Commit graph

219 commits

Author SHA1 Message Date
Kurt
f237476ccc Add nickname reset modify
nickname reset clears except for encountertrades (some have fixed
nicknames).

remove untraded check for HT memory verification, has to be traded if it
has a HT memory.
2018-05-31 19:49:47 -07:00
Kurt
7278b2486a Fix filter comparison
filtered out != filtered to

want to check if the filter matches the data.
2018-05-27 12:27:44 -07:00
Kurt
1b8fe201c0 Misc simplifications
Simplify some pkmeditor logic, pull out togglemarking
2018-05-27 10:24:28 -07:00
ReignOfComputer
97e21ce133 Handle Em Dash in Showdown Import (#1959) 2018-05-21 21:36:10 -07:00
Kurt
3c7d083c1e Add more utility to batcheditor
method ( string[] , pkm[] )
carry out batch edit, all within core (no gui needed)
2018-05-21 17:04:02 -07:00
Kurt
620d822fef Misc changes
swallow error for invalid filenames in saveutil -- don't bother
detecting those files.
on fail to getmoveset, return the current moves instead of null.
2018-05-21 17:02:48 -07:00
Kurt
bbe6762d24 Misc fixes
Off by 1 for MemArgType
div/0 for no instructions
Thanks Davil!
https://projectpokemon.org/home/forums/topic/45324-menories-error/
2018-05-20 20:05:27 -07:00
Kurt
815ba9d753 Fix values not being saved
lul temp obj isn't 'this'

(these past 3 commits should be treated as one)
2018-05-20 19:29:19 -07:00
Kurt
d38cc969c0 Add final filter check
oops
#1953
2018-05-20 19:26:36 -07:00
Kurt
4d0007f49b Show nature of pk1/2 via slothover
derived via EXP%25 as if it were converted to pk7.
#1954
2018-05-20 18:33:38 -07:00
Kurt
199b6f2caf Add move rand for batch editor
Also add Move Rand & Move Reset to box modify contextmenu
2018-05-20 14:29:13 -07:00
Kurt
30dc87df7e Misc ui fixes
move distinct filter to reflectutil as it is spitting out
inherited(overriden) property names after the current class' property
name.
remove original (default) memory strings; had removed Items.Clear()
earlier (why would I need to clear if there was nothing there?) but
there was something there needing to be cleared. Remove the useless
initialization to fix that :)

Thanks Davil!
https://projectpokemon.org/home/forums/topic/45321-distsupertrain/
2018-05-20 07:46:59 -07:00
Kurt
e216c38151 Misc updates
Add GetShowdownSets text output methods
Add party/box overload methods for easier slot setting api
Protect locked slots when importing BoxData
Misc saveditor simplifications
Add wc3->pk3 test
2018-05-19 20:48:03 -07:00
Kurt
ca14b43b62 Relocate memory specific data to own file
allows easier handling for memory interactions
2018-05-19 10:04:07 -07:00
Kurt
95b4d0820d Minor reorganization
amount of pkm obj classes is pretty high, move the static utility
classes to another folder

breaks usage of pkm.ShowdownText; removes a dependency from PKM.
2018-05-18 19:33:11 -07:00
Kurt
8cf70770cf clean up batch editor
refactor some logic to make it easier to reuse
add some xmldoc
2018-05-18 19:19:15 -07:00
Kurt
d772a82953 Move batch editor logic to core
previous hurdle a year ago was propertyinfo fetching not looking at the
base class's properties; dig deeper for all properties to mimic existing
code for netframework

end result is batch editing now possible without gui
2018-05-17 22:43:07 -07:00
Kurt
78c4dbd69c Update plugin interface
now is notified during a file load event (can handle itself)
2018-05-14 17:30:56 -07:00
Kurt
857919bd28 Add basic plugin sys
reference PKHeX.Core, main window loads assemblies & initializes
providing an ISaveProvider and the menustrip control (to insert controls
into)

pretty rough but should allow for inserting external control buttons &
allowing it to edit the UI a little

example: https://github.com/kwsch/PKHeXPluginExample
feedback is appreciated
2018-05-13 12:49:29 -07:00