PKHeX/PKHeX.Core/PKM/Interfaces/IGameValueLimit.cs

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namespace PKHeX.Core;
/// <summary>
/// Metadata indicating the maximums (and minimums) a type of value can be.
/// </summary>
public interface IGameValueLimit
{
int MaxMoveID { get; }
int MaxSpeciesID { get; }
int MaxItemID { get; }
int MaxAbilityID { get; }
int MaxBallID { get; }
int MaxGameID { get; }
int MinGameID { get; }
int MaxIV { get; }
int MaxEV { get; }
int OTLength { get; }
int NickLength { get; }
}