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https://github.com/kwsch/PKHeX
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Add spiky eared pichu sprite
look mom im an artist
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6113ce3929
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4 changed files with 16 additions and 0 deletions
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@ -2746,6 +2746,9 @@
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<ItemGroup>
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<None Include="Resources\text\gen3\text_ItemsG1_en.txt" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Resources\img\Pokemon Sprites\172_1.png" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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10
PKHeX/Properties/Resources.Designer.cs
generated
10
PKHeX/Properties/Resources.Designer.cs
generated
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@ -960,6 +960,16 @@ namespace PKHeX.Properties {
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap _172_1 {
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get {
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object obj = ResourceManager.GetObject("_172_1", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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@ -6403,4 +6403,7 @@
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<data name="text_ItemsG1_en" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\Resources\text\gen3\text_ItemsG1_en.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-16</value>
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</data>
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<data name="_172_1" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\Resources\img\Pokemon Sprites\172_1.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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</data>
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</root>
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BIN
PKHeX/Resources/img/Pokemon Sprites/172_1.png
Normal file
BIN
PKHeX/Resources/img/Pokemon Sprites/172_1.png
Normal file
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After Width: | Height: | Size: 383 B |
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