2023-01-22 04:02:33 +00:00
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using System;
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2019-09-13 06:20:52 +00:00
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using System.Collections.Generic;
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2022-01-03 05:35:59 +00:00
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using static System.Buffers.Binary.BinaryPrimitives;
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2019-09-13 06:20:52 +00:00
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2022-06-18 18:04:24 +00:00
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namespace PKHeX.Core;
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/// <inheritdoc cref="EncounterArea" />
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/// <summary>
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/// <see cref="GameVersion.Gen4"/> encounter area
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/// </summary>
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public sealed record EncounterArea4 : EncounterArea
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2019-09-13 06:20:52 +00:00
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{
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public readonly int Rate;
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public readonly GroundTileAllowed GroundTile;
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public readonly EncounterSlot4[] Slots;
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2021-06-30 03:58:06 +00:00
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2023-01-22 04:02:33 +00:00
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protected override IReadOnlyList<EncounterSlot4> Raw => Slots;
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2019-09-13 06:20:52 +00:00
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public static EncounterArea4[] GetAreas(BinLinkerAccessor input, GameVersion game)
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{
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var result = new EncounterArea4[input.Length];
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for (int i = 0; i < result.Length; i++)
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result[i] = new EncounterArea4(input[i], game);
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return result;
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}
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2019-09-13 06:20:52 +00:00
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2022-06-18 18:04:24 +00:00
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private EncounterArea4(ReadOnlySpan<byte> data, GameVersion game) : base(game)
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{
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Location = ReadUInt16LittleEndian(data);
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Type = (SlotType)data[2];
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Rate = data[3];
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// although GroundTilePermission flags are 32bit, none have values > 16bit.
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GroundTile = (GroundTileAllowed)ReadUInt16LittleEndian(data[4..]);
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2020-08-30 17:23:22 +00:00
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2022-06-18 18:04:24 +00:00
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Slots = ReadRegularSlots(data);
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}
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private EncounterSlot4[] ReadRegularSlots(ReadOnlySpan<byte> data)
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{
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const int size = 10;
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int count = (data.Length - 6) / size;
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var slots = new EncounterSlot4[count];
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for (int i = 0; i < slots.Length; i++)
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2019-09-13 06:20:52 +00:00
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{
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int offset = 6 + (size * i);
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var entry = data.Slice(offset, size);
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slots[i] = ReadRegularSlot(entry);
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2019-09-13 06:20:52 +00:00
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}
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2019-09-19 23:19:07 +00:00
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return slots;
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}
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private EncounterSlot4 ReadRegularSlot(ReadOnlySpan<byte> entry)
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{
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ushort species = ReadUInt16LittleEndian(entry);
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byte form = entry[2];
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byte slotNum = entry[3];
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byte min = entry[4];
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byte max = entry[5];
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byte mpi = entry[6];
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byte mpc = entry[7];
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byte sti = entry[8];
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byte stc = entry[9];
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return new EncounterSlot4(this, species, form, min, max, slotNum, mpi, mpc, sti, stc);
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}
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2023-01-22 04:02:33 +00:00
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public override IEnumerable<EncounterSlot4> GetMatchingSlots(PKM pk, EvoCriteria[] chain)
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{
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if (pk.Format != 4) // Met Location and Met Level are changed on PK4->PK5
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return GetSlotsFuzzy(chain);
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if (pk.Met_Location != Location)
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return Array.Empty<EncounterSlot4>();
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return GetSlotsMatching(chain, pk.Met_Level, pk);
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}
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private IEnumerable<EncounterSlot4> GetSlotsMatching(EvoCriteria[] chain, int lvl, PKM pk)
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{
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foreach (var slot in Slots)
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{
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foreach (var evo in chain)
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{
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if (slot.Species != evo.Species)
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continue;
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if (slot.Form != evo.Form && slot.Species is not (int)Species.Burmy)
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{
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// Unown forms are random, not specific form IDs
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if (!slot.IsRandomUnspecificForm)
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break;
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}
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if (!slot.IsLevelWithinRange(lvl))
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break;
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if (Type is SlotType.HoneyTree && IsInaccessibleHoneySlotLocation(slot, pk))
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break;
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yield return slot;
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break;
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}
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}
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}
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private static bool IsInaccessibleHoneySlotLocation(EncounterSlot4 slot, PKM pk)
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{
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// A/B/C tables, only Munchlax is a 'C' encounter, and A/B are accessible from any tree.
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2023-01-22 04:02:33 +00:00
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// C table encounters are only available from 4 trees, which are determined by TID16/SID16 of the save file.
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if (slot.Species is not (int)Species.Munchlax)
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return false;
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// We didn't encode the honey tree index to the encounter slot resource.
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// Check if any of the slot's location doesn't match any of the groupC trees' area location ID.
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var location = pk.Met_Location;
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var trees = SAV4Sinnoh.CalculateMunchlaxTrees(pk.TID16, pk.SID16);
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return LocationID_HoneyTree[trees.Tree1] != location
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&& LocationID_HoneyTree[trees.Tree2] != location
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&& LocationID_HoneyTree[trees.Tree3] != location
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&& LocationID_HoneyTree[trees.Tree4] != location;
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}
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private static ReadOnlySpan<byte> LocationID_HoneyTree => new byte[]
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{
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20, // 00 Route 205 Floaroma
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20, // 01 Route 205 Eterna
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21, // 02 Route 206
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22, // 03 Route 207
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23, // 04 Route 208
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24, // 05 Route 209
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25, // 06 Route 210 Solaceon
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25, // 07 Route 210 Celestic
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26, // 08 Route 211
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27, // 09 Route 212 Hearthome
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27, // 10 Route 212 Pastoria
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28, // 11 Route 213
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29, // 12 Route 214
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30, // 13 Route 215
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33, // 14 Route 218
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36, // 15 Route 221
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37, // 16 Route 222
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47, // 17 Valley Windworks
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48, // 18 Eterna Forest
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49, // 19 Fuego Ironworks
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58, // 20 Floaroma Meadow
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};
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// original met level cannot be inferred
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private IEnumerable<EncounterSlot4> GetSlotsFuzzy(EvoCriteria[] chain)
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{
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foreach (var slot in Slots)
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{
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foreach (var evo in chain)
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{
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if (slot.Species != evo.Species)
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continue;
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if (slot.Form != evo.Form && slot.Species is not (int)Species.Burmy)
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{
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// Unown forms are random, not specific form IDs
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if (!slot.IsRandomUnspecificForm)
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2020-08-21 23:35:49 +00:00
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break;
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}
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if (slot.LevelMin > evo.LevelMax)
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break;
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yield return slot;
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break;
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2020-08-21 23:35:49 +00:00
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}
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2019-09-19 23:19:07 +00:00
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}
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2019-09-13 06:20:52 +00:00
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}
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}
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