2015-09-24 03:29:31 +00:00
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using System;
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PKHeX.Core Nullable cleanup (#2401)
* Handle some nullable cases
Refactor MysteryGift into a second abstract class (backed by a byte array, or fake data)
Make some classes have explicit constructors instead of { } initialization
* Handle bits more obviously without null
* Make SaveFile.BAK explicitly readonly again
* merge constructor methods to have readonly fields
* Inline some properties
* More nullable handling
* Rearrange box actions
define straightforward classes to not have any null properties
* Make extrabyte reference array immutable
* Move tooltip creation to designer
* Rearrange some logic to reduce nesting
* Cache generated fonts
* Split mystery gift album purpose
* Handle more tooltips
* Disallow null setters
* Don't capture RNG object, only type enum
* Unify learnset objects
Now have readonly properties which are never null
don't new() empty learnsets (>800 Learnset objects no longer created,
total of 2400 objects since we also new() a move & level array)
optimize g1/2 reader for early abort case
* Access rewrite
Initialize blocks in a separate object, and get via that object
removes a couple hundred "might be null" warnings since blocks are now readonly getters
some block references have been relocated, but interfaces should expose all that's needed
put HoF6 controls in a groupbox, and disable
* Readonly personal data
* IVs non nullable for mystery gift
* Explicitly initialize forced encounter moves
* Make shadow objects readonly & non-null
Put murkrow fix in binary data resource, instead of on startup
* Assign dex form fetch on constructor
Fixes legality parsing edge cases
also handle cxd parse for valid; exit before exception is thrown in FrameGenerator
* Remove unnecessary null checks
* Keep empty value until init
SetPouch sets the value to an actual one during load, but whatever
* Readonly team lock data
* Readonly locks
Put locked encounters at bottom (favor unlocked)
* Mail readonly data / offset
Rearrange some call flow and pass defaults
Add fake classes for SaveDataEditor mocking
Always party size, no need to check twice in stat editor
use a fake save file as initial data for savedata editor, and for
gamedata (wow i found a usage)
constrain eventwork editor to struct variable types (uint, int, etc),
thus preventing null assignment errors
2019-10-17 01:47:31 +00:00
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using System.Collections.Generic;
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2022-01-03 05:35:59 +00:00
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using static System.Buffers.Binary.BinaryPrimitives;
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2015-09-24 03:29:31 +00:00
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2017-01-08 07:54:09 +00:00
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namespace PKHeX.Core
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2015-09-24 03:29:31 +00:00
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{
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2017-10-24 06:12:58 +00:00
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/// <summary> Generation 6 <see cref="PKM"/> format. </summary>
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2020-08-02 18:06:30 +00:00
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public sealed class PK6 : G6PKM, IRibbonSetEvent3, IRibbonSetEvent4, IRibbonSetCommon3, IRibbonSetCommon4, IRibbonSetCommon6,
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2021-06-30 03:58:06 +00:00
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IContestStats, IContestStatsMutable, IGeoTrack, ISuperTrain, IFormArgument, ITrainerMemories, IAffection, IGroundTile
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2015-09-24 03:29:31 +00:00
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{
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2019-11-16 01:34:18 +00:00
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private static readonly ushort[] Unused =
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2016-06-20 04:22:43 +00:00
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{
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2016-10-20 08:26:47 +00:00
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0x36, 0x37, // Unused Ribbons
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2021-08-20 20:49:20 +00:00
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0x58, 0x59, 0x73, 0x90, 0x91, 0x9E, 0x9F, 0xA0, 0xA1, 0xA7, 0xAA, 0xAB, 0xAC, 0xAD, 0xC8, 0xC9, 0xD7, 0xE4, 0xE5, 0xE6, 0xE7,
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2016-06-20 04:22:43 +00:00
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};
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2018-09-15 05:37:47 +00:00
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2019-11-16 01:34:18 +00:00
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public override IReadOnlyList<ushort> ExtraBytes => Unused;
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2022-05-31 04:43:52 +00:00
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public override EntityContext Context => EntityContext.Gen6;
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2020-12-11 04:42:30 +00:00
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public override PersonalInfo PersonalInfo => PersonalTable.AO.GetFormEntry(Species, Form);
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2016-10-24 05:01:39 +00:00
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2020-09-26 19:09:02 +00:00
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public PK6() : base(PokeCrypto.SIZE_6PARTY) { }
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public PK6(byte[] data) : base(DecryptParty(data)) { }
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2018-11-21 22:15:48 +00:00
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2020-09-26 19:09:02 +00:00
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private static byte[] DecryptParty(byte[] data)
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2015-09-24 03:29:31 +00:00
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{
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2020-01-04 22:48:39 +00:00
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PokeCrypto.DecryptIfEncrypted67(ref data);
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2020-08-02 22:51:22 +00:00
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Array.Resize(ref data, PokeCrypto.SIZE_6PARTY);
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2020-09-26 19:09:02 +00:00
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return data;
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2015-09-24 03:29:31 +00:00
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}
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2018-09-15 05:37:47 +00:00
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Track a PKM's Box,Slot,StorageFlags,Identifier metadata separately (#3222)
* Track a PKM's Box,Slot,StorageFlags,Identifier metadata separately
Don't store within the object, track the slot origin data separately.
Batch editing now pre-filters if using Box/Slot/Identifier logic; split up mods/filters as they're starting to get pretty hefty.
- Requesting a Box Data report now shows all slots in the save file (party, misc)
- Can now exclude backup saves from database search via toggle (separate from settings preventing load entirely)
- Replace some linq usages with direct code
* Remove WasLink virtual in PKM
Inline any logic, since we now have encounter objects to indicate matching, rather than the proto-legality logic checking properties of a PKM.
* Use Fateful to directly check gen5 mysterygift origins
No other encounter types in gen5 apply Fateful
* Simplify double ball comparison
Used to be separate for deferral cases, now no longer needed to be separate.
* Grab move/relearn reference and update locally
Fix relearn move identifier
* Inline defog HM transfer preference check
HasMove is faster than getting moves & checking contains. Skips allocation by setting values directly.
* Extract more met location metadata checks: WasBredEgg
* Replace Console.Write* with Debug.Write*
There's no console output UI, so don't include them in release builds.
* Inline WasGiftEgg, WasEvent, and WasEventEgg logic
Adios legality tags that aren't entirely correct for the specific format. Just put the computations in EncounterFinder.
2021-06-23 03:23:48 +00:00
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public override PKM Clone() => new PK6((byte[])Data.Clone());
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2015-09-24 03:29:31 +00:00
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// Structure
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#region Block A
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2016-06-20 04:22:43 +00:00
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public override uint EncryptionConstant
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2015-09-24 03:29:31 +00:00
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{
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2022-01-03 05:35:59 +00:00
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get => ReadUInt32LittleEndian(Data.AsSpan(0x00));
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set => WriteUInt32LittleEndian(Data.AsSpan(0x00), value);
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2015-09-24 03:29:31 +00:00
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}
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2018-09-15 05:37:47 +00:00
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2016-06-20 04:22:43 +00:00
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public override ushort Sanity
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2015-09-24 03:29:31 +00:00
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{
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2022-01-03 05:35:59 +00:00
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get => ReadUInt16LittleEndian(Data.AsSpan(0x04));
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set => WriteUInt16LittleEndian(Data.AsSpan(0x04), value);
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2015-09-24 03:29:31 +00:00
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}
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2018-09-15 05:37:47 +00:00
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2016-06-20 04:22:43 +00:00
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public override ushort Checksum
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2015-09-24 03:29:31 +00:00
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{
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2022-01-03 05:35:59 +00:00
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get => ReadUInt16LittleEndian(Data.AsSpan(0x06));
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set => WriteUInt16LittleEndian(Data.AsSpan(0x06), value);
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2015-09-24 03:29:31 +00:00
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}
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2018-09-15 05:37:47 +00:00
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2016-06-20 04:22:43 +00:00
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public override int Species
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2015-09-24 03:29:31 +00:00
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{
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2022-01-03 05:35:59 +00:00
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get => ReadUInt16LittleEndian(Data.AsSpan(0x08));
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set => WriteUInt16LittleEndian(Data.AsSpan(0x08), (ushort)value);
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2015-09-24 03:29:31 +00:00
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}
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2018-09-15 05:37:47 +00:00
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2016-06-20 04:22:43 +00:00
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public override int HeldItem
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2015-09-24 03:29:31 +00:00
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{
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2022-01-03 05:35:59 +00:00
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get => ReadUInt16LittleEndian(Data.AsSpan(0x0A));
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set => WriteUInt16LittleEndian(Data.AsSpan(0x0A), (ushort)value);
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2015-09-24 03:29:31 +00:00
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}
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2018-09-15 05:37:47 +00:00
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2016-06-20 04:22:43 +00:00
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public override int TID
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2015-09-24 03:29:31 +00:00
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{
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2022-01-03 05:35:59 +00:00
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get => ReadUInt16LittleEndian(Data.AsSpan(0x0C));
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set => WriteUInt16LittleEndian(Data.AsSpan(0x0C), (ushort)value);
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2015-09-24 03:29:31 +00:00
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}
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2018-09-15 05:37:47 +00:00
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2016-06-20 04:22:43 +00:00
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public override int SID
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2015-09-24 03:29:31 +00:00
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{
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2022-01-03 05:35:59 +00:00
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get => ReadUInt16LittleEndian(Data.AsSpan(0x0E));
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set => WriteUInt16LittleEndian(Data.AsSpan(0x0E), (ushort)value);
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2015-09-24 03:29:31 +00:00
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}
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2018-09-15 05:37:47 +00:00
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2016-06-20 04:22:43 +00:00
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public override uint EXP
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2015-09-24 03:29:31 +00:00
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{
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2022-01-03 05:35:59 +00:00
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get => ReadUInt32LittleEndian(Data.AsSpan(0x10));
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set => WriteUInt32LittleEndian(Data.AsSpan(0x10), value);
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2015-09-24 03:29:31 +00:00
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}
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2018-09-15 05:37:47 +00:00
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2017-05-13 03:32:36 +00:00
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public override int Ability { get => Data[0x14]; set => Data[0x14] = (byte)value; }
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public override int AbilityNumber { get => Data[0x15]; set => Data[0x15] = (byte)value; }
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public int TrainingBagHits { get => Data[0x16]; set => Data[0x16] = (byte)value; }
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public int TrainingBag { get => Data[0x17]; set => Data[0x17] = (byte)value; }
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2018-09-15 05:37:47 +00:00
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2016-06-20 04:22:43 +00:00
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public override uint PID
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2015-09-24 03:29:31 +00:00
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{
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2022-01-03 05:35:59 +00:00
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get => ReadUInt32LittleEndian(Data.AsSpan(0x18));
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set => WriteUInt32LittleEndian(Data.AsSpan(0x18), value);
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2015-09-24 03:29:31 +00:00
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}
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2018-09-15 05:37:47 +00:00
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2017-05-13 03:32:36 +00:00
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public override int Nature { get => Data[0x1C]; set => Data[0x1C] = (byte)value; }
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2018-09-15 05:37:47 +00:00
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public override bool FatefulEncounter { get => (Data[0x1D] & 1) == 1; set => Data[0x1D] = (byte)((Data[0x1D] & ~0x01) | (value ? 1 : 0)); }
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public override int Gender { get => (Data[0x1D] >> 1) & 0x3; set => Data[0x1D] = (byte)((Data[0x1D] & ~0x06) | (value << 1)); }
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2020-12-11 04:42:30 +00:00
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public override int Form { get => Data[0x1D] >> 3; set => Data[0x1D] = (byte)((Data[0x1D] & 0x07) | (value << 3)); }
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2017-05-13 03:32:36 +00:00
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public override int EV_HP { get => Data[0x1E]; set => Data[0x1E] = (byte)value; }
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public override int EV_ATK { get => Data[0x1F]; set => Data[0x1F] = (byte)value; }
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public override int EV_DEF { get => Data[0x20]; set => Data[0x20] = (byte)value; }
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public override int EV_SPE { get => Data[0x21]; set => Data[0x21] = (byte)value; }
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public override int EV_SPA { get => Data[0x22]; set => Data[0x22] = (byte)value; }
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public override int EV_SPD { get => Data[0x23]; set => Data[0x23] = (byte)value; }
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2021-01-01 21:39:08 +00:00
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public byte CNT_Cool { get => Data[0x24]; set => Data[0x24] = value; }
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public byte CNT_Beauty { get => Data[0x25]; set => Data[0x25] = value; }
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public byte CNT_Cute { get => Data[0x26]; set => Data[0x26] = value; }
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public byte CNT_Smart { get => Data[0x27]; set => Data[0x27] = value; }
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public byte CNT_Tough { get => Data[0x28]; set => Data[0x28] = value; }
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public byte CNT_Sheen { get => Data[0x29]; set => Data[0x29] = value; }
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2022-05-31 04:43:52 +00:00
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public override int MarkValue { get => Data[0x2A]; set => Data[0x2A] = (byte)value; }
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2017-05-13 03:32:36 +00:00
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private byte PKRS { get => Data[0x2B]; set => Data[0x2B] = value; }
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2018-09-15 05:37:47 +00:00
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public override int PKRS_Days { get => PKRS & 0xF; set => PKRS = (byte)((PKRS & ~0xF) | value); }
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public override int PKRS_Strain { get => PKRS >> 4; set => PKRS = (byte)((PKRS & 0xF) | value << 4); }
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2017-05-13 03:32:36 +00:00
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private byte ST1 { get => Data[0x2C]; set => Data[0x2C] = value; }
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2018-09-15 05:37:47 +00:00
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public bool Unused0 { get => (ST1 & (1 << 0)) == 1 << 0; set => ST1 = (byte)((ST1 & ~(1 << 0)) | (value ? 1 << 0 : 0)); }
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public bool Unused1 { get => (ST1 & (1 << 1)) == 1 << 1; set => ST1 = (byte)((ST1 & ~(1 << 1)) | (value ? 1 << 1 : 0)); }
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public bool SuperTrain1_SPA { get => (ST1 & (1 << 2)) == 1 << 2; set => ST1 = (byte)((ST1 & ~(1 << 2)) | (value ? 1 << 2 : 0)); }
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2019-02-23 23:36:26 +00:00
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public bool SuperTrain1_HP { get => (ST1 & (1 << 3)) == 1 << 3; set => ST1 = (byte)((ST1 & ~(1 << 3)) | (value ? 1 << 3 : 0)); }
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2018-09-15 05:37:47 +00:00
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public bool SuperTrain1_ATK { get => (ST1 & (1 << 4)) == 1 << 4; set => ST1 = (byte)((ST1 & ~(1 << 4)) | (value ? 1 << 4 : 0)); }
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public bool SuperTrain1_SPD { get => (ST1 & (1 << 5)) == 1 << 5; set => ST1 = (byte)((ST1 & ~(1 << 5)) | (value ? 1 << 5 : 0)); }
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public bool SuperTrain1_SPE { get => (ST1 & (1 << 6)) == 1 << 6; set => ST1 = (byte)((ST1 & ~(1 << 6)) | (value ? 1 << 6 : 0)); }
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public bool SuperTrain1_DEF { get => (ST1 & (1 << 7)) == 1 << 7; set => ST1 = (byte)((ST1 & ~(1 << 7)) | (value ? 1 << 7 : 0)); }
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2017-05-13 03:32:36 +00:00
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private byte ST2 { get => Data[0x2D]; set => Data[0x2D] = value; }
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2018-09-15 05:37:47 +00:00
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public bool SuperTrain2_SPA { get => (ST2 & (1 << 0)) == 1 << 0; set => ST2 = (byte)((ST2 & ~(1 << 0)) | (value ? 1 << 0 : 0)); }
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2019-02-23 23:36:26 +00:00
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public bool SuperTrain2_HP { get => (ST2 & (1 << 1)) == 1 << 1; set => ST2 = (byte)((ST2 & ~(1 << 1)) | (value ? 1 << 1 : 0)); }
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2018-09-15 05:37:47 +00:00
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public bool SuperTrain2_ATK { get => (ST2 & (1 << 2)) == 1 << 2; set => ST2 = (byte)((ST2 & ~(1 << 2)) | (value ? 1 << 2 : 0)); }
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public bool SuperTrain2_SPD { get => (ST2 & (1 << 3)) == 1 << 3; set => ST2 = (byte)((ST2 & ~(1 << 3)) | (value ? 1 << 3 : 0)); }
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public bool SuperTrain2_SPE { get => (ST2 & (1 << 4)) == 1 << 4; set => ST2 = (byte)((ST2 & ~(1 << 4)) | (value ? 1 << 4 : 0)); }
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public bool SuperTrain2_DEF { get => (ST2 & (1 << 5)) == 1 << 5; set => ST2 = (byte)((ST2 & ~(1 << 5)) | (value ? 1 << 5 : 0)); }
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public bool SuperTrain3_SPA { get => (ST2 & (1 << 6)) == 1 << 6; set => ST2 = (byte)((ST2 & ~(1 << 6)) | (value ? 1 << 6 : 0)); }
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public bool SuperTrain3_HP { get => (ST2 & (1 << 7)) == 1 << 7; set => ST2 = (byte)((ST2 & ~(1 << 7)) | (value ? 1 << 7 : 0)); }
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2017-05-13 03:32:36 +00:00
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private byte ST3 { get => Data[0x2E]; set => Data[0x2E] = value; }
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2018-09-15 05:37:47 +00:00
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public bool SuperTrain3_ATK { get => (ST3 & (1 << 0)) == 1 << 0; set => ST3 = (byte)((ST3 & ~(1 << 0)) | (value ? 1 << 0 : 0)); }
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public bool SuperTrain3_SPD { get => (ST3 & (1 << 1)) == 1 << 1; set => ST3 = (byte)((ST3 & ~(1 << 1)) | (value ? 1 << 1 : 0)); }
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public bool SuperTrain3_SPE { get => (ST3 & (1 << 2)) == 1 << 2; set => ST3 = (byte)((ST3 & ~(1 << 2)) | (value ? 1 << 2 : 0)); }
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public bool SuperTrain3_DEF { get => (ST3 & (1 << 3)) == 1 << 3; set => ST3 = (byte)((ST3 & ~(1 << 3)) | (value ? 1 << 3 : 0)); }
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public bool SuperTrain4_1 { get => (ST3 & (1 << 4)) == 1 << 4; set => ST3 = (byte)((ST3 & ~(1 << 4)) | (value ? 1 << 4 : 0)); }
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public bool SuperTrain5_1 { get => (ST3 & (1 << 5)) == 1 << 5; set => ST3 = (byte)((ST3 & ~(1 << 5)) | (value ? 1 << 5 : 0)); }
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public bool SuperTrain5_2 { get => (ST3 & (1 << 6)) == 1 << 6; set => ST3 = (byte)((ST3 & ~(1 << 6)) | (value ? 1 << 6 : 0)); }
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public bool SuperTrain5_3 { get => (ST3 & (1 << 7)) == 1 << 7; set => ST3 = (byte)((ST3 & ~(1 << 7)) | (value ? 1 << 7 : 0)); }
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2017-05-13 03:32:36 +00:00
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private byte ST4 { get => Data[0x2F]; set => Data[0x2F] = value; }
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2018-09-15 05:37:47 +00:00
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public bool SuperTrain5_4 { get => (ST4 & (1 << 0)) == 1 << 0; set => ST4 = (byte)((ST4 & ~(1 << 0)) | (value ? 1 << 0 : 0)); }
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public bool SuperTrain6_1 { get => (ST4 & (1 << 1)) == 1 << 1; set => ST4 = (byte)((ST4 & ~(1 << 1)) | (value ? 1 << 1 : 0)); }
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public bool SuperTrain6_2 { get => (ST4 & (1 << 2)) == 1 << 2; set => ST4 = (byte)((ST4 & ~(1 << 2)) | (value ? 1 << 2 : 0)); }
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public bool SuperTrain6_3 { get => (ST4 & (1 << 3)) == 1 << 3; set => ST4 = (byte)((ST4 & ~(1 << 3)) | (value ? 1 << 3 : 0)); }
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public bool SuperTrain7_1 { get => (ST4 & (1 << 4)) == 1 << 4; set => ST4 = (byte)((ST4 & ~(1 << 4)) | (value ? 1 << 4 : 0)); }
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public bool SuperTrain7_2 { get => (ST4 & (1 << 5)) == 1 << 5; set => ST4 = (byte)((ST4 & ~(1 << 5)) | (value ? 1 << 5 : 0)); }
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public bool SuperTrain7_3 { get => (ST4 & (1 << 6)) == 1 << 6; set => ST4 = (byte)((ST4 & ~(1 << 6)) | (value ? 1 << 6 : 0)); }
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public bool SuperTrain8_1 { get => (ST4 & (1 << 7)) == 1 << 7; set => ST4 = (byte)((ST4 & ~(1 << 7)) | (value ? 1 << 7 : 0)); }
|
2022-01-03 05:35:59 +00:00
|
|
|
|
public uint SuperTrainBitFlags { get => ReadUInt32LittleEndian(Data.AsSpan(0x2C)); set => WriteUInt32LittleEndian(Data.AsSpan(0x2C), value); }
|
2017-05-13 03:32:36 +00:00
|
|
|
|
private byte RIB0 { get => Data[0x30]; set => Data[0x30] = value; } // Ribbons are read as uints, but let's keep them per byte.
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private byte RIB1 { get => Data[0x31]; set => Data[0x31] = value; }
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private byte RIB2 { get => Data[0x32]; set => Data[0x32] = value; }
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private byte RIB3 { get => Data[0x33]; set => Data[0x33] = value; }
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private byte RIB4 { get => Data[0x34]; set => Data[0x34] = value; }
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private byte RIB5 { get => Data[0x35]; set => Data[0x35] = value; }
|
2019-02-23 23:36:26 +00:00
|
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|
public bool RibbonChampionKalos { get => (RIB0 & (1 << 0)) == 1 << 0; set => RIB0 = (byte)((RIB0 & ~(1 << 0)) | (value ? 1 << 0 : 0)); }
|
2021-04-10 19:09:43 +00:00
|
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|
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public bool RibbonChampionG3 { get => (RIB0 & (1 << 1)) == 1 << 1; set => RIB0 = (byte)((RIB0 & ~(1 << 1)) | (value ? 1 << 1 : 0)); }
|
2019-02-23 23:36:26 +00:00
|
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public bool RibbonChampionSinnoh { get => (RIB0 & (1 << 2)) == 1 << 2; set => RIB0 = (byte)((RIB0 & ~(1 << 2)) | (value ? 1 << 2 : 0)); }
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public bool RibbonBestFriends { get => (RIB0 & (1 << 3)) == 1 << 3; set => RIB0 = (byte)((RIB0 & ~(1 << 3)) | (value ? 1 << 3 : 0)); }
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public bool RibbonTraining { get => (RIB0 & (1 << 4)) == 1 << 4; set => RIB0 = (byte)((RIB0 & ~(1 << 4)) | (value ? 1 << 4 : 0)); }
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public bool RibbonBattlerSkillful { get => (RIB0 & (1 << 5)) == 1 << 5; set => RIB0 = (byte)((RIB0 & ~(1 << 5)) | (value ? 1 << 5 : 0)); }
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public bool RibbonBattlerExpert { get => (RIB0 & (1 << 6)) == 1 << 6; set => RIB0 = (byte)((RIB0 & ~(1 << 6)) | (value ? 1 << 6 : 0)); }
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public bool RibbonEffort { get => (RIB0 & (1 << 7)) == 1 << 7; set => RIB0 = (byte)((RIB0 & ~(1 << 7)) | (value ? 1 << 7 : 0)); }
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public bool RibbonAlert { get => (RIB1 & (1 << 0)) == 1 << 0; set => RIB1 = (byte)((RIB1 & ~(1 << 0)) | (value ? 1 << 0 : 0)); }
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public bool RibbonShock { get => (RIB1 & (1 << 1)) == 1 << 1; set => RIB1 = (byte)((RIB1 & ~(1 << 1)) | (value ? 1 << 1 : 0)); }
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public bool RibbonDowncast { get => (RIB1 & (1 << 2)) == 1 << 2; set => RIB1 = (byte)((RIB1 & ~(1 << 2)) | (value ? 1 << 2 : 0)); }
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public bool RibbonCareless { get => (RIB1 & (1 << 3)) == 1 << 3; set => RIB1 = (byte)((RIB1 & ~(1 << 3)) | (value ? 1 << 3 : 0)); }
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public bool RibbonRelax { get => (RIB1 & (1 << 4)) == 1 << 4; set => RIB1 = (byte)((RIB1 & ~(1 << 4)) | (value ? 1 << 4 : 0)); }
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|
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|
public bool RibbonSnooze { get => (RIB1 & (1 << 5)) == 1 << 5; set => RIB1 = (byte)((RIB1 & ~(1 << 5)) | (value ? 1 << 5 : 0)); }
|
|
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|
public bool RibbonSmile { get => (RIB1 & (1 << 6)) == 1 << 6; set => RIB1 = (byte)((RIB1 & ~(1 << 6)) | (value ? 1 << 6 : 0)); }
|
|
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public bool RibbonGorgeous { get => (RIB1 & (1 << 7)) == 1 << 7; set => RIB1 = (byte)((RIB1 & ~(1 << 7)) | (value ? 1 << 7 : 0)); }
|
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|
public bool RibbonRoyal { get => (RIB2 & (1 << 0)) == 1 << 0; set => RIB2 = (byte)((RIB2 & ~(1 << 0)) | (value ? 1 << 0 : 0)); }
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|
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public bool RibbonGorgeousRoyal { get => (RIB2 & (1 << 1)) == 1 << 1; set => RIB2 = (byte)((RIB2 & ~(1 << 1)) | (value ? 1 << 1 : 0)); }
|
|
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|
|
public bool RibbonArtist { get => (RIB2 & (1 << 2)) == 1 << 2; set => RIB2 = (byte)((RIB2 & ~(1 << 2)) | (value ? 1 << 2 : 0)); }
|
|
|
|
|
public bool RibbonFootprint { get => (RIB2 & (1 << 3)) == 1 << 3; set => RIB2 = (byte)((RIB2 & ~(1 << 3)) | (value ? 1 << 3 : 0)); }
|
|
|
|
|
public bool RibbonRecord { get => (RIB2 & (1 << 4)) == 1 << 4; set => RIB2 = (byte)((RIB2 & ~(1 << 4)) | (value ? 1 << 4 : 0)); }
|
|
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|
public bool RibbonLegend { get => (RIB2 & (1 << 5)) == 1 << 5; set => RIB2 = (byte)((RIB2 & ~(1 << 5)) | (value ? 1 << 5 : 0)); }
|
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|
public bool RibbonCountry { get => (RIB2 & (1 << 6)) == 1 << 6; set => RIB2 = (byte)((RIB2 & ~(1 << 6)) | (value ? 1 << 6 : 0)); }
|
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|
public bool RibbonNational { get => (RIB2 & (1 << 7)) == 1 << 7; set => RIB2 = (byte)((RIB2 & ~(1 << 7)) | (value ? 1 << 7 : 0)); }
|
|
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|
|
public bool RibbonEarth { get => (RIB3 & (1 << 0)) == 1 << 0; set => RIB3 = (byte)((RIB3 & ~(1 << 0)) | (value ? 1 << 0 : 0)); }
|
|
|
|
|
public bool RibbonWorld { get => (RIB3 & (1 << 1)) == 1 << 1; set => RIB3 = (byte)((RIB3 & ~(1 << 1)) | (value ? 1 << 1 : 0)); }
|
|
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|
|
public bool RibbonClassic { get => (RIB3 & (1 << 2)) == 1 << 2; set => RIB3 = (byte)((RIB3 & ~(1 << 2)) | (value ? 1 << 2 : 0)); }
|
|
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|
|
public bool RibbonPremier { get => (RIB3 & (1 << 3)) == 1 << 3; set => RIB3 = (byte)((RIB3 & ~(1 << 3)) | (value ? 1 << 3 : 0)); }
|
|
|
|
|
public bool RibbonEvent { get => (RIB3 & (1 << 4)) == 1 << 4; set => RIB3 = (byte)((RIB3 & ~(1 << 4)) | (value ? 1 << 4 : 0)); }
|
|
|
|
|
public bool RibbonBirthday { get => (RIB3 & (1 << 5)) == 1 << 5; set => RIB3 = (byte)((RIB3 & ~(1 << 5)) | (value ? 1 << 5 : 0)); }
|
|
|
|
|
public bool RibbonSpecial { get => (RIB3 & (1 << 6)) == 1 << 6; set => RIB3 = (byte)((RIB3 & ~(1 << 6)) | (value ? 1 << 6 : 0)); }
|
|
|
|
|
public bool RibbonSouvenir { get => (RIB3 & (1 << 7)) == 1 << 7; set => RIB3 = (byte)((RIB3 & ~(1 << 7)) | (value ? 1 << 7 : 0)); }
|
|
|
|
|
public bool RibbonWishing { get => (RIB4 & (1 << 0)) == 1 << 0; set => RIB4 = (byte)((RIB4 & ~(1 << 0)) | (value ? 1 << 0 : 0)); }
|
|
|
|
|
public bool RibbonChampionBattle { get => (RIB4 & (1 << 1)) == 1 << 1; set => RIB4 = (byte)((RIB4 & ~(1 << 1)) | (value ? 1 << 1 : 0)); }
|
|
|
|
|
public bool RibbonChampionRegional { get => (RIB4 & (1 << 2)) == 1 << 2; set => RIB4 = (byte)((RIB4 & ~(1 << 2)) | (value ? 1 << 2 : 0)); }
|
|
|
|
|
public bool RibbonChampionNational { get => (RIB4 & (1 << 3)) == 1 << 3; set => RIB4 = (byte)((RIB4 & ~(1 << 3)) | (value ? 1 << 3 : 0)); }
|
|
|
|
|
public bool RibbonChampionWorld { get => (RIB4 & (1 << 4)) == 1 << 4; set => RIB4 = (byte)((RIB4 & ~(1 << 4)) | (value ? 1 << 4 : 0)); }
|
2019-11-16 01:34:18 +00:00
|
|
|
|
public bool HasContestMemoryRibbon { get => (RIB4 & (1 << 5)) == 1 << 5; set => RIB4 = (byte)((RIB4 & ~(1 << 5)) | (value ? 1 << 5 : 0)); }
|
|
|
|
|
public bool HasBattleMemoryRibbon { get => (RIB4 & (1 << 6)) == 1 << 6; set => RIB4 = (byte)((RIB4 & ~(1 << 6)) | (value ? 1 << 6 : 0)); }
|
2019-02-23 23:36:26 +00:00
|
|
|
|
public bool RibbonChampionG6Hoenn { get => (RIB4 & (1 << 7)) == 1 << 7; set => RIB4 = (byte)((RIB4 & ~(1 << 7)) | (value ? 1 << 7 : 0)); }
|
|
|
|
|
public bool RibbonContestStar { get => (RIB5 & (1 << 0)) == 1 << 0; set => RIB5 = (byte)((RIB5 & ~(1 << 0)) | (value ? 1 << 0 : 0)); }
|
|
|
|
|
public bool RibbonMasterCoolness { get => (RIB5 & (1 << 1)) == 1 << 1; set => RIB5 = (byte)((RIB5 & ~(1 << 1)) | (value ? 1 << 1 : 0)); }
|
|
|
|
|
public bool RibbonMasterBeauty { get => (RIB5 & (1 << 2)) == 1 << 2; set => RIB5 = (byte)((RIB5 & ~(1 << 2)) | (value ? 1 << 2 : 0)); }
|
|
|
|
|
public bool RibbonMasterCuteness { get => (RIB5 & (1 << 3)) == 1 << 3; set => RIB5 = (byte)((RIB5 & ~(1 << 3)) | (value ? 1 << 3 : 0)); }
|
|
|
|
|
public bool RibbonMasterCleverness { get => (RIB5 & (1 << 4)) == 1 << 4; set => RIB5 = (byte)((RIB5 & ~(1 << 4)) | (value ? 1 << 4 : 0)); }
|
|
|
|
|
public bool RibbonMasterToughness { get => (RIB5 & (1 << 5)) == 1 << 5; set => RIB5 = (byte)((RIB5 & ~(1 << 5)) | (value ? 1 << 5 : 0)); }
|
2018-09-15 05:37:47 +00:00
|
|
|
|
public bool RIB5_6 { get => (RIB5 & (1 << 6)) == 1 << 6; set => RIB5 = (byte)((RIB5 & ~(1 << 6)) | (value ? 1 << 6 : 0)); } // Unused
|
|
|
|
|
public bool RIB5_7 { get => (RIB5 & (1 << 7)) == 1 << 7; set => RIB5 = (byte)((RIB5 & ~(1 << 7)) | (value ? 1 << 7 : 0)); } // Unused
|
2019-11-16 01:34:18 +00:00
|
|
|
|
public int RibbonCountMemoryContest { get => Data[0x38]; set => HasContestMemoryRibbon = (Data[0x38] = (byte)value) != 0; }
|
|
|
|
|
public int RibbonCountMemoryBattle { get => Data[0x39]; set => HasBattleMemoryRibbon = (Data[0x39] = (byte)value) != 0; }
|
2022-01-03 05:35:59 +00:00
|
|
|
|
private ushort DistByte { get => ReadUInt16LittleEndian(Data.AsSpan(0x3A)); set => WriteUInt16LittleEndian(Data.AsSpan(0x3A), value); }
|
2018-09-15 05:37:47 +00:00
|
|
|
|
public bool DistSuperTrain1 { get => (DistByte & (1 << 0)) == 1 << 0; set => DistByte = (byte)((DistByte & ~(1 << 0)) | (value ? 1 << 0 : 0)); }
|
|
|
|
|
public bool DistSuperTrain2 { get => (DistByte & (1 << 1)) == 1 << 1; set => DistByte = (byte)((DistByte & ~(1 << 1)) | (value ? 1 << 1 : 0)); }
|
|
|
|
|
public bool DistSuperTrain3 { get => (DistByte & (1 << 2)) == 1 << 2; set => DistByte = (byte)((DistByte & ~(1 << 2)) | (value ? 1 << 2 : 0)); }
|
|
|
|
|
public bool DistSuperTrain4 { get => (DistByte & (1 << 3)) == 1 << 3; set => DistByte = (byte)((DistByte & ~(1 << 3)) | (value ? 1 << 3 : 0)); }
|
|
|
|
|
public bool DistSuperTrain5 { get => (DistByte & (1 << 4)) == 1 << 4; set => DistByte = (byte)((DistByte & ~(1 << 4)) | (value ? 1 << 4 : 0)); }
|
|
|
|
|
public bool DistSuperTrain6 { get => (DistByte & (1 << 5)) == 1 << 5; set => DistByte = (byte)((DistByte & ~(1 << 5)) | (value ? 1 << 5 : 0)); }
|
|
|
|
|
public bool Dist7 { get => (DistByte & (1 << 6)) == 1 << 6; set => DistByte = (byte)((DistByte & ~(1 << 6)) | (value ? 1 << 6 : 0)); }
|
|
|
|
|
public bool Dist8 { get => (DistByte & (1 << 7)) == 1 << 7; set => DistByte = (byte)((DistByte & ~(1 << 7)) | (value ? 1 << 7 : 0)); }
|
2022-01-03 05:35:59 +00:00
|
|
|
|
public uint FormArgument { get => ReadUInt32LittleEndian(Data.AsSpan(0x3C)); set => WriteUInt32LittleEndian(Data.AsSpan(0x3C), value); }
|
2021-02-09 04:26:53 +00:00
|
|
|
|
public byte FormArgumentMaximum { get => (byte)FormArgument; set => FormArgument = value & 0xFFu; }
|
2015-09-24 03:29:31 +00:00
|
|
|
|
#endregion
|
|
|
|
|
#region Block B
|
2022-01-03 05:35:59 +00:00
|
|
|
|
public override string Nickname
|
|
|
|
|
{
|
|
|
|
|
get => StringConverter6.GetString(Nickname_Trash);
|
|
|
|
|
set => StringConverter6.SetString(Nickname_Trash, value.AsSpan(), 12, StringConverterOption.None);
|
|
|
|
|
}
|
2018-09-15 05:37:47 +00:00
|
|
|
|
|
2016-06-20 04:22:43 +00:00
|
|
|
|
public override int Move1
|
2015-09-24 03:29:31 +00:00
|
|
|
|
{
|
2022-01-03 05:35:59 +00:00
|
|
|
|
get => ReadUInt16LittleEndian(Data.AsSpan(0x5A));
|
|
|
|
|
set => WriteUInt16LittleEndian(Data.AsSpan(0x5A), (ushort)value);
|
2015-09-24 03:29:31 +00:00
|
|
|
|
}
|
2018-09-15 05:37:47 +00:00
|
|
|
|
|
2016-06-20 04:22:43 +00:00
|
|
|
|
public override int Move2
|
2015-09-24 03:29:31 +00:00
|
|
|
|
{
|
2022-01-03 05:35:59 +00:00
|
|
|
|
get => ReadUInt16LittleEndian(Data.AsSpan(0x5C));
|
|
|
|
|
set => WriteUInt16LittleEndian(Data.AsSpan(0x5C), (ushort)value);
|
2015-09-24 03:29:31 +00:00
|
|
|
|
}
|
2018-09-15 05:37:47 +00:00
|
|
|
|
|
2016-06-20 04:22:43 +00:00
|
|
|
|
public override int Move3
|
2015-09-24 03:29:31 +00:00
|
|
|
|
{
|
2022-01-03 05:35:59 +00:00
|
|
|
|
get => ReadUInt16LittleEndian(Data.AsSpan(0x5E));
|
|
|
|
|
set => WriteUInt16LittleEndian(Data.AsSpan(0x5E), (ushort)value);
|
2015-09-24 03:29:31 +00:00
|
|
|
|
}
|
2018-09-15 05:37:47 +00:00
|
|
|
|
|
2016-06-20 04:22:43 +00:00
|
|
|
|
public override int Move4
|
2015-09-24 03:29:31 +00:00
|
|
|
|
{
|
2022-01-03 05:35:59 +00:00
|
|
|
|
get => ReadUInt16LittleEndian(Data.AsSpan(0x60));
|
|
|
|
|
set => WriteUInt16LittleEndian(Data.AsSpan(0x60), (ushort)value);
|
2015-09-24 03:29:31 +00:00
|
|
|
|
}
|
2018-09-15 05:37:47 +00:00
|
|
|
|
|
2017-05-13 03:32:36 +00:00
|
|
|
|
public override int Move1_PP { get => Data[0x62]; set => Data[0x62] = (byte)value; }
|
|
|
|
|
public override int Move2_PP { get => Data[0x63]; set => Data[0x63] = (byte)value; }
|
|
|
|
|
public override int Move3_PP { get => Data[0x64]; set => Data[0x64] = (byte)value; }
|
|
|
|
|
public override int Move4_PP { get => Data[0x65]; set => Data[0x65] = (byte)value; }
|
|
|
|
|
public override int Move1_PPUps { get => Data[0x66]; set => Data[0x66] = (byte)value; }
|
|
|
|
|
public override int Move2_PPUps { get => Data[0x67]; set => Data[0x67] = (byte)value; }
|
|
|
|
|
public override int Move3_PPUps { get => Data[0x68]; set => Data[0x68] = (byte)value; }
|
|
|
|
|
public override int Move4_PPUps { get => Data[0x69]; set => Data[0x69] = (byte)value; }
|
2018-09-15 05:37:47 +00:00
|
|
|
|
|
2016-06-20 04:22:43 +00:00
|
|
|
|
public override int RelearnMove1
|
2015-09-24 03:29:31 +00:00
|
|
|
|
{
|
2022-01-03 05:35:59 +00:00
|
|
|
|
get => ReadUInt16LittleEndian(Data.AsSpan(0x6A));
|
|
|
|
|
set => WriteUInt16LittleEndian(Data.AsSpan(0x6A), (ushort)value);
|
2015-09-24 03:29:31 +00:00
|
|
|
|
}
|
2018-09-15 05:37:47 +00:00
|
|
|
|
|
2016-06-20 04:22:43 +00:00
|
|
|
|
public override int RelearnMove2
|
2015-09-24 03:29:31 +00:00
|
|
|
|
{
|
2022-01-03 05:35:59 +00:00
|
|
|
|
get => ReadUInt16LittleEndian(Data.AsSpan(0x6C));
|
|
|
|
|
set => WriteUInt16LittleEndian(Data.AsSpan(0x6C), (ushort)value);
|
2015-09-24 03:29:31 +00:00
|
|
|
|
}
|
2018-09-15 05:37:47 +00:00
|
|
|
|
|
2016-06-20 04:22:43 +00:00
|
|
|
|
public override int RelearnMove3
|
2015-09-24 03:29:31 +00:00
|
|
|
|
{
|
2022-01-03 05:35:59 +00:00
|
|
|
|
get => ReadUInt16LittleEndian(Data.AsSpan(0x6E));
|
|
|
|
|
set => WriteUInt16LittleEndian(Data.AsSpan(0x6E), (ushort)value);
|
2015-09-24 03:29:31 +00:00
|
|
|
|
}
|
2018-09-15 05:37:47 +00:00
|
|
|
|
|
2016-06-20 04:22:43 +00:00
|
|
|
|
public override int RelearnMove4
|
2015-09-24 03:29:31 +00:00
|
|
|
|
{
|
2022-01-03 05:35:59 +00:00
|
|
|
|
get => ReadUInt16LittleEndian(Data.AsSpan(0x70));
|
|
|
|
|
set => WriteUInt16LittleEndian(Data.AsSpan(0x70), (ushort)value);
|
2015-09-24 03:29:31 +00:00
|
|
|
|
}
|
2018-09-15 05:37:47 +00:00
|
|
|
|
|
2019-09-21 03:55:36 +00:00
|
|
|
|
public bool SecretSuperTrainingUnlocked { get => (Data[0x72] & 1) == 1; set => Data[0x72] = (byte)((Data[0x72] & ~1) | (value ? 1 : 0)); }
|
|
|
|
|
public bool SecretSuperTrainingComplete { get => (Data[0x72] & 2) == 2; set => Data[0x72] = (byte)((Data[0x72] & ~2) | (value ? 2 : 0)); }
|
2020-05-26 23:59:47 +00:00
|
|
|
|
// 0x73 Unused
|
2022-01-03 05:35:59 +00:00
|
|
|
|
private uint IV32 { get => ReadUInt32LittleEndian(Data.AsSpan(0x74)); set => WriteUInt32LittleEndian(Data.AsSpan(0x74), value); }
|
2019-02-23 23:36:26 +00:00
|
|
|
|
public override int IV_HP { get => (int)(IV32 >> 00) & 0x1F; set => IV32 = (IV32 & ~(0x1Fu << 00)) | ((value > 31 ? 31u : (uint)value) << 00); }
|
|
|
|
|
public override int IV_ATK { get => (int)(IV32 >> 05) & 0x1F; set => IV32 = (IV32 & ~(0x1Fu << 05)) | ((value > 31 ? 31u : (uint)value) << 05); }
|
|
|
|
|
public override int IV_DEF { get => (int)(IV32 >> 10) & 0x1F; set => IV32 = (IV32 & ~(0x1Fu << 10)) | ((value > 31 ? 31u : (uint)value) << 10); }
|
|
|
|
|
public override int IV_SPE { get => (int)(IV32 >> 15) & 0x1F; set => IV32 = (IV32 & ~(0x1Fu << 15)) | ((value > 31 ? 31u : (uint)value) << 15); }
|
|
|
|
|
public override int IV_SPA { get => (int)(IV32 >> 20) & 0x1F; set => IV32 = (IV32 & ~(0x1Fu << 20)) | ((value > 31 ? 31u : (uint)value) << 20); }
|
|
|
|
|
public override int IV_SPD { get => (int)(IV32 >> 25) & 0x1F; set => IV32 = (IV32 & ~(0x1Fu << 25)) | ((value > 31 ? 31u : (uint)value) << 25); }
|
|
|
|
|
public override bool IsEgg { get => ((IV32 >> 30) & 1) == 1; set => IV32 = (IV32 & ~0x40000000u) | (value ? 0x40000000u : 0u); }
|
|
|
|
|
public override bool IsNicknamed { get => ((IV32 >> 31) & 1) == 1; set => IV32 = (IV32 & 0x7FFFFFFFu) | (value ? 0x80000000u : 0u); }
|
2015-09-24 03:29:31 +00:00
|
|
|
|
#endregion
|
|
|
|
|
#region Block C
|
2022-01-03 05:35:59 +00:00
|
|
|
|
public override string HT_Name
|
|
|
|
|
{
|
|
|
|
|
get => StringConverter6.GetString(HT_Trash);
|
|
|
|
|
set => StringConverter6.SetString(HT_Trash, value.AsSpan(), 12, StringConverterOption.None);
|
|
|
|
|
}
|
2017-05-13 03:32:36 +00:00
|
|
|
|
public override int HT_Gender { get => Data[0x92]; set => Data[0x92] = (byte)value; }
|
|
|
|
|
public override int CurrentHandler { get => Data[0x93]; set => Data[0x93] = (byte)value; }
|
2021-08-03 03:03:11 +00:00
|
|
|
|
public byte Geo1_Region { get => Data[0x94]; set => Data[0x94] = value; }
|
|
|
|
|
public byte Geo1_Country { get => Data[0x95]; set => Data[0x95] = value; }
|
|
|
|
|
public byte Geo2_Region { get => Data[0x96]; set => Data[0x96] = value; }
|
|
|
|
|
public byte Geo2_Country { get => Data[0x97]; set => Data[0x97] = value; }
|
|
|
|
|
public byte Geo3_Region { get => Data[0x98]; set => Data[0x98] = value; }
|
|
|
|
|
public byte Geo3_Country { get => Data[0x99]; set => Data[0x99] = value; }
|
|
|
|
|
public byte Geo4_Region { get => Data[0x9A]; set => Data[0x9A] = value; }
|
|
|
|
|
public byte Geo4_Country { get => Data[0x9B]; set => Data[0x9B] = value; }
|
|
|
|
|
public byte Geo5_Region { get => Data[0x9C]; set => Data[0x9C] = value; }
|
|
|
|
|
public byte Geo5_Country { get => Data[0x9D]; set => Data[0x9D] = value; }
|
2020-05-26 23:59:47 +00:00
|
|
|
|
// 0x9E Unused
|
|
|
|
|
// 0x9F Unused
|
|
|
|
|
// 0xA0 Unused
|
|
|
|
|
// 0xA1 Unused
|
2017-05-13 03:32:36 +00:00
|
|
|
|
public override int HT_Friendship { get => Data[0xA2]; set => Data[0xA2] = (byte)value; }
|
2022-03-06 02:30:35 +00:00
|
|
|
|
public byte HT_Affection { get => Data[0xA3]; set => Data[0xA3] = value; }
|
2022-03-06 20:01:47 +00:00
|
|
|
|
public byte HT_Intensity { get => Data[0xA4]; set => Data[0xA4] = value; }
|
|
|
|
|
public byte HT_Memory { get => Data[0xA5]; set => Data[0xA5] = value; }
|
|
|
|
|
public byte HT_Feeling { get => Data[0xA6]; set => Data[0xA6] = value; }
|
2020-05-26 23:59:47 +00:00
|
|
|
|
// 0xA7 Unused
|
2022-03-06 20:01:47 +00:00
|
|
|
|
public ushort HT_TextVar { get => ReadUInt16LittleEndian(Data.AsSpan(0xA8)); set => WriteUInt16LittleEndian(Data.AsSpan(0xA8), value); }
|
2020-05-26 23:59:47 +00:00
|
|
|
|
// 0xAA Unused
|
|
|
|
|
// 0xAB Unused
|
|
|
|
|
// 0xAC Unused
|
|
|
|
|
// 0xAD Unused
|
2017-05-13 03:32:36 +00:00
|
|
|
|
public override byte Fullness { get => Data[0xAE]; set => Data[0xAE] = value; }
|
|
|
|
|
public override byte Enjoyment { get => Data[0xAF]; set => Data[0xAF] = value; }
|
2015-09-24 03:29:31 +00:00
|
|
|
|
#endregion
|
|
|
|
|
#region Block D
|
2022-01-03 05:35:59 +00:00
|
|
|
|
public override string OT_Name
|
|
|
|
|
{
|
|
|
|
|
get => StringConverter6.GetString(OT_Trash);
|
|
|
|
|
set => StringConverter6.SetString(OT_Trash, value.AsSpan(), 12, StringConverterOption.None);
|
|
|
|
|
}
|
2017-05-13 03:32:36 +00:00
|
|
|
|
public override int OT_Friendship { get => Data[0xCA]; set => Data[0xCA] = (byte)value; }
|
2022-03-06 02:30:35 +00:00
|
|
|
|
public byte OT_Affection { get => Data[0xCB]; set => Data[0xCB] = value; }
|
2022-03-06 20:01:47 +00:00
|
|
|
|
public byte OT_Intensity { get => Data[0xCC]; set => Data[0xCC] = value; }
|
|
|
|
|
public byte OT_Memory { get => Data[0xCD]; set => Data[0xCD] = value; }
|
|
|
|
|
public ushort OT_TextVar { get => ReadUInt16LittleEndian(Data.AsSpan(0xCE)); set => WriteUInt16LittleEndian(Data.AsSpan(0xCE), value); }
|
|
|
|
|
public byte OT_Feeling { get => Data[0xD0]; set => Data[0xD0] = value; }
|
2017-05-13 03:32:36 +00:00
|
|
|
|
public override int Egg_Year { get => Data[0xD1]; set => Data[0xD1] = (byte)value; }
|
|
|
|
|
public override int Egg_Month { get => Data[0xD2]; set => Data[0xD2] = (byte)value; }
|
|
|
|
|
public override int Egg_Day { get => Data[0xD3]; set => Data[0xD3] = (byte)value; }
|
|
|
|
|
public override int Met_Year { get => Data[0xD4]; set => Data[0xD4] = (byte)value; }
|
|
|
|
|
public override int Met_Month { get => Data[0xD5]; set => Data[0xD5] = (byte)value; }
|
|
|
|
|
public override int Met_Day { get => Data[0xD6]; set => Data[0xD6] = (byte)value; }
|
2020-05-26 23:59:47 +00:00
|
|
|
|
// 0xD7 Unused
|
2022-01-03 05:35:59 +00:00
|
|
|
|
public override int Egg_Location { get => ReadUInt16LittleEndian(Data.AsSpan(0xD8)); set => WriteUInt16LittleEndian(Data.AsSpan(0xD8), (ushort)value); }
|
|
|
|
|
public override int Met_Location { get => ReadUInt16LittleEndian(Data.AsSpan(0xDA)); set => WriteUInt16LittleEndian(Data.AsSpan(0xDA), (ushort)value); }
|
2017-05-13 03:32:36 +00:00
|
|
|
|
public override int Ball { get => Data[0xDC]; set => Data[0xDC] = (byte)value; }
|
|
|
|
|
public override int Met_Level { get => Data[0xDD] & ~0x80; set => Data[0xDD] = (byte)((Data[0xDD] & 0x80) | value); }
|
|
|
|
|
public override int OT_Gender { get => Data[0xDD] >> 7; set => Data[0xDD] = (byte)((Data[0xDD] & ~0x80) | (value << 7)); }
|
2021-06-30 03:58:06 +00:00
|
|
|
|
public GroundTileType GroundTile { get => (GroundTileType)Data[0xDE]; set => Data[0xDE] = (byte)value; }
|
2017-05-13 03:32:36 +00:00
|
|
|
|
public override int Version { get => Data[0xDF]; set => Data[0xDF] = (byte)value; }
|
2021-08-03 02:43:57 +00:00
|
|
|
|
public byte Country { get => Data[0xE0]; set => Data[0xE0] = value; }
|
|
|
|
|
public byte Region { get => Data[0xE1]; set => Data[0xE1] = value; }
|
|
|
|
|
public byte ConsoleRegion { get => Data[0xE2]; set => Data[0xE2] = value; }
|
2017-05-13 03:32:36 +00:00
|
|
|
|
public override int Language { get => Data[0xE3]; set => Data[0xE3] = (byte)value; }
|
2015-09-24 03:29:31 +00:00
|
|
|
|
#endregion
|
|
|
|
|
#region Battle Stats
|
2022-01-03 05:35:59 +00:00
|
|
|
|
public override int Status_Condition { get => ReadInt32LittleEndian(Data.AsSpan(0xE8)); set => WriteInt32LittleEndian(Data.AsSpan(0xE8), value); }
|
2017-05-13 03:32:36 +00:00
|
|
|
|
public override int Stat_Level { get => Data[0xEC]; set => Data[0xEC] = (byte)value; }
|
2021-02-09 04:26:53 +00:00
|
|
|
|
public byte FormArgumentRemain { get => Data[0xED]; set => Data[0xED] = value; }
|
|
|
|
|
public byte FormArgumentElapsed { get => Data[0xEE]; set => Data[0xEE] = value; }
|
2022-01-03 05:35:59 +00:00
|
|
|
|
public override int Stat_HPCurrent { get => ReadUInt16LittleEndian(Data.AsSpan(0xF0)); set => WriteUInt16LittleEndian(Data.AsSpan(0xF0), (ushort)value); }
|
|
|
|
|
public override int Stat_HPMax { get => ReadUInt16LittleEndian(Data.AsSpan(0xF2)); set => WriteUInt16LittleEndian(Data.AsSpan(0xF2), (ushort)value); }
|
|
|
|
|
public override int Stat_ATK { get => ReadUInt16LittleEndian(Data.AsSpan(0xF4)); set => WriteUInt16LittleEndian(Data.AsSpan(0xF4), (ushort)value); }
|
|
|
|
|
public override int Stat_DEF { get => ReadUInt16LittleEndian(Data.AsSpan(0xF6)); set => WriteUInt16LittleEndian(Data.AsSpan(0xF6), (ushort)value); }
|
|
|
|
|
public override int Stat_SPE { get => ReadUInt16LittleEndian(Data.AsSpan(0xF8)); set => WriteUInt16LittleEndian(Data.AsSpan(0xF8), (ushort)value); }
|
|
|
|
|
public override int Stat_SPA { get => ReadUInt16LittleEndian(Data.AsSpan(0xFA)); set => WriteUInt16LittleEndian(Data.AsSpan(0xFA), (ushort)value); }
|
|
|
|
|
public override int Stat_SPD { get => ReadUInt16LittleEndian(Data.AsSpan(0xFC)); set => WriteUInt16LittleEndian(Data.AsSpan(0xFC), (ushort)value); }
|
2015-09-24 03:29:31 +00:00
|
|
|
|
#endregion
|
|
|
|
|
|
2019-09-21 03:55:36 +00:00
|
|
|
|
public int SuperTrainingMedalCount(int maxCount = 30)
|
2017-06-21 04:57:00 +00:00
|
|
|
|
{
|
2021-02-08 05:47:43 +00:00
|
|
|
|
uint value = SuperTrainBitFlags >> 2;
|
|
|
|
|
#if NET5
|
|
|
|
|
return System.Numerics.BitOperations.PopCount(value);
|
|
|
|
|
#else
|
2017-06-21 04:57:00 +00:00
|
|
|
|
int TrainCount = 0;
|
|
|
|
|
for (int i = 0; i < maxCount; i++)
|
|
|
|
|
{
|
|
|
|
|
if ((value & 1) != 0)
|
|
|
|
|
TrainCount++;
|
|
|
|
|
value >>= 1;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return TrainCount;
|
2021-02-08 05:47:43 +00:00
|
|
|
|
#endif
|
2017-06-21 04:57:00 +00:00
|
|
|
|
}
|
|
|
|
|
|
2016-01-17 21:27:24 +00:00
|
|
|
|
public bool IsUntradedEvent6 => Geo1_Country == 0 && Geo1_Region == 0 && Met_Location / 10000 == 4 && Gen6;
|
2018-05-12 15:13:39 +00:00
|
|
|
|
|
2015-09-24 03:29:31 +00:00
|
|
|
|
// Complex Generated Attributes
|
2016-01-17 21:27:24 +00:00
|
|
|
|
|
2015-09-29 04:11:03 +00:00
|
|
|
|
public void FixMemories()
|
2015-09-28 02:56:17 +00:00
|
|
|
|
{
|
2015-09-29 04:11:03 +00:00
|
|
|
|
if (IsEgg) // No memories if is egg.
|
|
|
|
|
{
|
|
|
|
|
Geo1_Country = Geo2_Country = Geo3_Country = Geo4_Country = Geo5_Country =
|
2021-08-03 03:03:11 +00:00
|
|
|
|
Geo1_Region = Geo2_Region = Geo3_Region = Geo4_Region = Geo5_Region = 0;
|
2022-03-06 20:01:47 +00:00
|
|
|
|
HT_Friendship = HT_TextVar = HT_Memory = HT_Intensity = HT_Feeling = 0;
|
2022-03-06 02:30:35 +00:00
|
|
|
|
/* OT_Friendship */ OT_TextVar = OT_Memory = OT_Intensity = OT_Feeling = OT_Affection = HT_Affection = 0;
|
2015-09-29 04:11:03 +00:00
|
|
|
|
|
|
|
|
|
// Clear Handler
|
2021-08-29 19:02:07 +00:00
|
|
|
|
HT_Trash.Clear();
|
2015-09-29 04:11:03 +00:00
|
|
|
|
return;
|
|
|
|
|
}
|
2018-05-12 15:13:39 +00:00
|
|
|
|
|
2015-12-26 18:37:07 +00:00
|
|
|
|
if (IsUntraded)
|
2022-03-06 02:30:35 +00:00
|
|
|
|
HT_Friendship = HT_TextVar = HT_Memory = HT_Intensity = HT_Feeling = HT_Affection = 0;
|
2016-01-29 03:35:48 +00:00
|
|
|
|
if (!Gen6)
|
2019-02-24 00:05:01 +00:00
|
|
|
|
OT_TextVar = OT_Memory = OT_Intensity = OT_Feeling = 0; // Don't clear OT affection; OR/AS Contest Glitch
|
2015-09-29 04:11:03 +00:00
|
|
|
|
|
2018-07-14 17:34:34 +00:00
|
|
|
|
this.SanitizeGeoLocationData();
|
2015-09-28 02:56:17 +00:00
|
|
|
|
}
|
2015-10-11 21:31:46 +00:00
|
|
|
|
|
2019-03-31 05:05:28 +00:00
|
|
|
|
protected override bool TradeOT(ITrainerInfo tr)
|
2015-10-11 21:31:46 +00:00
|
|
|
|
{
|
|
|
|
|
// Check to see if the OT matches the SAV's OT info.
|
2022-05-14 15:21:19 +00:00
|
|
|
|
if (!(tr.TID == TID && tr.SID == SID && tr.Gender == OT_Gender && tr.OT == OT_Name))
|
2015-10-11 21:31:46 +00:00
|
|
|
|
return false;
|
|
|
|
|
|
|
|
|
|
CurrentHandler = 0;
|
2020-07-31 20:53:42 +00:00
|
|
|
|
if (tr is IRegionOrigin o)
|
|
|
|
|
{
|
|
|
|
|
if (!IsUntraded && (o.Country != Geo1_Country || o.Region != Geo1_Region))
|
|
|
|
|
this.TradeGeoLocation(o.Country, o.Region);
|
|
|
|
|
}
|
2015-10-11 21:31:46 +00:00
|
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
}
|
2018-09-15 05:37:47 +00:00
|
|
|
|
|
2019-03-31 05:05:28 +00:00
|
|
|
|
protected override void TradeHT(ITrainerInfo tr)
|
2015-10-11 21:31:46 +00:00
|
|
|
|
{
|
2019-03-31 05:05:28 +00:00
|
|
|
|
if (tr.OT != HT_Name || tr.Gender != HT_Gender || (Geo1_Country == 0 && Geo1_Region == 0 && !IsUntradedEvent6))
|
2020-07-31 20:53:42 +00:00
|
|
|
|
{
|
|
|
|
|
if (tr is IRegionOrigin o)
|
|
|
|
|
this.TradeGeoLocation(o.Country, o.Region);
|
|
|
|
|
}
|
2015-10-11 21:31:46 +00:00
|
|
|
|
|
2019-03-31 05:05:28 +00:00
|
|
|
|
if (tr.OT != HT_Name)
|
2016-12-21 01:54:48 +00:00
|
|
|
|
{
|
|
|
|
|
HT_Friendship = PersonalInfo.BaseFriendship;
|
|
|
|
|
HT_Affection = 0;
|
2019-03-31 05:05:28 +00:00
|
|
|
|
HT_Name = tr.OT;
|
2016-12-21 01:54:48 +00:00
|
|
|
|
}
|
2019-01-09 02:35:26 +00:00
|
|
|
|
CurrentHandler = 1;
|
2019-03-31 05:05:28 +00:00
|
|
|
|
HT_Gender = tr.Gender;
|
2015-10-11 21:31:46 +00:00
|
|
|
|
|
|
|
|
|
// Make a memory if no memory already exists. Pretty terrible way of doing this but I'd rather not overwrite existing memories.
|
|
|
|
|
if (HT_Memory == 0)
|
2021-08-29 20:15:45 +00:00
|
|
|
|
this.SetTradeMemoryHT6(false);
|
2015-10-19 01:33:38 +00:00
|
|
|
|
}
|
2017-01-25 07:09:34 +00:00
|
|
|
|
|
2017-05-23 04:55:05 +00:00
|
|
|
|
// Maximums
|
|
|
|
|
public override int MaxMoveID => Legal.MaxMoveID_6_AO;
|
|
|
|
|
public override int MaxSpeciesID => Legal.MaxSpeciesID_6;
|
|
|
|
|
public override int MaxAbilityID => Legal.MaxAbilityID_6_AO;
|
|
|
|
|
public override int MaxItemID => Legal.MaxItemID_6_AO;
|
|
|
|
|
public override int MaxBallID => Legal.MaxBallID_6;
|
|
|
|
|
public override int MaxGameID => Legal.MaxGameID_6; // OR
|
2022-06-04 07:59:52 +00:00
|
|
|
|
public override int MarkingCount => 6;
|
|
|
|
|
|
|
|
|
|
public override int GetMarking(int index)
|
|
|
|
|
{
|
|
|
|
|
if ((uint)index >= MarkingCount)
|
|
|
|
|
throw new ArgumentOutOfRangeException(nameof(index));
|
|
|
|
|
return (MarkValue >> index) & 1;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public override void SetMarking(int index, int value)
|
|
|
|
|
{
|
|
|
|
|
if ((uint)index >= MarkingCount)
|
|
|
|
|
throw new ArgumentOutOfRangeException(nameof(index));
|
|
|
|
|
MarkValue = (MarkValue & ~(1 << index)) | ((value & 1) << index);
|
|
|
|
|
}
|
2017-05-23 04:55:05 +00:00
|
|
|
|
|
2017-06-18 01:37:19 +00:00
|
|
|
|
public PK7 ConvertToPK7()
|
2017-01-25 07:09:34 +00:00
|
|
|
|
{
|
2021-02-09 04:26:53 +00:00
|
|
|
|
PK7 pk7 = new((byte[])Data.Clone())
|
2017-01-25 07:09:34 +00:00
|
|
|
|
{
|
2022-06-04 07:59:52 +00:00
|
|
|
|
ResortEventStatus = 0, // Clears old Marking Value
|
|
|
|
|
MarkValue = 0, // Clears old Super Training Bag & Hits Remaining
|
2021-02-09 04:26:53 +00:00
|
|
|
|
FormArgument = 0, // Clears old style Form Argument
|
|
|
|
|
DirtType = 0, // Clears old Form Argument byte
|
|
|
|
|
DirtLocation = 0, // Clears old Form Argument byte
|
2017-01-25 07:09:34 +00:00
|
|
|
|
};
|
2018-05-12 15:13:39 +00:00
|
|
|
|
|
2022-06-04 07:59:52 +00:00
|
|
|
|
// Remap boolean markings to the dual-bit format -- set 1 if marked.
|
|
|
|
|
for (int i = 0; i < 6; i++)
|
|
|
|
|
pk7.SetMarking(i, GetMarking(i));
|
|
|
|
|
|
2020-12-25 18:58:33 +00:00
|
|
|
|
var an = AbilityNumber;
|
|
|
|
|
switch (an)
|
2017-01-25 07:09:34 +00:00
|
|
|
|
{
|
2020-12-25 18:58:33 +00:00
|
|
|
|
case 1 or 2 or 4: // Valid Ability Numbers
|
|
|
|
|
int index = an >> 1;
|
2017-01-25 07:09:34 +00:00
|
|
|
|
if (PersonalInfo.Abilities[index] == Ability) // correct pair
|
|
|
|
|
pk7.Ability = pk7.PersonalInfo.Abilities[index];
|
|
|
|
|
break;
|
|
|
|
|
}
|
2017-01-25 08:28:16 +00:00
|
|
|
|
|
2021-08-29 20:15:45 +00:00
|
|
|
|
pk7.SetTradeMemoryHT6(true); // oh no, memories on gen7 pkm
|
2022-04-09 08:39:34 +00:00
|
|
|
|
RecentTrainerCache.SetFirstCountryRegion(pk7);
|
2017-02-08 00:10:14 +00:00
|
|
|
|
|
2017-01-25 08:28:16 +00:00
|
|
|
|
// Bank-accurate data zeroing
|
2022-04-09 08:39:34 +00:00
|
|
|
|
var span = pk7.Data.AsSpan();
|
|
|
|
|
span[0x94..0x9E].Clear(); /* Geolocations. */
|
|
|
|
|
span[0xAA..0xB0].Clear(); /* Unused/Amie Fullness & Enjoyment. */
|
|
|
|
|
span[0xE4..0xE8].Clear(); /* Unused. */
|
2017-01-25 08:36:00 +00:00
|
|
|
|
pk7.Data[0x72] &= 0xFC; /* Clear lower two bits of Super training flags. */
|
|
|
|
|
pk7.Data[0xDE] = 0; /* Gen IV encounter type. */
|
2017-01-25 08:28:16 +00:00
|
|
|
|
|
2021-02-09 04:26:53 +00:00
|
|
|
|
// Copy Form Argument data for Furfrou and Hoopa, since we're nice.
|
|
|
|
|
pk7.FormArgumentRemain = FormArgumentRemain;
|
|
|
|
|
pk7.FormArgumentElapsed = FormArgumentElapsed;
|
|
|
|
|
pk7.FormArgumentMaximum = FormArgumentMaximum;
|
|
|
|
|
|
2019-12-26 23:28:04 +00:00
|
|
|
|
pk7.HealPP();
|
2017-01-25 07:09:34 +00:00
|
|
|
|
// Fix Checksum
|
|
|
|
|
pk7.RefreshChecksum();
|
|
|
|
|
|
|
|
|
|
return pk7; // Done!
|
|
|
|
|
}
|
2015-09-24 03:29:31 +00:00
|
|
|
|
}
|
|
|
|
|
}
|