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SaveDataFiler detection loop fix
Thank you SoujiSeta for pointing this one out!
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@ -153,7 +153,7 @@ namespace PKHeX
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string[] folders = Directory.GetDirectories(path_SDF, "*", System.IO.SearchOption.TopDirectoryOnly);
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string[] folders = Directory.GetDirectories(path_SDF, "*", System.IO.SearchOption.TopDirectoryOnly);
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// Loop through all the folders in the Nintendo 3DS folder to see if any of them contain 'title'.
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// Loop through all the folders in the Nintendo 3DS folder to see if any of them contain 'title'.
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for (int i = folders.Length - 1; i > 0; i--)
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for (int i = folders.Length - 1; i >= 0; i--)
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{
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{
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if (File.Exists(Path.Combine(folders[i], "000011c4" + Path.DirectorySeparatorChar + "main"))) return Path.Combine(folders[i], "000011c4"); // OR
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if (File.Exists(Path.Combine(folders[i], "000011c4" + Path.DirectorySeparatorChar + "main"))) return Path.Combine(folders[i], "000011c4"); // OR
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if (File.Exists(Path.Combine(folders[i], "000011c5" + Path.DirectorySeparatorChar + "main"))) return Path.Combine(folders[i], "000011c5"); // AS
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if (File.Exists(Path.Combine(folders[i], "000011c5" + Path.DirectorySeparatorChar + "main"))) return Path.Combine(folders[i], "000011c5"); // AS
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