Fix 12char HoF nickname length

Thanks Holla!

Totally not worth refactoring into a get/set class
This commit is contained in:
Kaphotics 2016-10-15 21:38:42 -07:00
parent a36eca40e6
commit ed2f6f238f
2 changed files with 28 additions and 62 deletions

View file

@ -108,7 +108,7 @@
this.RTB.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.RTB.Font = new System.Drawing.Font("Arial Narrow", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.RTB.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.RTB.Location = new System.Drawing.Point(72, 16);
this.RTB.Name = "RTB";
this.RTB.ReadOnly = true;
@ -205,7 +205,7 @@
//
this.TB_Nickname.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
this.TB_Nickname.Location = new System.Drawing.Point(483, 71);
this.TB_Nickname.MaxLength = 11;
this.TB_Nickname.MaxLength = 12;
this.TB_Nickname.Name = "TB_Nickname";
this.TB_Nickname.Size = new System.Drawing.Size(122, 20);
this.TB_Nickname.TabIndex = 37;
@ -539,7 +539,7 @@
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(614, 312);
this.ClientSize = new System.Drawing.Size(604, 301);
this.Controls.Add(this.B_Delete);
this.Controls.Add(this.B_CopyText);
this.Controls.Add(this.TB_Level);

View file

@ -144,8 +144,8 @@ namespace PKHeX
uint shiny = slgf >> 14 & 0x1;
// uint unkn = slgf >> 15;
string nickname = Util.TrimFromZero(Encoding.Unicode.GetString(data, offset + 0x18, 22));
string OTname = Util.TrimFromZero(Encoding.Unicode.GetString(data, offset + 0x30, 22));
string nickname = Util.TrimFromZero(Encoding.Unicode.GetString(data, offset + 0x18, 24));
string OTname = Util.TrimFromZero(Encoding.Unicode.GetString(data, offset + 0x30, 24));
if (species == 0)
continue;
@ -207,8 +207,8 @@ namespace PKHeX
TB_TID.Text = BitConverter.ToUInt16(data, offset + 0x10).ToString("00000");
TB_SID.Text = BitConverter.ToUInt16(data, offset + 0x12).ToString("00000");
TB_Nickname.Text = Util.TrimFromZero(Encoding.Unicode.GetString(data, offset + 0x18, 22));
TB_OT.Text = Util.TrimFromZero(Encoding.Unicode.GetString(data, offset + 0x30, 22));
TB_Nickname.Text = Util.TrimFromZero(Encoding.Unicode.GetString(data, offset + 0x18, 24));
TB_OT.Text = Util.TrimFromZero(Encoding.Unicode.GetString(data, offset + 0x30, 24));
uint slgf = BitConverter.ToUInt32(data, offset + 0x14);
uint form = slgf & 0x1F;
@ -236,61 +236,21 @@ namespace PKHeX
return; //Don't do writing until loaded
Validate_TextBoxes();
byte[] StringBuffer = new byte[22]; //Mimic in-game behavior of not clearing strings. It's awful, but accuracy > good.
string[] text_writes = new string[6 * 2]; //2 strings per mon, 6 mons
int index = LB_DataEntry.SelectedIndex;
int offset = index * 0x1B4;
for (int i = 0; i < text_writes.Length; i++)
{
string nickname = Util.TrimFromZero(Encoding.Unicode.GetString(data, offset + 0x18, 22));
string OTname = Util.TrimFromZero(Encoding.Unicode.GetString(data, offset + 0x30, 22));
text_writes[i] = nickname;
i++;
text_writes[i] = OTname;
offset += 0x48;
}
int partymember = Convert.ToInt32(NUP_PartyIndex.Value) - 1;
int offset = index * 0x1B4 + partymember * 0x48;
text_writes[partymember * 2] = TB_Nickname.Text;
text_writes[partymember * 2 + 1] = TB_OT.Text;
offset = index * 0x1B4 + partymember * 0x48;
BitConverter.GetBytes(Convert.ToUInt16(CB_Species.SelectedValue)).CopyTo(data, offset + 0x00);
BitConverter.GetBytes(Convert.ToUInt16(CB_HeldItem.SelectedValue)).CopyTo(data, offset + 0x02);
BitConverter.GetBytes(Convert.ToUInt16(CB_Move1.SelectedValue)).CopyTo(data, offset + 0x04);
BitConverter.GetBytes(Convert.ToUInt16(CB_Move2.SelectedValue)).CopyTo(data, offset + 0x06);
BitConverter.GetBytes(Convert.ToUInt16(CB_Move3.SelectedValue)).CopyTo(data, offset + 0x08);
BitConverter.GetBytes(Convert.ToUInt16(CB_Move4.SelectedValue)).CopyTo(data, offset + 0x0A);
BitConverter.GetBytes(Convert.ToUInt32(TB_EC.Text,16)).CopyTo(data, offset + 0x0C);
Array.Copy(BitConverter.GetBytes(Convert.ToUInt16(CB_Species.SelectedValue)), 0, data, offset + 0x00, 2);
Array.Copy(BitConverter.GetBytes(Convert.ToUInt16(CB_HeldItem.SelectedValue)), 0, data, offset + 0x02, 2);
Array.Copy(BitConverter.GetBytes(Convert.ToUInt16(CB_Move1.SelectedValue)), 0, data, offset + 0x04, 2);
Array.Copy(BitConverter.GetBytes(Convert.ToUInt16(CB_Move2.SelectedValue)), 0, data, offset + 0x06, 2);
Array.Copy(BitConverter.GetBytes(Convert.ToUInt16(CB_Move3.SelectedValue)), 0, data, offset + 0x08, 2);
Array.Copy(BitConverter.GetBytes(Convert.ToUInt16(CB_Move4.SelectedValue)), 0, data, offset + 0x0A, 2);
Array.Copy(BitConverter.GetBytes(Convert.ToUInt32(TB_EC.Text,16)), 0, data, offset + 0x0C, 4);
Array.Copy(BitConverter.GetBytes(Convert.ToUInt16(TB_TID.Text)), 0, data, offset + 0x010, 2);
Array.Copy(BitConverter.GetBytes(Convert.ToUInt16(TB_SID.Text)), 0, data, offset + 0x012, 2);
#region Write Strings
{
int ofs = index * 0x1B4;
for (int i = 0; i < 6; i++)
{
Array.Copy(Encoding.Unicode.GetBytes(text_writes[i * 2]), StringBuffer, text_writes[i*2].Length*2);
int pos = text_writes[i * 2].Length * 2;
if (pos<StringBuffer.Length)
StringBuffer[pos] = 0;
Array.Copy(StringBuffer, 0, data, ofs + 0x18, 22);
Array.Copy(Encoding.Unicode.GetBytes(text_writes[i * 2 + 1]), StringBuffer, text_writes[i * 2 + 1].Length * 2);
pos = text_writes[i * 2 + 1].Length * 2;
if (pos < StringBuffer.Length)
StringBuffer[pos] = 0;
Array.Copy(StringBuffer, 0, data, ofs + 0x30, 22);
ofs += 0x48;
}
}
#endregion
BitConverter.GetBytes(Convert.ToUInt16(TB_TID.Text)).CopyTo(data, offset + 0x10);
BitConverter.GetBytes(Convert.ToUInt16(TB_SID.Text)).CopyTo(data, offset + 0x12);
uint rawslgf = BitConverter.ToUInt32(data, offset + 0x14);
uint slgf = 0;
@ -301,12 +261,18 @@ namespace PKHeX
slgf |= 1 << 14;
slgf |= rawslgf & 0x8000;
Array.Copy(BitConverter.GetBytes(slgf), 0, data, offset + 0x014, 2);
Array.Copy(BitConverter.GetBytes(slgf), 0, data, offset + 0x14, 2);
uint nick = 0;
if (CHK_Nicknamed.Checked)
nick = 1;
Array.Copy(BitConverter.GetBytes(nick), 0, data, offset + 0x016, 2);
Array.Copy(BitConverter.GetBytes(nick), 0, data, offset + 0x16, 2);
//Mimic in-game behavior of not clearing strings. It's awful, but accuracy > good.
string pk = TB_Nickname.Text; if (pk.Length != 12) pk = pk.PadRight(pk.Length + 1, '\0');
string ot = TB_OT.Text; if (ot.Length != 12) ot = ot.PadRight(pk.Length + 1, '\0');
Encoding.Unicode.GetBytes(pk).CopyTo(data, offset + 0x18);
Encoding.Unicode.GetBytes(ot).CopyTo(data, offset + 0x30);
offset = index * 0x1B4;
@ -328,9 +294,9 @@ namespace PKHeX
private void Validate_TextBoxes()
{
TB_Level.Text = Math.Min(Util.ToInt32(TB_Level.Text), 100).ToString();
TB_VN.Text = Math.Min(Util.ToInt32(TB_VN.Text), 255).ToString();
TB_TID.Text = Math.Min(Util.ToInt32(TB_TID.Text), 65535).ToString();
TB_SID.Text = Math.Min(Util.ToInt32(TB_SID.Text), 65535).ToString();
TB_VN.Text = Math.Min(Util.ToInt32(TB_VN.Text), byte.MaxValue).ToString();
TB_TID.Text = Math.Min(Util.ToInt32(TB_TID.Text), ushort.MaxValue).ToString();
TB_SID.Text = Math.Min(Util.ToInt32(TB_SID.Text), ushort.MaxValue).ToString();
}
private void updateNickname(object sender, EventArgs e)
{