mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-22 12:03:10 +00:00
Restructuring source arrangement
This commit is contained in:
parent
39e75e23a7
commit
f5f766f962
62 changed files with 63 additions and 63 deletions
0
About.Designer.cs → Misc/About.Designer.cs
generated
0
About.Designer.cs → Misc/About.Designer.cs
generated
124
PKHeX.csproj
124
PKHeX.csproj
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@ -52,7 +52,7 @@
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||||||
<UseVSHostingProcess>false</UseVSHostingProcess>
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<UseVSHostingProcess>false</UseVSHostingProcess>
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||||||
</PropertyGroup>
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</PropertyGroup>
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||||||
<PropertyGroup>
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<PropertyGroup>
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||||||
<ApplicationIcon>icon.ico</ApplicationIcon>
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<ApplicationIcon>Resources\icon.ico</ApplicationIcon>
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||||||
</PropertyGroup>
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</PropertyGroup>
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||||||
<PropertyGroup>
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<PropertyGroup>
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||||||
<StartupObject>PKHeX.Program</StartupObject>
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<StartupObject>PKHeX.Program</StartupObject>
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||||||
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@ -71,43 +71,43 @@
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||||||
<Reference Include="System.Xml" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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</ItemGroup>
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||||||
<ItemGroup>
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<ItemGroup>
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||||||
<Compile Include="About.cs">
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<Compile Include="Misc\About.cs">
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<SubType>Form</SubType>
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<SubType>Form</SubType>
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</Compile>
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</Compile>
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<Compile Include="About.Designer.cs">
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<Compile Include="Misc\About.Designer.cs">
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<DependentUpon>About.cs</DependentUpon>
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<DependentUpon>About.cs</DependentUpon>
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</Compile>
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</Compile>
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<Compile Include="CodeGenerator.cs">
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<Compile Include="Misc\CodeGenerator.cs">
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<SubType>Form</SubType>
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<SubType>Form</SubType>
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</Compile>
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</Compile>
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<Compile Include="CodeGenerator.Designer.cs">
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<Compile Include="Misc\CodeGenerator.Designer.cs">
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<DependentUpon>CodeGenerator.cs</DependentUpon>
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<DependentUpon>CodeGenerator.cs</DependentUpon>
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</Compile>
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</Compile>
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<Compile Include="f1-Main.cs">
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<Compile Include="PKX\f1-Main.cs">
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<SubType>Form</SubType>
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<SubType>Form</SubType>
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</Compile>
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</Compile>
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<Compile Include="f1-Main.Designer.cs">
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<Compile Include="PKX\f1-Main.Designer.cs">
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<DependentUpon>f1-Main.cs</DependentUpon>
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<DependentUpon>f1-Main.cs</DependentUpon>
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</Compile>
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</Compile>
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||||||
<Compile Include="f4-RibbMedal.cs">
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<Compile Include="PKX\f4-RibbMedal.cs">
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<SubType>Form</SubType>
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<SubType>Form</SubType>
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</Compile>
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</Compile>
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<Compile Include="f4-RibbMedal.Designer.cs">
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<Compile Include="PKX\f4-RibbMedal.Designer.cs">
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<DependentUpon>f4-RibbMedal.cs</DependentUpon>
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<DependentUpon>f4-RibbMedal.cs</DependentUpon>
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</Compile>
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</Compile>
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<Compile Include="f3-MemoryAmie.cs">
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<Compile Include="PKX\f3-MemoryAmie.cs">
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<SubType>Form</SubType>
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<SubType>Form</SubType>
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</Compile>
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</Compile>
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<Compile Include="f3-MemoryAmie.Designer.cs">
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<Compile Include="PKX\f3-MemoryAmie.Designer.cs">
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<DependentUpon>f3-MemoryAmie.cs</DependentUpon>
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<DependentUpon>f3-MemoryAmie.cs</DependentUpon>
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</Compile>
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</Compile>
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<Compile Include="frmReport.cs">
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<Compile Include="SAV\frmReport.cs">
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<SubType>Form</SubType>
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<SubType>Form</SubType>
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</Compile>
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</Compile>
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<Compile Include="frmReport.Designer.cs">
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<Compile Include="SAV\frmReport.Designer.cs">
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<DependentUpon>frmReport.cs</DependentUpon>
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<DependentUpon>frmReport.cs</DependentUpon>
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</Compile>
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</Compile>
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<Compile Include="pk2pk.cs" />
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<Compile Include="Misc\pk2pk.cs" />
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<Compile Include="Program.cs" />
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Properties\Resources.Designer.cs">
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<Compile Include="Properties\Resources.Designer.cs">
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@ -115,102 +115,102 @@
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<DesignTime>True</DesignTime>
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<DesignTime>True</DesignTime>
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<DependentUpon>Resources.resx</DependentUpon>
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<DependentUpon>Resources.resx</DependentUpon>
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</Compile>
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</Compile>
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<Compile Include="SAV_BerryField.cs">
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<Compile Include="SAV\SAV_BerryField.cs">
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<SubType>Form</SubType>
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<SubType>Form</SubType>
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</Compile>
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</Compile>
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<Compile Include="SAV_BerryField.Designer.cs">
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<Compile Include="SAV\SAV_BerryField.Designer.cs">
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<DependentUpon>SAV_BerryField.cs</DependentUpon>
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<DependentUpon>SAV_BerryField.cs</DependentUpon>
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</Compile>
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</Compile>
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<Compile Include="SAV_BoxIO.cs">
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<Compile Include="SAV\SAV_BoxIO.cs">
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<SubType>Form</SubType>
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<SubType>Form</SubType>
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</Compile>
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</Compile>
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<Compile Include="SAV_BoxIO.Designer.cs">
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<Compile Include="SAV\SAV_BoxIO.Designer.cs">
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<DependentUpon>SAV_BoxIO.cs</DependentUpon>
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<DependentUpon>SAV_BoxIO.cs</DependentUpon>
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</Compile>
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</Compile>
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<Compile Include="SAV_BoxLayout.cs">
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<Compile Include="SAV\SAV_BoxLayout.cs">
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<SubType>Form</SubType>
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<SubType>Form</SubType>
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</Compile>
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</Compile>
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<Compile Include="SAV_BoxLayout.Designer.cs">
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<Compile Include="SAV\SAV_BoxLayout.Designer.cs">
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<DependentUpon>SAV_BoxLayout.cs</DependentUpon>
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<DependentUpon>SAV_BoxLayout.cs</DependentUpon>
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</Compile>
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</Compile>
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<Compile Include="SAV_EventFlags.cs">
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<Compile Include="SAV\SAV_EventFlags.cs">
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<SubType>Form</SubType>
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<SubType>Form</SubType>
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</Compile>
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</Compile>
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<Compile Include="SAV_EventFlags.Designer.cs">
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<Compile Include="SAV\SAV_EventFlags.Designer.cs">
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<DependentUpon>SAV_EventFlags.cs</DependentUpon>
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<DependentUpon>SAV_EventFlags.cs</DependentUpon>
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</Compile>
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</Compile>
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<Compile Include="SAV_HallOfFame.cs">
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<Compile Include="SAV\SAV_HallOfFame.cs">
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<SubType>Form</SubType>
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<SubType>Form</SubType>
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</Compile>
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</Compile>
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<Compile Include="SAV_HallOfFame.Designer.cs">
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<Compile Include="SAV\SAV_HallOfFame.Designer.cs">
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<DependentUpon>SAV_HallOfFame.cs</DependentUpon>
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<DependentUpon>SAV_HallOfFame.cs</DependentUpon>
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</Compile>
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</Compile>
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<Compile Include="SAV_Inventory.cs">
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<Compile Include="SAV\SAV_Inventory.cs">
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<SubType>Form</SubType>
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<SubType>Form</SubType>
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</Compile>
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</Compile>
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<Compile Include="SAV_Inventory.Designer.cs">
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<Compile Include="SAV\SAV_Inventory.Designer.cs">
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<DependentUpon>SAV_Inventory.cs</DependentUpon>
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<DependentUpon>SAV_Inventory.cs</DependentUpon>
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</Compile>
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</Compile>
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<Compile Include="SAV_OPower.cs">
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<Compile Include="SAV\SAV_OPower.cs">
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<SubType>Form</SubType>
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<SubType>Form</SubType>
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</Compile>
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</Compile>
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<Compile Include="SAV_OPower.Designer.cs">
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<Compile Include="SAV\SAV_OPower.Designer.cs">
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<DependentUpon>SAV_OPower.cs</DependentUpon>
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<DependentUpon>SAV_OPower.cs</DependentUpon>
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</Compile>
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</Compile>
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<Compile Include="SAV_Pokedex.cs">
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<Compile Include="SAV\SAV_Pokedex.cs">
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<SubType>Form</SubType>
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<SubType>Form</SubType>
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</Compile>
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</Compile>
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<Compile Include="SAV_Pokedex.Designer.cs">
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<Compile Include="SAV\SAV_Pokedex.Designer.cs">
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<DependentUpon>SAV_Pokedex.cs</DependentUpon>
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<DependentUpon>SAV_Pokedex.cs</DependentUpon>
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</Compile>
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</Compile>
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<Compile Include="SAV_Pokepuff.cs">
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<Compile Include="SAV\SAV_Pokepuff.cs">
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<SubType>Form</SubType>
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<SubType>Form</SubType>
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</Compile>
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</Compile>
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<Compile Include="SAV_Pokepuff.Designer.cs">
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<Compile Include="SAV\SAV_Pokepuff.Designer.cs">
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<DependentUpon>SAV_Pokepuff.cs</DependentUpon>
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<DependentUpon>SAV_Pokepuff.cs</DependentUpon>
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</Compile>
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</Compile>
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<Compile Include="SAV_SuperTrain.cs">
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<Compile Include="SAV\SAV_SuperTrain.cs">
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<SubType>Form</SubType>
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<SubType>Form</SubType>
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</Compile>
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</Compile>
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<Compile Include="SAV_SuperTrain.Designer.cs">
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<Compile Include="SAV\SAV_SuperTrain.Designer.cs">
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<DependentUpon>SAV_SuperTrain.cs</DependentUpon>
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<DependentUpon>SAV_SuperTrain.cs</DependentUpon>
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</Compile>
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</Compile>
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<Compile Include="SAV_Trainer.cs">
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<Compile Include="SAV\SAV_Trainer.cs">
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<SubType>Form</SubType>
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<SubType>Form</SubType>
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</Compile>
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</Compile>
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<Compile Include="SAV_Trainer.Designer.cs">
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<Compile Include="SAV\SAV_Trainer.Designer.cs">
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<DependentUpon>SAV_Trainer.cs</DependentUpon>
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<DependentUpon>SAV_Trainer.cs</DependentUpon>
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</Compile>
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</Compile>
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<Compile Include="SAV_Wondercard.cs">
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<Compile Include="SAV\SAV_Wondercard.cs">
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<SubType>Form</SubType>
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<SubType>Form</SubType>
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</Compile>
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</Compile>
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<Compile Include="SAV_Wondercard.Designer.cs">
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<Compile Include="SAV\SAV_Wondercard.Designer.cs">
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<DependentUpon>SAV_Wondercard.cs</DependentUpon>
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<DependentUpon>SAV_Wondercard.cs</DependentUpon>
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</Compile>
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</Compile>
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<Compile Include="SplashScreen.cs">
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<Compile Include="Misc\SplashScreen.cs">
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<SubType>Form</SubType>
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<SubType>Form</SubType>
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</Compile>
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</Compile>
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<Compile Include="SplashScreen.Designer.cs">
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<Compile Include="Misc\SplashScreen.Designer.cs">
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<DependentUpon>SplashScreen.cs</DependentUpon>
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<DependentUpon>SplashScreen.cs</DependentUpon>
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</Compile>
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</Compile>
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<Compile Include="Util.cs" />
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<Compile Include="Misc\Util.cs" />
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<EmbeddedResource Include="About.resx">
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<EmbeddedResource Include="Misc\About.resx">
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<DependentUpon>About.cs</DependentUpon>
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<DependentUpon>About.cs</DependentUpon>
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</EmbeddedResource>
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</EmbeddedResource>
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<EmbeddedResource Include="CodeGenerator.resx">
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<EmbeddedResource Include="Misc\CodeGenerator.resx">
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<DependentUpon>CodeGenerator.cs</DependentUpon>
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<DependentUpon>CodeGenerator.cs</DependentUpon>
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</EmbeddedResource>
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</EmbeddedResource>
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<EmbeddedResource Include="f1-Main.resx">
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<EmbeddedResource Include="PKX\f1-Main.resx">
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<DependentUpon>f1-Main.cs</DependentUpon>
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<DependentUpon>f1-Main.cs</DependentUpon>
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<SubType>Designer</SubType>
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<SubType>Designer</SubType>
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</EmbeddedResource>
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</EmbeddedResource>
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<EmbeddedResource Include="f4-RibbMedal.resx">
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<EmbeddedResource Include="PKX\f4-RibbMedal.resx">
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<DependentUpon>f4-RibbMedal.cs</DependentUpon>
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<DependentUpon>f4-RibbMedal.cs</DependentUpon>
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</EmbeddedResource>
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</EmbeddedResource>
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<EmbeddedResource Include="f3-MemoryAmie.resx">
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<EmbeddedResource Include="PKX\f3-MemoryAmie.resx">
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<DependentUpon>f3-MemoryAmie.cs</DependentUpon>
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<DependentUpon>f3-MemoryAmie.cs</DependentUpon>
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</EmbeddedResource>
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</EmbeddedResource>
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<EmbeddedResource Include="frmReport.resx">
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<EmbeddedResource Include="SAV\frmReport.resx">
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<DependentUpon>frmReport.cs</DependentUpon>
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<DependentUpon>frmReport.cs</DependentUpon>
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</EmbeddedResource>
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</EmbeddedResource>
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<EmbeddedResource Include="Properties\Resources.resx">
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<EmbeddedResource Include="Properties\Resources.resx">
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<SubType>Designer</SubType>
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<SubType>Designer</SubType>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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</EmbeddedResource>
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<EmbeddedResource Include="SAV_BerryField.resx">
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<EmbeddedResource Include="SAV\SAV_BerryField.resx">
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<DependentUpon>SAV_BerryField.cs</DependentUpon>
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<DependentUpon>SAV_BerryField.cs</DependentUpon>
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</EmbeddedResource>
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</EmbeddedResource>
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<EmbeddedResource Include="SAV_BoxIO.resx">
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<EmbeddedResource Include="SAV\SAV_BoxIO.resx">
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<DependentUpon>SAV_BoxIO.cs</DependentUpon>
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<DependentUpon>SAV_BoxIO.cs</DependentUpon>
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</EmbeddedResource>
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</EmbeddedResource>
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<EmbeddedResource Include="SAV_BoxLayout.resx">
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<EmbeddedResource Include="SAV\SAV_BoxLayout.resx">
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<DependentUpon>SAV_BoxLayout.cs</DependentUpon>
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<DependentUpon>SAV_BoxLayout.cs</DependentUpon>
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</EmbeddedResource>
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</EmbeddedResource>
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<EmbeddedResource Include="SAV_EventFlags.resx">
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<EmbeddedResource Include="SAV\SAV_EventFlags.resx">
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<DependentUpon>SAV_EventFlags.cs</DependentUpon>
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<DependentUpon>SAV_EventFlags.cs</DependentUpon>
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</EmbeddedResource>
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</EmbeddedResource>
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<EmbeddedResource Include="SAV_HallOfFame.resx">
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<EmbeddedResource Include="SAV\SAV_HallOfFame.resx">
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<DependentUpon>SAV_HallOfFame.cs</DependentUpon>
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<DependentUpon>SAV_HallOfFame.cs</DependentUpon>
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</EmbeddedResource>
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</EmbeddedResource>
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<EmbeddedResource Include="SAV_Inventory.resx">
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<EmbeddedResource Include="SAV\SAV_Inventory.resx">
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<DependentUpon>SAV_Inventory.cs</DependentUpon>
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<DependentUpon>SAV_Inventory.cs</DependentUpon>
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</EmbeddedResource>
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</EmbeddedResource>
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<EmbeddedResource Include="SAV_OPower.resx">
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<EmbeddedResource Include="SAV\SAV_OPower.resx">
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<DependentUpon>SAV_OPower.cs</DependentUpon>
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<DependentUpon>SAV_OPower.cs</DependentUpon>
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</EmbeddedResource>
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</EmbeddedResource>
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<EmbeddedResource Include="SAV_Pokedex.resx">
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<EmbeddedResource Include="SAV\SAV_Pokedex.resx">
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<DependentUpon>SAV_Pokedex.cs</DependentUpon>
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<DependentUpon>SAV_Pokedex.cs</DependentUpon>
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</EmbeddedResource>
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</EmbeddedResource>
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<EmbeddedResource Include="SAV_Pokepuff.resx">
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<EmbeddedResource Include="SAV\SAV_Pokepuff.resx">
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<DependentUpon>SAV_Pokepuff.cs</DependentUpon>
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<DependentUpon>SAV_Pokepuff.cs</DependentUpon>
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</EmbeddedResource>
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</EmbeddedResource>
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<EmbeddedResource Include="SAV_SuperTrain.resx">
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<EmbeddedResource Include="SAV\SAV_SuperTrain.resx">
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<DependentUpon>SAV_SuperTrain.cs</DependentUpon>
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<DependentUpon>SAV_SuperTrain.cs</DependentUpon>
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</EmbeddedResource>
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</EmbeddedResource>
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<EmbeddedResource Include="SAV_Trainer.resx">
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<EmbeddedResource Include="SAV\SAV_Trainer.resx">
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<DependentUpon>SAV_Trainer.cs</DependentUpon>
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<DependentUpon>SAV_Trainer.cs</DependentUpon>
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||||||
</EmbeddedResource>
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</EmbeddedResource>
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<EmbeddedResource Include="SAV_Wondercard.resx">
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<EmbeddedResource Include="SAV\SAV_Wondercard.resx">
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||||||
<DependentUpon>SAV_Wondercard.cs</DependentUpon>
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<DependentUpon>SAV_Wondercard.cs</DependentUpon>
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</EmbeddedResource>
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</EmbeddedResource>
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<EmbeddedResource Include="SplashScreen.resx">
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<EmbeddedResource Include="Misc\SplashScreen.resx">
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<DependentUpon>SplashScreen.cs</DependentUpon>
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<DependentUpon>SplashScreen.cs</DependentUpon>
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||||||
</EmbeddedResource>
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</EmbeddedResource>
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<None Include="app.config" />
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<None Include="app.config" />
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@ -300,7 +300,7 @@
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</BootstrapperPackage>
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</BootstrapperPackage>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<Content Include="icon.ico" />
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<Content Include="Resources\icon.ico" />
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||||||
<None Include="Resources\text\ko\text_TrainingBag_ko.txt" />
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<None Include="Resources\text\ko\text_TrainingBag_ko.txt" />
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||||||
<None Include="Resources\text\ja\text_TrainingBag_ja.txt" />
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<None Include="Resources\text\ja\text_TrainingBag_ja.txt" />
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||||||
<None Include="Resources\text\it\text_TrainingBag_it.txt" />
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<None Include="Resources\text\it\text_TrainingBag_it.txt" />
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@ -819,7 +819,6 @@
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<None Include="Resources\img\badges\badge_2.png" />
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<None Include="Resources\img\badges\badge_2.png" />
|
||||||
<None Include="Resources\img\badges\badge_1.png" />
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<None Include="Resources\img\badges\badge_1.png" />
|
||||||
<None Include="Resources\img\Pokemon Sprites\egg.png" />
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<None Include="Resources\img\Pokemon Sprites\egg.png" />
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||||||
<None Include="Resources\egg.bmp" />
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<None Include="Resources\img\Pokemon Sprites\354.png" />
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<None Include="Resources\img\Pokemon Sprites\354.png" />
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||||||
<None Include="Resources\img\Pokemon Sprites\353.png" />
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<None Include="Resources\img\Pokemon Sprites\353.png" />
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<None Include="Resources\img\Pokemon Sprites\352.png" />
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<None Include="Resources\img\Pokemon Sprites\352.png" />
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||||||
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@ -1583,6 +1582,7 @@
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||||||
<None Include="Resources\img\ribbons\artist.png" />
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<None Include="Resources\img\ribbons\artist.png" />
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||||||
<None Include="Resources\img\ribbons\alert.png" />
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<None Include="Resources\img\ribbons\alert.png" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
<ItemGroup />
|
||||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||||
Other similar extension points exist, see Microsoft.Common.targets.
|
Other similar extension points exist, see Microsoft.Common.targets.
|
||||||
|
|
0
f1-Main.Designer.cs → PKX/f1-Main.Designer.cs
generated
0
f1-Main.Designer.cs → PKX/f1-Main.Designer.cs
generated
Before Width: | Height: | Size: 5.3 KiB After Width: | Height: | Size: 5.3 KiB |
|
@ -237,7 +237,7 @@
|
||||||
- Added: Eggs have a faint image of what is contained within.
|
- Added: Eggs have a faint image of what is contained within.
|
||||||
- Changed: Import from Code functionality moved to Code Generator.
|
- Changed: Import from Code functionality moved to Code Generator.
|
||||||
|
|
||||||
07/29/14 - New Update:
|
07/29/14 - New Update: (800)
|
||||||
- Added: Changelog to About menu item.
|
- Added: Changelog to About menu item.
|
||||||
- Fixed: Importing Gen 4 hatched Pokemon pk2pk error.
|
- Fixed: Importing Gen 4 hatched Pokemon pk2pk error.
|
||||||
- Fixed: PP Ups won't be saved if there is no move for that slot.
|
- Fixed: PP Ups won't be saved if there is no move for that slot.
|
||||||
|
|
Loading…
Reference in a new issue