Add catch rate for staticencounter1

This commit is contained in:
Kurt 2021-02-03 15:22:48 -08:00
parent 5350cb4ab6
commit 230073876f
2 changed files with 26 additions and 0 deletions

View file

@ -15,6 +15,22 @@
Level = level;
}
protected override void ApplyDetails(ITrainerInfo sav, EncounterCriteria criteria, PKM pk)
{
base.ApplyDetails(sav, criteria, pk);
var pk1 = (PK1) pk;
if (Species == (int) Core.Species.Pikachu && Version == GameVersion.YW && Level == 5 && Moves.Count == 0)
{
pk1.Catch_Rate = 0xA3; // Light Ball
return;
}
// Encounters can have different Catch Rates (RBG vs Y)
var table = Version == GameVersion.Y ? PersonalTable.Y : PersonalTable.RB;
pk1.Catch_Rate = table[Species].CatchRate;
}
protected override bool IsMatchLevel(PKM pkm, DexLevel evo)
{
return Level <= evo.Level;

View file

@ -71,6 +71,16 @@ namespace PKHeX.Core
{
base.ApplyDetails(sav, criteria, pk);
if (Version == GameVersion.Stadium)
{
var pk1 = (PK1)pk;
// Amnesia Psyduck has different catch rates depending on language
if (Species == (int)Core.Species.Psyduck)
pk1.Catch_Rate = pk1.Japanese ? 167 : 168;
else
pk1.Catch_Rate = 167 + Util.Rand.Next(2); // 167 or 168
}
if (TID != -1)
pk.TID = TID;