Kurt
9b7394f631
Fix order of operation
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cast happened before modulo, resulting in negative return values
2015-12-25 17:54:14 -08:00
Kurt
c91512dc15
Implement Gender/Ability criteria
2015-12-25 17:06:56 -08:00
Kurt
1c257c0a24
Implement PGF import->convert
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Program should now be able to handle imported PGFs; due to no gen5 save
data being available, that data has to be fabricated. User has to enter
in their OT/ID/Version details, but a skeleton to make it legal is the
default data.
2015-12-25 14:08:43 -08:00
Kurt
20ae99f20d
Finish PGF import
2015-12-25 14:07:17 -08:00
Kurt
374f8b0c83
Fix pk6 modifying and event handling logic
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Memories won't be modified if the window has it disabled
Geolocations won't be modified if the Pokemon is an event Pokemon and is
so-far untraded.
Misc change: initializing boxes won't do unnecessary calcs.
2015-12-24 15:38:07 -08:00
Kurt
ca9fa674dd
Update changelog
...
Gonna keep the old release date.
2015-12-23 08:02:06 -08:00
Kurt
2d4920e8bb
Fix FlagDiff
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No longer supports 1MB decrypted saves (because honestly who does that)
2015-12-23 07:58:43 -08:00
Kurt
75c9799f7b
Fix scrolling through trainer stats
2015-12-23 07:57:41 -08:00
Kurt
1bb07b5998
Add pgf skeleton & supports
...
Untested and not intended to be correct; just establishing the framework
for now.
2015-12-22 21:14:50 -08:00
Kurt
b27abe3509
Bugfix
2015-12-21 20:45:44 -08:00
Kurt
54bd371b50
Fix Showdown Export IVs
2015-12-20 10:55:47 -08:00
Kurt
308dfd2c24
Fix Showdown Export nicknames
2015-12-20 10:50:09 -08:00
Kurt
b0200f1a5c
Update changelog for 12/20/15
2015-12-20 00:22:01 -08:00
Kurt
aa7af78cd9
Change minimum logic
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0-5 -> add pk has a max scroll of 0 not 1
2015-12-19 16:32:22 -08:00
Kurt
d325028bec
Tweak set/delete/view logic
...
Better incorporates colored slots and final states after actions are
performed.
When setting, the database list will scroll to the absolute end
possible.
2015-12-19 16:29:44 -08:00
Kurt
d102da0e6c
Tweak setting logic and size references
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Acting on a slot will now work on set/delete
2015-12-19 16:25:32 -08:00
Kurt
0c2d2ac049
Add drag rearrangement of Wonder Cards
2015-12-18 22:17:01 -08:00
Kurt
5baff6fb8f
Tweak ListBox interaction
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Redefine text instead of clearing and regeneration.
I like this method of manipulation much better; got rid of the old list
box and added a contextmenu to the Received List.
Also added Drag&Drop support.
2015-12-18 22:04:01 -08:00
Kurt
e2a176aac6
Clear empty wc6 slots, show current action slot
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Like the main window, indicate which slot the user has
viewed/set/deleted.
Cards with cardID=0 are removed (none existing)
2015-12-18 20:48:47 -08:00
Kurt
fbbb99037c
Finalize design of WC
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Add row indications just in case it isn't clear
2015-12-18 20:32:01 -08:00
Kurt
39aa1ac205
Refine WC presentation
2015-12-18 20:25:16 -08:00
Kurt
8dc4ad9c9d
Update changelog 12/18/15
...
12/18/15
2015-12-17 21:16:14 -08:00
Kurt
e4e662e2f2
Wonder Card update
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Added preview display for all Wonder Cards; consistency in calling them
Wonder Cards.
2015-12-17 21:15:40 -08:00
Kurt
1dc190436a
Add Battle Box Lock indication
2015-12-17 19:56:21 -08:00
Kurt
9d6e18484f
Backup suggested clean file name
2015-12-17 19:04:19 -08:00
Kurt
3e5c5c9fec
Change default BOX string.
...
Forgot to catch this one.
2015-12-17 18:59:54 -08:00
Kurt
a8dbe9e268
Change default BOX string
2015-12-17 18:58:48 -08:00
Kurt
9e4f13d00d
Reorganize & SAV Backup
...
Alt Click the Export SAV button.
Remove Tools Tab and transferred richtextbox outputs to Clipboard
exports.
2015-12-17 18:55:59 -08:00
Kurt
7efa4716f4
Remove Tools Tab
2015-12-17 18:55:19 -08:00
Kurt
aab5821fb5
Fix typo
2015-12-16 19:36:12 -08:00
Kurt
897be57e1f
Add GameSync ID Editing
2015-12-16 19:33:58 -08:00
Kaphotics
36a1550dd3
Add GameSyncID property
...
Thanks daxtsu for figuring out where this value is stored.
I plan on adding a "GameSync ID" related button in the Main window's SAV tabs.
2015-12-15 11:32:21 -08:00
Kurt
3d4847f1bc
Reorganize logic
...
Behaves better
2015-12-14 22:14:57 -08:00
Kurt
fd8455b158
Reduce complexity
2015-12-14 22:04:37 -08:00
Kurt
808e035d20
Remove unnecessary submethod
2015-12-14 21:39:56 -08:00
Kurt
d91f3ee231
Path.Combine
2015-12-14 07:52:25 -08:00
Kurt
6101fd2123
CopyTo
2015-12-14 07:52:05 -08:00
Kurt
a51bf8389c
Switch DataTable to int[][]
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Little less silly.
2015-12-13 22:31:34 -08:00
Kurt
627f8e9c91
Remove unused array
2015-12-13 20:12:08 -08:00
Kurt
c51e3ae8a5
Fix xorpad infinite loop when loading from exepath
2015-12-12 23:39:43 -08:00
Kurt
2a94b64617
Update shortcuts
2015-12-11 20:08:57 -08:00
Kurt
cdbc1dd451
Update changelog
2015-12-10 20:05:45 -08:00
Kurt
f015ca5a58
Add support for Forms
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PKHeX & Showdown have to have parity with Form descriptions.
2015-12-09 19:57:53 -08:00
Kurt
8fa502832a
Add export to showdown for tab viewer
2015-12-09 19:44:43 -08:00
Kurt
5cf880250f
Add Showdown Team exporting
2015-12-09 19:40:29 -08:00
Kurt
62df1f473f
Add BattleBoxData fetching
2015-12-09 19:40:08 -08:00
Kurt
9013dc0641
Tweak set IO
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Return empty string instead of null
Recalculate current level (ignore corrupted stats)
2015-12-09 19:38:09 -08:00
Kurt
71f428cb69
Fix party accessing
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Return current party member counts, no blanks
2015-12-09 19:18:39 -08:00
Kurt
f664bbe34f
Write PK6 -> ShowdownSet export text
2015-12-09 19:16:50 -08:00
Kurt
dd910e6aa1
Tweak set override logic
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If the method defines whether or not the sub should be called, that will
be used. Else, it will use the global setting.
2015-12-08 06:19:34 -08:00