PKHeX/PKHeX.Core/Saves/Substructures/Gen5/Misc5.cs

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using System;
using static System.Buffers.Binary.BinaryPrimitives;
namespace PKHeX.Core;
public abstract class Misc5 : SaveBlock<SAV5>, IGymTeamInfo
{
protected Misc5(SAV5 sav, int offset) : base(sav) => Offset = offset;
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public uint Money
{
get => ReadUInt32LittleEndian(Data.AsSpan(Offset));
set => WriteUInt32LittleEndian(Data.AsSpan(Offset), value);
}
public int Badges
{
get => Data[Offset + 0x4];
set => Data[Offset + 0x4] = (byte)value;
}
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public ushort PokeTransferMinigameScore
{
get => ReadUInt16LittleEndian(Data.AsSpan(Offset + TransferMinigameScoreOffset));
set => WriteUInt16LittleEndian(Data.AsSpan(Offset + TransferMinigameScoreOffset), value);
}
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protected abstract int BadgeVictoryOffset { get; }
protected abstract int TransferMinigameScoreOffset { get; }
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private int GetBadgeVictorySpeciesOffset(uint badge, uint slot)
{
if (badge >= 8)
throw new ArgumentOutOfRangeException(nameof(badge));
if (slot >= 6)
throw new ArgumentOutOfRangeException(nameof(slot));
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return Offset + BadgeVictoryOffset + (int)(((6 * badge) + slot) * sizeof(ushort));
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}
public ushort GetBadgeVictorySpecies(uint badge, uint slot)
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{
var ofs = GetBadgeVictorySpeciesOffset(badge, slot);
return ReadUInt16LittleEndian(Data.AsSpan(ofs));
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}
public void SetBadgeVictorySpecies(uint badge, uint slot, ushort species)
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{
var ofs = GetBadgeVictorySpeciesOffset(badge, slot);
WriteUInt16LittleEndian(SAV.Data.AsSpan(ofs), species);
}
}
public sealed class Misc5BW : Misc5
{
public Misc5BW(SAV5BW sav, int offset) : base(sav, offset) { }
protected override int TransferMinigameScoreOffset => 0x14;
protected override int BadgeVictoryOffset => 0x58; // thru 0xB7
}
public sealed class Misc5B2W2 : Misc5
{
public Misc5B2W2(SAV5B2W2 sav, int offset) : base(sav, offset) { }
protected override int TransferMinigameScoreOffset => 0x18;
protected override int BadgeVictoryOffset => 0x5C; // thru 0xBB
}