PKHeX/PKHeX.Core/Game/Enums/Nature.cs

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namespace PKHeX.Core
{
/// <summary>
/// Nature ID values for the corresponding English nature name.
/// </summary>
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public enum Nature : byte
{
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Hardy = 0,
Lonely = 1,
Brave = 2,
Adamant = 3,
Naughty = 4,
Bold = 5,
Docile = 6,
Relaxed = 7,
Impish = 8,
Lax = 9,
Timid = 10,
Hasty = 11,
Serious = 12,
Jolly = 13,
Naive = 14,
Modest = 15,
Mild = 16,
Quiet = 17,
Bashful = 18,
Rash = 19,
Calm = 20,
Gentle = 21,
Sassy = 22,
Careful = 23,
Quirky = 24,
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Random = 25,
}
public static class NatureUtil
{
public static Nature GetNature(int value) => value switch
{
< 0 or >= (int)Nature.Random => Nature.Random,
_ => (Nature)value
};
public static bool IsFixed(this Nature value) => value is >= 0 and < Nature.Random;
public static bool IsNeutral(this Nature value) => value.IsFixed() && (byte)value % 6 == 0;
}
}