Add missing shadow yanma location ID

Closes #2577 thanks @HoppyShnell ! -- this looks like the final met
location ID?!

Not sure if Murkrow (locked) is missing one; moved duplicate-location
Heracross and made it use the same locks.
This commit is contained in:
Kurt 2019-12-10 19:22:46 -08:00
parent e9d127f225
commit fcdd7019d3

View file

@ -386,8 +386,8 @@ namespace PKHeX.Core
new EncounterStaticShadow { Species = 200, Level = 30, Gauge = 04000, Moves = new[] {060,109,212,247}, Location = 015 }, // Misdreavus: Rider Vant @ Pyrite Town new EncounterStaticShadow { Species = 200, Level = 30, Gauge = 04000, Moves = new[] {060,109,212,247}, Location = 015 }, // Misdreavus: Rider Vant @ Pyrite Town
new EncounterStaticShadow { Species = 162, Level = 33, Gauge = 05000, Moves = new[] {231,270,098,070}, Location = 015 }, // Furret: Rogue Cail @ Pyrite Town new EncounterStaticShadow { Species = 162, Level = 33, Gauge = 05000, Moves = new[] {231,270,098,070}, Location = 015 }, // Furret: Rogue Cail @ Pyrite Town
// missing loc: Snagem Hideout
new EncounterStaticShadow { Species = 193, Level = 33, Gauge = 05000, Moves = new[] {197,048,049,253}, Location = 025 }, // Yanma: Cipher Peon Nore @ Pyrite Bldg new EncounterStaticShadow { Species = 193, Level = 33, Gauge = 05000, Moves = new[] {197,048,049,253}, Location = 025 }, // Yanma: Cipher Peon Nore @ Pyrite Bldg
new EncounterStaticShadow { Species = 193, Level = 33, Gauge = 05000, Moves = new[] {197,048,049,253}, Location = 132 }, // Yanma: Cipher Peon Nore @ Snagem Hideout
new EncounterStaticShadow { Species = 223, Level = 20, Gauge = 04000, Moves = new[] {061,199,060,062}, Location = 028 }, // Remoraid: Miror B.Peon Reath @ Pyrite Bldg new EncounterStaticShadow { Species = 223, Level = 20, Gauge = 04000, Moves = new[] {061,199,060,062}, Location = 028 }, // Remoraid: Miror B.Peon Reath @ Pyrite Bldg
new EncounterStaticShadow { Species = 223, Level = 20, Gauge = 04000, Moves = new[] {061,199,060,062}, Location = 030 }, // Remoraid: Miror B.Peon Reath @ Pyrite Cave new EncounterStaticShadow { Species = 223, Level = 20, Gauge = 04000, Moves = new[] {061,199,060,062}, Location = 030 }, // Remoraid: Miror B.Peon Reath @ Pyrite Cave
@ -439,7 +439,6 @@ namespace PKHeX.Core
new EncounterStaticShadow { Species = 227, Level = 47, Gauge = 13000, Moves = new[] {065,319,314,211}, Location = 117 }, // Skarmory: Snagem Head Gonzap @ Realgam Tower new EncounterStaticShadow { Species = 227, Level = 47, Gauge = 13000, Moves = new[] {065,319,314,211}, Location = 117 }, // Skarmory: Snagem Head Gonzap @ Realgam Tower
new EncounterStaticShadow { Species = 192, Level = 45, Gauge = 07000, Moves = new[] {241,074,275,076}, Location = 132 }, // Sunflora: Cipher Peon Baila @ Snagem Hideout new EncounterStaticShadow { Species = 192, Level = 45, Gauge = 07000, Moves = new[] {241,074,275,076}, Location = 132 }, // Sunflora: Cipher Peon Baila @ Snagem Hideout
new EncounterStaticShadow { Species = 225, Level = 45, Gauge = 07000, Moves = new[] {059,213,217,019}, Location = 132 }, // Delibird: Cipher Peon Arton @ Snagem Hideout new EncounterStaticShadow { Species = 225, Level = 45, Gauge = 07000, Moves = new[] {059,213,217,019}, Location = 132 }, // Delibird: Cipher Peon Arton @ Snagem Hideout
new EncounterStaticShadow { Species = 214, Level = 45, Gauge = 07000, Moves = new[] {179,203,068,280}, Location = 132 }, // Heracross: Cipher Peon Dioge @ Snagem Hideout
new EncounterStaticShadow { Species = 227, Level = 47, Gauge = 13000, Moves = new[] {065,319,314,211}, Location = 133 }, // Skarmory: Snagem Head Gonzap @ Snagem Hideout new EncounterStaticShadow { Species = 227, Level = 47, Gauge = 13000, Moves = new[] {065,319,314,211}, Location = 133 }, // Skarmory: Snagem Head Gonzap @ Snagem Hideout
new EncounterStaticShadow { Species = 241, Level = 48, Gauge = 07000, Moves = new[] {208,111,205,034}, Location = 118 }, // Miltank: Bodybuilder Jomas @ Tower Colosseum new EncounterStaticShadow { Species = 241, Level = 48, Gauge = 07000, Moves = new[] {208,111,205,034}, Location = 118 }, // Miltank: Bodybuilder Jomas @ Tower Colosseum
@ -455,7 +454,8 @@ namespace PKHeX.Core
new EncounterStaticShadow(Gligar) { Species = 207, Level = 43, Gauge = 06000, Moves = new[] {185,028,040,163}, Location = 058 }, // Gligar: Hunter Frena @ The Under Subway new EncounterStaticShadow(Gligar) { Species = 207, Level = 43, Gauge = 06000, Moves = new[] {185,028,040,163}, Location = 058 }, // Gligar: Hunter Frena @ The Under Subway
new EncounterStaticShadow(Gligar) { Species = 207, Level = 43, Gauge = 06000, Moves = new[] {185,028,040,163}, Location = 133 }, // Gligar: Hunter Frena @ Snagem Hideout new EncounterStaticShadow(Gligar) { Species = 207, Level = 43, Gauge = 06000, Moves = new[] {185,028,040,163}, Location = 133 }, // Gligar: Hunter Frena @ Snagem Hideout
new EncounterStaticShadow(Murkrow) { Species = 198, Level = 43, Gauge = 06000, Moves = new[] {185,212,101,019}, Location = 067 }, // Murkrow: Cipher Peon Lare @ Shadow PKMN Lab new EncounterStaticShadow(Murkrow) { Species = 198, Level = 43, Gauge = 06000, Moves = new[] {185,212,101,019}, Location = 067 }, // Murkrow: Cipher Peon Lare @ Shadow PKMN Lab
new EncounterStaticShadow(Heracross) { Species = 214, Level = 45, Gauge = 07000, Moves = new[] {179,203,068,280}, Location = 111, }, // Heracross: Cipher Peon Dioge @ Realgam Tower new EncounterStaticShadow(Heracross) { Species = 214, Level = 45, Gauge = 07000, Moves = new[] {179,203,068,280}, Location = 111 }, // Heracross: Cipher Peon Dioge @ Realgam Tower
new EncounterStaticShadow(Heracross) { Species = 214, Level = 45, Gauge = 07000, Moves = new[] {179,203,068,280}, Location = 132 }, // Heracross: Cipher Peon Dioge @ Snagem Hideout
new EncounterStaticShadow(Ursaring) { Species = 217, Level = 45, Gauge = 07000, Moves = new[] {185,313,122,163}, Location = 132 }, // Ursaring: Team Snagem Agrev @ Snagem Hideout new EncounterStaticShadow(Ursaring) { Species = 217, Level = 45, Gauge = 07000, Moves = new[] {185,313,122,163}, Location = 132 }, // Ursaring: Team Snagem Agrev @ Snagem Hideout
new EncounterStaticShadow(CTogepi) { Species = 175, Level = 20, Gauge = 00000, Moves = new[] {118,204,186,281}, IVs = new[] {0,0,0,0,0,0}, EReader = true }, // Togepi: Chaser ボデス @ Card e Room (Japanese games only) new EncounterStaticShadow(CTogepi) { Species = 175, Level = 20, Gauge = 00000, Moves = new[] {118,204,186,281}, IVs = new[] {0,0,0,0,0,0}, EReader = true }, // Togepi: Chaser ボデス @ Card e Room (Japanese games only)
new EncounterStaticShadow(CMareep) { Species = 179, Level = 37, Gauge = 00000, Moves = new[] {087,084,086,178}, IVs = new[] {0,0,0,0,0,0}, EReader = true }, // Mareep: Hunter ホル @ Card e Room (Japanese games only) new EncounterStaticShadow(CMareep) { Species = 179, Level = 37, Gauge = 00000, Moves = new[] {087,084,086,178}, IVs = new[] {0,0,0,0,0,0}, EReader = true }, // Mareep: Hunter ホル @ Card e Room (Japanese games only)