2019-09-03 02:30:58 +00:00
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using System;
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namespace PKHeX.Core
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{
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/// <summary>
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/// Abstract <see cref="SaveFile"/> format for <see cref="GameVersion.DP"/> and <see cref="GameVersion.Pt"/>
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/// </summary>
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public abstract class SAV4Sinnoh : SAV4
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{
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protected override int StorageStart => GeneralSize;
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2019-09-04 01:16:10 +00:00
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protected override int FooterSize => 0x14;
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2019-09-03 02:30:58 +00:00
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protected SAV4Sinnoh() { }
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protected SAV4Sinnoh(byte[] data) : base(data) { }
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#region Storage
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// u32 currentBox
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// box{pk4[30}[18]
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// g4str[18] boxNames
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// byte[18] boxWallpapers
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private const int BOX_COUNT = 18;
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private const int BOX_SLOTS = 30;
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private const int BOX_NAME_LEN = 40; // 20 characters
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private const int BOX_DATA_LEN = (BOX_SLOTS * PKX.SIZE_4STORED); // 0xFF0, no padding between boxes (to nearest 0x100)
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private const int BOX_END = BOX_COUNT * BOX_DATA_LEN; // 18 * 0xFF0
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private const int BOX_NAME = 4 + BOX_END; // after box data
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private const int BOX_WP = BOX_NAME + (BOX_COUNT * BOX_NAME_LEN); // 0x121B4;
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private const int BOX_WP_END = 18 + BOX_WP; // 0x121C6
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public override int GetBoxOffset(int box) => 4 + (box * BOX_DATA_LEN);
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private static int GetBoxNameOffset(int box) => BOX_NAME + (box * BOX_NAME_LEN);
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protected override int GetBoxWallpaperOffset(int box) => BOX_WP + box;
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public override int CurrentBox
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{
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get => BitConverter.ToInt32(Storage, 0);
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set => SetData(Storage, BitConverter.GetBytes(value), 0);
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}
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public int Unknown
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{
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get => BitConverter.ToInt32(Storage, BOX_WP_END);
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set => SetData(Storage, BitConverter.GetBytes(value), BOX_WP_END);
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}
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public override string GetBoxName(int box) => GetString(Storage, GetBoxNameOffset(box), BOX_NAME_LEN);
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public override void SetBoxName(int box, string value)
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{
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const int maxlen = BOX_NAME_LEN / 2;
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if (value.Length > maxlen)
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value = value.Substring(0, maxlen); // Hard cap
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int offset = GetBoxNameOffset(box);
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var str = SetString(value, maxlen);
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SetData(Storage, str, offset);
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}
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#endregion
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public int CurrentPoketchApp { get => (sbyte)General[_currentPoketchApp]; set => General[_currentPoketchApp] = (byte)Math.Min(24, value); /* Alarm Clock */ }
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protected int _currentPoketchApp;
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// Honey Trees
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protected int OFS_HONEY;
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protected const int HONEY_SIZE = 8;
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public HoneyTree GetHoneyTree(int index)
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{
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if ((uint)index > 21)
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return null;
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return new HoneyTree(General.Slice(OFS_HONEY + (HONEY_SIZE * index), HONEY_SIZE));
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}
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public void SetHoneyTree(HoneyTree tree, int index)
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{
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if (index <= 21)
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SetData(General, tree.Data, OFS_HONEY + (HONEY_SIZE * index));
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}
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public int[] MunchlaxTrees
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{
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get
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{
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int A = (TID >> 8) % 21;
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int B = (TID & 0x00FF) % 21;
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int C = (SID >> 8) % 21;
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int D = (SID & 0x00FF) % 21;
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if (A == B) B = (B + 1) % 21;
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if (A == C) C = (C + 1) % 21;
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if (B == C) C = (C + 1) % 21;
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if (A == D) D = (D + 1) % 21;
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if (B == D) D = (D + 1) % 21;
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if (C == D) D = (D + 1) % 21;
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return new[] { A, B, C, D };
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}
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}
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public int OFS_PoffinCase { get; protected set; }
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//Underground Scores
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protected int OFS_UG_Stats;
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public int UG_PlayersMet { get => BitConverter.ToInt32(General, OFS_UG_Stats); set => SetData(General, BitConverter.GetBytes(value), OFS_UG_Stats); }
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public int UG_Gifts { get => BitConverter.ToInt32(General, OFS_UG_Stats + 0x4); set => SetData(General, BitConverter.GetBytes(value), OFS_UG_Stats + 0x4); }
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public int UG_Spheres { get => BitConverter.ToInt32(General, OFS_UG_Stats + 0xC); set => SetData(General, BitConverter.GetBytes(value), OFS_UG_Stats + 0xC); }
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public int UG_Fossils { get => BitConverter.ToInt32(General, OFS_UG_Stats + 0x10); set => SetData(General, BitConverter.GetBytes(value), OFS_UG_Stats + 0x10); }
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public int UG_TrapsAvoided { get => BitConverter.ToInt32(General, OFS_UG_Stats + 0x18); set => SetData(General, BitConverter.GetBytes(value), OFS_UG_Stats + 0x18); }
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public int UG_TrapsTriggered { get => BitConverter.ToInt32(General, OFS_UG_Stats + 0x1C); set => SetData(General, BitConverter.GetBytes(value), OFS_UG_Stats + 0x1C); }
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public int UG_Flags { get => BitConverter.ToInt32(General, OFS_UG_Stats + 0x34); set => SetData(General, BitConverter.GetBytes(value), OFS_UG_Stats + 0x34); }
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}
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}
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