tweaks
use assert instead of manual exceptions
span
remove some dead logic
2021-05-18 16:16:48 -07:00
Kurt
2c820bfbe9 Minor tweaks 2021-05-18 13:29:55 -07:00
Kurt
565f161226 Show shiny state of encounter in db
Force shiny state for GO encounters

For encounters, this interface property is mainly just for exposing metadata for sprites.
2021-05-18 10:36:45 -07:00
Kurt
acdbda4e12 Split DateUtil from Util class 2021-05-14 16:46:48 -07:00
Kurt
50b15cd740 Use range/index
More in line with modernizing the codebase with latest c# syntax

improve web-qr decode speed slightly (no linq skiptake)
get money/coin mask without a temporary string (lol performance)
2021-05-14 15:30:55 -07:00
Kurt
871f9b0627 Convert checksum operations to span-based
Fix SAV.Data references in SAV_Misc4 to use the General block instead
2021-05-14 12:30:40 -07:00
Kurt
d21c1fb135 Set editing mode when loading data to form
Prevents wiping of Multiplayer sprite assignment
2021-05-12 15:44:28 -07:00
Kurt
d340642b09 Minor perf improvements 2021-05-10 01:01:45 -07:00
Kurt
43af6322e8 Clean up csproj's
no functional change
yay wildcards
2021-05-09 12:57:26 -07:00
Kurt
cea2edb3e9 Add controls in one action
reduces the amount of control redraws
2021-05-09 12:10:32 -07:00
Kurt
9826067a18 Handle latest custom folder path buttons correctly
no longer tab separated paths; just show the parent folder name.
2021-05-03 16:58:23 -07:00
Kurt
f063014879 Improve clarity of plugin load failures 2021-05-02 18:27:04 -07:00
Kurt
b049c82284 Update SAV_MysteryGiftDB.cs 2021-04-21 19:36:10 -07:00
Kurt
8e1be1f911 Pre-filter gifts that aren't available for current save 2021-04-21 19:28:01 -07:00
Kurt
5607d833be Remove affixed on none-ribbon
don't care about remove all legal retaining if not removed
2021-04-21 19:19:58 -07:00
Kurt
802275ced0 Fix recently loaded tracking
Not present would return instantly; just chain it with the remove tail
2021-04-21 19:02:30 -07:00
Kurt
778aacb9cf Show larger sprite box 2021-04-19 23:30:46 -07:00
Kurt
4bb5433489 Change default setting so that "Legal!" pops up unless opted out 2021-04-14 14:09:54 -07:00
Kurt
7bc733c900 Update SK2 language coercion
Closes #3194
Exports are fine, imports with an ambiguous language (can be either JPN or INT) while illegal don't result in the above branches passing it.

Inputs with <=6 chars for OT&Nick will be ambiguous; PKM editor.
2021-04-11 20:50:34 -07:00
Kurt
0d45075d4b
Rewrite settings handling; enhance some user experiences (#3193)
- Settings now stored as json next to exe
- Settings now exposes all legality checking setttings that can be changed
- Slot hovering now can play cries in MGDB/PKMDB/etc, not just the main boxes.
- Enhanced hover text for mystery gifts and encounters that have movesets
- Show recently loaded save files in ctrl-f browser
- Toggle auto-load savefile setting to be none/detect-latest/last-loaded
- Custom extensions & extra backup paths can now be configured directly in the json settings
- Settings editor now uses propertygrid & tabs.
2021-04-11 18:09:54 -07:00
Kurt
4dea69e068 Fix met location list misbehavior
PKM Editor is so spaghetti anyway
2021-04-10 10:30:10 -07:00
Kurt
329a2cbd44 Remove indirect data fetching 2021-04-09 19:44:14 -07:00
Kurt
0576b9dfba 68x56 2021-04-09 17:23:09 -07:00
Kurt
bfd581e89d Rearrange daycare for 68x56 layout 2021-04-09 17:20:42 -07:00
Kurt
9bc07b6e01 Remove unused setting 2021-04-09 17:20:30 -07:00
Kurt
5ed73e0bff Revise Party tab labels 2021-04-09 17:20:00 -07:00
Kurt
d73baebad2 Use wider sprite boxes for Mystery Gift album display 2021-04-09 16:37:32 -07:00
Kurt
b3b60894b6 Remove 40x30 sprite assets
Farewell; let's assume things are 68x56 from now on.
2021-04-09 16:24:19 -07:00
Kurt
c7b997865c Minor clean 2021-04-09 14:52:49 -07:00
Kurt
f8a2bb3229 Add missing research tab flag set
Closes #3187
2021-04-07 22:46:28 -07:00
Kurt
b0700ba281 Extract Gen7 HoF class, extend event flag count
4k flags exactly, and probably 4950 for USUM (alignment +1 byte for an even 4960)

The old flag + count (4 bytes total) are just +32 event flags.
2021-04-07 00:20:02 -07:00
Kurt
2f4b754505 Fix incorrect event flag reference
Thanks SneakyPeekyFox!

Also fix crash if pressing escape on the save differentiation popup.
2021-04-06 17:26:13 -07:00
Kurt
c05fc854b1 Update 21.04.06
Mostly because of Gen3 save editing bugfixes, forcing a new version.

Last version added the PID checks for Gen8; this one adds move ordering checks for eggs. More fun :)
2021-04-05 22:57:05 -07:00
Kurt
673c0d93a6 Extract event flag/work editing from GUI
now <200 lines for editing (ignoring the diff functions), yay
Opening the editor allocates less (no copying save file)
2021-04-05 20:52:49 -07:00
Kurt
ecf1f361fe Show encounter's full details on hover (mgdb/encdb)
Won't work neatly for Mystery Gift types since those aren't record types.
2021-04-04 12:05:00 -07:00
Kurt
790da981f0 Fix gen3 trainer card team list
don't bother casting
2021-04-01 14:16:33 -07:00
Kurt
4700fdd1e3 Set updated version when resetting personal
Closes #3180

Improves handling for corrupt gen3 saves (pokedex cheaters)
2021-04-01 13:37:39 -07:00
Kurt
4cf926f703 Update 21.04.01
Latest cumulative update release with mgdb/pget binaries updated.

There aren't any April Fools jokes in this release.
2021-03-31 21:52:15 -07:00
Kurt
645f2b4db5 Revert implicit casting
Looks like netstandard2.0 wasn't meant to receive that new c#9 goodie
2021-03-29 00:14:44 -07:00
Kurt
3822981590
Rework EncounterCriteria to be ability indexed rather than direct ability (#3179)
* Exploration: rework ability criteria to ability numbers desired

* Sync remaining changes

* Update EncounterCriteria.cs

* Add xmldoc

* Improve speed of IsDualGender check

* More xmldoc updates

Should be doing this on main but meh, this branch is gonna get merged later

* Fix typo

* Update WC7.cs

* Update PersonalInfo.cs
2021-03-23 17:05:15 -07:00
Kurt
d6dc8a0410 fix signed g7id display
>2^31 would show a negative G7SID, no more!
2021-03-20 19:38:01 -07:00
Kurt
e547a9cf63 Extract report generation from LegalityAnalysis object functions
Can replace the default functionality with your own formatter, I guess.
2021-03-20 13:21:04 -07:00
Kurt
8d3f990667 Make some properties into consts 2021-03-20 12:47:21 -07:00
Kurt
33e2c64721 Split SAV3 into version classes
Begone are the version-switch cases for value fetching.
2021-03-15 23:51:58 -07:00
Kurt
6bce4eea14 Minor clean
Annotations (nullable), some switch cases for readability
2021-03-14 16:16:55 -07:00
Kurt
4f6258e492 Add direct object editing for accessor type saves 2021-03-14 16:14:15 -07:00
Kurt
154d95982a Error message on trying to interact with deleted/removed files 2021-03-08 11:37:46 -08:00
Kurt
49541e6073 Rework mainline sav3 to not operate off chunks
Previous style was to resize the sav buffer and concat all the storage chunks at the end. Allocated a double save file.

Now, just allocate 3 buffers.
2021-03-07 23:22:07 -08:00
Kurt
9e4f1d11cc Show misc encounter details on hover 2021-03-07 12:35:26 -08:00
Kurt
8145456ca8 Add u32 hex key -> enter to jump to key (ignoring named blocks) 2021-02-27 22:34:05 -08:00
Egzon
815da3ff0c
Update spanish translation (#3160)
* Update LegalityCheckStrings_es.txt

* Update lang_es.txt
2021-02-23 06:27:27 -08:00
Easy World
595223e1af
Update lang_zh.txt (#3157) 2021-02-21 19:29:25 -08:00
Kurt
32eff161cc Repopulate translations with latest additions/removals 2021-02-21 15:22:28 -08:00
Kurt
41096fb56e Minor xmldoc / usage updates 2021-02-21 15:01:28 -08:00
Kurt
c11cf3d6d4 Extract gen4 pokedex logic 2021-02-21 09:59:10 -08:00
Kurt
a7a7be7c44 Allow loading of savpaths, load misc & party slots 2021-02-13 13:04:43 -08:00
Kurt
d5e9775081 Update RibbonEditor.Designer.cs
https://github.com/kwsch/PKHeX/issues/3146#issuecomment-777060691
2021-02-10 14:12:14 -08:00
Kurt
d4be8aa7be Update PKMEditor.cs 2021-02-10 14:02:25 -08:00
Kurt
4cabbc49a2 Add affixed ribbon drop-down
Closes #3146
2021-02-10 13:34:49 -08:00
Kurt
b0fac2dd34 Update PKMEditor.cs 2021-02-09 08:46:03 -08:00
Kurt
666a1805ba Relocate formargument logic 2021-02-08 20:42:19 -08:00
Kurt
ff7817a749 Create FormArgument extension logic 2021-02-08 20:39:46 -08:00
Kurt
37cb15749e Update FormArgument handling for gen6/7
Disassociate pk4/pk6 backing byte[] when converting to pk5|pk7, as we no longer make a copy of the byte[] in the pkm's constructor.

Change UpdatePKM to include isParty, as we want it optional to update FormArgument too.

Change FormArgument saving to be handled by FormConverter; kinda not really good to have it there, but nothing else is handling FormArgument values.

Expand IFormArgument to have all FormArgument values exposed. "Maximum" is furfrou only.
PK6: Max is in the "FormArgument" u32, and the remain/elapsed is in party stats (hence the reverting when boxed)
PK7: u8 remain, u8 elapsed, u8 max, u8 unused.
PK8: assumedly the same as PK7, given the disassembly hints that it's the same as past games (even though Furfrou and Hoopa are not in SWSH).
2021-02-08 20:26:53 -08:00
Kurt
a0351efc81 Show preview tooltip in mgdb view
Show card header to differentiate gifts
2021-02-07 08:32:01 -08:00
Kurt
a2d5d7d769 Show preview for encounter database slots on hover 2021-02-06 22:33:13 -08:00
Kurt
a7f65554ad Update formarg handling 2021-02-05 16:52:46 -08:00
Kurt
a7cc51f633 Show alolan height/weight records 2021-02-05 07:46:06 -08:00
Kurt
726f100496 Update SAV_Encounters.cs 2021-02-03 11:48:23 -08:00
Kurt
8db21c2bd0 Update 21.01.30
Latest cumulative update release with mgdb/pget binaries updated.
2021-01-30 10:46:05 -08:00
Kurt
1e86fdcea8
Fracture the encounter matching checks to allow progressive validation (#3137)
## Issue

We want to discard-but-remember any slots that aren't a perfect fit, on the off chance that a better one exists later in the search space. If there's no better match, then we gotta go with what we got.

## Example:
Wurmple exists in area `X`, and also has a more rare slot for Silcoon, with the same level for both slots. 
* We have a Silcoon that we've leveled up a few times.

Was our Silcoon originally a Wurmple, or was it caught as a Silcoon? 
* To be sure, we have to check the EC/PID if the Wurmple wouldn't evolve into Cascoon instead.
* We don't want to wholly reject that Wurmple slot, as maybe the Met Level isn't within Silcoon's slot range.

---

Existing implementation would store "deferred" matches in a list; we only need to keep 1 of these matches around (less allocation!). We also want to differentiate between a "good" deferral and a "bad" deferral; I don't think this is necessary but it's currently used by Mystery Gift matching (implemented for the Eeveelution mystery gifts which matter for evolution moves).

The existing logic didn't use inheritance, and instead had static methods being reused across generations. Quite kludgy. Also, the existing logic was a pain to modify the master encounter yield methods, as one generation's quirks had to not impact all other generations that used the method.

---

The new implementation splits out the encounter yielding methods to be separate for each generation / subset. Now, things don't have to check `WasLink` for Gen7 origin, because Pokémon Link wasn't a thing in Gen7.

---

## Future
Maybe refactoring yielders into "GameCores" that expose yielding behaviors / properties, rather than the static logic. As more generations and side-gamegroups get added (thanks LGPE/GO/GameCube), all this switch stuff gets annoying to maintain instead of just overriding/inheritance.

## Conclusion

This shouldn't impact any legality results negatively; if you notice any regressions, report them! This should reduce false flags where we didn't defer-discard an encounter when we should have (wild area mons being confused with raids).
2021-01-29 17:55:27 -08:00
Kurt
ceb14c8468 Add consistent ctrl/alt modifiers for IV/EV/AV
Closes #3132
2021-01-20 22:09:25 -08:00
Kurt
803b8675fe Rework batrev current slot handling
Show all slots even if they're uninitialized. Empty first slots but present second slots caused errors on init.
2021-01-20 20:29:26 -08:00
Kurt
4c49d489a8 Update SAV_Inventory.cs 2021-01-20 20:01:59 -08:00
Kurt
46b988b6fa Remove unused checkbox 2021-01-20 17:06:37 -08:00
Kurt
d805167e7c Save battle version value on value change 2021-01-18 18:18:42 -08:00
Kurt
680e8b711d Add some code analysis for try-return with nullable out 2021-01-17 00:05:07 -08:00
Kurt
c31285fd6d Dump csv async
Skip Sprite column completely
2021-01-16 17:25:55 -08:00
Kurt
3c42978afa Use IndexOf instead of FindIndex when possible 2021-01-16 12:47:02 -08:00
Kurt
613e6db744 Use StringConverter api consistently; use stringbuilder when possible
Retain a stringbuilder to mutate the string rather than finalizing temporary strings

yields some speed improvements (less gen0 string objects allocated)
2021-01-14 22:50:13 -08:00
Kurt
6566b0ed1f Add Pokedex flag properties
Closes #2954 ; can set directly from propertygrid already, but might as well clean things up a little bit to match the disassembly logic.

Open the simple editor center parent rather than next-form-position
2021-01-09 23:27:22 -08:00
Kurt
3e0b52195a Minor clean 2021-01-08 13:17:59 -08:00
Kurt
f615814548 Add xmldoc, increase swish util flexibility 2021-01-07 15:34:26 -08:00
Kurt
6e741a0cf0 Minor tweaks
Add xmldoc
Remove linq from memecrypto code (speed lmao)
Hide some methods that shouldn't be called directly
Name variables better for accessor const's
2021-01-06 23:30:30 -08:00