PKHeX/PKHeX.Core/Saves/Substructures/Gen3/PokeBlock3.cs

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using System;
namespace PKHeX.Core;
public sealed class PokeBlock3
{
public const int SIZE = 8;
private readonly byte[] Data;
public PokeBlock3(byte[] data) => Data = data;
public PokeBlock3Color Color { get => (PokeBlock3Color)Data[0]; set => Data[0] = (byte)value; }
public byte Spicy { get => Data[1]; set => Data[1] = value; }
public byte Dry { get => Data[2]; set => Data[2] = value; }
public byte Sweet { get => Data[3]; set => Data[3] = value; }
public byte Bitter { get => Data[4]; set => Data[4] = value; }
public byte Sour { get => Data[5]; set => Data[5] = value; }
public byte Feel { get => Data[6]; set => Data[6] = value; }
// 7 unused alignment byte
public void Delete() => Data.AsSpan().Clear();
public void Maximize(bool create = false)
{
if (Color == 0 && !create)
return;
Spicy = Dry = Sweet = Bitter = Sour = Feel = 255;
Color = PokeBlock3Color.Gold;
}
public void SetBlock(Span<byte> data) => Data.CopyTo(data);
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public static PokeBlock3 GetBlock(ReadOnlySpan<byte> data, int offset)
{
byte[] result = data.Slice(offset, SIZE).ToArray();
return new PokeBlock3(result);
}
}