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Update encountertrade ability legality check
check for encountertrade edge case first, then ability capsule Closes #1163
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1 changed files with 3 additions and 4 deletions
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@ -1458,11 +1458,10 @@ namespace PKHeX.Core
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if (!(AbilityUnchanged ?? false) || EncounterAbility == 0 || pkm.AbilityNumber == EncounterAbility)
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return false;
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if (pkm.Format >= 6 && abilities[0] != abilities[1] && pkm.AbilityNumber < 4) // Ability Capsule
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AddLine(Severity.Valid, V109, CheckIdentifier.Ability);
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else if (pkm.Gen3 && EncounterMatch is EncounterTrade && EncounterAbility == 1 << abilval)
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// Edge case (Static PID?)
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if (EncounterMatch is EncounterTrade z && EncounterAbility == 1 << abilval && z.Species == pkm.Species) // Edge case (Static PID?)
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AddLine(Severity.Valid, V115, CheckIdentifier.Ability);
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else if (pkm.Format >= 6 && abilities[0] != abilities[1] && pkm.AbilityNumber < 4) // Ability Capsule
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AddLine(Severity.Valid, V109, CheckIdentifier.Ability);
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else
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AddLine(Severity.Invalid, V223, CheckIdentifier.Ability);
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return true;
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