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https://github.com/kwsch/PKHeX
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Trade2: hard match on nickname, not OT
Webster (RANDY) Spearow in Italian uses the same OT, with different nickname.
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commit
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1 changed files with 60 additions and 47 deletions
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@ -132,54 +132,42 @@ public sealed record EncounterTrade2 : IEncounterable, IEncounterMatch, IFixedTr
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return true;
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}
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private bool IsTrainerNicknameCorrect(PKM pk)
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// Italian and English share the same OT name for Spearow, but different nicknames.
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private static int DetectOriginalLanguage(ReadOnlySpan<char> text, ReadOnlySpan<string> all)
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{
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var indexOT = GetIndexTrainer(pk.OriginalTrainerName, pk);
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if (indexOT == -1)
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return false;
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if (pk.Nickname != Nicknames[indexOT])
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return false;
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return true;
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}
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private int GetIndexTrainer(ReadOnlySpan<char> OT, PKM pk)
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{
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if (pk.Japanese)
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return OT.SequenceEqual(TrainerNames[1]) ? 1 : -1;
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if (pk.Korean)
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return OT.SequenceEqual(TrainerNames[(int)LanguageID.Korean]) ? 2 : -1;
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var lang = GetInternationalLanguageID(OT);
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if (pk.Format < 7)
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return lang;
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if (lang is not (-1 or (int)LanguageID.Spanish))
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return lang;
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return SanityCheckTrainerNameIndex(pk, OT, lang);
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}
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private int SanityCheckTrainerNameIndex(ILangNick pk, ReadOnlySpan<char> OT, int lang) => Species switch
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{
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// Can't transfer verbatim with Spanish origin glyphs to French VC.
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(int)Voltorb when pk.Language == (int)LanguageID.French && OT is "FALCçN" => (int)LanguageID.Spanish, // FALCÁN
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(int)Shuckle when pk.Language == (int)LanguageID.French && OT is "MANôA" => (int)LanguageID.Spanish, // MANÍA
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_ => lang,
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};
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private int GetInternationalLanguageID(ReadOnlySpan<char> OT)
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{
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const int start = (int)LanguageID.English;
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const int end = (int)LanguageID.Spanish;
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var tr = TrainerNames;
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for (int i = start; i <= end; i++)
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for (int i = 1; i < all.Length; i++)
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{
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if (OT.SequenceEqual(tr[i]))
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if (text.SequenceEqual(all[i]))
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return i;
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}
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return -1;
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}
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private bool IsTrainerNicknameCorrect(PKM pk)
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{
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var language = DetectOriginalLanguage(pk.Nickname, Nicknames);
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if (language == -1)
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return false;
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if ((language == (int)LanguageID.Japanese) != pk.Japanese)
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return false;
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if ((language == (int)LanguageID.Korean) != pk.Korean)
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return false;
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ReadOnlySpan<char> ot = pk.OriginalTrainerName;
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var expect = pk.Format < 7 ? TrainerNames[language] : GetExpectedOT(Species, language, pk.Language);
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return ot.SequenceEqual(expect);
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}
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private string GetExpectedOT(ushort species, int language, int pkLanguage) => species switch
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{
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// Can't transfer verbatim with Spanish origin glyphs to French VC.
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(int)Voltorb when language == (int)LanguageID.Spanish && pkLanguage == (int)LanguageID.French => "FALCçN", // FALCÁN
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(int)Shuckle when language == (int)LanguageID.Spanish && pkLanguage == (int)LanguageID.French => "MANôA", // MANÍA
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_ => TrainerNames[language],
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};
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// Already required for encounter matching.
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public EncounterMatchRating GetMatchRating(PKM pk)
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{
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@ -188,14 +176,39 @@ public sealed record EncounterTrade2 : IEncounterable, IEncounterMatch, IFixedTr
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return EncounterMatchRating.Match;
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}
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public bool IsTrainerMatch(PKM pk, ReadOnlySpan<char> trainer, int language) => GetIndexTrainer(trainer, pk) != -1;
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public bool IsNicknameMatch(PKM pk, ReadOnlySpan<char> nickname, int language)
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public bool IsTrainerMatch(PKM pk, ReadOnlySpan<char> trainer, int _)
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{
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var index = GetIndexTrainer(pk.OriginalTrainerName, pk);
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if (index == -1)
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var language = DetectOriginalLanguage(pk.Nickname, Nicknames);
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if (language == -1)
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{
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// Be generous and check the trainer name as well. The Nickname will be flagged as incorrect via a separate check.
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if (DetectOriginalLanguage(trainer, TrainerNames) == -1)
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return false;
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}
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if ((language == (int)LanguageID.Japanese) != pk.Japanese)
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return false;
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return nickname.SequenceEqual(Nicknames[index]);
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if ((language == (int)LanguageID.Korean) != pk.Korean)
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return false;
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ReadOnlySpan<char> ot = pk.OriginalTrainerName;
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var expect = pk.Format < 7 ? TrainerNames[language] : GetExpectedOT(Species, language, pk.Language);
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return ot.SequenceEqual(expect);
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}
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public bool IsNicknameMatch(PKM pk, ReadOnlySpan<char> nickname, int _)
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{
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var language = DetectOriginalLanguage(nickname, Nicknames);
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if (language == -1)
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return false;
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if ((language == (int)LanguageID.Japanese) != pk.Japanese)
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return false;
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if ((language == (int)LanguageID.Korean) != pk.Korean)
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return false;
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// Nickname matches an expected nickname via the first called method.
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return true;
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}
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public string GetNickname(int language) => (uint)language < Nicknames.Length ? Nicknames[language] : Nicknames[0];
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