mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-30 07:50:32 +00:00
Add new class
Performs SAV operations to match the division already done for PK6.
This commit is contained in:
parent
5057be999f
commit
322fceb598
2 changed files with 435 additions and 0 deletions
434
Misc/SAV6.cs
Normal file
434
Misc/SAV6.cs
Normal file
|
@ -0,0 +1,434 @@
|
|||
using System;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace PKHeX
|
||||
{
|
||||
public class BlockInfo
|
||||
{
|
||||
public int Offset;
|
||||
public int Length;
|
||||
public ushort ID;
|
||||
public ushort Checksum;
|
||||
}
|
||||
public class SAV6 : PKX
|
||||
{
|
||||
// Save Data Attributes
|
||||
public byte[] Data;
|
||||
public bool Exportable;
|
||||
public SAV6(byte[] data)
|
||||
{
|
||||
Exportable = !data.SequenceEqual(new byte[data.Length]);
|
||||
Data = data;
|
||||
|
||||
// Load Info
|
||||
getBlockInfo();
|
||||
getSAVOffsets();
|
||||
}
|
||||
|
||||
public void getSAVOffsets()
|
||||
{
|
||||
if (XY)
|
||||
{
|
||||
Box = 0x22600;
|
||||
TrainerCard = 0x14000;
|
||||
Party = 0x14200;
|
||||
BattleBox = 0x04A00;
|
||||
Daycare = 0x1B200;
|
||||
GTS = 0x17800;
|
||||
Fused = 0x16000;
|
||||
SUBE = 0x1D890;
|
||||
Puff = 0x00000;
|
||||
Item = 0x00400;
|
||||
Items = new Inventory(Item, 0);
|
||||
Trainer1 = 0x1400;
|
||||
Trainer2 = 0x4200;
|
||||
PCLayout = 0x4400;
|
||||
PCBackgrounds = PCLayout + 0x41E;
|
||||
PCFlags = PCLayout + 0x43D;
|
||||
WondercardFlags = 0x1BC00;
|
||||
WondercardData = WondercardFlags + 0x100;
|
||||
BerryField = 0x1B800;
|
||||
OPower = 0x16A00;
|
||||
EventConst = 0x14A00;
|
||||
EventAsh = -1;
|
||||
EventFlag = EventConst + 0x2FC;
|
||||
PokeDex = 0x15000;
|
||||
PokeDexLanguageFlags = PokeDex + 0x3C8;
|
||||
Spinda = PokeDex + 0x648;
|
||||
EncounterCount = -1;
|
||||
HoF = 0x19400;
|
||||
SuperTrain = 0x1F200;
|
||||
JPEG = 0x57200;
|
||||
MaisonStats = 0x1B1C0;
|
||||
PSS = 0x05000;
|
||||
PSSStats = 0x1E400;
|
||||
Vivillon = 0x4250;
|
||||
BoxWallpapers = 0x481E;
|
||||
SecretBase = -1;
|
||||
EonTicket = -1;
|
||||
LastViewedBox = PCLayout + 0x43F;
|
||||
}
|
||||
else if (ORAS)
|
||||
{
|
||||
Box = 0x33000; // Confirmed
|
||||
TrainerCard = 0x14000; // Confirmed
|
||||
Party = 0x14200; // Confirmed
|
||||
BattleBox = 0x04A00; // Confirmed
|
||||
Daycare = 0x1BC00; // Confirmed (thanks Rei)
|
||||
GTS = 0x18200; // Confirmed
|
||||
Fused = 0x16A00; // Confirmed
|
||||
SUBE = 0x1D890; // ****not in use, not updating?****
|
||||
Puff = 0x00000; // Confirmed
|
||||
Item = 0x00400; // Confirmed
|
||||
Items = new Inventory(Item, 1);
|
||||
Trainer1 = 0x01400; // Confirmed
|
||||
Trainer2 = 0x04200; // Confirmed
|
||||
PCLayout = 0x04400; // Confirmed
|
||||
PCBackgrounds = PCLayout + 0x41E;
|
||||
PCFlags = PCLayout + 0x43D;
|
||||
WondercardFlags = 0x1CC00; // Confirmed
|
||||
WondercardData = WondercardFlags + 0x100;
|
||||
BerryField = 0x1C400; // ****changed****
|
||||
OPower = 0x17400; // ****changed****
|
||||
EventConst = 0x14A00;
|
||||
EventAsh = EventConst + 0x78;
|
||||
EventFlag = EventConst + 0x2FC;
|
||||
PokeDex = 0x15000;
|
||||
Spinda = PokeDex + 0x680;
|
||||
EncounterCount = PokeDex + 0x686;
|
||||
PokeDexLanguageFlags = PokeDex + 0x400;
|
||||
HoF = 0x19E00; // Confirmed
|
||||
SuperTrain = 0x20200;
|
||||
JPEG = 0x67C00; // Confirmed
|
||||
MaisonStats = 0x1BBC0;
|
||||
PSS = 0x05000; // Confirmed (thanks Rei)
|
||||
PSSStats = 0x1F400;
|
||||
Vivillon = 0x4244;
|
||||
BoxWallpapers = 0x481E;
|
||||
SecretBase = 0x23A00;
|
||||
EonTicket = 0x319B8;
|
||||
LastViewedBox = PCLayout + 0x43F;
|
||||
}
|
||||
else
|
||||
{
|
||||
Box = TrainerCard = Party = BattleBox = GTS = Daycare =
|
||||
Fused = SUBE = Puff = Item = Trainer1 = Trainer2 = SecretBase = EonTicket = LastViewedBox = BoxWallpapers =
|
||||
PCLayout = PCBackgrounds = PCFlags = WondercardFlags = WondercardData = BerryField = OPower = SuperTrain = MaisonStats = PSSStats = Vivillon =
|
||||
EventConst = EventAsh = EventFlag = PokeDex = PokeDexLanguageFlags = Spinda = EncounterCount = HoF = PSS = JPEG = 0;
|
||||
Items = new Inventory(Item, -1);
|
||||
}
|
||||
DaycareSlot = new[] { Daycare, Daycare + 0x1F0 };
|
||||
}
|
||||
public class Inventory
|
||||
{
|
||||
public int HeldItem, KeyItem, Medicine, TMHM, Berry;
|
||||
public Inventory(int Offset, int Game)
|
||||
{
|
||||
switch (Game)
|
||||
{
|
||||
case 1:
|
||||
HeldItem = Offset + 0;
|
||||
KeyItem = Offset + 0x640;
|
||||
TMHM = Offset + 0x7C0;
|
||||
Medicine = Offset + 0x968;
|
||||
Berry = Offset + 0xA68;
|
||||
break;
|
||||
case 2:
|
||||
HeldItem = Offset + 0;
|
||||
KeyItem = Offset + 0x640;
|
||||
TMHM = Offset + 0x7C0;
|
||||
Medicine = Offset + 0x970;
|
||||
Berry = Offset + 0xA70;
|
||||
break;
|
||||
default:
|
||||
HeldItem = KeyItem = TMHM = Medicine = Berry = 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
public Inventory Items;
|
||||
public int Box, Party, BattleBox, GTS, Daycare, EonTicket,
|
||||
Fused, SUBE, Puff, Item, Trainer1, Trainer2, SuperTrain, PSSStats, MaisonStats, Vivillon, SecretBase, BoxWallpapers, LastViewedBox,
|
||||
PCLayout, PCBackgrounds, PCFlags, WondercardFlags, WondercardData, BerryField, OPower, EventConst, EventFlag, EventAsh,
|
||||
PokeDex, PokeDexLanguageFlags, Spinda, EncounterCount, HoF, PSS, JPEG;
|
||||
public int TrainerCard = 0x14000;
|
||||
public int[] DaycareSlot;
|
||||
public int DaycareIndex = 0;
|
||||
|
||||
public enum GameVersion
|
||||
{
|
||||
X = 24, Y = 25,
|
||||
AS = 26, OR = 27,
|
||||
Z = 28,
|
||||
Unknown = -1,
|
||||
}
|
||||
public GameVersion Version
|
||||
{
|
||||
get
|
||||
{
|
||||
switch (Game)
|
||||
{
|
||||
case 24: return GameVersion.X;
|
||||
case 25: return GameVersion.Y;
|
||||
case 26: return GameVersion.AS;
|
||||
case 27: return GameVersion.OR;
|
||||
}
|
||||
return GameVersion.Unknown;
|
||||
}
|
||||
}
|
||||
public bool ORAS { get { return ((Version == GameVersion.OR) || (Version == GameVersion.AS)); } }
|
||||
public bool XY { get { return ((Version == GameVersion.X) || (Version == GameVersion.Y)); } }
|
||||
|
||||
// Save Information
|
||||
private int BlockInfoOffset;
|
||||
private BlockInfo[] Blocks;
|
||||
private void getBlockInfo()
|
||||
{
|
||||
BlockInfoOffset = Data.Length - 0x200 + 0x10;
|
||||
if (BitConverter.ToUInt32(Data, BlockInfoOffset) != 0x42454546) // BEEF, nice!
|
||||
BlockInfoOffset -= 0x200; // No savegames have more than 0x3D blocks, maybe in the future?
|
||||
int count = (Data.Length - BlockInfoOffset - 0x8) / 8;
|
||||
BlockInfoOffset += 4;
|
||||
|
||||
Blocks = new BlockInfo[count];
|
||||
int CurrentPosition = 0;
|
||||
for (int i = 0; i < Blocks.Length; i++)
|
||||
{
|
||||
Blocks[i] = new BlockInfo
|
||||
{
|
||||
Offset = CurrentPosition,
|
||||
Length = BitConverter.ToInt32(Data, BlockInfoOffset + 0 + 8*i),
|
||||
ID = BitConverter.ToUInt16(Data, BlockInfoOffset + 4 + 8*i),
|
||||
Checksum = BitConverter.ToUInt16(Data, BlockInfoOffset + 6 + 8*i)
|
||||
};
|
||||
|
||||
// Expand out to nearest 0x200
|
||||
CurrentPosition += (Blocks[i].Length % 0x200 == 0) ? Blocks[i].Length : (0x200 - Blocks[i].Length % 0x200 + Blocks[i].Length);
|
||||
|
||||
if ((Blocks[i].ID != 0) || i == 0) continue;
|
||||
count = i;
|
||||
break;
|
||||
}
|
||||
// Fix Final Array Lengths
|
||||
Array.Resize(ref Blocks, count);
|
||||
}
|
||||
private void setChecksums()
|
||||
{
|
||||
// Check for invalid block lengths
|
||||
if (Blocks.Length < 3) // arbitrary...
|
||||
{
|
||||
Console.WriteLine("Not enough blocks ({0}), aborting setChecksums", Blocks.Length);
|
||||
return;
|
||||
}
|
||||
// Apply checksums
|
||||
for (int i = 0; i < Blocks.Length; i++)
|
||||
{
|
||||
byte[] array = Data.Skip(Blocks[i].Offset).Take(Blocks[i].Length).ToArray();
|
||||
Array.Copy(BitConverter.GetBytes(ccitt16(array)), 0, Data, BlockInfoOffset + 6 + i * 8, 2);
|
||||
}
|
||||
}
|
||||
public byte[] Write()
|
||||
{
|
||||
setChecksums();
|
||||
return Data;
|
||||
}
|
||||
public int CurrentBox { get { return Data[LastViewedBox] & 0x1F; } set { Data[LastViewedBox] = (byte)value; } }
|
||||
|
||||
// Player Information
|
||||
public ushort TID { get { return BitConverter.ToUInt16(Data, TrainerCard + 0); } }
|
||||
public ushort SID { get { return BitConverter.ToUInt16(Data, TrainerCard + 2); } }
|
||||
public byte Game { get { return Data[TrainerCard + 4]; } }
|
||||
public byte Gender { get { return Data[TrainerCard + 5]; } }
|
||||
public byte SubRegion { get { return Data[TrainerCard + 0x26]; } }
|
||||
public byte Country { get { return Data[TrainerCard + 0x27]; } }
|
||||
public byte ConsoleRegion { get { return Data[TrainerCard + 0x2C]; } }
|
||||
public byte Language { get { return Data[TrainerCard + 0x2D]; } }
|
||||
public string OT { get { return Util.TrimFromZero(Encoding.Unicode.GetString(Data, TrainerCard + 0x48, 0x1A)); } }
|
||||
|
||||
// Misc Properties
|
||||
public int PartyCount
|
||||
{
|
||||
get { return Data[Party + 6 * PK6.SIZE_PARTY]; }
|
||||
set { Data[Party + 6 * PK6.SIZE_PARTY] = (byte)value; }
|
||||
}
|
||||
public bool BattleBoxLocked
|
||||
{
|
||||
get { return Data[BattleBox + 6 * PK6.SIZE_STORED] != 0; }
|
||||
set { Data[BattleBox + 6 * PK6.SIZE_STORED] = (byte)(value ? 1 : 0); }
|
||||
}
|
||||
public ulong DaycareRNGSeed
|
||||
{
|
||||
get { return BitConverter.ToUInt64(Data, DaycareSlot[DaycareIndex] + 0x1E8); }
|
||||
set { BitConverter.GetBytes(value).CopyTo(Data, DaycareSlot[DaycareIndex] + 0x1E8); }
|
||||
}
|
||||
public bool DaycareHasEgg
|
||||
{
|
||||
get { return Data[DaycareSlot[DaycareIndex] + 0x1E0] == 1; }
|
||||
set { Data[DaycareSlot[DaycareIndex] + 0x1E0] = (byte)(value ? 1 : 0); }
|
||||
}
|
||||
public uint DaycareEXP1
|
||||
{
|
||||
get { return BitConverter.ToUInt32(Data, DaycareSlot[DaycareIndex] + (PK6.SIZE_STORED + 8)*0 + 4); }
|
||||
set { BitConverter.GetBytes(value).CopyTo(Data, DaycareSlot[DaycareIndex] + (PK6.SIZE_STORED + 8)*0 + 4); }
|
||||
}
|
||||
public uint DaycareEXP2
|
||||
{
|
||||
get { return BitConverter.ToUInt32(Data, DaycareSlot[DaycareIndex] + (PK6.SIZE_STORED + 8)*1 + 4); }
|
||||
set { BitConverter.GetBytes(value).CopyTo(Data, DaycareSlot[DaycareIndex] + (PK6.SIZE_STORED + 8)*1 + 4); }
|
||||
}
|
||||
public bool DaycareOccupied1
|
||||
{
|
||||
get { return Data[DaycareSlot[DaycareIndex] + (PK6.SIZE_STORED + 8)*0] != 0; }
|
||||
set { Data[DaycareSlot[DaycareIndex] + (PK6.SIZE_STORED + 8)*0] = (byte) (value ? 1 : 0); }
|
||||
}
|
||||
public bool DaycareOccupied2
|
||||
{
|
||||
get { return Data[DaycareSlot[DaycareIndex] + (PK6.SIZE_STORED + 8) * 1] != 0; }
|
||||
set { Data[DaycareSlot[DaycareIndex] + (PK6.SIZE_STORED + 8) * 1] = (byte)(value ? 1 : 0); }
|
||||
}
|
||||
|
||||
// Data Accessing
|
||||
public byte[] getData(int Offset, int Length)
|
||||
{
|
||||
return Data.Skip(Offset).Take(Length).ToArray();
|
||||
}
|
||||
public void setData(byte[] input, int Offset)
|
||||
{
|
||||
input.CopyTo(Data, Offset);
|
||||
}
|
||||
|
||||
// Pokémon Requests
|
||||
public PK6 getPK6Party(int offset)
|
||||
{
|
||||
return new PK6(decryptArray(getData(offset , PK6.SIZE_PARTY)));
|
||||
}
|
||||
public PK6 getPK6Stored(int offset)
|
||||
{
|
||||
return new PK6(decryptArray(getData(offset, PK6.SIZE_STORED)));
|
||||
}
|
||||
public void setPK6Party(PK6 pk6, int offset, bool trade = true)
|
||||
{
|
||||
if (trade)
|
||||
{
|
||||
// Apply to this Save File
|
||||
// pk6.Trade();
|
||||
// pk6.Write();
|
||||
}
|
||||
setPokeDex(pk6);
|
||||
byte[] ek6 = encryptArray(pk6.Data);
|
||||
setData(ek6, offset);
|
||||
}
|
||||
public void setPK6Stored(PK6 pk6, int offset, bool trade = true)
|
||||
{
|
||||
if (trade)
|
||||
{
|
||||
// Apply to this Save File
|
||||
// pk6.Trade();
|
||||
// pk6.Write();
|
||||
}
|
||||
setPokeDex(pk6);
|
||||
byte[] ek6 = encryptArray(pk6.Data);
|
||||
Array.Resize(ref ek6, PK6.SIZE_STORED);
|
||||
setData(ek6, offset);
|
||||
}
|
||||
public void setEK6Stored(byte[] ek6, int offset, bool trade = true)
|
||||
{
|
||||
PK6 pk6 = new PK6(decryptArray(ek6));
|
||||
if (trade)
|
||||
{
|
||||
// Apply to this Save File
|
||||
// pk6.Trade();
|
||||
// pk6.Write();
|
||||
}
|
||||
setPokeDex(pk6);
|
||||
Array.Resize(ref ek6, PK6.SIZE_STORED);
|
||||
setData(ek6, offset);
|
||||
}
|
||||
|
||||
// Meta
|
||||
public void setPokeDex(PK6 pk6)
|
||||
{
|
||||
if (pk6.Species == 0)
|
||||
return;
|
||||
|
||||
int bit = pk6.Species - 1;
|
||||
int lang = pk6.Language - 1; if (lang > 5) lang--; // 0-6 language vals
|
||||
int origin = pk6.Version;
|
||||
int gender = pk6.Gender;
|
||||
int shiny = pk6.IsShiny ? 1 : 0;
|
||||
int shiftoff = (shiny * 0x60 * 2) + (gender * 0x60) + 0x60;
|
||||
|
||||
// Set the [Species/Gender/Shiny] Owned Flag
|
||||
Data[PokeDex + shiftoff + bit / 8 + 0x8] |= (byte)(1 << (bit % 8));
|
||||
|
||||
// Owned quality flag
|
||||
if (origin < 0x18 && bit < 649 && !ORAS) // Species: 1-649 for X/Y, and not for ORAS; Set the Foreign Owned Flag
|
||||
Data[PokeDex + 0x64C + bit / 8] |= (byte)(1 << (bit % 8));
|
||||
else if (origin >= 0x18 || ORAS) // Set Native Owned Flag (should always happen)
|
||||
Data[PokeDex + bit / 8 + 0x8] |= (byte)(1 << (bit % 8));
|
||||
|
||||
// Set the Display flag if none are set
|
||||
bool[] chk =
|
||||
{
|
||||
// Flag Regions (base index 1 to reference Wiki and editor)
|
||||
(Data[PokeDex + 0x60*(5) + bit/8 + 0x8] & (byte) (1 << (bit%8))) != 0,
|
||||
(Data[PokeDex + 0x60*(6) + bit/8 + 0x8] & (byte) (1 << (bit%8))) != 0,
|
||||
(Data[PokeDex + 0x60*(7) + bit/8 + 0x8] & (byte) (1 << (bit%8))) != 0,
|
||||
(Data[PokeDex + 0x60*(8) + bit/8 + 0x8] & (byte) (1 << (bit%8))) != 0,
|
||||
};
|
||||
if (!chk.Contains(true)) // offset is already biased by 0x60, reuse shiftoff but for the display flags.
|
||||
Data[PokeDex + shiftoff + 0x60 * (4) + bit / 8 + 0x8] |= (byte)(1 << (bit % 8));
|
||||
|
||||
// Set the Language
|
||||
if (lang < 0) lang = 1;
|
||||
Data[PokeDex + PokeDexLanguageFlags + (bit * 7 + lang) / 8] |= (byte)(1 << (((bit * 7) + lang) % 8));
|
||||
}
|
||||
public int getBoxWallpaper(int box)
|
||||
{
|
||||
return 1 + Data[BoxWallpapers + box];
|
||||
}
|
||||
public void setParty()
|
||||
{
|
||||
byte partymembers = 0; // start off with a ctr of 0
|
||||
for (int i = 0; i < 6; i++)
|
||||
{
|
||||
// Gather all the species
|
||||
byte[] data = new byte[PK6.SIZE_PARTY];
|
||||
Array.Copy(Data, Party + i * PK6.SIZE_PARTY, data, 0, PK6.SIZE_PARTY);
|
||||
byte[] decdata = decryptArray(data);
|
||||
int species = BitConverter.ToInt16(decdata, 8);
|
||||
if ((species != 0) && (species < 722))
|
||||
Array.Copy(data, 0, Data, Party + (partymembers++) * PK6.SIZE_PARTY, PK6.SIZE_PARTY);
|
||||
}
|
||||
|
||||
// Write in the current party count
|
||||
PartyCount = partymembers;
|
||||
// Zero out the party slots that are empty.
|
||||
for (int i = 0; i < 6; i++)
|
||||
if (i >= partymembers)
|
||||
Array.Copy(encryptArray(new byte[PK6.SIZE_PARTY]), 0, Data, Party + (i * PK6.SIZE_PARTY), PK6.SIZE_PARTY);
|
||||
|
||||
// Repeat for Battle Box.
|
||||
byte battlemem = 0;
|
||||
for (int i = 0; i < 6; i++)
|
||||
{
|
||||
// Gather all the species
|
||||
byte[] data = new byte[PK6.SIZE_PARTY];
|
||||
Array.Copy(Data, BattleBox + i * PK6.SIZE_STORED, data, 0, PK6.SIZE_STORED);
|
||||
byte[] decdata = decryptArray(data);
|
||||
int species = BitConverter.ToInt16(decdata, 8);
|
||||
if ((species != 0) && (species < 722))
|
||||
Array.Copy(data, 0, Data, BattleBox + (battlemem++) * PK6.SIZE_STORED, PK6.SIZE_STORED);
|
||||
}
|
||||
|
||||
// Zero out the party slots that are empty.
|
||||
for (int i = 0; i < 6; i++)
|
||||
if (i >= battlemem)
|
||||
Array.Copy(encryptArray(new byte[PK6.SIZE_PARTY]), 0, Data, BattleBox + (i * PK6.SIZE_STORED), PK6.SIZE_STORED);
|
||||
|
||||
if (battlemem == 0)
|
||||
BattleBoxLocked = false;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -80,6 +80,7 @@
|
|||
<Compile Include="Misc\QR.Designer.cs">
|
||||
<DependentUpon>QR.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Misc\SAV6.cs" />
|
||||
<Compile Include="PKX\f2-Text.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
|
|
Loading…
Reference in a new issue