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@ -338,6 +338,8 @@ namespace PKHeX.Core
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int[] abilities = PersonalInfo.Abilities;
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int[] abilities = PersonalInfo.Abilities;
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int abilval = Array.IndexOf(abilities, Ability);
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int abilval = Array.IndexOf(abilities, Ability);
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if (abilval >= 0 && abilities[abilval] == abilities[2] && HiddenAbility)
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abilval = 2; // hidden ability shared with a regular ability
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if (abilval >= 0)
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if (abilval >= 0)
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pk6.AbilityNumber = 1 << abilval;
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pk6.AbilityNumber = 1 << abilval;
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else // Fallback (shouldn't happen)
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else // Fallback (shouldn't happen)
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