PKHeX/PKHeX.Core/PKM/Interfaces/IDynamaxLevel.cs

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namespace PKHeX.Core;
/// <summary>
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/// Exposes info about Dynamax potential
/// </summary>
public interface IDynamaxLevel : IDynamaxLevelReadOnly
{
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/// <summary>
/// Dynamax Level used by <see cref="GameVersion.SWSH"/> format entity data.
/// </summary>
new byte DynamaxLevel { get; set; }
}