Don't remap gen2 item

https://projectpokemon.org/home/forums/topic/47300-two-more-showdown-importing-errors/
showdown already has format sensitive ID due to pkmconverter format
being applied on set load
This commit is contained in:
Kurt 2018-08-31 15:31:56 -07:00
parent 1fe304e78f
commit 45ab331805

View file

@ -354,7 +354,7 @@ namespace PKHeX.Core
switch (pk.Format) switch (pk.Format)
{ {
case 3: pk.HeldItem = ItemConverter.GetG3Item((ushort)item); break; case 3: pk.HeldItem = ItemConverter.GetG3Item((ushort)item); break;
case 2: pk.HeldItem = ItemConverter.GetG2Item((ushort)item); break; case 2: pk.HeldItem = (byte)item; break;
case 1: pk.HeldItem = 0; break; case 1: pk.HeldItem = 0; break;
default: pk.HeldItem = item; break; default: pk.HeldItem = item; break;
} }