PKHeX/PKHeX.Drawing.PokeSprite/Builder/SpriteBuilderMode.cs

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using PKHeX.Core;
using static PKHeX.Drawing.PokeSprite.SpriteBuilderMode;
using static PKHeX.Drawing.PokeSprite.SpriteBuilderPreference;
namespace PKHeX.Drawing.PokeSprite;
public enum SpriteBuilderMode
{
KeepCurrent,
SpritesClassic5668,
CircleMugshot5668,
}
public enum SpriteBuilderPreference
{
UseSuggested,
DoNotChange,
ForceSprites,
ForceMugshots,
}
public static class SpriteBuilderUtil
{
public static SpriteBuilderPreference SpriterPreference { get; set; } = UseSuggested;
public static SpriteBuilderMode GetSuggestedMode(SaveFile sav) => SpriterPreference switch
{
ForceMugshots => CircleMugshot5668,
ForceSprites => SpritesClassic5668,
DoNotChange => KeepCurrent,
_ => sav switch // Default, suggest.
{
SAV8LA => CircleMugshot5668,
_ => SpritesClassic5668,
},
};
}