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Add villa furniture getter/setter for Platinum (#4120)
* Add VillaFurniture to SAV4Pt
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@ -29,6 +29,7 @@ public sealed class SAV4Pt : SAV4Sinnoh
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public const int GeneralSize = 0xCF2C;
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private const int StorageSize = 0x121E4; // Start 0xCF2C, +4 starts box data
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private const int VillaFurnitureStart = 0x111F;
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protected override BlockInfo4[] ExtraBlocks =>
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[
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@ -165,4 +166,42 @@ public sealed class SAV4Pt : SAV4Sinnoh
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var mem = GeneralBuffer.Slice(ofs, size);
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return new Roamer4(mem);
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}
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public bool GetVillaFurniturePurchased(VillaFurniture index)
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{
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if (index > VillaFurniture.MAX)
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throw new ArgumentOutOfRangeException(nameof(index));
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return FlagUtil.GetFlag(General, VillaFurnitureStart + ((byte)index >> 3), (byte)index & 7);
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}
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public void SetVillaFurniturePurchased(VillaFurniture index, bool value = true)
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{
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if (index > VillaFurniture.MAX)
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throw new ArgumentOutOfRangeException(nameof(index));
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FlagUtil.SetFlag(General, VillaFurnitureStart + ((byte)index >> 3), (byte)index & 7, value);
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}
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}
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public enum VillaFurniture
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{
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BigSofa,
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SmallSofa,
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Bed,
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NightTable,
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TV,
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AudioSystem,
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Bookshelf,
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Rack,
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Houseplant,
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PCDesk,
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MusicBox,
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PokemonBust1,
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PokemonBust2,
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Piano,
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GuestSet,
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WallClock,
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Masterpiece,
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TeaSet,
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Chandelier,
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MAX = Chandelier,
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}
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