Flute boost/decrease 3->4

Closes #2678 ty @Rayqo
dat level 1 wild pokemon 👍
This commit is contained in:
Kurt 2020-02-03 18:40:31 -08:00
parent b31f0428cf
commit 522dbdbe32
3 changed files with 2 additions and 2 deletions

View file

@ -9,8 +9,8 @@ namespace PKHeX.Core
/// </summary> /// </summary>
public sealed class EncounterArea6AO : EncounterArea32 public sealed class EncounterArea6AO : EncounterArea32
{ {
private const int FluteBoostMin = 3; // White Flute decreases levels. private const int FluteBoostMin = 4; // White Flute decreases levels.
private const int FluteBoostMax = 3; // Black Flute increases levels. private const int FluteBoostMax = 4; // Black Flute increases levels.
private const int DexNavBoost = 30; // Maximum DexNav chain private const int DexNavBoost = 30; // Maximum DexNav chain
protected override IEnumerable<EncounterSlot> GetMatchFromEvoLevel(PKM pkm, IEnumerable<EvoCriteria> vs, int minLevel) protected override IEnumerable<EncounterSlot> GetMatchFromEvoLevel(PKM pkm, IEnumerable<EvoCriteria> vs, int minLevel)