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Fix gen3 flag offsets for e/frlg
Were accidentally swapped; fix the underlying cause by reordering to show RS/E/FRLG instead of RS/FRLG/E, because that's how everyone refers to the games (RSE & FRLG). #927
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1 changed files with 11 additions and 11 deletions
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@ -106,17 +106,6 @@ namespace PKHeX.Core
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Personal = PersonalTable.RS;
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SeenFlagOffsets = new[] {BlockOfs[0] + 0x5C, BlockOfs[1] + 0x938, BlockOfs[4] + 0xC0C};
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break;
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case GameVersion.FRLG:
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LegalKeyItems = Legal.Pouch_Key_FRLG;
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OFS_PCItem = BlockOfs[1] + 0x0298;
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OFS_PouchHeldItem = BlockOfs[1] + 0x0310;
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OFS_PouchKeyItem = BlockOfs[1] + 0x03B8;
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OFS_PouchBalls = BlockOfs[1] + 0x0430;
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OFS_PouchTMHM = BlockOfs[1] + 0x0464;
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OFS_PouchBerry = BlockOfs[1] + 0x054C;
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Personal = PersonalTable.FR;
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SeenFlagOffsets = new[] {BlockOfs[0] + 0x5C, BlockOfs[1] + 0x988, BlockOfs[4] + 0xCA4};
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break;
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case GameVersion.E:
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LegalKeyItems = Legal.Pouch_Key_E;
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OFS_PCItem = BlockOfs[1] + 0x0498;
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@ -126,6 +115,17 @@ namespace PKHeX.Core
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OFS_PouchTMHM = BlockOfs[1] + 0x0690;
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OFS_PouchBerry = BlockOfs[1] + 0x0790;
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Personal = PersonalTable.E;
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SeenFlagOffsets = new[] {BlockOfs[0] + 0x5C, BlockOfs[1] + 0x988, BlockOfs[4] + 0xCA4};
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break;
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case GameVersion.FRLG:
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LegalKeyItems = Legal.Pouch_Key_FRLG;
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OFS_PCItem = BlockOfs[1] + 0x0298;
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OFS_PouchHeldItem = BlockOfs[1] + 0x0310;
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OFS_PouchKeyItem = BlockOfs[1] + 0x03B8;
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OFS_PouchBalls = BlockOfs[1] + 0x0430;
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OFS_PouchTMHM = BlockOfs[1] + 0x0464;
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OFS_PouchBerry = BlockOfs[1] + 0x054C;
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Personal = PersonalTable.FR;
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SeenFlagOffsets = new[] {BlockOfs[0] + 0x5C, BlockOfs[1] + 0x5F8, BlockOfs[4] + 0xB98};
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break;
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}
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