Add gen1 overworld respawner

This commit is contained in:
Kurt 2017-09-25 23:06:16 -07:00
parent 4272ad56ae
commit 532cee406a
6 changed files with 473 additions and 1 deletions

View file

@ -0,0 +1,132 @@
using System.Collections.Generic;
// ReSharper disable UnusedAutoPropertyAccessor.Local
namespace PKHeX.Core
{
public class G1OverworldSpawner
{
private readonly SAV1 SAV;
private readonly bool[] EventFlags;
private readonly bool[] SpawnFlags;
public G1OverworldSpawner(SAV1 sav)
{
SAV = sav;
EventFlags = sav.EventFlags;
SpawnFlags = sav.EventSpawnFlags;
bool yellow = SAV.Yellow;
// FlagPairs set for Red/Blue when appropriate.
FlagEevee = new FlagPair {SpawnFlag = 0x45};
FlagAerodactyl = new FlagPair {EventFlag = 0x069, SpawnFlag = 0x34};
FlagHitmonlee = new FlagPair {EventFlag = 0x356, SpawnFlag = 0x4A};
FlagHitmonchan = new FlagPair {EventFlag = 0x357, SpawnFlag = 0x4B};
FlagVoltorb_1 = new FlagPair {EventFlag = 0x461, SpawnFlag = 0x4D};
FlagVoltorb_2 = new FlagPair {EventFlag = 0x462, SpawnFlag = 0x4E};
FlagVoltorb_3 = new FlagPair { EventFlag = 0x463, SpawnFlag = 0x4F};
FlagElectrode_1 = new FlagPair {EventFlag = 0x464, SpawnFlag = 0x50};
FlagVoltorb_4 = new FlagPair {EventFlag = 0x465, SpawnFlag = 0x51};
FlagVoltorb_5 = new FlagPair {EventFlag = 0x466, SpawnFlag = 0x52};
FlagElectrode_2 = new FlagPair {EventFlag = 0x467, SpawnFlag = 0x53};
FlagVoltorb_6 = new FlagPair {EventFlag = 0x468, SpawnFlag = 0x54};
FlagZapdos = new FlagPair {EventFlag = 0x469, SpawnFlag = 0x55};
FlagMoltres = new FlagPair {EventFlag = 0x53E, SpawnFlag = 0x5B};
FlagKabuto = new FlagPair {EventFlag = 0x57E, SpawnFlag = 0x6D};
FlagOmanyte = new FlagPair {EventFlag = 0x57F, SpawnFlag = 0x6E};
FlagMewtwo = new FlagPair {EventFlag = 0x8C1, SpawnFlag = 0xD1};
FlagArticuno = new FlagPair {EventFlag = 0x9DA, SpawnFlag = 0xE3};
if (yellow) // slightly different
{
FlagKabuto.EventFlag = 0x578;
FlagAerodactyl.SpawnFlag = 0x33;
FlagMewtwo.SpawnFlag = 0xD7;
FlagArticuno.SpawnFlag = 0xEB;
FlagKabuto.SpawnFlag += 2;
FlagOmanyte.SpawnFlag += 2;
FlagBulbasaur = new FlagPair { EventFlag = 0x0A8, SpawnFlag = 0x34 };
FlagSquirtle = new FlagPair { EventFlag = 0x147 }; // Given by Officer Jenny after badged
FlagCharmander = new FlagPair { EventFlag = 0x54F }; // Given by Damian, doesn't despawn
}
}
private FlagPair FlagMewtwo { get; }
private FlagPair FlagArticuno { get; }
private FlagPair FlagZapdos { get; }
private FlagPair FlagMoltres { get; }
private FlagPair FlagVoltorb_1 { get; }
private FlagPair FlagVoltorb_2 { get; }
private FlagPair FlagVoltorb_3 { get; }
private FlagPair FlagVoltorb_4 { get; }
private FlagPair FlagVoltorb_5 { get; }
private FlagPair FlagVoltorb_6 { get; }
private FlagPair FlagElectrode_1 { get; }
private FlagPair FlagElectrode_2 { get; }
private FlagPair FlagHitmonchan { get; }
private FlagPair FlagHitmonlee { get; }
private FlagPair FlagEevee { get; }
private FlagPair FlagKabuto { get; }
private FlagPair FlagOmanyte { get; }
private FlagPair FlagAerodactyl { get; }
private FlagPair FlagBulbasaur { get; }
private FlagPair FlagSquirtle { get; }
private FlagPair FlagCharmander { get; }
public class FlagPair
{
public string Name { get; internal set; }
internal int SpawnFlag { get; set; }
internal int EventFlag { get; set; }
internal bool[] Event { get; set; }
internal bool[] Spawn { get; set; }
public void Invert() => SetState(!IsDespawned);
public void Reset() => SetState(false);
public void SetState(bool despawned)
{
if (EventFlag != 0)
Event[EventFlag] = despawned;
if (SpawnFlag != 0)
Spawn[SpawnFlag] = despawned;
}
public bool IsDespawned
{
get
{
bool result = false;
if (EventFlag != 0)
result |= Event[EventFlag];
if (SpawnFlag != 0)
result |= Spawn[SpawnFlag];
return result;
}
}
internal FlagPair() { }
}
public void Save()
{
SAV.EventFlags = EventFlags;
SAV.EventSpawnFlags = SpawnFlags;
}
public IEnumerable<FlagPair> GetFlagPairs()
{
var pz = ReflectUtil.GetPropertiesStartWithPrefix(GetType(), "Flag");
foreach (var pair in pz)
{
var p = ReflectUtil.GetValue(this, pair) as FlagPair;
if (p == null)
continue;
p.Name = pair;
p.Event = EventFlags;
p.Spawn = SpawnFlags;
yield return p;
}
}
}
}

View file

@ -513,11 +513,15 @@ namespace PKHeX.WinForms.Controls
private void B_OpenItemPouch_Click(object sender, EventArgs e) => new SAV_Inventory(SAV).ShowDialog(); private void B_OpenItemPouch_Click(object sender, EventArgs e) => new SAV_Inventory(SAV).ShowDialog();
private void B_OpenBerryField_Click(object sender, EventArgs e) => new SAV_BerryFieldXY(SAV).ShowDialog(); private void B_OpenBerryField_Click(object sender, EventArgs e) => new SAV_BerryFieldXY(SAV).ShowDialog();
private void B_OpenPokeblocks_Click(object sender, EventArgs e) => new SAV_PokeBlockORAS(SAV).ShowDialog(); private void B_OpenPokeblocks_Click(object sender, EventArgs e) => new SAV_PokeBlockORAS(SAV).ShowDialog();
private void B_OpenEventFlags_Click(object sender, EventArgs e) => new SAV_EventFlags(SAV).ShowDialog();
private void B_OpenSuperTraining_Click(object sender, EventArgs e) => new SAV_SuperTrain(SAV).ShowDialog(); private void B_OpenSuperTraining_Click(object sender, EventArgs e) => new SAV_SuperTrain(SAV).ShowDialog();
private void B_OpenSecretBase_Click(object sender, EventArgs e) => new SAV_SecretBase(SAV).ShowDialog(); private void B_OpenSecretBase_Click(object sender, EventArgs e) => new SAV_SecretBase(SAV).ShowDialog();
private void B_OpenZygardeCells_Click(object sender, EventArgs e) => new SAV_ZygardeCell(SAV).ShowDialog(); private void B_OpenZygardeCells_Click(object sender, EventArgs e) => new SAV_ZygardeCell(SAV).ShowDialog();
private void B_LinkInfo_Click(object sender, EventArgs e) => new SAV_Link6(SAV).ShowDialog(); private void B_LinkInfo_Click(object sender, EventArgs e) => new SAV_Link6(SAV).ShowDialog();
private void B_OpenEventFlags_Click(object sender, EventArgs e)
{
var form = SAV.Generation == 1 ? new SAV_EventReset1(SAV) as Form : new SAV_EventFlags(SAV);
form.ShowDialog();
}
private void B_OpenBoxLayout_Click(object sender, EventArgs e) private void B_OpenBoxLayout_Click(object sender, EventArgs e)
{ {
new SAV_BoxLayout(SAV, Box.CurrentBox).ShowDialog(); new SAV_BoxLayout(SAV, Box.CurrentBox).ShowDialog();

View file

@ -471,6 +471,12 @@
<Compile Include="Subforms\Save Editors\SAV_EventFlags.Designer.cs"> <Compile Include="Subforms\Save Editors\SAV_EventFlags.Designer.cs">
<DependentUpon>SAV_EventFlags.cs</DependentUpon> <DependentUpon>SAV_EventFlags.cs</DependentUpon>
</Compile> </Compile>
<Compile Include="Subforms\Save Editors\Gen1\SAV_EventReset1.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Subforms\Save Editors\Gen1\SAV_EventReset1.Designer.cs">
<DependentUpon>SAV_EventReset1.cs</DependentUpon>
</Compile>
<Compile Include="Subforms\Save Editors\SAV_GameSelect.cs"> <Compile Include="Subforms\Save Editors\SAV_GameSelect.cs">
<SubType>Form</SubType> <SubType>Form</SubType>
</Compile> </Compile>
@ -598,6 +604,9 @@
<EmbeddedResource Include="Subforms\PKM Editors\Text.resx"> <EmbeddedResource Include="Subforms\PKM Editors\Text.resx">
<DependentUpon>Text.cs</DependentUpon> <DependentUpon>Text.cs</DependentUpon>
</EmbeddedResource> </EmbeddedResource>
<EmbeddedResource Include="Subforms\Save Editors\Gen1\SAV_EventReset1.resx">
<DependentUpon>SAV_EventReset1.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Subforms\Save Editors\Gen3\SAV_Misc3.resx"> <EmbeddedResource Include="Subforms\Save Editors\Gen3\SAV_Misc3.resx">
<DependentUpon>SAV_Misc3.cs</DependentUpon> <DependentUpon>SAV_Misc3.cs</DependentUpon>
</EmbeddedResource> </EmbeddedResource>

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@ -0,0 +1,63 @@
namespace PKHeX.WinForms
{
partial class SAV_EventReset1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(SAV_EventReset1));
this.FLP_List = new System.Windows.Forms.FlowLayoutPanel();
this.SuspendLayout();
//
// FLP_List
//
this.FLP_List.AutoScroll = true;
this.FLP_List.Dock = System.Windows.Forms.DockStyle.Fill;
this.FLP_List.Location = new System.Drawing.Point(0, 0);
this.FLP_List.Name = "FLP_List";
this.FLP_List.Size = new System.Drawing.Size(284, 261);
this.FLP_List.TabIndex = 0;
//
// SAV_EventReset1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(284, 261);
this.Controls.Add(this.FLP_List);
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
this.MaximizeBox = false;
this.Name = "SAV_EventReset1";
this.Text = "Event Resetter";
this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.SAV_EventReset1_FormClosing);
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.FlowLayoutPanel FLP_List;
}
}

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@ -0,0 +1,48 @@
using System;
using System.Drawing;
using System.Linq;
using System.Windows.Forms;
using PKHeX.Core;
namespace PKHeX.WinForms
{
public partial class SAV_EventReset1 : Form
{
private readonly G1OverworldSpawner Overworld;
private void SAV_EventReset1_FormClosing(object sender, FormClosingEventArgs e) => Overworld.Save();
public SAV_EventReset1(SaveFile sav)
{
InitializeComponent();
Overworld = new G1OverworldSpawner((SAV1)sav);
InitializeButtons();
}
private void InitializeButtons()
{
var pairs = Overworld.GetFlagPairs().OrderBy(z => z.Name);
foreach (var pair in pairs)
{
var split = pair.Name.Split('_');
int species = Array.IndexOf(PKX.SpeciesLang[2], split[0].Substring(4));
var pkmname = GameInfo.Strings.specieslist[species];
if (split.Length != 1)
pkmname += " " + split[1];
var b = new Button
{
Text = pkmname, Enabled = pair.IsDespawned,
Size = new Size(Width / 2 - 25, 22),
};
b.Click += (s, e) =>
{
pair.Reset();
b.Enabled = false;
WinFormsUtil.Alert("Reset!");
};
FLP_List.Controls.Add(b);
}
}
}
}

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@ -0,0 +1,216 @@
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