Fix Gen 7 map position (#4049)

* Prevent UpdateOverworldCoordinates from corrupting FieldMoveModelSave

* Fix Gen 7 player coordinates

* Fix Gen 7 player rotation
This commit is contained in:
abcboy101 2023-11-03 06:32:45 +08:00 committed by GitHub
parent e0cf4447ff
commit 8e28ca8cf4
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
3 changed files with 21 additions and 11 deletions

View file

@ -8,9 +8,12 @@ public sealed class FieldMoveModelSave7 : SaveBlock<SAV7>
public FieldMoveModelSave7(SAV7SM sav, int offset) : base(sav) => Offset = offset;
public FieldMoveModelSave7(SAV7USUM sav, int offset) : base(sav) => Offset = offset;
public int M { get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x00)); set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x00), (ushort)value); }
//public int Unknown { get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x00)); set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x00), (ushort)value); } // related to Ride Pokemon
public float X { get => ReadSingleLittleEndian(Data.AsSpan(Offset + 0x08)); set => WriteSingleLittleEndian(Data.AsSpan(Offset + 0x08), value); }
public float Z { get => ReadSingleLittleEndian(Data.AsSpan(Offset + 0x10)); set => WriteSingleLittleEndian(Data.AsSpan(Offset + 0x10), value); }
public float Y { get => (int)ReadSingleLittleEndian(Data.AsSpan(Offset + 0x18)); set => WriteSingleLittleEndian(Data.AsSpan(Offset + 0x18), value); }
public float R { get => (int)ReadSingleLittleEndian(Data.AsSpan(Offset + 0x20)); set => WriteSingleLittleEndian(Data.AsSpan(Offset + 0x20), value); }
public float Z { get => ReadSingleLittleEndian(Data.AsSpan(Offset + 0x0C)); set => WriteSingleLittleEndian(Data.AsSpan(Offset + 0x0C), value); }
public float Y { get => ReadSingleLittleEndian(Data.AsSpan(Offset + 0x10)); set => WriteSingleLittleEndian(Data.AsSpan(Offset + 0x10), value); }
public float RX { get => ReadSingleLittleEndian(Data.AsSpan(Offset + 0x14)); set => WriteSingleLittleEndian(Data.AsSpan(Offset + 0x14), value); }
public float RZ { get => ReadSingleLittleEndian(Data.AsSpan(Offset + 0x18)); set => WriteSingleLittleEndian(Data.AsSpan(Offset + 0x18), value); }
public float RY { get => ReadSingleLittleEndian(Data.AsSpan(Offset + 0x1C)); set => WriteSingleLittleEndian(Data.AsSpan(Offset + 0x1C), value); }
public float RW { get => ReadSingleLittleEndian(Data.AsSpan(Offset + 0x20)); set => WriteSingleLittleEndian(Data.AsSpan(Offset + 0x20), value); }
}

View file

@ -10,18 +10,23 @@ public sealed class Situation7 : SaveBlock<SAV7>
// "StartLocation"
public int M { get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x00)); set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x00), (ushort)value); }
public float X { get => ReadSingleLittleEndian(Data.AsSpan(Offset + 0x08)); set => WriteSingleLittleEndian(Data.AsSpan(Offset + 0x08), value); }
public float Z { get => ReadSingleLittleEndian(Data.AsSpan(Offset + 0x10)); set => WriteSingleLittleEndian(Data.AsSpan(Offset + 0x10), value); }
public float Y { get => (int)ReadSingleLittleEndian(Data.AsSpan(Offset + 0x18)); set => WriteSingleLittleEndian(Data.AsSpan(Offset + 0x18), value); }
public float R { get => (int)ReadSingleLittleEndian(Data.AsSpan(Offset + 0x20)); set => WriteSingleLittleEndian(Data.AsSpan(Offset + 0x20), value); }
public float Z { get => ReadSingleLittleEndian(Data.AsSpan(Offset + 0x0C)); set => WriteSingleLittleEndian(Data.AsSpan(Offset + 0x0C), value); }
public float Y { get => ReadSingleLittleEndian(Data.AsSpan(Offset + 0x10)); set => WriteSingleLittleEndian(Data.AsSpan(Offset + 0x10), value); }
public float RX { get => ReadSingleLittleEndian(Data.AsSpan(Offset + 0x14)); set => WriteSingleLittleEndian(Data.AsSpan(Offset + 0x14), value); }
public float RZ { get => ReadSingleLittleEndian(Data.AsSpan(Offset + 0x18)); set => WriteSingleLittleEndian(Data.AsSpan(Offset + 0x18), value); }
public float RY { get => ReadSingleLittleEndian(Data.AsSpan(Offset + 0x1C)); set => WriteSingleLittleEndian(Data.AsSpan(Offset + 0x1C), value); }
public float RW { get => ReadSingleLittleEndian(Data.AsSpan(Offset + 0x20)); set => WriteSingleLittleEndian(Data.AsSpan(Offset + 0x20), value); }
public void UpdateOverworldCoordinates()
{
var o = SAV.Overworld;
o.M = M;
o.X = X;
o.Z = Z;
o.Y = Y;
o.R = R;
o.RX = RX;
o.RZ = RZ;
o.RY = RY;
o.RW = RW;
}
public int SpecialLocation

View file

@ -129,7 +129,7 @@ public partial class SAV_Trainer7 : Form
NUD_X.Value = (decimal)SAV.Situation.X;
NUD_Z.Value = (decimal)SAV.Situation.Z;
NUD_Y.Value = (decimal)SAV.Situation.Y;
NUD_R.Value = (decimal)SAV.Situation.R;
NUD_R.Value = (decimal)(Math.Atan2(SAV.Situation.RZ, SAV.Situation.RW) * 360.0 / Math.PI);
}
// Sometimes the coordinates aren't really decimal/float coordinates?
catch { GB_Map.Enabled = false; }
@ -343,7 +343,9 @@ public partial class SAV_Trainer7 : Form
SAV.Situation.X = (float)NUD_X.Value;
SAV.Situation.Z = (float)NUD_Z.Value;
SAV.Situation.Y = (float)NUD_Y.Value;
SAV.Situation.R = (float)NUD_R.Value;
var angle = (double)NUD_R.Value * Math.PI / 360.0;
SAV.Situation.RZ = (float)Math.Sin(angle);
SAV.Situation.RW = (float)Math.Cos(angle);
SAV.Situation.UpdateOverworldCoordinates();
}