Kurt
53857df647
Copy addmoves special case to individual fetch
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see prior commits
2018-08-04 10:05:47 -07:00
Kurt
0f63b0a0ee
Allow bw movepool except for kyurem
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workaround provided for kyurem movepool (which is same bw-b2w2) but the
AddMoves logic with form != 0 points to the form == 0 data
Closes #2085
2018-08-03 07:46:53 -07:00
Kurt
30a614484e
Update STADIUM ot checks again
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jp: 1999 if stadium1, 2000 if stadium2
en: 2000
jp: always same OT
en: lowercase if stadium2, uppercase if stadium1
https://projectpokemon.org/home/forums/topic/46893-pkhex-bug-stadium-ot-issue/
2018-08-03 07:38:29 -07:00
Kurt
4103b4d4b0
Update 18.08.03
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Update event binaries with latest from the Event Gallery
2018-08-02 21:01:17 -07:00
Kurt
1486b7f14a
Misc style & minor tweaks
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Remove move combobox flicker hack (no longer necessary)
Add more Array.Empty usages
cache mysterygift sizes
seal some classes
no functionality changes
2018-08-02 20:11:42 -07:00
Kurt
0745ba3294
Defer move combobox repop until dropdown
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Yay sneaky smart solutions!
Instead of refilling the combobox when the legal move list changes, wait
until the full list is required then repopulate the individual combobox
can't even notice the lag besides the individual tab load. yess
2018-08-01 21:57:15 -07:00
Kurt
0ee9b04bf7
Skip move combobox repop if no changes
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cache a hashset to determine if the legally allowed moves are the same.
reuse cache in paint method
previously, was noticeable if you load the Moves tab then check
legality; the legality message was delayed by a couple hundred
milliseconds due to repopulating 4 comboboxes (Combobox.NativeAdd
hotspot triggered by RefreshItems, which happens when we set the
datasource). By skipping unnecessary repopulations, gui lag is lessened.
would be preferred if I can just reorder the list inside, but noo.
2018-08-01 21:22:49 -07:00
Kurt
19a897923d
Reference original encounter for sensitive checks
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https://projectpokemon.org/home/forums/topic/46143-bug-in-last-update/?do=findComment&comment=234360
thanks paf!
2018-08-01 20:39:20 -07:00
Kurt
f4bfdb8311
Remove unnecessary empty array allocations
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yay net 4.6
read more: http://justinvp.com/2015/07/20/array-empty/
2018-08-01 18:30:51 -07:00
Kurt
fe6c071d72
Be more generous on nick parse
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benefits manual-edit users who forget to put a space between
nick(species)
2018-08-01 18:28:05 -07:00
Kurt
007ec93d85
Update trade nick check for non-nicknamed
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Closes #2084
2018-07-31 17:27:28 -07:00
Kurt
4c96efb9b7
Update pk2->pk1 party stat transfer logic
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pk1 boxdata stores current level & current hp, which is only present in
pk2 party data.
if the user drops in pk2(boxdata), the transfer leaves 0 for both
values, which isn't correct.
detect stat_level to determine if values should be regenerated or not.
Thanks HaxAras for finding this :)
2018-07-31 14:29:47 -07:00
Kurt
32b90fab13
Simplify some logic
2018-07-29 21:54:02 -07:00
Kurt
02a6d26e1b
Break apart BAKName into smaller components
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simplifies definition & makes it easier to update bakname usage later
2018-07-29 21:51:45 -07:00
Kurt
f35712fcf2
Extract experience logic to separate file
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add exp bar logic, unused.
2018-07-29 17:43:30 -07:00
Kurt
3fd21db51e
Style & function extracting
2018-07-29 16:39:15 -07:00
Kurt
0de335d52b
Misc reorg
2018-07-29 14:04:16 -07:00
Kurt
b16015e8e5
Split InventoryPouch to inheriting classes
2018-07-29 13:55:07 -07:00
Kurt
d916be1020
Style updates
2018-07-29 13:27:48 -07:00
Kurt
41643a4c86
Use correct language ID for nickname check
2018-07-29 12:47:38 -07:00
Kurt
96484eceb5
Update version logic
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Fixes broken tests (glaceon card can only be received by SM, was getting
set to UM).
2018-07-29 11:34:27 -07:00
Kurt
1313d84d5d
re-add lock to avoid race condition
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enough pls
2018-07-29 11:05:48 -07:00
Kurt
aa08ed0c24
Resize slot background colors
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Now plays nice with hover glow, not too many bytes added.
2018-07-29 10:54:51 -07:00
Kurt
cfa3479a4b
Add egg experience check
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Closes #2083
2018-07-28 18:09:29 -07:00
Kurt
5d4c3d3390
Update slot drag / view/set/delete behavior
2018-07-28 09:56:13 -07:00
Kurt
2092d55b23
Update e/fr/lg stats for deoxys formes
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Closes #2082
2018-07-28 09:02:41 -07:00
Kurt
c46924d220
Use wcxfull version/language restriction data
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some cards may permit being recieved on incorrect games
some wcxfulls permit games they shouldn't (tapu koko flags permit USUM
but games released after the distribution window)
lots of wcx lacking restrictions completely
tested flagging USUM rockruff & zeraora
might be worth discarding MysteryGiftVerifier and instead just using
unused fields for prior formats to supply the data.
2018-07-27 22:26:27 -07:00
Kurt
93c4ec9fec
Use version specific personal info
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Handling for gen3 deoxys :)
Closes #2082
2018-07-27 21:21:42 -07:00
Kurt
5155e4d29b
Speed up Folder List entry adding
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Don't autosize columns on each row addition
About 15 rows appear; resize on row 0, 7, and 14, and once more when
finished.
was O(n), now is O(min(n,3)+1)
2018-07-27 20:41:49 -07:00
Kurt
2e88da9d3c
Make BitmapAnimator usage single-object
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Don't unlock/lock the GlowBase bitmap repeatedly; store the bytes
separately for frame generating. Fixes any memory access exceptions
(unlock->unlock due to program lag).
Do more preprocessing of egg glow sprites for cleaner appearance (now
glow inside sprite)
extract glow method for easier reuse
2018-07-27 19:59:14 -07:00
Kurt
77bd91397a
Update form sizing / es translations
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use some close synonyms (Reiniciar -> Borrar)
omit some words (potential / training) to keep layout compact
capitalize Equipado to match main window
Closes #2080
2018-07-27 17:38:23 -07:00
ajtudela
11ab585368
Big spanish changes ( #2081 )
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* Update spanish translations
2018-07-27 12:40:30 -07:00
Kurt
3d0a2946eb
Allow only one movepool for BW-B2W2 source
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they're both the same, but bw's pool does not have b2w2 formes
Closes #2078
2018-07-26 21:51:11 -07:00
Kurt
c8563a3737
Respacening
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Style guidelines, handle a bunch of files
no functional change
2018-07-26 19:34:27 -07:00
Kurt
9551d4e707
Relocate logic to core
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probable/possible lgpe uses similar dex stuff, so best I totally
understand it (assuming quirks will be present)
2018-07-26 18:01:16 -07:00
Kurt
d19705f5a9
Fix incorrectly ordered name<->bitindex
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names have sinnoh second not first
https://projectpokemon.org/home/forums/topic/46377-invalid-invalid-ribbons-record/
2018-07-26 17:12:27 -07:00
Kurt
4b0c3f6aec
Update shuckle pkm
2018-07-26 15:11:45 -07:00
Kurt
75801e22e0
Update egg location -> encounter generating checks
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WasEgg only checks for EncounterEgg valid locations; check for any value
instead.
2018-07-26 14:55:49 -07:00
ajtudela
1c05001fb7
Update spanish translations ( #2077 )
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* Update spanish translations
2018-07-26 07:06:14 -07:00
Kurt
711157f3ea
Refactoring
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Extract trainer pkm origin check to interface extension
2018-07-25 20:40:57 -07:00
Kurt
7d4309970c
Stop animation on box change
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slot glow can bleed into another box
2018-07-25 19:50:44 -07:00
Kurt
f0fc4b0693
remove alias'd properties
2018-07-25 19:43:02 -07:00
Kurt
91f39d74db
Add box scrolling
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https://projectpokemon.org/home/forums/topic/46370-bug-cant-scroll-between-boxes/
2018-07-25 19:29:41 -07:00
Kurt
c24a48e815
Remove picturebox references
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sprite gen is more than adequate
2018-07-25 19:23:48 -07:00
Kurt
e8644280a1
Update sav4 block detect logic
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#2070
desmume inits a savefile to FFFFFF... others instead init to 00's.
check both init states, add IsRangeAll method
5f39118b8a
Thanks @Filo97 !
2018-07-25 16:00:52 -07:00
Kurt
609e6b4c43
Add jangmo-o/hakamo-o to dashedspecies group
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importing little cup idk
2018-07-25 15:53:02 -07:00
Kurt
5fbf132615
Add handling for pgt ranger manaphy
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skip out on load if pgt
extract pgt pid gen method
set gender & PID if rangeregg since PID == 0 not 1.
Closes #2075
yay 5k!
2018-07-25 07:34:48 -07:00
Kurt
63242cc24d
Reorder open folder logic
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Close() still finished executing the method
Closes #2076
2018-07-25 07:26:29 -07:00
Kurt
f0090669bb
Update catch rate related logic
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#2071
2018-07-24 19:33:42 -07:00
Kurt
c7e7011116
Fix qr crash
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order of operations idk
2018-07-24 17:18:19 -07:00