From 9d8b5284370fbaf175b97b88fc02e2d2a8b31c46 Mon Sep 17 00:00:00 2001 From: Kurt Date: Thu, 19 Nov 2020 07:33:35 -0800 Subject: [PATCH] Update EncounterMovesetGenerator.cs --- .../Legality/Encounters/Generator/EncounterMovesetGenerator.cs | 2 -- 1 file changed, 2 deletions(-) diff --git a/PKHeX.Core/Legality/Encounters/Generator/EncounterMovesetGenerator.cs b/PKHeX.Core/Legality/Encounters/Generator/EncounterMovesetGenerator.cs index 5c1940c5a..dfa08c184 100644 --- a/PKHeX.Core/Legality/Encounters/Generator/EncounterMovesetGenerator.cs +++ b/PKHeX.Core/Legality/Encounters/Generator/EncounterMovesetGenerator.cs @@ -140,8 +140,6 @@ namespace PKHeX.Core public static IEnumerable GenerateVersionEncounters(PKM pk, IEnumerable moves, GameVersion version) { pk.Version = (int)version; - if (version == GameVersion.GO && pk.Format >= 8) - pk.Met_Location = Locations.GO8; // needed to yield the GO->HOME table instead of GO->LGPE. HOME is a superset of LGPE's possible encounters. var et = EvolutionTree.GetEvolutionTree(pk.Format); var chain = et.GetValidPreEvolutions(pk, maxLevel: 100, skipChecks: true); int[] needs = GetNeededMoves(pk, moves, chain);