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Allow bw movepool except for kyurem
workaround provided for kyurem movepool (which is same bw-b2w2) but the AddMoves logic with form != 0 points to the form == 0 data Closes #2085
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@ -392,7 +392,8 @@ namespace PKHeX.Core
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switch (ver)
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{
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case Any:
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// LearnBW.AddMoves(moves, species, form, max); // same as BW
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if (species != 646) // Kyurem moves are same for both versions, but forme movepool not present.
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LearnBW.AddMoves(moves, species, form, max);
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return LearnB2W2.AddMoves(moves, species, form, max);
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case B: case W: case BW:
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