Merge pull request #187 from ajtudela/master

Better translations of spanish language
Closes #170
This commit is contained in:
Kaphotics 2016-08-20 15:31:21 -07:00 committed by GitHub
commit 6899e45f6a
2 changed files with 170 additions and 170 deletions

View file

@ -228,59 +228,59 @@ L_RibbonMasterCuteness = Cinta estrella de la dulzura
L_RibbonMasterCleverness = Cinta estrella del ingenio
L_RibbonMasterToughness = Cinta estrella de la dureza
----------------Contest/Battle (PAST)-------------------
L_RibbonG3Cool = Cool (G3)
L_RibbonG3CoolSuper = Cool Super
L_RibbonG3CoolHyper = Cool Hyper
L_RibbonG3CoolMaster = Cool Master
L_RibbonG3Beauty = Beauty (G3)
L_RibbonG3BeautySuper = Beauty Super
L_RibbonG3BeautyHyper = Beauty Hyper
L_RibbonG3BeautyMaster = Beauty Master
L_RibbonG3Cute = Cute (G3)
L_RibbonG3CuteSuper = Cute Super
L_RibbonG3CuteHyper = Cute Hyper
L_RibbonG3CuteMaster = Cute Master
L_RibbonG3Smart = Smart (G3)
L_RibbonG3SmartSuper = Smart Super
L_RibbonG3SmartHyper = Smart Hyper
L_RibbonG3SmartMaster = Smart Master
L_RibbonG3Tough = Tough (G3)
L_RibbonG3ToughSuper = Tough Super
L_RibbonG3ToughHyper = Tough Hyper
L_RibbonG3ToughMaster = Tough Master
L_RibbonG4Cool = Cool (G4)
L_RibbonG4CoolGreat = Cool Great
L_RibbonG4CoolUltra = Cool Ultra
L_RibbonG4CoolMaster = Cool Master
L_RibbonG4Beauty = Beauty (G4)
L_RibbonG4BeautyGreat = Beauty Great
L_RibbonG4BeautyUltra = Beauty Ultra
L_RibbonG4BeautyMaster = Beauty Master
L_RibbonG4Cute = Cute (G4)
L_RibbonG4CuteGreat = Cute Great
L_RibbonG4CuteUltra = Cute Ultra
L_RibbonG4CuteMaster = Cute Master
L_RibbonG4Smart = Smart (G4)
L_RibbonG4SmartGreat = Smart Great
L_RibbonG4SmartUltra = Smart Ultra
L_RibbonG4SmartMaster = Smart Master
L_RibbonG4Tough = Tough (G4)
L_RibbonG4ToughGreat = Tough Great
L_RibbonG4ToughUltra = Tough Ultra
L_RibbonG4ToughMaster = Tough Master
L_RibbonWinning = Winning
L_RibbonVictory = Victory
L_RibbonAbility = Ability
L_RibbonAbilityGreat = Great Ability
L_RibbonAbilityDouble = Double Ability
L_RibbonAbilityMulti = Multi Ability
L_RibbonAbilityPair = Pair Ability
L_RibbonAbilityWorld = World Ability
L_RibbonCountG3Cool = Cool
L_RibbonCountG3Beauty = Beauty
L_RibbonCountG3Cute = Cute
L_RibbonCountG3Smart = Smart
L_RibbonCountG3Tough = Tough
L_RibbonG3Cool = Carisma (G3)
L_RibbonG3CoolSuper = Carisma Alto
L_RibbonG3CoolHyper = Carisma Avanzado
L_RibbonG3CoolMaster = Carisma Experto
L_RibbonG3Beauty = Belleza (G3)
L_RibbonG3BeautySuper = Belleza Alto
L_RibbonG3BeautyHyper = Belleza Avanzado
L_RibbonG3BeautyMaster = Belleza Experto
L_RibbonG3Cute = Dulzura (G3)
L_RibbonG3CuteSuper = Dulzura Alto
L_RibbonG3CuteHyper = Dulzura Avanzado
L_RibbonG3CuteMaster = Dulzura Experto
L_RibbonG3Smart = Ingenio (G3)
L_RibbonG3SmartSuper = Ingenio Alto
L_RibbonG3SmartHyper = Ingenio Avanzado
L_RibbonG3SmartMaster = Ingenio Experto
L_RibbonG3Tough = Dureza (G3)
L_RibbonG3ToughSuper = Dureza Alto
L_RibbonG3ToughHyper = Dureza Avanzado
L_RibbonG3ToughMaster = Dureza Experto
L_RibbonG4Cool = Carisma (G4)
L_RibbonG4CoolGreat = Carisma Difícil
L_RibbonG4CoolUltra = Carisma Superior
L_RibbonG4CoolMaster = Carisma Experto
L_RibbonG4Beauty = Belleza (G4)
L_RibbonG4BeautyGreat = Belleza Difícil
L_RibbonG4BeautyUltra = Belleza Superior
L_RibbonG4BeautyMaster = Belleza Experto
L_RibbonG4Cute = Dulzura (G4)
L_RibbonG4CuteGreat = Dulzura Difícil
L_RibbonG4CuteUltra = Dulzura Superior
L_RibbonG4CuteMaster = Dulzura Experto
L_RibbonG4Smart = Ingenio (G4)
L_RibbonG4SmartGreat = Ingenio Difícil
L_RibbonG4SmartUltra = Ingenio Superior
L_RibbonG4SmartMaster = Ingenio Experto
L_RibbonG4Tough = Dureza (G4)
L_RibbonG4ToughGreat = Dureza Difícil
L_RibbonG4ToughUltra = Dureza Superior
L_RibbonG4ToughMaster = Dureza Experto
L_RibbonWinning = Ganador
L_RibbonVictory = Victoria
L_RibbonAbility = Habilidad
L_RibbonAbilityGreat = Gran Habilidad
L_RibbonAbilityDouble = Doble Habilidad
L_RibbonAbilityMulti = Habilidad Múltiple
L_RibbonAbilityPair = Habilidad Par
L_RibbonAbilityWorld = Hablildad Mundial
L_RibbonCountG3Cool = Carisma
L_RibbonCountG3Beauty = Belleza
L_RibbonCountG3Cute = Dulzura
L_RibbonCountG3Smart = Ingenio
L_RibbonCountG3Tough = Dureza
! -----------------------------------------------------
- DO NOT CHANGE THIS SECTION.
! SuperTrainingEditor = Editor de Medallas
@ -381,15 +381,15 @@ B_Save = Guardar
! End
! -----------------------------------------------------
- DO NOT CHANGE THIS SECTION. Memories / Amie UI Below
! SAV_BoxLayout = Box Layout Editor
! SAV_BoxLayout = Editor de Fondos de Cajas
- Change stuff below this line, not above.
-------------------------------------------------------
L_Unlocked = Unlocked:
B_Cancel = Cancel
B_Save = Save
L_Flags = Unlocked BG Flags:
L_BG = BG:
L_BoxName = Box Name:
L_Unlocked = Desbloq.:
B_Cancel = Cancelar
B_Save = Guardar
L_Flags = Fondos desbloqueados:
L_BG = Fndo:
L_BoxName = Nombre de la caja:
! End
! -----------------------------------------------------
- DO NOT CHANGE THIS SECTION.
@ -556,7 +556,7 @@ B_Cancel = Cancelar
! SAV_PokedexXY = Editor de Pokédex (XY)
- Change stuff below this line, not above.
-------------------------------------------------------
L_goto = goto:
L_goto = ir a:
GB_Owned = Obtenido
CHK_F1 = Extranjero (Pre)
CHK_P1 = Nativo (Kalos)
@ -628,158 +628,158 @@ B_Cancel = Cancelar
- Change stuff below this line, not above.
-------------------------------------------------------
GB_Regular = Regular
B_MaxP = Give All
L_1 = Hatching:
L_2 = Bargain:
L_3 = ?Prize:
B_MaxP = Marcar todos
L_1 = Captura:
L_2 = Descuento:
L_3 = ?Recompensa:
L_4 = EXP:
L_5 = Capture:
L_6 = ?Encounter
L_7 = ?Stealth:
L_8 = HP Restore:
L_9 = ?PP:
L_10 = ?Befriend:
L_11 = ?Attack:
L_12 = ?Defense:
L_13 = ?Sp. Atk:
L_14 = ?Sp. Def:
L_15 = ?Speed:
L_16 = ?Critical Hit:
L_17 = ?Accuracy:
GB_Event = Event
CHK_1 = ?Bargain MAX
CHK_2 = ?EXP MAX
CHK_3 = ?Prize MAX
CHK_4 = ?Hatch MAX
CHK_5 = ?Capture MAX
L_5 = Captura:
L_6 = ?Encuentro
L_7 = ?Incógnito:
L_8 = Restaura PS:
L_9 = ?Restaura PP:
L_10 = ?Amistad:
L_11 = ?Ataque:
L_12 = ?Defensa:
L_13 = ?Atq. E:
L_14 = ?Def. E:
L_15 = ?Velocidad:
L_16 = ?Crítico:
L_17 = ?Precisión:
GB_Event = Evento
CHK_1 = ?Descuento MAX
CHK_2 = ?Ptos. Exp. MAX
CHK_3 = ?Recompensa MAX
CHK_4 = ?Incubación MAX
CHK_5 = ?Captura MAX
CHK_6 = ?Restore MAX
CHK_7 = ?Befriend MAX
CHK_7 = ?Amistad MAX
CHK_8 = ?Unused
B_AllMax = Give All
B_Save = Save
B_Cancel = Cancel
B_AllMax = Marcar todos
B_Save = Guardar
B_Cancel = Cancelar
! End
! -----------------------------------------------------
- DO NOT CHANGE THIS SECTION.
! SAV_Pokepuff = Poké Puffs Editor
! SAV_Pokepuff = Editor de Pokélitos
- Change stuff below this line, not above.
-------------------------------------------------------
L_Count = CNT:
B_None = None
B_Sort = Sort
B_All = All
B_Cancel = Cancel
B_Save = Save
B_None = Ninguno
B_Sort = Editar
B_All = Todos
B_Cancel = Cancelar
B_Save = Guardar
! End
! -----------------------------------------------------
- DO NOT CHANGE THIS SECTION.
! SAV_SecretBase = Secret Base Editor
! SAV_SecretBase = Editor de Bases Secretas
- Change stuff below this line, not above.
-------------------------------------------------------
L_FlagsCaptured = Flags Captured:
L_FlagsCaptured = Flags Captur.:
B_FSave = <
B_GiveDecor = Give All Decorations
B_Cancel = Cancel
B_Save = Save
B_GiveDecor = Marcar Decoraciones
B_Cancel = Cancelar
B_Save = Guardar
B_FDisplay = >
L_Favorite = Favorites:
L_Favorite = Favoritos:
--
f_MAIN = Main
L_TrName = Trainer Name:
L_BaseLocation = Secret Base Location:
f_MAIN = Inicio
L_TrName = Nombre Ent.:
L_BaseLocation = Localización Base:
L_Happy = Happy:
L_Encourage = Encourage:
L_Blackboard = Blackboard:
L_Confetti = Confetti:
L_TeamName = Team Name:
L_TeamSlogan = Team Slogan:
L_TeamName = Nombre Eq.:
L_TeamSlogan = Eslógan Eq.:
--
GB_Object = Object Layout
L_Index = Index:
L_Decoration = Decoration:
L_Rotation = Rotation Val:
L_X = X Coordinate:
L_Y = Y Coordinate:
GB_Object = Objetos
L_Index = Índ.:
L_Decoration = Decor.:
L_Rotation = Rotación:
L_X = Coord. X:
L_Y = Coord. Y:
--
f_PKM = Trainer Pokémon
f_PKM = Entrenador Pokémon
GB_PKM = PKM
L_Participant = Participant:
L_Participant = Participante:
L_EncryptionConstant = ENC:
L_IVs = IVs
L_EVs = EVs
L_HP = HP
L_ATK = ATK
L_HP = PS
L_ATK = ATQ
L_DEF = DEF
L_SpA = SpA
L_SpD = SpD
L_SPE = SPE
L_PKFriendship = Friendship:
L_PPUps = PPUps
L_SpA = AtE
L_SpD = DfE
L_SPE = VEL
L_PKFriendship = Amistad:
L_PPUps = PPs
! End
! -----------------------------------------------------
- DO NOT CHANGE THIS SECTION.
! SAV_Trainer = Trainer Data Editor
! SAV_Trainer = Editor del Entrenador
- Change stuff below this line, not above.
-------------------------------------------------------
Tab_Multiplayer = Multiplayer
L_MultiplayerSprite = Multiplayer Sprite:
L_Style = Style:
Tab_BadgeMap = Badges/Map
GB_Map = Map Position
L_CurrentMap = Current Map:
L_X = X Coordinate:
L_Z = Z Coordinate:
L_Y = Y Coordinate:
Tab_Multiplayer = Multijugador
L_MultiplayerSprite = Icono Multijugador:
L_Style = Estilo:
Tab_BadgeMap = Medallas/Mapa
GB_Map = Posición en el Mapa
L_CurrentMap = Mapa actual:
L_X = Coordenada X:
L_Z = Coordenada Z:
L_Y = Coordenada Y:
L_Offset = (offset)
Tab_Appearance = Current Appearance (X/Y)
L_Outfit = Outfit Vals
B_GiveAccessories = Give All Accessories
L_Dress = Dress:
L_Accessory = Accessory:
L_Bag = Bag:
L_Socks = Socks:
L_Pants = Pants:
L_Shirt = Shirt:
L_Hat = Hat:
L_FacialHair = Facial Hair:
L_Hairstyle = Hairstyle:
L_HairColor = Hair Color:
L_SkinColor = Skin Color:
Tab_Appearance = Apariencia (X/Y)
L_Outfit = Valores Atuendos
B_GiveAccessories = Marcar Accesorios
L_Dress = Vestidos:
L_Accessory = Accesorios:
L_Bag = Mochila:
L_Socks = Calcetines:
L_Pants = Pantalones:
L_Shirt = Camisetas:
L_Hat = Sombrero:
L_FacialHair = Pelo Facial:
L_Hairstyle = Estilo Pelo:
L_HairColor = Color Pelo:
L_SkinColor = Color Piel:
GB_MaisonCurrent = Maison Streaks (Current)
L_SuperC = Super
L_NormalC = Normal
L_MultiC = Multi:
L_RotationC = Rotation:
L_TriplesC = Triples:
L_DoublesC = Doubles:
L_SinglesC = Singles:
L_DoublesC = Dobles:
L_SinglesC = Indiv.:
GB_MaisonBest = Maison Streaks (Best)
L_SuperB = Super
L_NormalB = Normal
L_MultiB = Multi:
L_RotationB = Rotation:
L_TriplesB = Triples:
L_DoublesB = Doubles:
L_SinglesB = Singles:
B_Save = Save
L_Stats = Stats
B_Cancel = Cancel
Tab_Overview = Overview
L_Seconds = Sec:
L_DoublesB = Dobles:
L_SinglesB = Indiv:
B_Save = Guardar
L_Stats = Estadísticas
B_Cancel = Cancelar
Tab_Overview = Inicio
L_Seconds = Seg:
L_Minutes = Min:
L_Hours = Hrs:
L_Language = Language:
L_PM = PokéMiles:
L_Region = Region:
L_Language = Idioma:
L_PM = PokéMillas:
L_Region = Subregión:
L_BP = BP:
L_Country = Country:
L_Country = País:
B_MaxCash = +
L_3DSReg = 3DS Region:
L_3DSReg = Región 3DS:
L_Money = $:
L_SID = SID:
L_TID = TID:
L_TrainerName = Trainer Name:
L_Value = Value
L_TrainerName = Nombre Entrena.:
L_Value = Valor
GB_Sayings = Saved Sayings
L_Saying1 = 1:
L_Saying2 = 2:
@ -789,13 +789,13 @@ L_Saying5 = 5:
! End
! -----------------------------------------------------
- DO NOT CHANGE THIS SECTION.
! SAV_Wondercard = Wonder Card I/O
! SAV_Wondercard = Tarjetas misteriosas
- Change stuff below this line, not above.
-------------------------------------------------------
L_Details = Details:
L_Received = Received List:
B_Import = Import
B_Output = Export
B_Cancel = Cancel
B_Save = Save
L_Details = Detalles:
L_Received = Lista de recibidos:
B_Import = Importar
B_Output = Exportar
B_Cancel = Cancelar
B_Save = Guardar
! End

View file

@ -20,8 +20,8 @@ Colosseum/XD
Blanca
Negra
Blanca2
Negra2
Blanca 2
Negra 2
X
Y
Zafiro Alfa