mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-26 22:10:21 +00:00
Refactoring
get language list now doesn't return new objects (or re-enumerate) update rand usage to be inclusive for top bound, extend shuffle to collections remove unnecessary location overrides (already overriden in legal fetch)
This commit is contained in:
parent
9c8e1ab13f
commit
e5aa39a6bb
9 changed files with 36 additions and 34 deletions
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@ -27,7 +27,7 @@ namespace PKHeX.Core
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return null;
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return null;
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}
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}
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private static EncounterStatic GetSuggestedEncounterEgg(PKM pkm, int loc)
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private static EncounterStatic GetSuggestedEncounterEgg(PKM pkm, int loc = -1)
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{
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{
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int lvl = 1; // gen5+
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int lvl = 1; // gen5+
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if (!pkm.IsNative)
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if (!pkm.IsNative)
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@ -41,21 +41,18 @@ namespace PKHeX.Core
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Level = lvl,
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Level = lvl,
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};
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};
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}
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}
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private static EncounterStatic GetSuggestedEncounterWild(EncounterArea area, int loc)
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private static EncounterStatic GetSuggestedEncounterWild(EncounterArea area, int loc = -1)
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{
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{
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var slots = area.Slots.OrderBy(s => s.LevelMin);
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var slots = area.Slots.OrderBy(s => s.LevelMin);
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var first = slots.First();
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var first = slots.First();
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var encounter = new EncounterStatic
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return new EncounterStatic
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{
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{
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Location = area.Location,
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Location = loc != -1 ? loc : area.Location,
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Species = first.Species,
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Species = first.Species,
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Level = first.LevelMin,
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Level = first.LevelMin,
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};
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};
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if (loc != -1) // forced location
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encounter.Location = loc;
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return encounter;
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}
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}
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private static EncounterStatic GetSuggestedEncounterStatic(EncounterStatic s, int loc)
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private static EncounterStatic GetSuggestedEncounterStatic(EncounterStatic s, int loc = -1)
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{
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{
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if (loc == -1)
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if (loc == -1)
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loc = s.Location;
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loc = s.Location;
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@ -411,6 +411,14 @@ namespace PKHeX.Core
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public static readonly int[] Games_3e = { 3 };
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public static readonly int[] Games_3e = { 3 };
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public static readonly int[] Games_3r = { 4, 5 };
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public static readonly int[] Games_3r = { 4, 5 };
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public static readonly int[] Games_3s = { 15 };
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public static readonly int[] Games_3s = { 15 };
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public static readonly int[] Languages_GB =
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{
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(int) LanguageID.Japanese, (int) LanguageID.English, (int) LanguageID.French, (int) LanguageID.German, (int) LanguageID.Spanish,
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(int) LanguageID.Korean // check Korean for the VC case, never possible to match string outside of this case
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};
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public static readonly int[] Languages_36 = Languages_GB.Concat(new[] { (int)LanguageID.Italian }).ToArray();
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public static readonly int[] Languages_7 = Languages_36.Concat(new[] { (int)LanguageID.ChineseS, (int)LanguageID.ChineseT }).ToArray();
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#endregion
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#endregion
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}
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}
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@ -180,7 +180,7 @@ namespace PKHeX.Core
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if (version <= 15 && version > 0) // single game
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if (version <= 15 && version > 0) // single game
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return version;
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return version;
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int rand = Util.Rand.Next(1);
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int rand = Util.Rand.Next(2); // 0 or 1
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switch (version)
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switch (version)
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{
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{
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case (int)GameVersion.FRLG:
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case (int)GameVersion.FRLG:
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@ -367,14 +367,14 @@ namespace PKHeX.Core
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pk.OT_Memory = 3;
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pk.OT_Memory = 3;
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pk.OT_TextVar = 9;
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pk.OT_TextVar = 9;
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pk.OT_Intensity = 1;
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pk.OT_Intensity = 1;
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pk.OT_Feeling = Util.Rand.Next(0, 9);
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pk.OT_Feeling = Util.Rand.Next(0, 10); // 0-9
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}
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}
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else
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else
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{
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{
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pk.HT_Memory = 3;
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pk.HT_Memory = 3;
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pk.HT_TextVar = 9;
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pk.HT_TextVar = 9;
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pk.HT_Intensity = 1;
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pk.HT_Intensity = 1;
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pk.HT_Feeling = Util.Rand.Next(0, 9);
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pk.HT_Feeling = Util.Rand.Next(0, 10); // 0-9
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pk.HT_Friendship = pk.OT_Friendship;
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pk.HT_Friendship = pk.OT_Friendship;
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}
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}
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pk.IsNicknamed = IsNicknamed;
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pk.IsNicknamed = IsNicknamed;
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@ -566,7 +566,7 @@ namespace PKHeX.Core
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HT_Memory = 4; // Link trade to [VAR: General Location]
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HT_Memory = 4; // Link trade to [VAR: General Location]
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HT_TextVar = Bank ? 0 : 9; // Somewhere (Bank) : Pokécenter (Trade)
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HT_TextVar = Bank ? 0 : 9; // Somewhere (Bank) : Pokécenter (Trade)
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HT_Intensity = 1;
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HT_Intensity = 1;
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HT_Feeling = Util.Rand.Next(0, Bank ? 9 : 19); // 0-9 Bank, 0-19 Trade
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HT_Feeling = Util.Rand.Next(0, Bank ? 10 : 20); // 0-9 Bank, 0-19 Trade
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}
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}
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// Legality Properties
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// Legality Properties
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@ -618,7 +618,7 @@ namespace PKHeX.Core
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HT_Memory = 4; // Link trade to [VAR: General Location]
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HT_Memory = 4; // Link trade to [VAR: General Location]
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HT_TextVar = 0; // Somewhere (Bank)
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HT_TextVar = 0; // Somewhere (Bank)
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HT_Intensity = 1;
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HT_Intensity = 1;
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HT_Feeling = Util.Rand.Next(0, 9); // 0-9 Bank
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HT_Feeling = Util.Rand.Next(0, 10); // 0-9 Bank
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}
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}
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// Legality Properties
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// Legality Properties
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@ -246,18 +246,13 @@ namespace PKHeX.Core
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var langs = GetAvailableGameLanguages(generation);
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var langs = GetAvailableGameLanguages(generation);
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return langs.All(lang => GetSpeciesNameGeneration(species, lang, generation) != nick);
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return langs.All(lang => GetSpeciesNameGeneration(species, lang, generation) != nick);
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}
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}
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private static IEnumerable<int> GetAvailableGameLanguages(int generation)
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private static ICollection<int> GetAvailableGameLanguages(int generation)
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{
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{
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if (generation < 3)
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if (generation < 3)
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return new[]
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return Legal.Languages_GB;
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{
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(int) LanguageID.Japanese, (int) LanguageID.English, (int) LanguageID.French, (int) LanguageID.German, (int) LanguageID.Spanish,
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(int) LanguageID.Korean // check Korean for the VC case, never possible to match string outside of this case
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};
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if (generation < 7)
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if (generation < 7)
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return Enumerable.Range(1, 9 - 1); // chinese (CHS/CHT) introduced in Gen7
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return Legal.Languages_36;
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return Legal.Languages_7;
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return Enumerable.Range(1, SpeciesLang.Length - 1);
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}
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}
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/// <summary>
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/// <summary>
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@ -1,4 +1,5 @@
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using System;
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using System;
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using System.Collections.Generic;
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namespace PKHeX.Core
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namespace PKHeX.Core
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{
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{
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@ -9,15 +10,21 @@ namespace PKHeX.Core
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{
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{
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return (uint)Rand.Next(1 << 30) << 2 | (uint)Rand.Next(1 << 2);
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return (uint)Rand.Next(1 << 30) << 2 | (uint)Rand.Next(1 << 2);
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}
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}
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public static void Shuffle<T>(T[] array)
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/// <summary>
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/// Shuffles the order of items within a collection of items.
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/// </summary>
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/// <typeparam name="T">Item type</typeparam>
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/// <param name="items">Item collection</param>
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public static void Shuffle<T>(IList<T> items)
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{
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{
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int n = array.Length;
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int n = items.Count;
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for (int i = 0; i < n; i++)
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for (int i = 0; i < n; i++)
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{
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{
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int r = i + (int)(Rand.NextDouble() * (n - i));
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int r = i + Rand.Next(n-i);
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T t = array[r];
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T t = items[r];
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array[r] = array[i];
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items[r] = items[i];
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array[i] = t;
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items[i] = t;
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}
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}
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}
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}
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}
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}
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@ -779,11 +779,6 @@ namespace PKHeX.WinForms.Controls
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if (minlvl < level)
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if (minlvl < level)
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minlvl = level;
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minlvl = level;
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if (pkm.VC1)
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location = Legal.Transfer1;
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else if (pkm.VC2)
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location = Legal.Transfer2;
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if (!silent)
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if (!silent)
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{
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{
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var suggestion = new List<string> { "Suggested:" };
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var suggestion = new List<string> { "Suggested:" };
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@ -814,7 +809,7 @@ namespace PKHeX.WinForms.Controls
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{
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{
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pkm.OT_Memory = 2;
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pkm.OT_Memory = 2;
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pkm.OT_Affection = 0;
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pkm.OT_Affection = 0;
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pkm.OT_Feeling = Util.Rand.Next(0, 9);
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pkm.OT_Feeling = Util.Rand.Next(0, 10);
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pkm.OT_Intensity = 1;
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pkm.OT_Intensity = 1;
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pkm.OT_TextVar = pkm.XY ? 43 : 27; // riverside road : battling spot
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pkm.OT_TextVar = pkm.XY ? 43 : 27; // riverside road : battling spot
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}
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}
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