mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-10 14:44:24 +00:00
Japanese checksum fix & refactoring
Simplify checksum code (-50 lines) set the bitflag on set, and clear on clear; don't clear and re-set if setting. Remove ToArray in favor of getData array fetch.
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parent
fb2f8f322e
commit
2479cad6ea
1 changed files with 48 additions and 89 deletions
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@ -152,7 +152,7 @@ namespace PKHeX.Core
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}
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if (Version == GameVersion.C && Japanese)
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{
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Array.Copy(Data, 0x2009, Data, 0x7209, 0xB32);
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Array.Copy(Data, 0x2009, Data, 0x7209, 0xADA);
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}
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if (Version == GameVersion.GS && !Japanese)
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{
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@ -257,96 +257,45 @@ namespace PKHeX.Core
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private int GenderOffset { get; set; } = int.MinValue;
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// Checksums
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private ushort getChecksum()
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{
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int end;
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switch (Version)
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{
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case GameVersion.C:
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end = Japanese ? 0x2AE2 : 0x2B82;
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break;
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default: // GS
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end = Japanese ? 0x2C8B : 0x2D68;
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break;
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}
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return (ushort)Data.Skip(0x2009).Take(end - 0x2009 + 1).Sum(a => a);
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}
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protected override void setChecksums()
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{
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ushort accum = 0;
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for (int i = 0x2009; i <= 0x2B3A; i++)
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accum += Data[i];
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if (Version == GameVersion.C && Japanese)
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{
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BitConverter.GetBytes(accum).CopyTo(Data, 0x2D0D);
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BitConverter.GetBytes(accum).CopyTo(Data, 0x7F0D);
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}
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for (int i = 0x2B3B; i <= 0x2B82; i++)
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accum += Data[i];
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if (Version == GameVersion.C && !Japanese)
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{
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BitConverter.GetBytes(accum).CopyTo(Data, 0x2D0D);
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BitConverter.GetBytes(accum).CopyTo(Data, 0x1F0D);
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}
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for (int i = 0x2B83; i <= 0x2C8B; i++)
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accum += Data[i];
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if (Version == GameVersion.GS && Japanese)
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{
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BitConverter.GetBytes(accum).CopyTo(Data, 0x2D0D);
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BitConverter.GetBytes(accum).CopyTo(Data, 0x7F0D);
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}
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for (int i = 0x2C8C; i <= 0x2D68; i++)
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accum += Data[i];
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ushort accum = getChecksum();
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if (Version == GameVersion.GS && !Japanese)
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{
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BitConverter.GetBytes(accum).CopyTo(Data, 0x2D69);
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BitConverter.GetBytes(accum).CopyTo(Data, 0x7E6D);
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}
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else
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{
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BitConverter.GetBytes(accum).CopyTo(Data, 0x2D0D);
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BitConverter.GetBytes(accum).CopyTo(Data, 0x7F0D);
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}
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}
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public override bool ChecksumsValid
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{
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get
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{
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ushort accum = 0;
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for (int i = 0x2009; i <= 0x2B3A; i++)
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accum += Data[i];
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if (Version == GameVersion.C && Japanese)
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return accum == BitConverter.ToUInt16(Data, 0x2D0D); // Japanese Crystal
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for (int i = 0x2B3B; i <= 0x2B82; i++)
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accum += Data[i];
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if (Version == GameVersion.C && !Japanese)
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return accum == BitConverter.ToUInt16(Data, 0x2D0D); // US Crystal
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for (int i = 0x2B83; i <= 0x2C8B; i++)
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accum += Data[i];
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if (Version == GameVersion.GS && Japanese)
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return accum == BitConverter.ToUInt16(Data, 0x2D69); // Japanese Gold/Silver
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for (int i = 0x2C8C; i <= 0x2D68; i++)
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accum += Data[i];
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ushort accum = getChecksum();
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if (Version == GameVersion.GS && !Japanese)
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return accum == BitConverter.ToUInt16(Data, 0x2D69); // US Gold/Silver
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return false;
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return accum == BitConverter.ToUInt16(Data, 0x2D0D); // Japanese Crystal
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}
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}
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private int getChecksum()
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{
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ushort accum = 0;
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for (int i = 0x2009; i <= 0x2B3A; i++)
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accum += Data[i];
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if (Version == GameVersion.C && Japanese)
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return accum; // Japanese Crystal
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for (int i = 0x2B3B; i <= 0x2B82; i++)
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accum += Data[i];
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if (Version == GameVersion.C && !Japanese)
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return accum; // US Crystal
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for (int i = 0x2B83; i <= 0x2C8B; i++)
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accum += Data[i];
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if (Version == GameVersion.GS && Japanese)
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return accum; // Japanese Gold/Silver
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for (int i = 0x2C8C; i <= 0x2D68; i++)
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accum += Data[i];
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if (Version == GameVersion.GS && !Japanese)
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return accum; // US Gold/Silver
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return 0;
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}
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public override string ChecksumInfo => ChecksumsValid ? "Checksum valid." : "Checksum invalid";
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// Trainer Info
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@ -354,7 +303,7 @@ namespace PKHeX.Core
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public override string OT
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{
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get { return PKX.getG1Str(Data.Skip(0x200B).Take(StringLength).ToArray(), Japanese); }
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get { return PKX.getG1Str(getData(0x200B, StringLength), Japanese); }
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set
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{
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byte[] strdata = PKX.setG1Str(value, Japanese);
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@ -564,7 +513,7 @@ namespace PKHeX.Core
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}
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public override string getBoxName(int box)
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{
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return PKX.getG1Str(Data.Skip(BoxNamesOffset + box*9).Take(9).ToArray(), Japanese);
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return PKX.getG1Str(getData(BoxNamesOffset + box*9, 9), Japanese);
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}
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public override void setBoxName(int box, string value)
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{
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@ -625,10 +574,16 @@ namespace PKHeX.Core
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int bit = pkm.Species - 1;
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int ofs = bit >> 3;
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byte bitval = (byte)(1 << (bit & 7));
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if (!seen)
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{
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// Clear the Seen Flag
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Data[PokedexSeenOffset + ofs] &= (byte)~bitval;
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return;
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}
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// Set the Seen Flag
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Data[PokedexSeenOffset + ofs] &= (byte)~bitval;
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if (seen)
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Data[PokedexSeenOffset + ofs] |= bitval;
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Data[PokedexSeenOffset + ofs] |= bitval;
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}
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public override void setCaught(PKM pkm, bool caught = true)
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{
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@ -642,18 +597,22 @@ namespace PKHeX.Core
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int bit = pkm.Species - 1;
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int ofs = bit >> 3;
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byte bitval = (byte)(1 << (bit & 7));
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// Set the Captured Flag
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Data[PokedexCaughtOffset + ofs] &= (byte)~bitval;
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if (caught)
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if (!caught)
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{
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Data[PokedexCaughtOffset + ofs] |= bitval;
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if (pkm.Species == 201) // Unown
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// Clear the Captured Flag
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Data[PokedexCaughtOffset + ofs] &= (byte)~bitval;
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return;
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}
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// Set the Captured Flag
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Data[PokedexCaughtOffset + ofs] |= bitval;
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if (pkm.Species == 201) // Unown
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{
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// Give all Unown caught to prevent a crash on pokedex view
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for (int i = 1; i <= 26; i++)
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{
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// Give all Unown caught to prevent a crash on pokedex view
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for (int i = 1; i <= 26; i++)
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{
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Data[PokedexSeenOffset + 0x1F + i] = (byte)i;
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}
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Data[PokedexSeenOffset + 0x1F + i] = (byte)i;
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}
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}
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}
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