mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-23 20:43:07 +00:00
Update gen4/5 map saving
Trainer Editor now only writes back coordinates if they were changed by the user. DP coordinate offsets for overworld data fixed. PokeSAV didn't have Platinum overworld offsets programmed, so I had to figure those out myself.
This commit is contained in:
parent
7a4dcf0a3a
commit
1c1b90cd38
3 changed files with 45 additions and 37 deletions
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@ -447,7 +447,7 @@ namespace PKHeX
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int ofs = 0;
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int ofs = 0;
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switch (Version)
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switch (Version)
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{
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{
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case GameVersion.DP:
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case GameVersion.DP: ofs = 0x1238; break;
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case GameVersion.HGSS: ofs = 0x1234; break;
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case GameVersion.HGSS: ofs = 0x1234; break;
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case GameVersion.Pt: ofs = 0x1280; break;
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case GameVersion.Pt: ofs = 0x1280; break;
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}
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}
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@ -459,7 +459,7 @@ namespace PKHeX
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int ofs = 0;
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int ofs = 0;
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switch (Version)
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switch (Version)
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{
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{
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case GameVersion.DP:
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case GameVersion.DP: ofs = 0x1238; break;
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case GameVersion.HGSS: ofs = 0x1234; break;
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case GameVersion.HGSS: ofs = 0x1234; break;
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case GameVersion.Pt: ofs = 0x1280; break;
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case GameVersion.Pt: ofs = 0x1280; break;
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}
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}
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@ -483,22 +483,16 @@ namespace PKHeX
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}
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}
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set
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set
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{
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{
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int ofs = 0;
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int ofs = 0; int ofs2 = 0;
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switch (Version)
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switch (Version)
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{
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{
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case GameVersion.DP: ofs = 0x25FA; break;
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case GameVersion.DP: ofs = 0x25FA; ofs2 = 0x1240; break;
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case GameVersion.Pt: ofs = 0x287E; break;
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case GameVersion.Pt: ofs = 0x287E; ofs2 = 0x1288; break;
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case GameVersion.HGSS: ofs = 0x236E; break;
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case GameVersion.HGSS: ofs = 0x236E; ofs2 = 0x123C; break;
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}
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}
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ofs += GBO;
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ofs += GBO; ofs2 += GBO;
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BitConverter.GetBytes((ushort)value).CopyTo(Data, ofs);
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BitConverter.GetBytes((ushort)value).CopyTo(Data, ofs);
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switch (Version)
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BitConverter.GetBytes((ushort)value).CopyTo(Data, ofs2);
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{
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case GameVersion.DP:
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case GameVersion.HGSS:
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BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x123C + GBO);
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break;
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}
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}
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}
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}
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}
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public int Z
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public int Z
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@ -544,22 +538,16 @@ namespace PKHeX
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}
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}
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set
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set
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{
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{
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int ofs = 0;
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int ofs = 0; int ofs2 = 0;
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switch (Version)
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switch (Version)
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{
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{
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case GameVersion.DP: ofs = 0x25FE; break;
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case GameVersion.DP: ofs = 0x25FE; ofs2 = 0x1244; break;
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case GameVersion.Pt: ofs = 0x2882; break;
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case GameVersion.Pt: ofs = 0x2882; ofs2 = 0x128C; break;
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case GameVersion.HGSS: ofs = 0x2372; break;
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case GameVersion.HGSS: ofs = 0x2372; ofs2 = 0x1240; break;
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}
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}
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ofs += GBO;
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ofs += GBO; ofs2 += GBO;
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BitConverter.GetBytes((ushort)value).CopyTo(Data, ofs);
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BitConverter.GetBytes((ushort)value).CopyTo(Data, ofs);
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switch (Version)
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BitConverter.GetBytes((ushort)value).CopyTo(Data, ofs2);
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{
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case GameVersion.DP:
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case GameVersion.HGSS:
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BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x1240 + GBO);
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break;
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}
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}
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}
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}
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}
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public override int SecondsToStart { get { return BitConverter.ToInt32(Data, AdventureInfo + 0x34); } set { BitConverter.GetBytes(value).CopyTo(Data, AdventureInfo + 0x34); } }
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public override int SecondsToStart { get { return BitConverter.ToInt32(Data, AdventureInfo + 0x34); } set { BitConverter.GetBytes(value).CopyTo(Data, AdventureInfo + 0x34); } }
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@ -353,7 +353,7 @@
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this.GB_Map.Controls.Add(this.L_CurrentMap);
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this.GB_Map.Controls.Add(this.L_CurrentMap);
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this.GB_Map.Controls.Add(this.L_Z);
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this.GB_Map.Controls.Add(this.L_Z);
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this.GB_Map.Controls.Add(this.L_X);
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this.GB_Map.Controls.Add(this.L_X);
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this.GB_Map.Location = new System.Drawing.Point(217, 100);
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this.GB_Map.Location = new System.Drawing.Point(217, 98);
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this.GB_Map.Name = "GB_Map";
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this.GB_Map.Name = "GB_Map";
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this.GB_Map.Size = new System.Drawing.Size(157, 125);
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this.GB_Map.Size = new System.Drawing.Size(157, 125);
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this.GB_Map.TabIndex = 71;
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this.GB_Map.TabIndex = 71;
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@ -376,6 +376,7 @@
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this.NUD_Z.Name = "NUD_Z";
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this.NUD_Z.Name = "NUD_Z";
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this.NUD_Z.Size = new System.Drawing.Size(50, 20);
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this.NUD_Z.Size = new System.Drawing.Size(50, 20);
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this.NUD_Z.TabIndex = 53;
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this.NUD_Z.TabIndex = 53;
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this.NUD_Z.ValueChanged += new System.EventHandler(this.changeMapValue);
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//
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//
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// NUD_M
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// NUD_M
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//
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//
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@ -388,6 +389,7 @@
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this.NUD_M.Name = "NUD_M";
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this.NUD_M.Name = "NUD_M";
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this.NUD_M.Size = new System.Drawing.Size(50, 20);
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this.NUD_M.Size = new System.Drawing.Size(50, 20);
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this.NUD_M.TabIndex = 52;
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this.NUD_M.TabIndex = 52;
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this.NUD_M.ValueChanged += new System.EventHandler(this.changeMapValue);
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//
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//
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// NUD_Y
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// NUD_Y
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//
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//
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@ -400,6 +402,7 @@
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this.NUD_Y.Name = "NUD_Y";
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this.NUD_Y.Name = "NUD_Y";
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this.NUD_Y.Size = new System.Drawing.Size(50, 20);
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this.NUD_Y.Size = new System.Drawing.Size(50, 20);
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this.NUD_Y.TabIndex = 51;
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this.NUD_Y.TabIndex = 51;
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this.NUD_Y.ValueChanged += new System.EventHandler(this.changeMapValue);
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//
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//
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// NUD_X
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// NUD_X
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//
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//
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@ -412,6 +415,7 @@
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this.NUD_X.Name = "NUD_X";
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this.NUD_X.Name = "NUD_X";
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this.NUD_X.Size = new System.Drawing.Size(50, 20);
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this.NUD_X.Size = new System.Drawing.Size(50, 20);
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this.NUD_X.TabIndex = 50;
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this.NUD_X.TabIndex = 50;
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this.NUD_X.ValueChanged += new System.EventHandler(this.changeMapValue);
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//
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//
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// L_Y
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// L_Y
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//
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//
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@ -716,7 +720,7 @@
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this.GB_Options.Controls.Add(this.LBL_BattleStyle);
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this.GB_Options.Controls.Add(this.LBL_BattleStyle);
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this.GB_Options.Controls.Add(this.CB_BattleStyle);
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this.GB_Options.Controls.Add(this.CB_BattleStyle);
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this.GB_Options.Controls.Add(this.CHK_BattleEffects);
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this.GB_Options.Controls.Add(this.CHK_BattleEffects);
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this.GB_Options.Location = new System.Drawing.Point(217, 99);
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this.GB_Options.Location = new System.Drawing.Point(217, 98);
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this.GB_Options.Name = "GB_Options";
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this.GB_Options.Name = "GB_Options";
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this.GB_Options.Size = new System.Drawing.Size(157, 125);
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this.GB_Options.Size = new System.Drawing.Size(157, 125);
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this.GB_Options.TabIndex = 72;
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this.GB_Options.TabIndex = 72;
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@ -8,6 +8,7 @@ namespace PKHeX
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{
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{
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public SAV_SimpleTrainer()
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public SAV_SimpleTrainer()
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{
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{
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Loading = true;
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InitializeComponent();
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InitializeComponent();
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Util.TranslateInterface(this, Main.curlanguage);
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Util.TranslateInterface(this, Main.curlanguage);
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@ -101,10 +102,13 @@ namespace PKHeX
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if (SAV is SAV4)
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if (SAV is SAV4)
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{
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{
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SAV4 s = (SAV4)SAV;
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SAV4 s = (SAV4)SAV;
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NUD_M.Value = s.M;
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if (MapUpdated)
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NUD_X.Value = s.X;
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{
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NUD_Z.Value = s.Z;
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NUD_M.Value = s.M;
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NUD_Y.Value = s.Y;
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NUD_X.Value = s.X;
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NUD_Z.Value = s.Z;
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NUD_Y.Value = s.Y;
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}
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badgeval = s.Badges;
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badgeval = s.Badges;
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if (s.Version == GameVersion.HGSS)
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if (s.Version == GameVersion.HGSS)
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@ -116,10 +120,13 @@ namespace PKHeX
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else if (SAV is SAV5)
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else if (SAV is SAV5)
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{
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{
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SAV5 s = (SAV5)SAV;
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SAV5 s = (SAV5)SAV;
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NUD_M.Value = s.M;
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if (MapUpdated)
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NUD_X.Value = s.X;
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{
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NUD_Z.Value = s.Z;
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NUD_M.Value = s.M;
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NUD_Y.Value = s.Y;
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NUD_X.Value = s.X;
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NUD_Z.Value = s.Z;
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NUD_Y.Value = s.Y;
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}
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badgeval = s.Badges;
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badgeval = s.Badges;
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}
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}
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@ -134,10 +141,14 @@ namespace PKHeX
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CAL_HoFTime.Value = new DateTime(2000, 1, 1).AddSeconds(SAV.SecondsToFame % 86400);
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CAL_HoFTime.Value = new DateTime(2000, 1, 1).AddSeconds(SAV.SecondsToFame % 86400);
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CAL_AdventureStartDate.Value = new DateTime(2000, 1, 1).AddSeconds(SAV.SecondsToStart);
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CAL_AdventureStartDate.Value = new DateTime(2000, 1, 1).AddSeconds(SAV.SecondsToStart);
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CAL_AdventureStartTime.Value = new DateTime(2000, 1, 1).AddSeconds(SAV.SecondsToStart % 86400);
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CAL_AdventureStartTime.Value = new DateTime(2000, 1, 1).AddSeconds(SAV.SecondsToStart % 86400);
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Loading = false;
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}
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}
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private readonly CheckBox[] cba;
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private readonly CheckBox[] cba;
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private readonly SaveFile SAV = Main.SAV.Clone();
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private readonly SaveFile SAV = Main.SAV.Clone();
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private readonly bool Loading;
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private bool MapUpdated;
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private void changeFFFF(object sender, EventArgs e)
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private void changeFFFF(object sender, EventArgs e)
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{
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{
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MaskedTextBox box = sender as MaskedTextBox;
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MaskedTextBox box = sender as MaskedTextBox;
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@ -228,5 +239,10 @@ namespace PKHeX
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val += (int)(time.Value - new DateTime(2000, 1, 1)).TotalSeconds;
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val += (int)(time.Value - new DateTime(2000, 1, 1)).TotalSeconds;
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return val;
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return val;
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}
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}
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private void changeMapValue(object sender, EventArgs e)
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{
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if (!Loading)
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MapUpdated = true;
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}
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}
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}
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}
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}
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