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Update README.md
Mentioning Cyber Save Editor updates.
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Pokémon X/Y SAV/PKX file editor, programmed in C#.
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Supports binary file loading of:
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Decrypted Save files (1MB)
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Individual entity files (232/260 byte)
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Decrypted Save files (1MB/Cyber Save 0x65600 Bytes)
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Individual entity files (232/260 bytes)
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Obsoleted: Unencrypted Network Packets containing entity files.
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Data is then displayed in a meaningful view, and can be edited and saved back to Binary data.
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For save files, re-saving is possible (using SHA256 hashes; AES MAC cannot be emulated).
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For loaded save files, saving an edited copy is possible and all hashes will be fixed.
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Since save data uses an AES MAC that cannot be emulated without the 3DS's keys, a resigning service is required.
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The interface is translatable with resource/external text files so that different languages can be supported.
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