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README.md
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README.md
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@ -3,15 +3,19 @@ PKHeX
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Pokémon X/Y/OR/AS SAV/PKX file editor, programmed in [C#](https://en.wikipedia.org/wiki/C_Sharp_%28programming_language%29).
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Supports binary file loading of:
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Supports binary file loading of the following files originating from the Nintendo 3DS:
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* Decrypted Save files (1MB/Cyber Save 0x65600/0x76000 Bytes)
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* Individual entity files (232/260 bytes)
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* Wondercard gifts for Event Pokemon and Event based Items.
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* Individual entity files (232/260 bytes), saved as .pk6 and .ek6
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* Conversion of Event Gift files (.wc6) to .pk6
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* Decrypted Battle Videos
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* Obsoleted: Unencrypted Network Packets containing entity files.
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The following files from previous generations of games are supported:
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* Transferring of previous generation entities (.pkm) to .pk6
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* Conversion of Event Files (.pgt, .pcd, .pgf) to .pk6
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Data is then displayed in a meaningful view, and can be edited and saved back to binary data.
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For loaded save files, saving an edited copy is possible and all hashes will be fixed.
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Since save data uses an AES MAC that cannot be emulated without the 3DS's keys, a resigning service is required.
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Since the Nintendo 3DS savedata containers use an AES MAC that cannot be emulated without the 3DS's keys, a resigning service is required (svdt, save_manager, or SaveDataFiler).
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The interface is translatable with resource/external text files so that different languages can be supported.
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### IDE
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It is easy with MS Visual Studio and [MonoDevelop](http://www.monodevelop.com/).
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You can import the project with the .sln file.
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PKHeX can be opened with MS Visual Studio and [MonoDevelop](http://www.monodevelop.com/) by importing the project with the .sln or .csproj file.
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### Command line
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### Command Line
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You can use [xbuild of Mono](http://mono-framework.com/Microsoft.Build): `xbuild PKHeX.sln`.
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### GNU/Linux
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On Debian, you can install MonoDevelop and [Mono](http://www.mono-project.com/) runtime with `sudo apt-get install monodevelop`.
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The project uses System.Deployment, unfortunately - even with version 4.0 - [it is not implemented in Mono](https://stackoverflow.com/questions/9112460/mono-develop-assembly-system-deployment-not-found).
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There is the same problem with [System.Data.SqlServerCe (SQL Server Compact Edition)](https://stackoverflow.com/questions/2644464/can-i-use-sql-server-compact-edition-ce-on-mono) (that could be replaced by [SQLite](https://en.wikipedia.org/wiki/SQLite), that is free/libre cross-platform [RDBMS](https://en.wikipedia.org/wiki/Relational_database_management_system) to avoid the problem).
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At least in 2015, GNU/Linux is not the main OS of developers of this program, so there are bugs, but some may come from non GNU/Linux specific code of Mono (so developers using *BSD, Windows and OS X should be able to reproduce them).
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On Debian, you can install MonoDevelop and [Mono](http://www.mono-project.com/) runtime with `sudo apt-get install monodevelop`. GNU/Linux is not the main Operating System of developers of this program so there may be bugs; some may come from non GNU/Linux specific code of Mono (so developers using *BSD, Windows and OS X should be able to reproduce them).
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