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Fix gen4 gendered dex seen bitflag set
Gen4 dexes are wacky as we already know (see formes). Thanks v8rwarct!
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1 changed files with 17 additions and 3 deletions
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@ -758,12 +758,26 @@ namespace PKHeX.Core
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const int brSize = 0x40;
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const int brSize = 0x40;
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int bit = pkm.Species - 1;
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int bit = pkm.Species - 1;
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byte mask = (byte) (1 << (bit&7));
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int ofs = PokeDex + bit>>3 + 0x4;
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// Set the Species Owned Flag
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// Set the Species Owned Flag
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Data[PokeDex + brSize*0 + bit/8 + 0x4] |= (byte) (1 << (bit%8));
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Data[ofs + brSize*0] |= mask;
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// Set the Species Seen Flag
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// Check if already Seen
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Data[PokeDex + brSize*1 + bit/8 + 0x4] |= (byte) (1 << (bit%8));
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int gr = pkm.PersonalInfo.Gender;
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if (gr != 0 && gr < 254) // Not genderless or fixed gender
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{
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bool m = (Data[ofs + brSize*1] & mask) != 0;
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bool f = (Data[ofs + brSize*2] & mask) != 0;
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if (!(m || f)) // not yet seen
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{
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// Set OTHER gender seen bit so it appears second
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int gender = pkm.Gender & 1;
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gender ^= 1; // other gender
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Data[ofs + brSize*(1 + gender)] |= mask;
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}
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}
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int FormOffset1 = PokeDex + 0x108;
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int FormOffset1 = PokeDex + 0x108;
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int PokeDexLanguageFlags = FormOffset1 + 0x20;
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int PokeDexLanguageFlags = FormOffset1 + 0x20;
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