mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-10 22:54:14 +00:00
Simplify some expressions for game datasources
Reduce allocations for ball Use a clean switch expression for version->met list
This commit is contained in:
parent
74ee22e66e
commit
934316d68d
3 changed files with 78 additions and 106 deletions
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@ -1,6 +1,7 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using static PKHeX.Core.GameVersion;
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namespace PKHeX.Core
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namespace PKHeX.Core
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{
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{
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@ -13,9 +14,9 @@ namespace PKHeX.Core
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public static readonly IReadOnlyList<ComboItem> LanguageList = Util.GetCSVUnsortedCBList("languages");
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public static readonly IReadOnlyList<ComboItem> LanguageList = Util.GetCSVUnsortedCBList("languages");
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// ignores Poke/Great/Ultra
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// ignores Poke/Great/Ultra
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private static readonly int[] ball_nums = { 007, 576, 013, 492, 497, 014, 495, 493, 496, 494, 011, 498, 008, 006, 012, 015, 009, 005, 499, 010, 001, 016, 851 };
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private static readonly ushort[] ball_nums = { 007, 576, 013, 492, 497, 014, 495, 493, 496, 494, 011, 498, 008, 006, 012, 015, 009, 005, 499, 010, 001, 016, 851 };
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private static readonly int[] ball_vals = { 007, 025, 013, 017, 022, 014, 020, 018, 021, 019, 011, 023, 008, 006, 012, 015, 009, 005, 024, 010, 001, 016, 026 };
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private static readonly byte[] ball_vals = { 007, 025, 013, 017, 022, 014, 020, 018, 021, 019, 011, 023, 008, 006, 012, 015, 009, 005, 024, 010, 001, 016, 026 };
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private static readonly int[] Gen4EncounterTypes = { 0, 1, 2, 4, 5, 7, 9, 10, 12, 23, 24 };
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private static readonly byte[] Gen4EncounterTypes = { 0, 1, 2, 4, 5, 7, 9, 10, 12, 23, 24 };
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public GameDataSource(GameStrings s)
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public GameDataSource(GameStrings s)
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{
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{
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@ -24,7 +25,7 @@ namespace PKHeX.Core
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SpeciesDataSource = Util.GetCBList(s.specieslist);
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SpeciesDataSource = Util.GetCBList(s.specieslist);
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NatureDataSource = Util.GetCBList(s.natures);
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NatureDataSource = Util.GetCBList(s.natures);
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AbilityDataSource = Util.GetCBList(s.abilitylist);
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AbilityDataSource = Util.GetCBList(s.abilitylist);
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EncounterTypeDataSource = Util.GetCBList(s.encountertypelist, Gen4EncounterTypes);
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EncounterTypeDataSource = Util.GetUnsortedCBList(s.encountertypelist, Gen4EncounterTypes);
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HaXMoveDataSource = Util.GetCBList(s.movelist);
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HaXMoveDataSource = Util.GetCBList(s.movelist);
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LegalMoveDataSource = HaXMoveDataSource.Where(m => !Legal.Z_Moves.Contains(m.Value)).ToList();
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LegalMoveDataSource = HaXMoveDataSource.Where(m => !Legal.Z_Moves.Contains(m.Value)).ToList();
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@ -70,27 +71,38 @@ namespace PKHeX.Core
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private static IReadOnlyList<ComboItem> GetVersionList(GameStrings s)
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private static IReadOnlyList<ComboItem> GetVersionList(GameStrings s)
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{
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{
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var list = s.gamelist;
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var list = s.gamelist;
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var ver = Util.GetCBList(list,
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var games = new byte[]
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Games_8swsh,
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{
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Games_7gg,
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44, 45, // 8 swsh
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Games_7usum, Games_7sm,
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42, 43, // 7 gg
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Games_6oras, Games_6xy,
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30, 31, // 7 sm
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Games_5, Games_4, Games_4e, Games_4r,
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32, 33, // 7 usum
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Games_3, Games_3e, Games_3r, Games_3s);
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24, 25, // 6 xy
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ver.AddRange(Util.GetCBList(list, Games_7vc2).OrderBy(g => g.Value)); // stuff to end unsorted
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27, 26, // 6 oras
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ver.AddRange(Util.GetCBList(list, Games_7vc1).OrderBy(g => g.Value)); // stuff to end unsorted
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21, 20, // 5 bw
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ver.AddRange(Util.GetCBList(list, Games_7go).OrderBy(g => g.Value)); // stuff to end unsorted
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23, 22, // 5 b2w2
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return ver;
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10, 11, 12, // 4 dppt
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07, 08, // 4 hgss
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02, 01, 03, // 3 rse
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04, 05, // 3 frlg
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15, // 3 cxd
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39, 40, 41, // 7vc2
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35, 36, 37, 38, // 7vc1
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34, // 7go
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};
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return Util.GetUnsortedCBList(list, games);
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}
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}
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private List<ComboItem> CreateGen2(GameStrings s)
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private static List<ComboItem> CreateGen2(GameStrings s)
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{
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{
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var locations = Util.GetCBList(s.metGSC_00000, Enumerable.Range(0, 0x5F).ToArray());
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var locations = Util.GetCBList(s.metGSC_00000, Enumerable.Range(0, 0x5F).ToArray());
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Util.AddCBWithOffset(locations, s.metGSC_00000, 00000, 0x7E, 0x7F);
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Util.AddCBWithOffset(locations, s.metGSC_00000, 00000, 0x7E, 0x7F);
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return locations;
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return locations;
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}
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}
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private List<ComboItem> CreateGen3(GameStrings s)
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private static List<ComboItem> CreateGen3(GameStrings s)
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{
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{
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var locations = Util.GetCBList(s.metRSEFRLG_00000, Enumerable.Range(0, 213).ToArray());
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var locations = Util.GetCBList(s.metRSEFRLG_00000, Enumerable.Range(0, 213).ToArray());
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Util.AddCBWithOffset(locations, s.metRSEFRLG_00000, 00000, 253, 254, 255);
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Util.AddCBWithOffset(locations, s.metRSEFRLG_00000, 00000, 253, 254, 255);
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@ -111,8 +123,7 @@ namespace PKHeX.Core
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Util.AddCBWithOffset(locations, s.metHGSS_00000, 0000, Legal.Met_HGSS_0);
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Util.AddCBWithOffset(locations, s.metHGSS_00000, 0000, Legal.Met_HGSS_0);
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Util.AddCBWithOffset(locations, s.metHGSS_02000, 2000, Legal.Met_HGSS_2);
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Util.AddCBWithOffset(locations, s.metHGSS_02000, 2000, Legal.Met_HGSS_2);
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Util.AddCBWithOffset(locations, s.metHGSS_03000, 3000, Legal.Met_HGSS_3);
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Util.AddCBWithOffset(locations, s.metHGSS_03000, 3000, Legal.Met_HGSS_3);
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return locations
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return locations;
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;
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}
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}
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private static List<ComboItem> CreateGen5(GameStrings s)
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private static List<ComboItem> CreateGen5(GameStrings s)
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@ -193,72 +204,41 @@ namespace PKHeX.Core
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if (currentGen == 2)
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if (currentGen == 2)
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return MetGen2;
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return MetGen2;
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if (egg && version < GameVersion.W && currentGen >= 5)
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if (egg && version < W && currentGen >= 5)
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return MetGen4;
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return MetGen4;
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switch (version)
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return version switch
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{
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{
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case GameVersion.CXD:
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CXD when currentGen == 3 => MetGen3CXD,
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if (currentGen == 3)
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R or S when currentGen == 3 => Partition1(MetGen3, z => z is <= 87), // Ferry
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return MetGen3CXD;
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E when currentGen == 3 => Partition1(MetGen3, z => z is <= 87 or >= 197 and <= 212), // Trainer Hill
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break;
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FR or LG when currentGen == 3 => Partition1(MetGen3, z => z is > 87 and < 197), // Celadon Dept.
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D or P when currentGen == 4 => Partition2(MetGen4, z => z is <= 111, 4), // Battle Park
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Pt when currentGen == 4 => Partition2(MetGen4, z => z is <= 125, 4), // Rock Peak Ruins
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HG or SS when currentGen == 4 => Partition2(MetGen4, z => z is > 125 and < 234, 4), // Celadon Dept.
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case GameVersion.R or GameVersion.S:
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B or W => MetGen5,
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if (currentGen == 3)
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B2 or W2 => Partition2(MetGen5, z => z is <= 116), // Abyssal Ruins
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return MetGen3.OrderByDescending(loc => loc.Value <= 87).ToList(); // Ferry
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X or Y => Partition2(MetGen6, z => z is <= 168), // Unknown Dungeon
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break;
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OR or AS => Partition2(MetGen6, z => z is > 168 and <= 354), // Secret Base
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case GameVersion.E:
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SN or MN => Partition2(MetGen7, z => z is < 200), // Outer Cape
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if (currentGen == 3)
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US or UM
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return MetGen3.OrderByDescending(loc => loc.Value <= 87 || (loc.Value >= 196 && loc.Value <= 212)).ToList(); // Trainer Hill
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or RD or BU or GN or YW
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break;
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or GD or SV or C => Partition2(MetGen7, z => z < 234), // Dividing Peak Tunnel
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case GameVersion.FR or GameVersion.LG:
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GP or GE or GO => Partition2(MetGen7GG, z => z <= 54), // Pokémon League
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if (currentGen == 3)
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SW or SH => Partition2(MetGen8, z => z < 400),
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return MetGen3.OrderByDescending(loc => loc.Value > 87 && loc.Value < 197).ToList(); // Celadon Dept.
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_ => GetLocationListModified(version, currentGen),
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break;
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};
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case GameVersion.D or GameVersion.P:
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static IReadOnlyList<ComboItem> Partition1(IEnumerable<ComboItem> list, Func<int, bool> criteria)
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if (currentGen == 4 || (currentGen >= 5 && egg))
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{
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return MetGen4.Take(4).Concat(MetGen4.Skip(4).OrderByDescending(loc => loc.Value <= 111)).ToList(); // Battle Park
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return list.OrderByDescending(loc => criteria(loc.Value)).ToList();
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break;
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case GameVersion.Pt:
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if (currentGen == 4 || (currentGen >= 5 && egg))
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return MetGen4.Take(4).Concat(MetGen4.Skip(4).OrderByDescending(loc => loc.Value <= 125)).ToList(); // Rock Peak Ruins
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break;
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case GameVersion.HG or GameVersion.SS:
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if (currentGen == 4 || (currentGen >= 5 && egg))
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return MetGen4.Take(4).Concat(MetGen4.Skip(4).OrderByDescending(loc => loc.Value > 125 && loc.Value < 234)).ToList(); // Celadon Dept.
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break;
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case GameVersion.B or GameVersion.W:
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return MetGen5;
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case GameVersion.B2 or GameVersion.W2:
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return MetGen5.Take(3).Concat(MetGen5.Skip(3).OrderByDescending(loc => loc.Value <= 116)).ToList(); // Abyssal Ruins
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case GameVersion.X or GameVersion.Y:
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return MetGen6.Take(3).Concat(MetGen6.Skip(3).OrderByDescending(loc => loc.Value <= 168)).ToList(); // Unknown Dungeon
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case GameVersion.OR or GameVersion.AS:
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return MetGen6.Take(3).Concat(MetGen6.Skip(3).OrderByDescending(loc => loc.Value > 168 && loc.Value <= 354)).ToList(); // Secret Base
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case GameVersion.SN or GameVersion.MN:
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return MetGen7.Take(3).Concat(MetGen7.Skip(3).OrderByDescending(loc => loc.Value < 200)).ToList(); // Outer Cape
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case GameVersion.US or GameVersion.UM:
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case GameVersion.RD or GameVersion.BU or GameVersion.GN or GameVersion.YW:
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case GameVersion.GD or GameVersion.SV or GameVersion.C:
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return MetGen7.Take(3).Concat(MetGen7.Skip(3).OrderByDescending(loc => loc.Value < 234)).ToList(); // Dividing Peak Tunnel
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case GameVersion.GP or GameVersion.GE or GameVersion.GO:
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return MetGen7GG.Take(3).Concat(MetGen7GG.Skip(3).OrderByDescending(loc => loc.Value <= 54)).ToList(); // Pokémon League
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case GameVersion.SW or GameVersion.SH:
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return MetGen8.Take(3).Concat(MetGen8.Skip(3).OrderByDescending(loc => loc.Value < 400)).ToList();
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}
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}
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return GetLocationListModified(version, currentGen);
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static IReadOnlyList<ComboItem> Partition2(IReadOnlyList<ComboItem> list, Func<int, bool> criteria, int keepFirst = 3)
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{
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return list.Take(keepFirst).Concat(list.Skip(keepFirst).OrderByDescending(loc => criteria(loc.Value))).ToList();
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}
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}
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}
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/// <summary>
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/// <summary>
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/// <returns>Met location list</returns>
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/// <returns>Met location list</returns>
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private IReadOnlyList<ComboItem> GetLocationListModified(GameVersion version, int currentGen)
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private IReadOnlyList<ComboItem> GetLocationListModified(GameVersion version, int currentGen)
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{
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{
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if (version <= GameVersion.CXD && currentGen == 4)
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if (version <= CXD && currentGen == 4)
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{
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{
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return MetGen4.Where(loc => loc.Value == Locations.Transfer3) // Pal Park to front
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return MetGen4.Where(loc => loc.Value == Locations.Transfer3) // Pal Park to front
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.Concat(MetGen4.Take(4))
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.Concat(MetGen4.Take(4))
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.Concat(MetGen4.Skip(4).Where(loc => loc.Value != Locations.Transfer3)).ToList();
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.Concat(MetGen4.Skip(4).Where(loc => loc.Value != Locations.Transfer3)).ToList();
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}
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}
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if (version < GameVersion.X && currentGen >= 5) // PokéTransfer to front
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if (version < X && currentGen >= 5) // PokéTransfer to front
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{
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{
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return MetGen5.Where(loc => loc.Value == Locations.Transfer4)
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return MetGen5.Where(loc => loc.Value == Locations.Transfer4)
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.Concat(MetGen5.Take(3))
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.Concat(MetGen5.Take(3))
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languages.RemoveAll(l => l.Value > (int)LanguageID.Korean);
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languages.RemoveAll(l => l.Value > (int)LanguageID.Korean);
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return languages;
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return languages;
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}
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}
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#region Games
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private static readonly int[] Games_8swsh = { 44, 45 };
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private static readonly int[] Games_7gg = { 42, 43 };
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private static readonly int[] Games_7vc2 = { 39, 40, 41 }; // Gold, Silver, Crystal
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private static readonly int[] Games_7vc1 = { 35, 36, 37, 38 }; // Red, Green, Blue, Yellow
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private static readonly int[] Games_7go = { 34 };
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private static readonly int[] Games_7usum = { 32, 33 };
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private static readonly int[] Games_7sm = { 30, 31 };
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private static readonly int[] Games_6xy = { 24, 25 };
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private static readonly int[] Games_6oras = { 26, 27 };
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private static readonly int[] Games_5 = { 20, 21, 22, 23 };
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private static readonly int[] Games_4 = { 10, 11, };
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private static readonly int[] Games_4e = { 12 };
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private static readonly int[] Games_4r = { 7, 8 };
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private static readonly int[] Games_3 = { 1, 2 };
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private static readonly int[] Games_3e = { 3 };
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private static readonly int[] Games_3r = { 4, 5 };
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private static readonly int[] Games_3s = { 15 };
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#endregion
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}
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}
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}
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}
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@ -36,9 +36,9 @@ namespace PKHeX.Core
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public static string GetVersionName(GameVersion version)
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public static string GetVersionName(GameVersion version)
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{
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{
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var list = (List<ComboItem>) VersionDataSource;
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var list = (ComboItem[]) VersionDataSource;
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var first = list.Find(z => z.Value == (int) version);
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var first = System.Array.Find(list, z => z.Value == (int) version);
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return first.Equals(default(ComboItem)) ? version.ToString() : first.Text;
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return first == null ? version.ToString() : first.Text;
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}
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}
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// DataSource providing
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// DataSource providing
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return list;
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return list;
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}
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}
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public static IReadOnlyList<ComboItem> GetUnsortedCBList(IReadOnlyList<string> inStrings, IReadOnlyList<byte> allowed)
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{
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var count = allowed.Count;
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var list = new ComboItem[count];
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for (var i = 0; i < allowed.Count; i++)
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{
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var index = allowed[i];
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var item = new ComboItem(inStrings[index], index);
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list[i] = item;
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}
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return list;
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}
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public static List<ComboItem> GetCBList(IReadOnlyList<string> inStrings, params int[][] allowed)
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public static List<ComboItem> GetCBList(IReadOnlyList<string> inStrings, params int[][] allowed)
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{
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{
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var count = allowed.Sum(z => z.Length);
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var count = allowed.Sum(z => z.Length);
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@ -105,7 +119,7 @@ namespace PKHeX.Core
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cbList.Sort(beginCount, allowed.Length, Comparer);
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cbList.Sort(beginCount, allowed.Length, Comparer);
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}
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}
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public static List<ComboItem> GetVariedCBListBall(string[] inStrings, int[] stringNum, int[] stringVal)
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public static List<ComboItem> GetVariedCBListBall(string[] inStrings, ushort[] stringNum, byte[] stringVal)
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{
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{
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const int forcedTop = 3; // 3 Balls are preferentially first
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const int forcedTop = 3; // 3 Balls are preferentially first
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var list = new List<ComboItem>(forcedTop + stringNum.Length)
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var list = new List<ComboItem>(forcedTop + stringNum.Length)
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