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https://github.com/kwsch/PKHeX
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Set dex skin active flag on import
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parent
8b071073d8
commit
adb67922c5
2 changed files with 11 additions and 1 deletions
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@ -294,6 +294,15 @@ public abstract class SAV5 : SaveFile, ISaveBlock5BW, IEventFlagProvider37, IBox
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{
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WriteExtSection(data, ExtPokeDexSkinOffset, PokeDexSkin5.SIZE, count);
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PlayerData.UpdateExtData(ExtDataSectionNote5.PokedexSkin, count);
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IsAvailablePokedexSkin = true;
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}
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private Span<byte> DexSkinFooter => Data.AsSpan((ExtPokeDexSkinOffset + PokeDexSkin5.SIZE - 4)..);
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public bool IsAvailablePokedexSkin
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{
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get => ReadUInt32LittleEndian(DexSkinFooter) == 1;
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set => WriteUInt32LittleEndian(DexSkinFooter, value ? 1u : 0u);
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}
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public void SetHallOfFame(ReadOnlySpan<byte> data, ushort count = 1)
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@ -447,7 +447,8 @@ public partial class SAV_DLC5 : Form
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private void B_PokeDexSkinLoad_Click(object sender, EventArgs e)
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{
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if (!ImportFile(PokeDexSkin5.Extension, PokeDexFileName, SAV.PokedexSkinData.Length, out var data))
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const int pporg = 0x6200; // missing 4 bytes, flag
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if (!ImportFile(PokeDexSkin5.Extension, PokeDexFileName, SAV.PokedexSkinData.Length, out var data, otherSize: pporg))
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return;
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SAV.SetPokeDexSkin(data);
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LoadPokedexSkin(data);
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