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Relax gen4/8b poffin sheen max calc
Really bad burnt poffins.
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1 changed files with 3 additions and 2 deletions
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@ -11,6 +11,7 @@ public static class ContestStatInfo
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private const int LowestFeelBlock3 = 1; // quad Nutpea
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private const int LowestFeelBlock3 = 1; // quad Nutpea
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private const int LowestFeelPoffin4 = 11; // Beauty Haircut
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private const int LowestFeelPoffin4 = 11; // Beauty Haircut
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private const int LowestFeelPoffin8b = 7;
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private const int LowestFeelPoffin8b = 7;
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private const int HighestFeelPoffin8b = 79;
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private const byte MaxContestStat = 255;
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private const byte MaxContestStat = 255;
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@ -80,10 +81,10 @@ public static class ContestStatInfo
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return initial.CNT_Sheen;
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return initial.CNT_Sheen;
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if (avg <= 2)
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if (avg <= 2)
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return 24;
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return 56;
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// Can get trash poffins by burning and spilling on purpose.
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// Can get trash poffins by burning and spilling on purpose.
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return Math.Min(MaxContestStat, avg * LowestFeelPoffin4);
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return Math.Min(MaxContestStat, avg * HighestFeelPoffin8b);
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}
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}
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public static int CalculateMinimumSheen(IContestStats s, IContestStats initial, INature pkm, ContestStatGrantingSheen method) => method switch
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public static int CalculateMinimumSheen(IContestStats s, IContestStats initial, INature pkm, ContestStatGrantingSheen method) => method switch
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