2017-09-30 21:08:35 +00:00
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using System.Collections.Generic;
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using System.Linq;
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2016-09-04 21:00:52 +00:00
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2017-01-08 07:54:09 +00:00
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namespace PKHeX.Core
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2016-09-04 21:00:52 +00:00
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{
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public static partial class Legal
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{
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2016-10-24 04:57:04 +00:00
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internal const int MaxSpeciesID_1 = 151;
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2017-01-27 03:18:20 +00:00
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internal const int MaxMoveID_1 = 165;
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internal const int MaxItemID_1 = 255;
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internal const int MaxAbilityID_1 = 0;
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2017-09-30 21:08:35 +00:00
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internal static readonly ushort[] Pouch_Items_RBY =
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{
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000,001,002,003,004,005,006, 010,011,012,013,014,015,
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016,017,018,019,020, 029,030,031,
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032,033,034,035,036,037,038,039,040,041,042,043, 045,046,047,
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048,049, 051,052,053,054,055,056,057,058, 060,061,062,063,
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064,065,066,067,068,069,070,071,072,073,074,075,076,077,078,079,
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080,081,082,083,
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// ...
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196,197,198,199,200,201,202,203,204,205,206,207,
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208,209,210,211,212,213,214,215,216,217,218,219,220,221,222,223,
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224,225,226,227,228,229,230,231,232,233,234,235,236,237,238,239,
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240,241,242,243,244,245,246,247,248,249,250,
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};
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2016-09-04 21:00:52 +00:00
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internal static readonly int[] MovePP_RBY =
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{
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0,
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35, 25, 10, 15, 20, 20, 15, 15, 15, 35, 30, 05, 10, 30, 30, 35, 35, 20, 15, 20, 20, 10, 20, 30, 05, 25, 15, 15, 15, 25, 20, 05, 35, 15, 20, 20, 20, 15, 30, 35, 20, 20, 30, 25, 40, 20, 15, 20, 20, 20,
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30, 25, 15, 30, 25, 05, 15, 10, 05, 20, 20, 20, 05, 35, 20, 25, 20, 20, 20, 15, 20, 10, 10, 40, 25, 10, 35, 30, 15, 20, 40, 10, 15, 30, 15, 20, 10, 15, 10, 05, 10, 10, 25, 10, 20, 40, 30, 30, 20, 20,
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15, 10, 40, 15, 20, 30, 20, 20, 10, 40, 40, 30, 30, 30, 20, 30, 10, 10, 20, 05, 10, 30, 20, 20, 20, 05, 15, 10, 20, 15, 15, 35, 20, 15, 10, 20, 30, 15, 40, 20, 15, 10, 05, 10, 30, 10, 15, 20, 15, 40,
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40, 10, 05, 15, 10, 10, 10, 15, 30, 30, 10, 10, 20, 10, 10, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
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00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
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00, 00, 00, 00, 00, 00
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};
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2017-01-27 05:35:26 +00:00
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2017-09-30 21:08:35 +00:00
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internal static readonly HashSet<int> TransferSpeciesDefaultAbility_1 = new HashSet<int> {92, 93, 94, 109, 110, 151};
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2017-02-12 17:52:26 +00:00
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internal static readonly int[] TMHM_RBY =
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{
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005, 013, 014, 018, 025, 092, 032, 034, 036, 038,
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061, 055, 058, 059, 063, 006, 066, 068, 069, 099,
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072, 076, 082, 085, 087, 089, 090, 091, 094, 100,
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102, 104, 115, 117, 118, 120, 121, 126, 129, 130,
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135, 138, 143, 156, 086, 149, 153, 157, 161, 164,
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015, 019, 057, 070, 148
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};
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Gen 1 move analysis improvement. Adapted the valid moves to take into account that move deleter and move reminder do not exits in generation 1 (#1037)
* Fix getMoves with min level, when SkipWhile and TakeWhile is used together the index i in TakeWhile is calculated from the enumerator that results of the SkipWhile function, not the index of the initial array, those giving an incorrect index to check Levels array in the TakeWhile
* Fix getMoves when levelmin or levelmax is above max level in the levels array, TakeWhile and SkipWhile return empty list if the while goes beyond the last element of the array
* Include player hatched egg in the list of possible encounters for parseMoves only if the pokemon was an egg
Also change the valur of WasEgg for gen1,2,3 pokemon if the encounter analyzed is not an egg
add the non egg encounters to the list instead of checking the non-egg encounter inside parseMovesWasEggPreRelearn
* Fix for gen3 egg encounters
Remove non-egg encounters without special moves if there is an egg encounter because egg encounter already cover every possible move combination
Do not add daycare egg encounter for gen3 unhatched egg if there is another encounter, that means is an event or gift egg, not a daycare egg
Remove duplicate encounters
* Gift egg should not allow inherited moves even it they dont have special moves
Those gift eggs are hatched only with the species base moves
* Added getEncounterMoves functions, to be used for generation 1 encounters to find what moves have a pokemon at the moment of being caught because there is no move reminder in generation 1
* Added GBEncounterData, structure for refactor the tuples used in generation 1 and 2 encounters
* Add LevelMin and LevelMax to IEncounterable to get the encounter moves by the min level of the generation 1 EncounterLink
Add iGeneration to difference generation 1 and generation 2 encounters for GB Era pokemon
* Mark generation in gen 1 and 2 encounters
There is no need to mark the generation in gen 3 to 7 encounters because in that generations it match the pokemon generation number
* Add min level for generation 1 moves in getMoves functions
Add function to return the default moves for a GB encounters, for generation 1 games that included both moves from level up table and level 1 moves from personal table
Fix getMoves with min level when the moves list is empty, like Raichu generation 1
* Add maxSpecies to getBaseSpecies function for gen1 pokemon with a gen2 egg encounter
Refactor VC Encounter changing Tuples for GBData class
* Fixed for gen 2 Checks
Also do not search for generation1 encounter if the gen2 pokemon have met location from crystal
* Fix VC wild encounters, should be stored as array or else other verifyEncounter functions wont work
* Add generation 1 parse moves function including default moves
* Clean-up get encounters
* Verify empty moves for generation 1 encounters, in generation 1 does not exits move deleter
That means when a move slot have been used by a level up move or a TM/HM/Tutor move it cant be empty again
Does not apply if generation 2 tradeback is allowed, in generation 2 there is a move deleter
* Added two edge cases for pokemon that learn in red/blue and yellow different moves at the same level, this combinations can not exits until a later level when they learn again one of the levels in the other game, only happen for flareon and vaporeon
* Check incompatible moves between evolution species, it is for species that learn a move in a level as an evolved species and a move at a upper level as a preevolution
Also added most edge cases for the min slots used for generation 1 games, i think every weird combination is already covered
* Fix gen 1 eevee and evolutions move checks
* Cleanup
* Move the code to change valid moves for generation 1 to a function
* Fix getMoveMinLevelGBEncounter
* getUsedMoveSlots, removed wild Butterfree edge case, it is not possible
* Filter the min level of the encounter by the possible games the pokemon could be originated, yellow pikachu and kadabra can be detected
2017-04-09 00:17:20 +00:00
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2017-04-27 05:05:32 +00:00
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internal static readonly int[] G1CaterpieMoves = { 33, 81 };
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internal static readonly int[] G1WeedleMoves = { 40, 81 };
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Gen 1 move analysis improvement. Adapted the valid moves to take into account that move deleter and move reminder do not exits in generation 1 (#1037)
* Fix getMoves with min level, when SkipWhile and TakeWhile is used together the index i in TakeWhile is calculated from the enumerator that results of the SkipWhile function, not the index of the initial array, those giving an incorrect index to check Levels array in the TakeWhile
* Fix getMoves when levelmin or levelmax is above max level in the levels array, TakeWhile and SkipWhile return empty list if the while goes beyond the last element of the array
* Include player hatched egg in the list of possible encounters for parseMoves only if the pokemon was an egg
Also change the valur of WasEgg for gen1,2,3 pokemon if the encounter analyzed is not an egg
add the non egg encounters to the list instead of checking the non-egg encounter inside parseMovesWasEggPreRelearn
* Fix for gen3 egg encounters
Remove non-egg encounters without special moves if there is an egg encounter because egg encounter already cover every possible move combination
Do not add daycare egg encounter for gen3 unhatched egg if there is another encounter, that means is an event or gift egg, not a daycare egg
Remove duplicate encounters
* Gift egg should not allow inherited moves even it they dont have special moves
Those gift eggs are hatched only with the species base moves
* Added getEncounterMoves functions, to be used for generation 1 encounters to find what moves have a pokemon at the moment of being caught because there is no move reminder in generation 1
* Added GBEncounterData, structure for refactor the tuples used in generation 1 and 2 encounters
* Add LevelMin and LevelMax to IEncounterable to get the encounter moves by the min level of the generation 1 EncounterLink
Add iGeneration to difference generation 1 and generation 2 encounters for GB Era pokemon
* Mark generation in gen 1 and 2 encounters
There is no need to mark the generation in gen 3 to 7 encounters because in that generations it match the pokemon generation number
* Add min level for generation 1 moves in getMoves functions
Add function to return the default moves for a GB encounters, for generation 1 games that included both moves from level up table and level 1 moves from personal table
Fix getMoves with min level when the moves list is empty, like Raichu generation 1
* Add maxSpecies to getBaseSpecies function for gen1 pokemon with a gen2 egg encounter
Refactor VC Encounter changing Tuples for GBData class
* Fixed for gen 2 Checks
Also do not search for generation1 encounter if the gen2 pokemon have met location from crystal
* Fix VC wild encounters, should be stored as array or else other verifyEncounter functions wont work
* Add generation 1 parse moves function including default moves
* Clean-up get encounters
* Verify empty moves for generation 1 encounters, in generation 1 does not exits move deleter
That means when a move slot have been used by a level up move or a TM/HM/Tutor move it cant be empty again
Does not apply if generation 2 tradeback is allowed, in generation 2 there is a move deleter
* Added two edge cases for pokemon that learn in red/blue and yellow different moves at the same level, this combinations can not exits until a later level when they learn again one of the levels in the other game, only happen for flareon and vaporeon
* Check incompatible moves between evolution species, it is for species that learn a move in a level as an evolved species and a move at a upper level as a preevolution
Also added most edge cases for the min slots used for generation 1 games, i think every weird combination is already covered
* Fix gen 1 eevee and evolutions move checks
* Cleanup
* Move the code to change valid moves for generation 1 to a function
* Fix getMoveMinLevelGBEncounter
* getUsedMoveSlots, removed wild Butterfree edge case, it is not possible
* Filter the min level of the encounter by the possible games the pokemon could be originated, yellow pikachu and kadabra can be detected
2017-04-09 00:17:20 +00:00
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internal static readonly int[] G1MetapodMoves = G1CaterpieMoves.Concat(new[] { 106 }).ToArray();
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internal static readonly int[] G1KakunaMoves = G1WeedleMoves.Concat(new[] { 106 }).ToArray();
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2017-04-27 05:05:32 +00:00
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internal static readonly int[] G1Exeggcute_IncompatibleMoves = { 78, 77, 79 };
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Gen 1 move analysis improvement. Adapted the valid moves to take into account that move deleter and move reminder do not exits in generation 1 (#1037)
* Fix getMoves with min level, when SkipWhile and TakeWhile is used together the index i in TakeWhile is calculated from the enumerator that results of the SkipWhile function, not the index of the initial array, those giving an incorrect index to check Levels array in the TakeWhile
* Fix getMoves when levelmin or levelmax is above max level in the levels array, TakeWhile and SkipWhile return empty list if the while goes beyond the last element of the array
* Include player hatched egg in the list of possible encounters for parseMoves only if the pokemon was an egg
Also change the valur of WasEgg for gen1,2,3 pokemon if the encounter analyzed is not an egg
add the non egg encounters to the list instead of checking the non-egg encounter inside parseMovesWasEggPreRelearn
* Fix for gen3 egg encounters
Remove non-egg encounters without special moves if there is an egg encounter because egg encounter already cover every possible move combination
Do not add daycare egg encounter for gen3 unhatched egg if there is another encounter, that means is an event or gift egg, not a daycare egg
Remove duplicate encounters
* Gift egg should not allow inherited moves even it they dont have special moves
Those gift eggs are hatched only with the species base moves
* Added getEncounterMoves functions, to be used for generation 1 encounters to find what moves have a pokemon at the moment of being caught because there is no move reminder in generation 1
* Added GBEncounterData, structure for refactor the tuples used in generation 1 and 2 encounters
* Add LevelMin and LevelMax to IEncounterable to get the encounter moves by the min level of the generation 1 EncounterLink
Add iGeneration to difference generation 1 and generation 2 encounters for GB Era pokemon
* Mark generation in gen 1 and 2 encounters
There is no need to mark the generation in gen 3 to 7 encounters because in that generations it match the pokemon generation number
* Add min level for generation 1 moves in getMoves functions
Add function to return the default moves for a GB encounters, for generation 1 games that included both moves from level up table and level 1 moves from personal table
Fix getMoves with min level when the moves list is empty, like Raichu generation 1
* Add maxSpecies to getBaseSpecies function for gen1 pokemon with a gen2 egg encounter
Refactor VC Encounter changing Tuples for GBData class
* Fixed for gen 2 Checks
Also do not search for generation1 encounter if the gen2 pokemon have met location from crystal
* Fix VC wild encounters, should be stored as array or else other verifyEncounter functions wont work
* Add generation 1 parse moves function including default moves
* Clean-up get encounters
* Verify empty moves for generation 1 encounters, in generation 1 does not exits move deleter
That means when a move slot have been used by a level up move or a TM/HM/Tutor move it cant be empty again
Does not apply if generation 2 tradeback is allowed, in generation 2 there is a move deleter
* Added two edge cases for pokemon that learn in red/blue and yellow different moves at the same level, this combinations can not exits until a later level when they learn again one of the levels in the other game, only happen for flareon and vaporeon
* Check incompatible moves between evolution species, it is for species that learn a move in a level as an evolved species and a move at a upper level as a preevolution
Also added most edge cases for the min slots used for generation 1 games, i think every weird combination is already covered
* Fix gen 1 eevee and evolutions move checks
* Cleanup
* Move the code to change valid moves for generation 1 to a function
* Fix getMoveMinLevelGBEncounter
* getUsedMoveSlots, removed wild Butterfree edge case, it is not possible
* Filter the min level of the encounter by the possible games the pokemon could be originated, yellow pikachu and kadabra can be detected
2017-04-09 00:17:20 +00:00
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2017-02-12 17:52:26 +00:00
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internal static readonly int[] WildPokeBalls1 = {4};
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2017-09-30 21:08:35 +00:00
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internal static readonly HashSet<int> FutureEvolutionsGen1 = new HashSet<int>
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2017-02-15 23:05:13 +00:00
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{
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169,182,186,196,197,199,208,212,230,233,242,462,463,464,465,466,467,470,471,474,700
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};
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2017-02-16 09:35:14 +00:00
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2017-09-30 21:08:35 +00:00
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internal static readonly HashSet<int> FutureEvolutionsGen1_Gen2LevelUp = new HashSet<int>
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2017-02-16 09:35:14 +00:00
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{
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2017-04-27 05:05:32 +00:00
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// Crobat Espeon Umbreon Blissey
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2017-03-17 06:16:11 +00:00
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169,196,197,242
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2017-02-16 09:35:14 +00:00
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};
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2017-09-30 21:08:35 +00:00
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internal static readonly HashSet<int> SpecialMinMoveSlots = new HashSet<int>
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2017-04-09 23:41:01 +00:00
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{
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25, 26, 29, 30, 31, 32, 33, 34, 36, 38, 40, 59, 91, 103, 114, 121,
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};
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2017-09-30 21:08:35 +00:00
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internal static readonly HashSet<int> Types_Gen1 = new HashSet<int>
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Generation 1 and 2 legal Improvements (#1099)
* Refactor parseMovesForEncounter to gather valid moves for species encounter, some Pokemon can have valid encounters with different source species from the encounter, the valid moves change if the encounter species change because some preevolutions moves are illegal if pokemon caught already evolved.
Example, generation 1 Pikachu that can have a RBY Pikachu encounter and GSC Pichu encounter, the valid moves for the first encounters should not have any Pichu exclusive evolution moves
Also assign the encounter match from gb when parsing moves like the variable Encounter Match, to store the encounter that is valid for the pokemon moves instead the first encounter.
Store the species encounter, this will be needed to check if the evolution is valid for species that evolve leveling with a given learned move
* Add Tradeback Status to the pokemon, this variable for generations 1 and 2 use data like the catch rate to determine if trade between generations 1 and 2 was possible.
If analysis is for VC games tradeback have value NotTradeback for every gen 1 pokemon, but for cart saves some pokemon can be determine that have not been tradeback, if catch rate match species catch rate but do not match a valid generation 2 held item that means the pokemon habe been never traded to generation 2 games, that allow to discart encounters and moves from generation 2.
Also if is not tradeback catch rate is used to filter encounters, catch rate determine in what species was captured the pokemon discarting some preevolutions moves
Also add option for generation 1 cart save analysis to check legal status not allowing generation 2 games, like VC games but with Stadium allowed, like the generation 1 non tradeback rules from Smogon
Also change evolution chains to included generation 2 preevolutions for gen 1 pokemon if tradeback was possible, it is needed to avoid parsemoves to check illegal pokemon like Hitmonchan with Tyrogue level up moves
* Check legal values of generation 1 type and catch rate
Replace pokemon catch rate after changind pokemon species always if pokemon was not tradeback from generation 2, the catch rate will keep unchanged only if it can be a held item and do not match species catch rate (default item)
Also if catch rate is changed use base species catch rate to avoid legal errors if the catch rate of the evolution species if is not possible with the current moves
* Filter ingame trades and static encounters with catch rate for generation 1 non tradeback
* Fix min moves for generation 1 metapod encounter
* Clean up
* Fix encounter level for generation 1, valid moves are those with one level after the encounter level, pokemon can not learn a new move until level up
Clean up type validation
Fix generation 3 fatefull encounter eggs, the pokemon lost the fatefull mark when it hatch
* Clean-up
* Use new variable EncounterSpecies when it is needed to detect the species of the encounter, the old code wont work if the encounter is a wild slots array
* Fix generation 1 evolution chains and catch rate as default held item
* Fix Generation 1 Yellow Pikachu and Kadabra catch rates
2017-04-27 04:27:59 +00:00
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{
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0, 1, 2, 3, 4, 5, 7, 8, 20, 21, 22, 23, 24, 25, 26
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};
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2017-09-30 21:08:35 +00:00
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internal static readonly HashSet<int> Species_NotAvailable_CatchRate = new HashSet<int>
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Generation 1 and 2 legal Improvements (#1099)
* Refactor parseMovesForEncounter to gather valid moves for species encounter, some Pokemon can have valid encounters with different source species from the encounter, the valid moves change if the encounter species change because some preevolutions moves are illegal if pokemon caught already evolved.
Example, generation 1 Pikachu that can have a RBY Pikachu encounter and GSC Pichu encounter, the valid moves for the first encounters should not have any Pichu exclusive evolution moves
Also assign the encounter match from gb when parsing moves like the variable Encounter Match, to store the encounter that is valid for the pokemon moves instead the first encounter.
Store the species encounter, this will be needed to check if the evolution is valid for species that evolve leveling with a given learned move
* Add Tradeback Status to the pokemon, this variable for generations 1 and 2 use data like the catch rate to determine if trade between generations 1 and 2 was possible.
If analysis is for VC games tradeback have value NotTradeback for every gen 1 pokemon, but for cart saves some pokemon can be determine that have not been tradeback, if catch rate match species catch rate but do not match a valid generation 2 held item that means the pokemon habe been never traded to generation 2 games, that allow to discart encounters and moves from generation 2.
Also if is not tradeback catch rate is used to filter encounters, catch rate determine in what species was captured the pokemon discarting some preevolutions moves
Also add option for generation 1 cart save analysis to check legal status not allowing generation 2 games, like VC games but with Stadium allowed, like the generation 1 non tradeback rules from Smogon
Also change evolution chains to included generation 2 preevolutions for gen 1 pokemon if tradeback was possible, it is needed to avoid parsemoves to check illegal pokemon like Hitmonchan with Tyrogue level up moves
* Check legal values of generation 1 type and catch rate
Replace pokemon catch rate after changind pokemon species always if pokemon was not tradeback from generation 2, the catch rate will keep unchanged only if it can be a held item and do not match species catch rate (default item)
Also if catch rate is changed use base species catch rate to avoid legal errors if the catch rate of the evolution species if is not possible with the current moves
* Filter ingame trades and static encounters with catch rate for generation 1 non tradeback
* Fix min moves for generation 1 metapod encounter
* Clean up
* Fix encounter level for generation 1, valid moves are those with one level after the encounter level, pokemon can not learn a new move until level up
Clean up type validation
Fix generation 3 fatefull encounter eggs, the pokemon lost the fatefull mark when it hatch
* Clean-up
* Use new variable EncounterSpecies when it is needed to detect the species of the encounter, the old code wont work if the encounter is a wild slots array
* Fix generation 1 evolution chains and catch rate as default held item
* Fix Generation 1 Yellow Pikachu and Kadabra catch rates
2017-04-27 04:27:59 +00:00
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{
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Encounter Type fix and detection of pokemon that should have evolve on trade (#1105)
* Detect encounter trades that evolve on trade and have not been evolved
Detect generation 1 pokemon with special catch rates : krabby trade and Pokemon Stadium
Detect generation 1 pokemon that evolve on trade and have been traded but not evolved
Detect pokemon with tradeback status any but with only encounters from the other GB generation, that means they are WasTradeback
Detect pokemon with moves from the other GB generation, change tradebackstatus to WasTradeback
* Fix dppt surfing and fishing encounter type, is is surfing because the battle background is the same as other surfingfishing encounters
Fix headbutt encounter type, the encounter type depends on the battle background used when battle a pokemon, for headbutt it changes with the player tile, is the player is in a city it will be building encounter, in a grass tile tall grass, in water it is surfingfishing and cave inside a cave. Some locations have more than one possible encounter type, for example routes with trees near the grass, near the water and near non-combat tiles.
Also added slot type headbutt special for the special trees, those trees are all in routes and are only adjacent to non-combat tiles
* Fix encounter type for missing areas with multiple grass encounters types: Mt Coronet, Mt Silver Cave and Stark Mountain (Issue # 1095)
* Fixes and typos
* Check for non-japanese e-reader pokemon, is unreleased
2017-05-01 15:07:20 +00:00
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12, 18, 31, 34, 36, 38, 45, 53, 59, 62, 65, 68, 71, 78, 91, 103, 121
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};
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internal static readonly int[] Stadium_CatchRate =
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{
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167, // Normal Box
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168, // Gorgeous Box
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};
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2017-09-30 21:08:35 +00:00
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internal static readonly HashSet<int> Stadium_GiftSpecies = new HashSet<int>
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Encounter Type fix and detection of pokemon that should have evolve on trade (#1105)
* Detect encounter trades that evolve on trade and have not been evolved
Detect generation 1 pokemon with special catch rates : krabby trade and Pokemon Stadium
Detect generation 1 pokemon that evolve on trade and have been traded but not evolved
Detect pokemon with tradeback status any but with only encounters from the other GB generation, that means they are WasTradeback
Detect pokemon with moves from the other GB generation, change tradebackstatus to WasTradeback
* Fix dppt surfing and fishing encounter type, is is surfing because the battle background is the same as other surfingfishing encounters
Fix headbutt encounter type, the encounter type depends on the battle background used when battle a pokemon, for headbutt it changes with the player tile, is the player is in a city it will be building encounter, in a grass tile tall grass, in water it is surfingfishing and cave inside a cave. Some locations have more than one possible encounter type, for example routes with trees near the grass, near the water and near non-combat tiles.
Also added slot type headbutt special for the special trees, those trees are all in routes and are only adjacent to non-combat tiles
* Fix encounter type for missing areas with multiple grass encounters types: Mt Coronet, Mt Silver Cave and Stark Mountain (Issue # 1095)
* Fixes and typos
* Check for non-japanese e-reader pokemon, is unreleased
2017-05-01 15:07:20 +00:00
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{
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001, // Bulbasaur
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004, // Charmander
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007, // Squirtle
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054, // Psyduck (Amnesia)
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106, // Hitmonlee
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107, // Hitmonchan
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133, // Eevee
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138, // Omanyte
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140, // Kabuto
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};
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2017-09-30 21:08:35 +00:00
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internal static readonly HashSet<int> Trade_Evolution1 = new HashSet<int>
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Encounter Type fix and detection of pokemon that should have evolve on trade (#1105)
* Detect encounter trades that evolve on trade and have not been evolved
Detect generation 1 pokemon with special catch rates : krabby trade and Pokemon Stadium
Detect generation 1 pokemon that evolve on trade and have been traded but not evolved
Detect pokemon with tradeback status any but with only encounters from the other GB generation, that means they are WasTradeback
Detect pokemon with moves from the other GB generation, change tradebackstatus to WasTradeback
* Fix dppt surfing and fishing encounter type, is is surfing because the battle background is the same as other surfingfishing encounters
Fix headbutt encounter type, the encounter type depends on the battle background used when battle a pokemon, for headbutt it changes with the player tile, is the player is in a city it will be building encounter, in a grass tile tall grass, in water it is surfingfishing and cave inside a cave. Some locations have more than one possible encounter type, for example routes with trees near the grass, near the water and near non-combat tiles.
Also added slot type headbutt special for the special trees, those trees are all in routes and are only adjacent to non-combat tiles
* Fix encounter type for missing areas with multiple grass encounters types: Mt Coronet, Mt Silver Cave and Stark Mountain (Issue # 1095)
* Fixes and typos
* Check for non-japanese e-reader pokemon, is unreleased
2017-05-01 15:07:20 +00:00
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{
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064,
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067,
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075,
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093
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Generation 1 and 2 legal Improvements (#1099)
* Refactor parseMovesForEncounter to gather valid moves for species encounter, some Pokemon can have valid encounters with different source species from the encounter, the valid moves change if the encounter species change because some preevolutions moves are illegal if pokemon caught already evolved.
Example, generation 1 Pikachu that can have a RBY Pikachu encounter and GSC Pichu encounter, the valid moves for the first encounters should not have any Pichu exclusive evolution moves
Also assign the encounter match from gb when parsing moves like the variable Encounter Match, to store the encounter that is valid for the pokemon moves instead the first encounter.
Store the species encounter, this will be needed to check if the evolution is valid for species that evolve leveling with a given learned move
* Add Tradeback Status to the pokemon, this variable for generations 1 and 2 use data like the catch rate to determine if trade between generations 1 and 2 was possible.
If analysis is for VC games tradeback have value NotTradeback for every gen 1 pokemon, but for cart saves some pokemon can be determine that have not been tradeback, if catch rate match species catch rate but do not match a valid generation 2 held item that means the pokemon habe been never traded to generation 2 games, that allow to discart encounters and moves from generation 2.
Also if is not tradeback catch rate is used to filter encounters, catch rate determine in what species was captured the pokemon discarting some preevolutions moves
Also add option for generation 1 cart save analysis to check legal status not allowing generation 2 games, like VC games but with Stadium allowed, like the generation 1 non tradeback rules from Smogon
Also change evolution chains to included generation 2 preevolutions for gen 1 pokemon if tradeback was possible, it is needed to avoid parsemoves to check illegal pokemon like Hitmonchan with Tyrogue level up moves
* Check legal values of generation 1 type and catch rate
Replace pokemon catch rate after changind pokemon species always if pokemon was not tradeback from generation 2, the catch rate will keep unchanged only if it can be a held item and do not match species catch rate (default item)
Also if catch rate is changed use base species catch rate to avoid legal errors if the catch rate of the evolution species if is not possible with the current moves
* Filter ingame trades and static encounters with catch rate for generation 1 non tradeback
* Fix min moves for generation 1 metapod encounter
* Clean up
* Fix encounter level for generation 1, valid moves are those with one level after the encounter level, pokemon can not learn a new move until level up
Clean up type validation
Fix generation 3 fatefull encounter eggs, the pokemon lost the fatefull mark when it hatch
* Clean-up
* Use new variable EncounterSpecies when it is needed to detect the species of the encounter, the old code wont work if the encounter is a wild slots array
* Fix generation 1 evolution chains and catch rate as default held item
* Fix Generation 1 Yellow Pikachu and Kadabra catch rates
2017-04-27 04:27:59 +00:00
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};
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2016-09-04 21:00:52 +00:00
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}
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}
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