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Update WB8.cs
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@ -434,7 +434,7 @@ namespace PKHeX.Core
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{
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// give random valid game
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var rnd = Util.Rand;
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do { pk.Version = (int)GameVersion.SW + rnd.Next(2); }
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do { pk.Version = (int)GameVersion.BD + rnd.Next(2); }
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while (!CanBeReceivedByVersion(pk.Version));
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}
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