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Add Check for Bad Ability Length 2
Forgot to save, again.
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@ -185,6 +185,7 @@ namespace PKHeX.WinForms
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pk7.SID = Util.ToInt32(TB_SID.Text);
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pk7.EXP = Util.ToUInt32(TB_EXP.Text);
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if (CB_Ability.Text.Length >= 4)
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{
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pk7.Ability = (byte)Array.IndexOf(GameInfo.Strings.abilitylist, CB_Ability.Text.Remove(CB_Ability.Text.Length - 4));
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pk7.AbilityNumber = Util.ToInt32(TB_AbilityNumber.Text); // Number
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