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Update EvolutionGroupHOME.cs
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@ -181,6 +181,8 @@ public sealed class EvolutionGroupHOME : IEvolutionGroup
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evo = evo with { Form = 0 }; // Normal
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else if (evo is { Species: (ushort)Species.Palkia, Form: not 0 })
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evo = evo with { Form = 0 }; // Normal
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else if (evo is { Species: (ushort)Species.Arceus, Form: not 0 })
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evo = evo with { Form = 0 }; // Normal
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else if (evo is { Species: (ushort)Species.Silvally, Form: not 0 })
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evo = evo with { Form = 0 }; // Normal
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}
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