PKHeX/Misc/PKX.cs

2310 lines
109 KiB
C#
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2014-10-10 02:59:57 +00:00
using System;
using System.Data;
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using System.Drawing;
using System.Drawing.Text;
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using System.Linq;
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using System.Security.Cryptography;
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using System.Text;
using System.Text.RegularExpressions;
namespace PKHeX
{
public class PKX
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{
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// C# PKX Function Library
// No WinForm object related code, only to calculate information.
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// May require re-referencing to main form for string array referencing.
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// Relies on Util for some common operations.
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// Data
internal static uint LCRNG(uint seed)
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{
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const uint a = 0x41C64E6D;
const uint c = 0x00006073;
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seed = (seed * a + c) & 0xFFFFFFFF;
return seed;
}
internal static uint LCRNG(ref uint seed)
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{
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const uint a = 0x41C64E6D;
const uint c = 0x00006073;
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seed = (seed * a + c) & 0xFFFFFFFF;
return seed;
}
internal static DataTable ExpTable()
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{
DataTable table = new DataTable();
table.Columns.Add("Level", typeof(byte));
table.Columns.Add("0 - MF", typeof(uint));
table.Columns.Add("1 - Erratic", typeof(uint));
table.Columns.Add("2 - Fluctuating", typeof(uint));
table.Columns.Add("3 - MS", typeof(uint));
table.Columns.Add("4 - Fast", typeof(uint));
table.Columns.Add("5 - Slow", typeof(uint));
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table.Rows.Add(0, 0, 0, 0, 0, 0, 0);
table.Rows.Add(1, 0, 0, 0, 0, 0, 0);
table.Rows.Add(2, 8, 15, 4, 9, 6, 10);
table.Rows.Add(3, 27, 52, 13, 57, 21, 33);
table.Rows.Add(4, 64, 122, 32, 96, 51, 80);
table.Rows.Add(5, 125, 237, 65, 135, 100, 156);
table.Rows.Add(6, 216, 406, 112, 179, 172, 270);
table.Rows.Add(7, 343, 637, 178, 236, 274, 428);
table.Rows.Add(8, 512, 942, 276, 314, 409, 640);
table.Rows.Add(9, 729, 1326, 393, 419, 583, 911);
table.Rows.Add(10, 1000, 1800, 540, 560, 800, 1250);
table.Rows.Add(11, 1331, 2369, 745, 742, 1064, 1663);
table.Rows.Add(12, 1728, 3041, 967, 973, 1382, 2160);
table.Rows.Add(13, 2197, 3822, 1230, 1261, 1757, 2746);
table.Rows.Add(14, 2744, 4719, 1591, 1612, 2195, 3430);
table.Rows.Add(15, 3375, 5737, 1957, 2035, 2700, 4218);
table.Rows.Add(16, 4096, 6881, 2457, 2535, 3276, 5120);
table.Rows.Add(17, 4913, 8155, 3046, 3120, 3930, 6141);
table.Rows.Add(18, 5832, 9564, 3732, 3798, 4665, 7290);
table.Rows.Add(19, 6859, 11111, 4526, 4575, 5487, 8573);
table.Rows.Add(20, 8000, 12800, 5440, 5460, 6400, 10000);
table.Rows.Add(21, 9261, 14632, 6482, 6458, 7408, 11576);
table.Rows.Add(22, 10648, 16610, 7666, 7577, 8518, 13310);
table.Rows.Add(23, 12167, 18737, 9003, 8825, 9733, 15208);
table.Rows.Add(24, 13824, 21012, 10506, 10208, 11059, 17280);
table.Rows.Add(25, 15625, 23437, 12187, 11735, 12500, 19531);
table.Rows.Add(26, 17576, 26012, 14060, 13411, 14060, 21970);
table.Rows.Add(27, 19683, 28737, 16140, 15244, 15746, 24603);
table.Rows.Add(28, 21952, 31610, 18439, 17242, 17561, 27440);
table.Rows.Add(29, 24389, 34632, 20974, 19411, 19511, 30486);
table.Rows.Add(30, 27000, 37800, 23760, 21760, 21600, 33750);
table.Rows.Add(31, 29791, 41111, 26811, 24294, 23832, 37238);
table.Rows.Add(32, 32768, 44564, 30146, 27021, 26214, 40960);
table.Rows.Add(33, 35937, 48155, 33780, 29949, 28749, 44921);
table.Rows.Add(34, 39304, 51881, 37731, 33084, 31443, 49130);
table.Rows.Add(35, 42875, 55737, 42017, 36435, 34300, 53593);
table.Rows.Add(36, 46656, 59719, 46656, 40007, 37324, 58320);
table.Rows.Add(37, 50653, 63822, 50653, 43808, 40522, 63316);
table.Rows.Add(38, 54872, 68041, 55969, 47846, 43897, 68590);
table.Rows.Add(39, 59319, 72369, 60505, 52127, 47455, 74148);
table.Rows.Add(40, 64000, 76800, 66560, 56660, 51200, 80000);
table.Rows.Add(41, 68921, 81326, 71677, 61450, 55136, 86151);
table.Rows.Add(42, 74088, 85942, 78533, 66505, 59270, 92610);
table.Rows.Add(43, 79507, 90637, 84277, 71833, 63605, 99383);
table.Rows.Add(44, 85184, 95406, 91998, 77440, 68147, 106480);
table.Rows.Add(45, 91125, 100237, 98415, 83335, 72900, 113906);
table.Rows.Add(46, 97336, 105122, 107069, 89523, 77868, 121670);
table.Rows.Add(47, 103823, 110052, 114205, 96012, 83058, 129778);
table.Rows.Add(48, 110592, 115015, 123863, 102810, 88473, 138240);
table.Rows.Add(49, 117649, 120001, 131766, 109923, 94119, 147061);
table.Rows.Add(50, 125000, 125000, 142500, 117360, 100000, 156250);
table.Rows.Add(51, 132651, 131324, 151222, 125126, 106120, 165813);
table.Rows.Add(52, 140608, 137795, 163105, 133229, 112486, 175760);
table.Rows.Add(53, 148877, 144410, 172697, 141677, 119101, 186096);
table.Rows.Add(54, 157464, 151165, 185807, 150476, 125971, 196830);
table.Rows.Add(55, 166375, 158056, 196322, 159635, 133100, 207968);
table.Rows.Add(56, 175616, 165079, 210739, 169159, 140492, 219520);
table.Rows.Add(57, 185193, 172229, 222231, 179056, 148154, 231491);
table.Rows.Add(58, 195112, 179503, 238036, 189334, 156089, 243890);
table.Rows.Add(59, 205379, 186894, 250562, 199999, 164303, 256723);
table.Rows.Add(60, 216000, 194400, 267840, 211060, 172800, 270000);
table.Rows.Add(61, 226981, 202013, 281456, 222522, 181584, 283726);
table.Rows.Add(62, 238328, 209728, 300293, 234393, 190662, 297910);
table.Rows.Add(63, 250047, 217540, 315059, 246681, 200037, 312558);
table.Rows.Add(64, 262144, 225443, 335544, 259392, 209715, 327680);
table.Rows.Add(65, 274625, 233431, 351520, 272535, 219700, 343281);
table.Rows.Add(66, 287496, 241496, 373744, 286115, 229996, 359370);
table.Rows.Add(67, 300763, 249633, 390991, 300140, 240610, 375953);
table.Rows.Add(68, 314432, 257834, 415050, 314618, 251545, 393040);
table.Rows.Add(69, 328509, 267406, 433631, 329555, 262807, 410636);
table.Rows.Add(70, 343000, 276458, 459620, 344960, 274400, 428750);
table.Rows.Add(71, 357911, 286328, 479600, 360838, 286328, 447388);
table.Rows.Add(72, 373248, 296358, 507617, 377197, 298598, 466560);
table.Rows.Add(73, 389017, 305767, 529063, 394045, 311213, 486271);
table.Rows.Add(74, 405224, 316074, 559209, 411388, 324179, 506530);
table.Rows.Add(75, 421875, 326531, 582187, 429235, 337500, 527343);
table.Rows.Add(76, 438976, 336255, 614566, 447591, 351180, 548720);
table.Rows.Add(77, 456533, 346965, 639146, 466464, 365226, 570666);
table.Rows.Add(78, 474552, 357812, 673863, 485862, 379641, 593190);
table.Rows.Add(79, 493039, 367807, 700115, 505791, 394431, 616298);
table.Rows.Add(80, 512000, 378880, 737280, 526260, 409600, 640000);
table.Rows.Add(81, 531441, 390077, 765275, 547274, 425152, 664301);
table.Rows.Add(82, 551368, 400293, 804997, 568841, 441094, 689210);
table.Rows.Add(83, 571787, 411686, 834809, 590969, 457429, 714733);
table.Rows.Add(84, 592704, 423190, 877201, 613664, 474163, 740880);
table.Rows.Add(85, 614125, 433572, 908905, 636935, 491300, 767656);
table.Rows.Add(86, 636056, 445239, 954084, 660787, 508844, 795070);
table.Rows.Add(87, 658503, 457001, 987754, 685228, 526802, 823128);
table.Rows.Add(88, 681472, 467489, 1035837, 710266, 545177, 851840);
table.Rows.Add(89, 704969, 479378, 1071552, 735907, 563975, 881211);
table.Rows.Add(90, 729000, 491346, 1122660, 762160, 583200, 911250);
table.Rows.Add(91, 753571, 501878, 1160499, 789030, 602856, 941963);
table.Rows.Add(92, 778688, 513934, 1214753, 816525, 622950, 973360);
table.Rows.Add(93, 804357, 526049, 1254796, 844653, 643485, 1005446);
table.Rows.Add(94, 830584, 536557, 1312322, 873420, 664467, 1038230);
table.Rows.Add(95, 857375, 548720, 1354652, 902835, 685900, 1071718);
table.Rows.Add(96, 884736, 560922, 1415577, 932903, 707788, 1105920);
table.Rows.Add(97, 912673, 571333, 1460276, 963632, 730138, 1140841);
table.Rows.Add(98, 941192, 583539, 1524731, 995030, 752953, 1176490);
table.Rows.Add(99, 970299, 591882, 1571884, 1027103, 776239, 1212873);
table.Rows.Add(100, 1000000, 600000, 1640000, 1059860, 800000, 1250000);
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return table;
}
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// Stat Fetching
internal static int getMovePP(int move, int ppup)
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{
return (getBasePP(move) * (5 + ppup) / 5);
}
internal static int getBasePP(int move)
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{
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byte[] movepptable =
{
00,
35, 25, 10, 15, 20, 20, 15, 15, 15, 35, 30, 05, 10, 20, 30, 35, 35, 20, 15, 20,
20, 25, 20, 30, 05, 10, 15, 15, 15, 25, 20, 05, 35, 15, 20, 20, 10, 15, 30, 35,
20, 20, 30, 25, 40, 20, 15, 20, 20, 20, 30, 25, 15, 30, 25, 05, 15, 10, 05, 20,
20, 20, 05, 35, 20, 25, 20, 20, 20, 15, 25, 15, 10, 20, 25, 10, 35, 30, 15, 10,
40, 10, 15, 30, 15, 20, 10, 15, 10, 05, 10, 10, 25, 10, 20, 40, 30, 30, 20, 20,
15, 10, 40, 15, 10, 30, 10, 20, 10, 40, 40, 20, 30, 30, 20, 30, 10, 10, 20, 05,
10, 30, 20, 20, 20, 05, 15, 10, 20, 10, 15, 35, 20, 15, 10, 10, 30, 15, 40, 20,
15, 10, 05, 10, 30, 10, 15, 20, 15, 40, 20, 10, 05, 15, 10, 10, 10, 15, 30, 30,
10, 10, 20, 10, 01, 01, 10, 25, 10, 05, 15, 25, 15, 10, 15, 30, 05, 40, 15, 10,
25, 10, 30, 10, 20, 10, 10, 10, 10, 10, 20, 05, 40, 05, 05, 15, 05, 10, 05, 10,
10, 10, 10, 20, 20, 40, 15, 10, 20, 20, 25, 05, 15, 10, 05, 20, 15, 20, 25, 20,
05, 30, 05, 10, 20, 40, 05, 20, 40, 20, 15, 35, 10, 05, 05, 05, 15, 05, 20, 05,
05, 15, 20, 10, 05, 05, 15, 10, 15, 15, 10, 10, 10, 20, 10, 10, 10, 10, 15, 15,
15, 10, 20, 20, 10, 20, 20, 20, 20, 20, 10, 10, 10, 20, 20, 05, 15, 10, 10, 15,
10, 20, 05, 05, 10, 10, 20, 05, 10, 20, 10, 20, 20, 20, 05, 05, 15, 20, 10, 15,
20, 15, 10, 10, 15, 10, 05, 05, 10, 15, 10, 05, 20, 25, 05, 40, 15, 05, 40, 15,
20, 20, 05, 15, 20, 20, 15, 15, 05, 10, 30, 20, 30, 15, 05, 40, 15, 05, 20, 05,
15, 25, 25, 15, 20, 15, 20, 15, 20, 10, 20, 20, 05, 05, 10, 05, 40, 10, 10, 05,
10, 10, 15, 10, 20, 15, 30, 10, 20, 05, 10, 10, 15, 10, 10, 05, 15, 05, 10, 10,
30, 20, 20, 10, 10, 05, 05, 10, 05, 20, 10, 20, 10, 15, 10, 20, 20, 20, 15, 15,
10, 15, 15, 15, 10, 10, 10, 20, 10, 30, 05, 10, 15, 10, 10, 05, 20, 30, 10, 30,
15, 15, 15, 15, 30, 10, 20, 15, 10, 10, 20, 15, 05, 05, 15, 15, 05, 10, 05, 20,
05, 15, 20, 05, 20, 20, 20, 20, 10, 20, 10, 15, 20, 15, 10, 10, 05, 10, 05, 05,
10, 05, 05, 10, 05, 05, 05, 15, 10, 10, 10, 10, 10, 10, 15, 20, 15, 10, 15, 10,
15, 10, 20, 10, 15, 10, 20, 20, 20, 20, 20, 15, 15, 15, 15, 15, 15, 20, 15, 10,
15, 15, 15, 15, 10, 10, 10, 10, 10, 15, 15, 15, 15, 05, 05, 15, 05, 10, 10, 10,
20, 20, 20, 10, 10, 30, 15, 15, 10, 15, 25, 10, 15, 10, 10, 10, 20, 10, 10, 10,
10, 10, 15, 15, 05, 05, 10, 10, 10, 05, 05, 10, 05, 05, 15, 10, 05, 05, 05, 10,
10, 10, 10, 20, 25, 10, 20, 30, 25, 20, 20, 15, 20, 15, 20, 20, 10, 10, 10, 10,
10, 20, 10, 30, 15, 10, 10, 10, 20, 20, 05, 05, 05, 20, 10, 10, 20, 15, 20, 20,
10, 20, 30, 10, 10, 40, 40, 30, 20, 40, 20, 20, 10, 10, 10, 10, 05, 10, 10, 05,
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05
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};
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if (move < 0) { move = 0; }
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return movepptable[move];
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}
internal static byte[] getRandomEVs()
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{
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byte[] evs = { 0xDE, 0xAD, 0xBE, 0xEF, 0xBA, 0xBE }; // ha ha, just to start off above 510!
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while (evs.Sum(b => (ushort)b) > 510) // recalculate random EVs...
{
evs[0] = (byte)Math.Min(Util.rnd32() % 300, 252); // bias two to get maybe 252
evs[1] = (byte)Math.Min(Util.rnd32() % 300, 252);
evs[2] = (byte)Math.Min(((Util.rnd32()) % (510 - evs[0] - evs[1])), 252);
evs[3] = (byte)Math.Min(((Util.rnd32()) % (510 - evs[0] - evs[1] - evs[2])), 252);
evs[4] = (byte)Math.Min(((Util.rnd32()) % (510 - evs[0] - evs[1] - evs[2] - evs[3])), 252);
evs[5] = (byte)Math.Min((510 - evs[0] - evs[1] - evs[2] - evs[3] - evs[4]), 252);
}
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Util.Shuffle(evs);
return evs;
}
internal static byte getBaseFriendship(int species)
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{
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return PersonalGetter.GetPersonal(species).BaseFriendship;
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}
internal static int getLevel(int species, ref uint exp)
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{
if (exp == 0) { return 1; }
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PersonalParser.Personal MonData = PersonalGetter.GetPersonal(species);
int growth = MonData.EXPGrowth;
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DataTable table = ExpTable();
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// Iterate upwards to find the level above our current level
int tl = 0; // Initial Level, immediately incremented before loop.
while ((uint)table.Rows[++tl][growth + 1] <= exp)
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{
if (tl != 100) continue;
exp = getEXP(100, species); // Fix EXP
return 100;
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// After we find the level above ours, we're done.
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}
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return --tl;
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}
internal static bool getIsShiny(uint PID, uint TID, uint SID)
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{
uint PSV = getPSV(PID);
uint TSV = getTSV(TID, SID);
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return (TSV == PSV);
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}
internal static uint getEXP(int level, int species)
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{
// Fetch Growth
if ((level == 0) || (level == 1))
return 0;
if (level > 100) level = 100;
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PersonalParser.Personal MonData = PersonalGetter.GetPersonal(species);
int growth = MonData.EXPGrowth;
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uint exp = (uint)ExpTable().Rows[level][growth + 1];
return exp;
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}
internal static byte[] getAbilities(int species, int formnum)
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{
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return PersonalGetter.GetPersonal(species, formnum).Abilities;
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}
internal static int getGender(string s)
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{
if (s == "♂" || s == "M")
return 0;
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if (s == "♀" || s == "F")
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return 1;
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return 2;
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}
internal static string[] getCountryRegionText(int country, int region, string lang)
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{
// Get Language we're fetching for
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int index = Array.IndexOf(new[] { "ja", "en", "fr", "de", "it", "es", "zh", "ko"}, lang);
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// Return value storage
string[] data = new string[2]; // country, region
// Get Country Text
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try
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{
{
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string[] inputCSV = Util.getSimpleStringList("countries");
// Set up our Temporary Storage
string[] unsortedList = new string[inputCSV.Length - 1];
int[] indexes = new int[inputCSV.Length - 1];
// Gather our data from the input file
for (int i = 1; i < inputCSV.Length; i++)
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{
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string[] countryData = inputCSV[i].Split(',');
if (countryData.Length <= 1) continue;
indexes[i - 1] = Convert.ToInt32(countryData[0]);
unsortedList[i - 1] = countryData[index + 1];
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}
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int countrynum = Array.IndexOf(indexes, country);
data[0] = unsortedList[countrynum];
}
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}
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catch { data[0] = "Illegal"; }
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// Get Region Text
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try
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{
{
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string[] inputCSV = Util.getSimpleStringList("sr_" + country.ToString("000"));
// Set up our Temporary Storage
string[] unsortedList = new string[inputCSV.Length - 1];
int[] indexes = new int[inputCSV.Length - 1];
// Gather our data from the input file
for (int i = 1; i < inputCSV.Length; i++)
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{
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string[] countryData = inputCSV[i].Split(',');
if (countryData.Length <= 1) continue;
indexes[i - 1] = Convert.ToInt32(countryData[0]);
unsortedList[i - 1] = countryData[index + 1];
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}
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int regionnum = Array.IndexOf(indexes, region);
data[1] = unsortedList[regionnum];
}
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}
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catch { data[1] = "Illegal"; }
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return data;
}
internal static string getLocation(bool eggmet, int gameorigin, int locval)
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{
if (gameorigin < 13 && gameorigin > 6 && eggmet)
{
if (locval < 2000) return Main.metHGSS_00000[locval];
if (locval < 3000) return Main.metHGSS_02000[locval % 2000];
return Main.metHGSS_03000[locval % 3000];
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}
if (gameorigin < 24)
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{
if (locval < 30000) return Main.metBW2_00000[locval];
if (locval < 40000) return Main.metBW2_30000[locval % 10000 - 1];
if (locval < 60000) return Main.metBW2_40000[locval % 10000 - 1];
return Main.metBW2_60000[locval % 10000 - 1];
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}
if (gameorigin > 23)
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{
if (locval < 30000) return Main.metXY_00000[locval];
if (locval < 40000) return Main.metXY_30000[locval % 10000 - 1];
if (locval < 60000) return Main.metXY_40000[locval % 10000 - 1];
return Main.metXY_60000[locval % 10000 - 1];
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}
return null; // Shouldn't happen.
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}
internal static ushort[] getStats(int species, int level, int nature, int form,
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int HP_EV, int ATK_EV, int DEF_EV, int SPA_EV, int SPD_EV, int SPE_EV,
int HP_IV, int ATK_IV, int DEF_IV, int SPA_IV, int SPD_IV, int SPE_IV)
{
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PersonalParser.Personal MonData = PersonalGetter.GetPersonal(species, form);
int HP_B = MonData.BaseStats[0];
int ATK_B = MonData.BaseStats[1];
int DEF_B = MonData.BaseStats[2];
int SPE_B = MonData.BaseStats[3];
int SPA_B = MonData.BaseStats[4];
int SPD_B = MonData.BaseStats[5];
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// Calculate Stats
ushort[] stats = new ushort[6]; // Stats are stored as ushorts in the PKX structure. We'll cap them as such.
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stats[0] = (HP_B == 1) ? (ushort)1 : (ushort)((((HP_IV + (2 * HP_B) + (HP_EV / 4) + 100) * level) / 100) + 10);
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stats[1] = (ushort)((((ATK_IV + (2 * ATK_B) + (ATK_EV / 4)) * level) / 100) + 5);
stats[2] = (ushort)((((DEF_IV + (2 * DEF_B) + (DEF_EV / 4)) * level) / 100) + 5);
stats[4] = (ushort)((((SPA_IV + (2 * SPA_B) + (SPA_EV / 4)) * level) / 100) + 5);
stats[5] = (ushort)((((SPD_IV + (2 * SPD_B) + (SPD_EV / 4)) * level) / 100) + 5);
stats[3] = (ushort)((((SPE_IV + (2 * SPE_B) + (SPE_EV / 4)) * level) / 100) + 5);
// Account for nature
int incr = nature / 5 + 1;
int decr = nature % 5 + 1;
if (incr == decr) return stats; // if neutral return stats without mod
stats[incr] *= 11; stats[incr] /= 10;
stats[decr] *= 9; stats[decr] /= 10;
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// Return Result
return stats;
}
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// PKX Manipulation
internal static byte[] shuffleArray(byte[] pkx, uint sv)
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{
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byte[] ekx = new byte[260];
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Array.Copy(pkx, ekx, 8);
// Now to shuffle the blocks
// Define Shuffle Order Structure
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byte[] aloc = { 0, 0, 0, 0, 0, 0, 1, 1, 2, 3, 2, 3, 1, 1, 2, 3, 2, 3, 1, 1, 2, 3, 2, 3 };
byte[] bloc = { 1, 1, 2, 3, 2, 3, 0, 0, 0, 0, 0, 0, 2, 3, 1, 1, 3, 2, 2, 3, 1, 1, 3, 2 };
byte[] cloc = { 2, 3, 1, 1, 3, 2, 2, 3, 1, 1, 3, 2, 0, 0, 0, 0, 0, 0, 3, 2, 3, 2, 1, 1 };
byte[] dloc = { 3, 2, 3, 2, 1, 1, 3, 2, 3, 2, 1, 1, 3, 2, 3, 2, 1, 1, 0, 0, 0, 0, 0, 0 };
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// Get Shuffle Order
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byte[] shlog = { aloc[sv], bloc[sv], cloc[sv], dloc[sv] };
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// UnShuffle Away!
for (int b = 0; b < 4; b++)
Array.Copy(pkx, 8 + 56 * shlog[b], ekx, 8 + 56 * b, 56);
// Fill the Battle Stats back
if (pkx.Length > 232)
Array.Copy(pkx, 232, ekx, 232, 28);
return ekx;
}
internal static byte[] decryptArray(byte[] ekx)
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{
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byte[] pkx = (byte[])ekx.Clone();
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uint pv = BitConverter.ToUInt32(pkx, 0);
uint sv = (((pv & 0x3E000) >> 0xD) % 24);
uint seed = pv;
// Decrypt Blocks with RNG Seed
for (int i = 8; i < 232; i += 2)
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Array.Copy(BitConverter.GetBytes((ushort)(BitConverter.ToUInt16(pkx, i) ^ (LCRNG(ref seed) >> 16))), 0, pkx, i, 2);
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// Deshuffle
pkx = shuffleArray(pkx, sv);
// Decrypt the Party Stats
seed = pv;
if (pkx.Length <= 232) return pkx;
for (int i = 232; i < 260; i += 2)
Array.Copy(BitConverter.GetBytes((ushort)(BitConverter.ToUInt16(pkx, i) ^ (LCRNG(ref seed) >> 16))), 0, pkx, i, 2);
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return pkx;
}
internal static byte[] encryptArray(byte[] pkx)
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{
// Shuffle
uint pv = BitConverter.ToUInt32(pkx, 0);
uint sv = (((pv & 0x3E000) >> 0xD) % 24);
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byte[] ekx = (byte[])pkx.Clone();
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// If I unshuffle 11 times, the 12th (decryption) will always decrypt to ABCD.
// 2 x 3 x 4 = 12 (possible unshuffle loops -> total iterations)
for (int i = 0; i < 11; i++)
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ekx = shuffleArray(ekx, sv);
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uint seed = pv;
// Encrypt Blocks with RNG Seed
for (int i = 8; i < 232; i += 2)
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Array.Copy(BitConverter.GetBytes((ushort)(BitConverter.ToUInt16(ekx, i) ^ (LCRNG(ref seed) >> 16))), 0, ekx, i, 2);
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// If no party stats, return.
if (ekx.Length <= 232) return ekx;
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// Encrypt the Party Stats
seed = pv;
for (int i = 232; i < 260; i += 2)
Array.Copy(BitConverter.GetBytes((ushort)(BitConverter.ToUInt16(ekx, i) ^ (LCRNG(ref seed) >> 16))), 0, ekx, i, 2);
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// Done
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return ekx;
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}
internal static ushort getCHK(byte[] data)
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{
ushort chk = 0;
for (int i = 8; i < 232; i += 2) // Loop through the entire PKX
chk += BitConverter.ToUInt16(data, i);
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return chk;
}
internal static bool verifychk(byte[] input)
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{
ushort checksum = 0;
if (input.Length == 100 || input.Length == 80) // Gen 3 Files
{
for (int i = 32; i < 80; i += 2)
checksum += BitConverter.ToUInt16(input, i);
return (checksum == BitConverter.ToUInt16(input, 28));
}
{
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if (input.Length == 236 || input.Length == 220 || input.Length == 136) // Gen 4/5
Array.Resize(ref input, 136);
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else if (input.Length == 232 || input.Length == 260) // Gen 6
Array.Resize(ref input, 232);
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else throw new Exception("Wrong sized input array to verifychecksum");
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ushort chk = 0;
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for (int i = 8; i < input.Length; i += 2)
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chk += BitConverter.ToUInt16(input, i);
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return (chk == BitConverter.ToUInt16(input, 0x6));
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}
}
internal static uint getPSV(uint PID)
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{
return Convert.ToUInt16(((PID >> 16) ^ (PID & 0xFFFF)) >> 4);
}
internal static uint getTSV(uint TID, uint SID)
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{
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return ((TID ^ SID) >> 4);
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}
internal static uint getRandomPID(int species, int cg)
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{
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PersonalParser.Personal MonData = PersonalGetter.GetPersonal(species);
int gt = MonData.GenderRatio;
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uint pid = Util.rnd32();
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if (gt == 255) //Genderless
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return pid;
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if (gt == 254) //Female Only
gt++;
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while (true) // Loop until we find a suitable PID
{
uint gv = (pid & 0xFF);
if (cg == 2) // Genderless
break; // PID Passes
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if ((cg == 1) && (gv <= gt)) // Female
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break; // PID Passes
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if ((cg == 0) && (gv > gt))
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break; // PID Passes
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pid = Util.rnd32();
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}
return pid;
}
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// Object
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#region PKX Object
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private Image pksprite;
private uint mEC, mPID, mIV32,
mexp,
mHP_EV, mATK_EV, mDEF_EV, mSPA_EV, mSPD_EV, mSPE_EV,
mHP_IV, mATK_IV, mDEF_IV, mSPE_IV, mSPA_IV, mSPD_IV,
mcnt_cool, mcnt_beauty, mcnt_cute, mcnt_smart, mcnt_tough, mcnt_sheen,
mmarkings, mhptype;
private string
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slot,
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mnicknamestr, mgenderstring, mnotOT, mot, mSpeciesName, mNatureName, mHPName, mAbilityName,
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mMove1N, mMove2N, mMove3N, mMove4N, mhelditemN,
mRMove1N, mRMove2N, mRMove3N, mRMove4N,
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mMetLocN, mEggLocN,
mcountryID, mregionID, mGameN, mBallN, mdsregIDN, motlangN;
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private int
mability, mabilitynum, mnature, mgenderflag, maltforms, mPKRS_Strain, mPKRS_Duration,
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mmetlevel, motgender, mLevel;
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private bool
misegg, misnick, misshiny, mfeflag;
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private ushort
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mhelditem, mspecies, mTID, mSID, mTSV, mESV,
mmove1, mmove2, mmove3, mmove4,
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mmove1_pp, mmove2_pp, mmove3_pp, mmove4_pp,
mmove1_ppu, mmove2_ppu, mmove3_ppu, mmove4_ppu,
meggmove1, meggmove2, meggmove3, meggmove4,
mchk,
mOTfriendship, mOTaffection,
megg_year, megg_month, megg_day,
mmet_year, mmet_month, mmet_day,
meggloc, mmetloc,
mball, mencountertype,
mgamevers, mdsregID, motlang;
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public string Position { get { return slot; } }
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public Image Sprite { get { return pksprite; } }
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public string Nickname { get { return mnicknamestr; } }
public string Species { get { return mSpeciesName; } }
public string Nature { get { return mNatureName; } }
public string Gender { get { return mgenderstring; } }
public string ESV { get { return mESV.ToString("0000"); } }
public string HP_Type { get { return mHPName; } }
public string Ability { get { return mAbilityName; } }
public string Move1 { get { return mMove1N; } }
public string Move2 { get { return mMove2N; } }
public string Move3 { get { return mMove3N; } }
public string Move4 { get { return mMove4N; } }
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public string HeldItem { get { return mhelditemN; } }
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public string MetLoc { get { return mMetLocN; } }
public string EggLoc { get { return mEggLocN; } }
public string Ball { get { return mBallN; } }
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public string OT { get { return mot; } }
public string Version { get { return mGameN; } }
public string OTLang { get { return motlangN; } }
public string CountryID { get { return mcountryID; } }
public string RegionID { get { return mregionID; } }
public string DSRegionID { get { return mdsregIDN; } }
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#region Extraneous
public string EC { get { return mEC.ToString("X8"); } }
public string PID { get { return mPID.ToString("X8"); } }
public uint HP_IV { get { return mHP_IV; } }
public uint ATK_IV { get { return mATK_IV; } }
public uint DEF_IV { get { return mDEF_IV; } }
public uint SPA_IV { get { return mSPA_IV; } }
public uint SPD_IV { get { return mSPD_IV; } }
public uint SPE_IV { get { return mSPE_IV; } }
public uint EXP { get { return mexp; } }
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public int Level { get { return mLevel; } }
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public uint HP_EV { get { return mHP_EV; } }
public uint ATK_EV { get { return mATK_EV; } }
public uint DEF_EV { get { return mDEF_EV; } }
public uint SPA_EV { get { return mSPA_EV; } }
public uint SPD_EV { get { return mSPD_EV; } }
public uint SPE_EV { get { return mSPE_EV; } }
public uint Cool { get { return mcnt_cool; } }
public uint Beauty { get { return mcnt_beauty; } }
public uint Cute { get { return mcnt_cute; } }
public uint Smart { get { return mcnt_smart; } }
public uint Tough { get { return mcnt_tough; } }
public uint Sheen { get { return mcnt_sheen; } }
public uint Markings { get { return mmarkings; } }
public string NotOT { get { return mnotOT; } }
public int AbilityNum { get { return mabilitynum; } }
public int GenderFlag { get { return mgenderflag; } }
public int AltForms { get { return maltforms; } }
public int PKRS_Strain { get { return mPKRS_Strain; } }
public int PKRS_Days { get { return mPKRS_Duration; } }
public int MetLevel { get { return mmetlevel; } }
public int OT_Gender { get { return motgender; } }
public bool FatefulFlag { get { return mfeflag; } }
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public bool IsEgg { get { return misegg; } }
public bool IsNicknamed { get { return misnick; } }
public bool IsShiny { get { return misshiny; } }
public ushort TID { get { return mTID; } }
public ushort SID { get { return mSID; } }
public ushort TSV { get { return mTSV; } }
public ushort Move1_PP { get { return mmove1_pp; } }
public ushort Move2_PP { get { return mmove2_pp; } }
public ushort Move3_PP { get { return mmove3_pp; } }
public ushort Move4_PP { get { return mmove4_pp; } }
public ushort Move1_PPUp { get { return mmove1_ppu; } }
public ushort Move2_PPUp { get { return mmove2_ppu; } }
public ushort Move3_PPUp { get { return mmove3_ppu; } }
public ushort Move4_PPUp { get { return mmove4_ppu; } }
public string Relearn1 { get { return mRMove1N; } }
public string Relearn2 { get { return mRMove2N; } }
public string Relearn3 { get { return mRMove3N; } }
public string Relearn4 { get { return mRMove4N; } }
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public ushort Checksum { get { return mchk; } }
public ushort mFriendship { get { return mOTfriendship; } }
public ushort OT_Affection { get { return mOTaffection; } }
public ushort Egg_Year { get { return megg_year; } }
public ushort Egg_Day { get { return megg_month; } }
public ushort Egg_Month { get { return megg_day; } }
public ushort Met_Year { get { return mmet_year; } }
public ushort Met_Day { get { return mmet_month; } }
public ushort Met_Month { get { return mmet_day; } }
public ushort Encounter { get { return mencountertype; } }
#endregion
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public PKX(byte[] pkx, string ident)
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{
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slot = ident;
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mnicknamestr = "";
mnotOT = "";
mot = "";
mEC = BitConverter.ToUInt32(pkx, 0);
mchk = BitConverter.ToUInt16(pkx, 6);
mspecies = BitConverter.ToUInt16(pkx, 0x08);
mhelditem = BitConverter.ToUInt16(pkx, 0x0A);
mTID = BitConverter.ToUInt16(pkx, 0x0C);
mSID = BitConverter.ToUInt16(pkx, 0x0E);
mexp = BitConverter.ToUInt32(pkx, 0x10);
mability = pkx[0x14];
mabilitynum = pkx[0x15];
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// 0x16, 0x17 - Training bag
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mPID = BitConverter.ToUInt32(pkx, 0x18);
mnature = pkx[0x1C];
mfeflag = (pkx[0x1D] % 2) == 1;
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mgenderflag = (pkx[0x1D] >> 1) & 0x3;
maltforms = (pkx[0x1D] >> 3);
mHP_EV = pkx[0x1E];
mATK_EV = pkx[0x1F];
mDEF_EV = pkx[0x20];
mSPA_EV = pkx[0x22];
mSPD_EV = pkx[0x23];
mSPE_EV = pkx[0x21];
mcnt_cool = pkx[0x24];
mcnt_beauty = pkx[0x25];
mcnt_cute = pkx[0x26];
mcnt_smart = pkx[0x27];
mcnt_tough = pkx[0x28];
mcnt_sheen = pkx[0x29];
mmarkings = pkx[0x2A];
mPKRS_Strain = pkx[0x2B] >> 4;
mPKRS_Duration = pkx[0x2B] % 0x10;
// Block B
mnicknamestr = Util.TrimFromZero(Encoding.Unicode.GetString(pkx, 0x40, 24));
// 0x58, 0x59 - unused
mmove1 = BitConverter.ToUInt16(pkx, 0x5A);
mmove2 = BitConverter.ToUInt16(pkx, 0x5C);
mmove3 = BitConverter.ToUInt16(pkx, 0x5E);
mmove4 = BitConverter.ToUInt16(pkx, 0x60);
mmove1_pp = pkx[0x62];
mmove2_pp = pkx[0x63];
mmove3_pp = pkx[0x64];
mmove4_pp = pkx[0x65];
mmove1_ppu = pkx[0x66];
mmove2_ppu = pkx[0x67];
mmove3_ppu = pkx[0x68];
mmove4_ppu = pkx[0x69];
meggmove1 = BitConverter.ToUInt16(pkx, 0x6A);
meggmove2 = BitConverter.ToUInt16(pkx, 0x6C);
meggmove3 = BitConverter.ToUInt16(pkx, 0x6E);
meggmove4 = BitConverter.ToUInt16(pkx, 0x70);
// 0x72 - Super Training Flag - Passed with pkx to new form
// 0x73 - unused/unknown
mIV32 = BitConverter.ToUInt32(pkx, 0x74);
mHP_IV = mIV32 & 0x1F;
mATK_IV = (mIV32 >> 5) & 0x1F;
mDEF_IV = (mIV32 >> 10) & 0x1F;
mSPE_IV = (mIV32 >> 15) & 0x1F;
mSPA_IV = (mIV32 >> 20) & 0x1F;
mSPD_IV = (mIV32 >> 25) & 0x1F;
misegg = Convert.ToBoolean((mIV32 >> 30) & 1);
misnick = Convert.ToBoolean((mIV32 >> 31));
// Block C
mnotOT = Util.TrimFromZero(Encoding.Unicode.GetString(pkx, 0x78, 24));
bool notOTG = Convert.ToBoolean(pkx[0x92]);
// Memory Editor edits everything else with pkx in a new form
// Block D
mot = Util.TrimFromZero(Encoding.Unicode.GetString(pkx, 0xB0, 24));
// 0xC8, 0xC9 - unused
mOTfriendship = pkx[0xCA];
mOTaffection = pkx[0xCB]; // Handled by Memory Editor
// 0xCC, 0xCD, 0xCE, 0xCF, 0xD0
megg_year = pkx[0xD1];
megg_month = pkx[0xD2];
megg_day = pkx[0xD3];
mmet_year = pkx[0xD4];
mmet_month = pkx[0xD5];
mmet_day = pkx[0xD6];
// 0xD7 - unused
meggloc = BitConverter.ToUInt16(pkx, 0xD8);
mmetloc = BitConverter.ToUInt16(pkx, 0xDA);
mball = pkx[0xDC];
mmetlevel = pkx[0xDD] & 0x7F;
motgender = (pkx[0xDD]) >> 7;
mencountertype = pkx[0xDE];
mgamevers = pkx[0xDF];
string[] data = getCountryRegionText(pkx[0xE0], pkx[0xE1], Main.curlanguage);
mcountryID = data[0x0];
mregionID = data[0x1];
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mdsregID = pkx[0xE2];
motlang = pkx[0xE3];
if (mgenderflag == 0)
mgenderstring = "♂";
else if (mgenderflag == 1)
mgenderstring = "♀";
else
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mgenderstring = "-";
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mhptype = (15 * ((mHP_IV & 1) + 2 * (mATK_IV & 1) + 4 * (mDEF_IV & 1) + 8 * (mSPE_IV & 1) + 16 * (mSPA_IV & 1) + 32 * (mSPD_IV & 1))) / 63 + 1;
mTSV = (ushort)((mTID ^ mSID) >> 4);
mESV = (ushort)(((mPID >> 16) ^ (mPID & 0xFFFF)) >> 4);
misshiny = (mTSV == mESV);
// Nidoran Gender Fixing Text
{
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mnicknamestr = Regex.Replace(mnicknamestr, "\uE08F", "\u2640");
mnicknamestr = Regex.Replace(mnicknamestr, "\uE08E", "\u2642");
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}
{
pksprite = getSprite(pkx);
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}
try
{
mSpeciesName = Main.specieslist[mspecies];
mhelditemN = Main.itemlist[mhelditem];
mNatureName = Main.natures[mnature];
mHPName = Main.types[mhptype];
mAbilityName = Main.abilitylist[mability];
mMove1N = Main.movelist[mmove1];
mMove2N = Main.movelist[mmove2];
mMove3N = Main.movelist[mmove3];
mMove4N = Main.movelist[mmove4];
mRMove1N = Main.movelist[meggmove1];
mRMove2N = Main.movelist[meggmove2];
mRMove3N = Main.movelist[meggmove3];
mRMove4N = Main.movelist[meggmove4];
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mMetLocN = getLocation(false, mgamevers, mmetloc);
mEggLocN = getLocation(true, mgamevers, meggloc);
mLevel = getLevel(mspecies, ref mexp);
mGameN = Main.gamelist[mgamevers];
mBallN = Main.balllist[mball];
motlangN = Main.gamelanguages[motlang] ?? String.Format("UNK {0}", motlang);
mdsregIDN = Main.consoleregions[mdsregID] ?? String.Format("UNK {0}", mdsregID);
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}
catch { return; }
}
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#endregion
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#region SaveGame
public class Structures
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{
public struct PK6
{
public uint EC;
public ushort Checksum, Sanity;
public uint PID, Experience;
public ushort Species, HeldItem, TID, SID;
public byte Ability, AbilityNumber, Nature, Gender, Form;
public bool Fateful;
public byte HP_EV, ATK_EV, DEF_EV, SPA_EV, SPD_EV, SPE_EV;
public byte HP_IV, ATK_IV, DEF_IV, SPA_IV, SPD_IV, SPE_IV;
public byte CNT_Cool, CNT_Beauty, CNT_Cute, CNT_Clever, CNT_Tough, CNT_Sheen;
public bool MARK_Circle, MARK_Triangle, MARK_Square, MARK_Heart, MARK_Star, MARK_Diamond;
public byte PKRS_Strain, PKRS_Duration;
public string Nickname, OT, CT;
public ushort Move1, Move2, Move3, Move4, Relearn1, Relearn2, Relearn3, Relearn4;
public byte Move1_PP, Move2_PP, Move3_PP, Move4_PP, Move1_PPUps, Move2_PPUps, Move3_PPUps, Move4_PPUps;
public bool isNicknamed, isEgg, notWithOT;
public byte Ball, MetLevel, OTGender, CTGender, OTFriendship, OTAffection, CTFriendship, CTAffection;
public ushort MetLocation, EggLocation;
public byte MetYear, MetMonth, MetDay, EggYear, EggMonth, EggDay;
public byte Gen4EncounterType, GameLanguage, GameVersion, ConsoleRegionID, CountryID, SubRegionID;
// Misc
public byte HitsRemaining, TrainingBag;
public PK6(byte[] pk6)
{
// Encryption Constant
EC = BitConverter.ToUInt32(pk6, 0);
Sanity = BitConverter.ToUInt16(pk6, 4);
Checksum = BitConverter.ToUInt16(pk6, 6);
// Block A
Species = BitConverter.ToUInt16(pk6, 0x08);
HeldItem = BitConverter.ToUInt16(pk6, 0x0A);
TID = BitConverter.ToUInt16(pk6, 0x0C);
SID = BitConverter.ToUInt16(pk6, 0x0E);
Experience = BitConverter.ToUInt32(pk6, 0x10);
Ability = pk6[0x14];
AbilityNumber = pk6[0x15];
HitsRemaining = pk6[0x16];
TrainingBag = pk6[0x17];
PID = BitConverter.ToUInt32(pk6, 0x18);
Nature = pk6[0x1C];
Fateful = (pk6[0x1D] % 2 == 0);
Gender = (byte)((pk6[0x1D] >> 1) & 0x3);
Form = (byte)(pk6[0x1D] >> 3);
HP_EV = pk6[0x1E];
ATK_EV = pk6[0x1F];
DEF_EV = pk6[0x20];
SPA_EV = pk6[0x22];
SPD_EV = pk6[0x23];
SPE_EV = pk6[0x21];
CNT_Cool = pk6[0x24];
CNT_Beauty = pk6[0x25];
CNT_Cute = pk6[0x26];
CNT_Clever = pk6[0x27];
CNT_Tough = pk6[0x28];
CNT_Sheen = pk6[0x29];
MARK_Circle = ((pk6[0x2A] >> 0) & 1) == 1;
MARK_Triangle = ((pk6[0x2A] >> 1) & 1) == 1;
MARK_Square = ((pk6[0x2A] >> 2) & 1) == 1;
MARK_Heart = ((pk6[0x2A] >> 3) & 1) == 1;
MARK_Star = ((pk6[0x2A] >> 4) & 1) == 1;
MARK_Diamond = ((pk6[0x2A] >> 5) & 1) == 1;
PKRS_Strain = (byte)(pk6[0x2B] >> 4);
PKRS_Duration = (byte)(pk6[0x2B] % 0x10);
// Block B
Nickname = Util.TrimFromZero(Encoding.Unicode.GetString(pk6, 0x40, 24));
// 0x58, 0x59 - Null Terminator
Move1 = BitConverter.ToUInt16(pk6, 0x5A);
Move2 = BitConverter.ToUInt16(pk6, 0x5C);
Move3 = BitConverter.ToUInt16(pk6, 0x5E);
Move4 = BitConverter.ToUInt16(pk6, 0x60);
Move1_PP = pk6[0x62];
Move2_PP = pk6[0x63];
Move3_PP = pk6[0x64];
Move4_PP = pk6[0x65];
Move1_PPUps = pk6[0x66];
Move2_PPUps = pk6[0x67];
Move3_PPUps = pk6[0x68];
Move4_PPUps = pk6[0x69];
Relearn1 = BitConverter.ToUInt16(pk6, 0x6A);
Relearn2 = BitConverter.ToUInt16(pk6, 0x6C);
Relearn3 = BitConverter.ToUInt16(pk6, 0x6E);
Relearn4 = BitConverter.ToUInt16(pk6, 0x70);
// 0x72 - Super Training Flag - Passed with buff to new form
// 0x73 - unused/unknown
uint IV32 = BitConverter.ToUInt32(pk6, 0x74);
HP_IV = (byte)(IV32 & 0x1F);
ATK_IV = (byte)((IV32 >> 5) & 0x1F);
DEF_IV = (byte)((IV32 >> 10) & 0x1F);
SPE_IV = (byte)((IV32 >> 15) & 0x1F);
SPA_IV = (byte)((IV32 >> 20) & 0x1F);
SPD_IV = (byte)((IV32 >> 25) & 0x1F);
isEgg = ((IV32 >> 30) & 1) == 1;
isNicknamed = (IV32 >> 31) == 1;
// Block C
CT = Util.TrimFromZero(Encoding.Unicode.GetString(pk6, 0x78, 24));
CTGender = pk6[0x92];
notWithOT = pk6[0x93] == 1;
CTFriendship = pk6[0xA2];
CTAffection = pk6[0xA3];
// Memory Editor edits everything else with buff in a new form
// Block D
OT = Util.TrimFromZero(Encoding.Unicode.GetString(pk6, 0xB0, 24));
// 0xC8, 0xC9 - unused
OTFriendship = pk6[0xCA];
OTAffection = pk6[0xCB];
// 0xCC, 0xCD, 0xCE, 0xCF, 0xD0 unused
EggYear = pk6[0xD1];
EggMonth = pk6[0xD2];
EggDay = pk6[0xD3];
MetYear = pk6[0xD4];
MetMonth = pk6[0xD5];
MetDay = pk6[0xD6];
// 0xD7 - unused
EggLocation = BitConverter.ToUInt16(pk6, 0xD8);
MetLocation = BitConverter.ToUInt16(pk6, 0xDA);
Ball = pk6[0xDC];
MetLevel = (byte)(pk6[0xDD] & 0x7F);
OTGender = (byte)(pk6[0xDD] >> 7);
Gen4EncounterType = pk6[0xDE];
GameVersion = pk6[0xDF];
CountryID = pk6[0xE0];
SubRegionID = pk6[0xE1];
ConsoleRegionID = pk6[0xE2];
GameLanguage = pk6[0xE3];
}
}
public struct SaveGame
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{
public class Inventory
{
public int HeldItem, KeyItem, Medicine, TMHM, Berry;
public Inventory(string GameID, int Offset)
{
switch (GameID)
{
case "XY":
HeldItem = Offset + 0;
KeyItem = Offset + 0x640;
TMHM = Offset + 0x7C0;
Medicine = Offset + 0x968;
Berry = Offset + 0xA68;
break;
case "ORAS":
HeldItem = Offset + 0;
KeyItem = Offset + 0x640;
TMHM = Offset + 0x7C0;
Medicine = Offset + 0x970;
Berry = Offset + 0xA70;
break;
default:
HeldItem = KeyItem = TMHM = Medicine = Berry = 0;
break;
}
}
}
public int Box, TrainerCard, Party, BattleBox, GTS, Daycare, EonTicket,
Fused, SUBE, Puff, Item, Trainer1, Trainer2, SuperTrain, PSSStats, MaisonStats, Vivillon, SecretBase,
PCLayout, PCBackgrounds, PCFlags, WondercardFlags, WondercardData, BerryField, OPower, EventConst, EventFlag, EventAsh,
PokeDex, PokeDexLanguageFlags, Spinda, EncounterCount, HoF, PSS, JPEG;
public Inventory Items;
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public string Name;
public int[] DaycareSlot;
public bool ORAS;
public SaveGame(string GameID)
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{
switch (GameID)
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{
case "XY":
Name = "XY";
ORAS = false;
Box = 0x22600;
TrainerCard = 0x14000;
Party = 0x14200;
BattleBox = 0x04A00;
Daycare = 0x1B200;
GTS = 0x17800;
Fused = 0x16000;
SUBE = 0x1D890;
Puff = 0x00000;
Item = 0x00400;
Items = new Inventory(Name, Item);
Trainer1 = 0x1400;
Trainer2 = 0x4200;
PCLayout = 0x4400;
PCBackgrounds = PCLayout + 0x41E;
PCFlags = PCLayout + 0x43D;
WondercardFlags = 0x1BC00;
WondercardData = WondercardFlags + 0x100;
BerryField = 0x1B800;
OPower = 0x16A00;
EventConst = 0x14A00;
EventAsh = -1;
EventFlag = EventConst + 0x2FC;
PokeDex = 0x15000;
PokeDexLanguageFlags = PokeDex + 0x3C8;
Spinda = PokeDex + 0x648;
EncounterCount = -1;
HoF = 0x19400;
SuperTrain = 0x1F200;
JPEG = 0x57200;
MaisonStats = 0x1B1C0;
PSS = 0x05000;
PSSStats = 0x1E400;
Vivillon = 0x4250;
SecretBase = -1;
EonTicket = -1;
break;
case "ORAS":
Name = "ORAS";
ORAS = true;
Box = 0x33000; // Confirmed
TrainerCard = 0x14000; // Confirmed
Party = 0x14200; // Confirmed
BattleBox = 0x04A00;// Confirmed
Daycare = 0x1BC00; // Confirmed (thanks Rei)
GTS = 0x18200; // Confirmed
Fused = 0x16A00; // Confirmed
SUBE = 0x1D890; // ****not in use, not updating?****
Puff = 0x00000; // Confirmed
Item = 0x00400; // Confirmed
Items = new Inventory(Name, Item);
Trainer1 = 0x01400; // Confirmed
Trainer2 = 0x04200; // Confirmed
PCLayout = 0x04400; // Confirmed
PCBackgrounds = PCLayout + 0x41E;
PCFlags = PCLayout + 0x43D;
WondercardFlags = 0x1CC00; // Confirmed
WondercardData = WondercardFlags + 0x100;
BerryField = 0x1C400; // ****changed****
OPower = 0x17400; // ****changed****
EventConst = 0x14A00;
EventAsh = EventConst + 0x78;
EventFlag = 0x14A00; // Confirmed
PokeDex = 0x15000;
Spinda = PokeDex + 0x680;
EncounterCount = PokeDex + 0x686;
PokeDexLanguageFlags = PokeDex + 0x400;
HoF = 0x19E00; // Confirmed
SuperTrain = 0x20200;
JPEG = 0x67C00; // Confirmed
MaisonStats = 0x1BBC0;
PSS = 0x05000; // Confirmed (thanks Rei)
PSSStats = 0x1F400;
Vivillon = 0x4244;
SecretBase = 0x23A00;
EonTicket = 0x319B8;
break;
default:
Box = TrainerCard = Party = BattleBox = GTS = Daycare =
Fused = SUBE = Puff = Item = Trainer1 = Trainer2 = SecretBase = EonTicket =
PCLayout = PCBackgrounds = PCFlags = WondercardFlags = WondercardData = BerryField = OPower = SuperTrain = MaisonStats = PSSStats = Vivillon =
EventConst = EventAsh = EventFlag = PokeDex = PokeDexLanguageFlags = Spinda = EncounterCount = HoF = PSS = JPEG = 0;
Name = "Unknown";
ORAS = false;
Items = new Inventory(Name, Item);
break;
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}
DaycareSlot = new[] { Daycare, Daycare + 0x1F0 };
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}
}
}
#endregion
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internal static string[] getPKXSummary(PKX data)
{
string[] response = new string[3];
// Summarize
string filename = data.Nickname;
if (filename != data.Species)
filename += " (" + data.Species + ")";
response[0] = String.Format("{0} [{4}] lv{3} @ {1} -- {2}", filename, data.HeldItem, data.Nature, data.Level, data.Ability);
response[1] = String.Format("{0} / {1} / {2} / {3}", data.Move1, data.Move2, data.Move3, data.Move4);
response[2] = String.Format(
"IVs:{0}{1}{2}{3}{4}{5}"
+ Environment.NewLine + Environment.NewLine +
"EVs:{6}{7}{8}{9}{10}{11}",
Environment.NewLine + data.HP_IV.ToString("00"),
Environment.NewLine + data.ATK_IV.ToString("00"),
Environment.NewLine + data.DEF_IV.ToString("00"),
Environment.NewLine + data.SPA_IV.ToString("00"),
Environment.NewLine + data.SPD_IV.ToString("00"),
Environment.NewLine + data.SPE_IV.ToString("00"),
Environment.NewLine + data.HP_EV.ToString("00"),
Environment.NewLine + data.ATK_EV.ToString("00"),
Environment.NewLine + data.DEF_EV.ToString("00"),
Environment.NewLine + data.SPA_EV.ToString("00"),
Environment.NewLine + data.SPD_EV.ToString("00"),
Environment.NewLine + data.SPE_EV.ToString("00"));
return response;
}
// SAV Manipulation
internal static int detectSAVIndex(byte[] data, out int savindex)
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{
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SHA256 mySHA256 = SHA256.Create();
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{
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byte[] difihash1 = new byte[0x12C];
byte[] difihash2 = new byte[0x12C];
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Array.Copy(data, 0x330, difihash1, 0, 0x12C);
Array.Copy(data, 0x200, difihash2, 0, 0x12C);
byte[] hashValue1 = mySHA256.ComputeHash(difihash1);
byte[] hashValue2 = mySHA256.ComputeHash(difihash2);
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byte[] actualhash = new byte[0x20];
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Array.Copy(data, 0x16C, actualhash, 0, 0x20);
if (hashValue1.SequenceEqual(actualhash))
{
Console.WriteLine("Active DIFI 2 - Save 1.");
savindex = 0;
}
else if (hashValue2.SequenceEqual(actualhash))
{
Console.WriteLine("Active DIFI 1 - Save 2.");
savindex = 1;
}
else
{
Console.WriteLine("ERROR: NO ACTIVE DIFI HASH MATCH");
savindex = 2;
}
}
if ((data[0x168] ^ 1) == savindex || savindex == 2) // success
return savindex;
Console.WriteLine("ERROR: ACTIVE BLOCK MISMATCH");
savindex = 2;
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return savindex;
}
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internal static ushort ccitt16(byte[] data)
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{
ushort crc = 0xFFFF;
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foreach (byte t in data)
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{
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crc ^= (ushort)(t << 8);
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for (int j = 0; j < 8; j++)
{
if ((crc & 0x8000) > 0)
crc = (ushort)((crc << 1) ^ 0x1021);
else
crc <<= 1;
}
}
return crc;
}
internal static string verifyG6CHK(byte[] savefile)
{
string rv = "";
int invalid = 0;
// Dynamic handling of checksums regardless of save size.
int verificationOffset = savefile.Length - 0x200 + 0x10;
if (BitConverter.ToUInt32(savefile, verificationOffset) != 0x42454546)
verificationOffset -= 0x200; // No savegames have more than 0x3D blocks, maybe in the future?
int count = (savefile.Length - verificationOffset - 0x8) / 8;
verificationOffset += 4;
int[] Lengths = new int[count];
ushort[] BlockIDs = new ushort[count];
ushort[] Checksums = new ushort[count];
int[] Start = new int[count];
int CurrentPosition = 0;
for (int i = 0; i < count; i++)
{
Start[i] = CurrentPosition;
Lengths[i] = BitConverter.ToInt32(savefile, verificationOffset + 0 + 8 * i);
BlockIDs[i] = BitConverter.ToUInt16(savefile, verificationOffset + 4 + 8 * i);
Checksums[i] = BitConverter.ToUInt16(savefile, verificationOffset + 6 + 8 * i);
CurrentPosition += (Lengths[i] % 0x200 == 0) ? Lengths[i] : (0x200 - Lengths[i] % 0x200 + Lengths[i]);
if ((BlockIDs[i] != 0) || i == 0) continue;
count = i;
break;
}
// Apply checksums
for (int i = 0; i < count; i++)
{
ushort chk = ccitt16(savefile.Skip(Start[i]).Take(Lengths[i]).ToArray());
ushort old = BitConverter.ToUInt16(savefile, verificationOffset + 6 + i * 8);
if (chk == old) continue;
invalid++;
rv += String.Format("Invalid: {0} @ Region {1}", i.ToString("X2"), Start[i].ToString("X5") + Environment.NewLine);
}
// Return Outputs
rv += String.Format("SAV: {0}/{1}", (count - invalid), count + Environment.NewLine);
return rv;
}
internal static string verifyG6SHA(byte[] savefile, bool oras)
{
string rv = "";
int invalid1 = 0;
// Verify Hashes
#region hash table data
uint[] hashtabledata = {
0x2020, 0x203F, 0x2000, 0x200,
0x2040, 0x2FFF, 0x2020, 0x1000,
0x3000, 0x3FFF, 0x2040, 0x1000,
0x4000, 0x4FFF, 0x2060, 0x1000,
0x5000, 0x5FFF, 0x2080, 0x1000,
0x6000, 0x6FFF, 0x20A0, 0x1000,
0x7000, 0x7FFF, 0x20C0, 0x1000,
0x8000, 0x8FFF, 0x20E0, 0x1000,
0x9000, 0x9FFF, 0x2100, 0x1000,
0xA000, 0xAFFF, 0x2120, 0x1000,
0xB000, 0xBFFF, 0x2140, 0x1000,
0xC000, 0xCFFF, 0x2160, 0x1000,
0xD000, 0xDFFF, 0x2180, 0x1000,
0xE000, 0xEFFF, 0x21A0, 0x1000,
0xF000, 0xFFFF, 0x21C0, 0x1000,
0x10000, 0x10FFF, 0x21E0, 0x1000,
0x11000, 0x11FFF, 0x2200, 0x1000,
0x12000, 0x12FFF, 0x2220, 0x1000,
0x13000, 0x13FFF, 0x2240, 0x1000,
0x14000, 0x14FFF, 0x2260, 0x1000,
0x15000, 0x15FFF, 0x2280, 0x1000,
0x16000, 0x16FFF, 0x22A0, 0x1000,
0x17000, 0x17FFF, 0x22C0, 0x1000,
0x18000, 0x18FFF, 0x22E0, 0x1000,
0x19000, 0x19FFF, 0x2300, 0x1000,
0x1A000, 0x1AFFF, 0x2320, 0x1000,
0x1B000, 0x1BFFF, 0x2340, 0x1000,
0x1C000, 0x1CFFF, 0x2360, 0x1000,
0x1D000, 0x1DFFF, 0x2380, 0x1000,
0x1E000, 0x1EFFF, 0x23A0, 0x1000,
0x1F000, 0x1FFFF, 0x23C0, 0x1000,
0x20000, 0x20FFF, 0x23E0, 0x1000,
0x21000, 0x21FFF, 0x2400, 0x1000,
0x22000, 0x22FFF, 0x2420, 0x1000,
0x23000, 0x23FFF, 0x2440, 0x1000,
0x24000, 0x24FFF, 0x2460, 0x1000,
0x25000, 0x25FFF, 0x2480, 0x1000,
0x26000, 0x26FFF, 0x24A0, 0x1000,
0x27000, 0x27FFF, 0x24C0, 0x1000,
0x28000, 0x28FFF, 0x24E0, 0x1000,
0x29000, 0x29FFF, 0x2500, 0x1000,
0x2A000, 0x2AFFF, 0x2520, 0x1000,
0x2B000, 0x2BFFF, 0x2540, 0x1000,
0x2C000, 0x2CFFF, 0x2560, 0x1000,
0x2D000, 0x2DFFF, 0x2580, 0x1000,
0x2E000, 0x2EFFF, 0x25A0, 0x1000,
0x2F000, 0x2FFFF, 0x25C0, 0x1000,
0x30000, 0x30FFF, 0x25E0, 0x1000,
0x31000, 0x31FFF, 0x2600, 0x1000,
0x32000, 0x32FFF, 0x2620, 0x1000,
0x33000, 0x33FFF, 0x2640, 0x1000,
0x34000, 0x34FFF, 0x2660, 0x1000,
0x35000, 0x35FFF, 0x2680, 0x1000,
0x36000, 0x36FFF, 0x26A0, 0x1000,
0x37000, 0x37FFF, 0x26C0, 0x1000,
0x38000, 0x38FFF, 0x26E0, 0x1000,
0x39000, 0x39FFF, 0x2700, 0x1000,
0x3A000, 0x3AFFF, 0x2720, 0x1000,
0x3B000, 0x3BFFF, 0x2740, 0x1000,
0x3C000, 0x3CFFF, 0x2760, 0x1000,
0x3D000, 0x3DFFF, 0x2780, 0x1000,
0x3E000, 0x3EFFF, 0x27A0, 0x1000,
0x3F000, 0x3FFFF, 0x27C0, 0x1000,
0x40000, 0x40FFF, 0x27E0, 0x1000,
0x41000, 0x41FFF, 0x2800, 0x1000,
0x42000, 0x42FFF, 0x2820, 0x1000,
0x43000, 0x43FFF, 0x2840, 0x1000,
0x44000, 0x44FFF, 0x2860, 0x1000,
0x45000, 0x45FFF, 0x2880, 0x1000,
0x46000, 0x46FFF, 0x28A0, 0x1000,
0x47000, 0x47FFF, 0x28C0, 0x1000,
0x48000, 0x48FFF, 0x28E0, 0x1000,
0x49000, 0x49FFF, 0x2900, 0x1000,
0x4A000, 0x4AFFF, 0x2920, 0x1000,
0x4B000, 0x4BFFF, 0x2940, 0x1000,
0x4C000, 0x4CFFF, 0x2960, 0x1000,
0x4D000, 0x4DFFF, 0x2980, 0x1000,
0x4E000, 0x4EFFF, 0x29A0, 0x1000,
0x4F000, 0x4FFFF, 0x29C0, 0x1000,
0x50000, 0x50FFF, 0x29E0, 0x1000,
0x51000, 0x51FFF, 0x2A00, 0x1000,
0x52000, 0x52FFF, 0x2A20, 0x1000,
0x53000, 0x53FFF, 0x2A40, 0x1000,
0x54000, 0x54FFF, 0x2A60, 0x1000,
0x55000, 0x55FFF, 0x2A80, 0x1000,
0x56000, 0x56FFF, 0x2AA0, 0x1000,
0x57000, 0x57FFF, 0x2AC0, 0x1000,
0x58000, 0x58FFF, 0x2AE0, 0x1000,
0x59000, 0x59FFF, 0x2B00, 0x1000,
0x5A000, 0x5AFFF, 0x2B20, 0x1000,
0x5B000, 0x5BFFF, 0x2B40, 0x1000,
0x5C000, 0x5CFFF, 0x2B60, 0x1000,
0x5D000, 0x5DFFF, 0x2B80, 0x1000,
0x5E000, 0x5EFFF, 0x2BA0, 0x1000,
0x5F000, 0x5FFFF, 0x2BC0, 0x1000,
0x60000, 0x60FFF, 0x2BE0, 0x1000,
0x61000, 0x61FFF, 0x2C00, 0x1000,
0x62000, 0x62FFF, 0x2C20, 0x1000,
0x63000, 0x63FFF, 0x2C40, 0x1000,
0x64000, 0x64FFF, 0x2C60, 0x1000,
0x65000, 0x65FFF, 0x2C80, 0x1000,
0x66000, 0x66FFF, 0x2CA0, 0x1000,
0x67000, 0x67FFF, 0x2CC0, 0x1000,
0x68000, 0x68FFF, 0x2CE0, 0x1000,
0x69000, 0x69FFF, 0x2D00, 0x1000,
0x6A000, 0x6AFFF, 0x2D20, 0x1000,
};
#endregion
SHA256 mySHA256 = SHA256.Create();
for (int i = 0; i < hashtabledata.Length / 4; i++)
{
uint start = hashtabledata[0 + 4 * i];
uint length = hashtabledata[1 + 4 * i] - hashtabledata[0 + 4 * i];
uint offset = hashtabledata[2 + 4 * i];
uint blocksize = hashtabledata[3 + 4 * i];
byte[] zeroarray = new byte[blocksize];
Array.Copy(savefile, start, zeroarray, 0, length + 1);
byte[] hashValue = mySHA256.ComputeHash(zeroarray);
byte[] actualhash = new byte[0x20];
Array.Copy(savefile, offset, actualhash, 0, 0x20);
if (hashValue.SequenceEqual(actualhash)) continue;
invalid1++;
rv += "Invalid: " + hashtabledata[2 + 4 * i].ToString("X5") + " @ " + hashtabledata[0 + 4 * i].ToString("X5") + "-" + hashtabledata[1 + 4 * i].ToString("X5") + Environment.NewLine;
}
rv += "1st SAV: " + (106 - invalid1) + "/" + 106 + Environment.NewLine;
// Check The Second Half of Hashes
int invalid2 = 0;
for (int i = 0; i < hashtabledata.Length; i += 4)
{
hashtabledata[i + 0] += 0x7F000;
hashtabledata[i + 1] += 0x7F000;
hashtabledata[i + 2] += 0x7F000;
}
// Problem with save2 saves is that 0x3000-0x4FFF doesn't use save2 data. Probably different when hashed, but different when stored.
for (int i = 2; i < 4; i++)
{
hashtabledata[i * 4 + 0] -= 0x7F000;
hashtabledata[i * 4 + 1] -= 0x7F000;
}
for (int i = 0; i < hashtabledata.Length / 4; i++)
{
uint start = hashtabledata[0 + 4 * i];
uint length = hashtabledata[1 + 4 * i] - hashtabledata[0 + 4 * i];
uint offset = hashtabledata[2 + 4 * i];
uint blocksize = hashtabledata[3 + 4 * i];
byte[] zeroarray = new byte[blocksize];
Array.Copy(savefile, start, zeroarray, 0, length + 1);
byte[] hashValue = mySHA256.ComputeHash(zeroarray);
byte[] actualhash = new byte[0x20];
Array.Copy(savefile, offset, actualhash, 0, 0x20);
if (hashValue.SequenceEqual(actualhash)) continue;
invalid2++;
rv += "Invalid: " + hashtabledata[2 + 4 * i].ToString("X5") + " @ " + hashtabledata[0 + 4 * i].ToString("X5") + "-" + hashtabledata[1 + 4 * i].ToString("X5") + Environment.NewLine;
}
rv += "2nd SAV: " + (106 - invalid2) + "/" + 106 + Environment.NewLine;
if (invalid1 + invalid2 == (2 * 106))
rv = "None of the IVFC hashes are valid." + Environment.NewLine;
// Check the Upper Level IVFC Hashes
{
byte[] zeroarray = new byte[0x200];
Array.Copy(savefile, 0x2000, zeroarray, 0, 0x20);
byte[] hashValue = mySHA256.ComputeHash(zeroarray);
byte[] actualhash = new byte[0x20];
Array.Copy(savefile, 0x43C, actualhash, 0, 0x20);
if (!hashValue.SequenceEqual(actualhash))
rv += "Invalid: " + 0x2000.ToString("X5") + " @ " + 0x43C.ToString("X3") + Environment.NewLine;
}
{
byte[] zeroarray = new byte[0x200];
Array.Copy(savefile, 0x81000, zeroarray, 0, 0x20);
byte[] hashValue = mySHA256.ComputeHash(zeroarray);
byte[] actualhash = new byte[0x20];
Array.Copy(savefile, 0x30C, actualhash, 0, 0x20);
if (!hashValue.SequenceEqual(actualhash))
rv += "Invalid: " + 0x81000.ToString("X5") + " @ " + 0x30C.ToString("X3") + Environment.NewLine;
}
{
byte[] difihash1 = new byte[0x12C];
byte[] difihash2 = new byte[0x12C];
Array.Copy(savefile, 0x330, difihash1, 0, 0x12C);
Array.Copy(savefile, 0x200, difihash2, 0, 0x12C);
byte[] hashValue1 = mySHA256.ComputeHash(difihash1);
byte[] hashValue2 = mySHA256.ComputeHash(difihash2);
byte[] actualhash = new byte[0x20];
Array.Copy(savefile, 0x16C, actualhash, 0, 0x20);
if (hashValue1.SequenceEqual(actualhash))
rv += "Active DIFI partition is Save 1.";
else if (hashValue2.SequenceEqual(actualhash))
rv += "Active DIFI partition is Save 2.";
else
rv += "ERROR: NO ACTIVE DIFI HASH MATCH";
}
return rv;
}
internal static void writeG6CHK(byte[] savefile)
{
// Dynamic handling of checksums regardless of save size.
int verificationOffset = savefile.Length - 0x200 + 0x10;
if (BitConverter.ToUInt32(savefile, verificationOffset) != 0x42454546)
verificationOffset -= 0x200; // No savegames have more than 0x3D blocks, maybe in the future?
int count = (savefile.Length - verificationOffset - 0x8) / 8;
verificationOffset += 4;
int[] Lengths = new int[count];
ushort[] BlockIDs = new ushort[count];
ushort[] Checksums = new ushort[count];
int[] Start = new int[count];
int CurrentPosition = 0;
for (int i = 0; i < count; i++)
{
Start[i] = CurrentPosition;
Lengths[i] = BitConverter.ToInt32(savefile, verificationOffset + 0 + 8 * i);
BlockIDs[i] = BitConverter.ToUInt16(savefile, verificationOffset + 4 + 8 * i);
Checksums[i] = BitConverter.ToUInt16(savefile, verificationOffset + 6 + 8 * i);
CurrentPosition += (Lengths[i]%0x200 == 0) ? Lengths[i] : (0x200 - Lengths[i]%0x200 + Lengths[i]);
if ((BlockIDs[i] != 0) || i == 0) continue;
count = i;
break;
}
// Apply checksums
for (int i = 0; i < count; i++)
{
byte[] array = savefile.Skip(Start[i]).Take(Lengths[i]).ToArray();
Array.Copy(BitConverter.GetBytes(ccitt16(array)), 0, savefile, verificationOffset + 6 + i * 8, 2);
}
}
internal static byte[] writeG6SHA(byte[] savefile, bool oras, int savegame)
{
#region hash table data
uint[] hashtabledata = {
0x2020, 0x203F, 0x2000, 0x200,
0x2040, 0x2FFF, 0x2020, 0x1000,
0x3000, 0x3FFF, 0x2040, 0x1000,
0x4000, 0x4FFF, 0x2060, 0x1000,
0x5000, 0x5FFF, 0x2080, 0x1000,
0x6000, 0x6FFF, 0x20A0, 0x1000,
0x7000, 0x7FFF, 0x20C0, 0x1000,
0x8000, 0x8FFF, 0x20E0, 0x1000,
0x9000, 0x9FFF, 0x2100, 0x1000,
0xA000, 0xAFFF, 0x2120, 0x1000,
0xB000, 0xBFFF, 0x2140, 0x1000,
0xC000, 0xCFFF, 0x2160, 0x1000,
0xD000, 0xDFFF, 0x2180, 0x1000,
0xE000, 0xEFFF, 0x21A0, 0x1000,
0xF000, 0xFFFF, 0x21C0, 0x1000,
0x10000, 0x10FFF, 0x21E0, 0x1000,
0x11000, 0x11FFF, 0x2200, 0x1000,
0x12000, 0x12FFF, 0x2220, 0x1000,
0x13000, 0x13FFF, 0x2240, 0x1000,
0x14000, 0x14FFF, 0x2260, 0x1000,
0x15000, 0x15FFF, 0x2280, 0x1000,
0x16000, 0x16FFF, 0x22A0, 0x1000,
0x17000, 0x17FFF, 0x22C0, 0x1000,
0x18000, 0x18FFF, 0x22E0, 0x1000,
0x19000, 0x19FFF, 0x2300, 0x1000,
0x1A000, 0x1AFFF, 0x2320, 0x1000,
0x1B000, 0x1BFFF, 0x2340, 0x1000,
0x1C000, 0x1CFFF, 0x2360, 0x1000,
0x1D000, 0x1DFFF, 0x2380, 0x1000,
0x1E000, 0x1EFFF, 0x23A0, 0x1000,
0x1F000, 0x1FFFF, 0x23C0, 0x1000,
0x20000, 0x20FFF, 0x23E0, 0x1000,
0x21000, 0x21FFF, 0x2400, 0x1000,
0x22000, 0x22FFF, 0x2420, 0x1000,
0x23000, 0x23FFF, 0x2440, 0x1000,
0x24000, 0x24FFF, 0x2460, 0x1000,
0x25000, 0x25FFF, 0x2480, 0x1000,
0x26000, 0x26FFF, 0x24A0, 0x1000,
0x27000, 0x27FFF, 0x24C0, 0x1000,
0x28000, 0x28FFF, 0x24E0, 0x1000,
0x29000, 0x29FFF, 0x2500, 0x1000,
0x2A000, 0x2AFFF, 0x2520, 0x1000,
0x2B000, 0x2BFFF, 0x2540, 0x1000,
0x2C000, 0x2CFFF, 0x2560, 0x1000,
0x2D000, 0x2DFFF, 0x2580, 0x1000,
0x2E000, 0x2EFFF, 0x25A0, 0x1000,
0x2F000, 0x2FFFF, 0x25C0, 0x1000,
0x30000, 0x30FFF, 0x25E0, 0x1000,
0x31000, 0x31FFF, 0x2600, 0x1000,
0x32000, 0x32FFF, 0x2620, 0x1000,
0x33000, 0x33FFF, 0x2640, 0x1000,
0x34000, 0x34FFF, 0x2660, 0x1000,
0x35000, 0x35FFF, 0x2680, 0x1000,
0x36000, 0x36FFF, 0x26A0, 0x1000,
0x37000, 0x37FFF, 0x26C0, 0x1000,
0x38000, 0x38FFF, 0x26E0, 0x1000,
0x39000, 0x39FFF, 0x2700, 0x1000,
0x3A000, 0x3AFFF, 0x2720, 0x1000,
0x3B000, 0x3BFFF, 0x2740, 0x1000,
0x3C000, 0x3CFFF, 0x2760, 0x1000,
0x3D000, 0x3DFFF, 0x2780, 0x1000,
0x3E000, 0x3EFFF, 0x27A0, 0x1000,
0x3F000, 0x3FFFF, 0x27C0, 0x1000,
0x40000, 0x40FFF, 0x27E0, 0x1000,
0x41000, 0x41FFF, 0x2800, 0x1000,
0x42000, 0x42FFF, 0x2820, 0x1000,
0x43000, 0x43FFF, 0x2840, 0x1000,
0x44000, 0x44FFF, 0x2860, 0x1000,
0x45000, 0x45FFF, 0x2880, 0x1000,
0x46000, 0x46FFF, 0x28A0, 0x1000,
0x47000, 0x47FFF, 0x28C0, 0x1000,
0x48000, 0x48FFF, 0x28E0, 0x1000,
0x49000, 0x49FFF, 0x2900, 0x1000,
0x4A000, 0x4AFFF, 0x2920, 0x1000,
0x4B000, 0x4BFFF, 0x2940, 0x1000,
0x4C000, 0x4CFFF, 0x2960, 0x1000,
0x4D000, 0x4DFFF, 0x2980, 0x1000,
0x4E000, 0x4EFFF, 0x29A0, 0x1000,
0x4F000, 0x4FFFF, 0x29C0, 0x1000,
0x50000, 0x50FFF, 0x29E0, 0x1000,
0x51000, 0x51FFF, 0x2A00, 0x1000,
0x52000, 0x52FFF, 0x2A20, 0x1000,
0x53000, 0x53FFF, 0x2A40, 0x1000,
0x54000, 0x54FFF, 0x2A60, 0x1000,
0x55000, 0x55FFF, 0x2A80, 0x1000,
0x56000, 0x56FFF, 0x2AA0, 0x1000,
0x57000, 0x57FFF, 0x2AC0, 0x1000,
0x58000, 0x58FFF, 0x2AE0, 0x1000,
0x59000, 0x59FFF, 0x2B00, 0x1000,
0x5A000, 0x5AFFF, 0x2B20, 0x1000,
0x5B000, 0x5BFFF, 0x2B40, 0x1000,
0x5C000, 0x5CFFF, 0x2B60, 0x1000,
0x5D000, 0x5DFFF, 0x2B80, 0x1000,
0x5E000, 0x5EFFF, 0x2BA0, 0x1000,
0x5F000, 0x5FFFF, 0x2BC0, 0x1000,
0x60000, 0x60FFF, 0x2BE0, 0x1000,
0x61000, 0x61FFF, 0x2C00, 0x1000,
0x62000, 0x62FFF, 0x2C20, 0x1000,
0x63000, 0x63FFF, 0x2C40, 0x1000,
0x64000, 0x64FFF, 0x2C60, 0x1000,
0x65000, 0x65FFF, 0x2C80, 0x1000,
0x66000, 0x66FFF, 0x2CA0, 0x1000,
0x67000, 0x67FFF, 0x2CC0, 0x1000,
0x68000, 0x68FFF, 0x2CE0, 0x1000,
0x69000, 0x69FFF, 0x2D00, 0x1000,
0x6A000, 0x6AFFF, 0x2D20, 0x1000,
};
if (savegame == 1)
{
for (int i = 0; i < hashtabledata.Length / 4; i++)
{
hashtabledata[i * 4 + 0] += 0x7F000;
hashtabledata[i * 4 + 1] += 0x7F000;
hashtabledata[i * 4 + 2] += 0x7F000;
}
// Problem with save2 saves is that 0x3000-0x4FFF doesn't use save2 data. Probably different when hashed, but different when stored.
for (int i = 2; i < 4; i++)
{
hashtabledata[i * 4 + 0] -= 0x7F000;
hashtabledata[i * 4 + 1] -= 0x7F000;
}
}
#endregion
SHA256 mySHA256 = SHA256.Create();
// Hash for 0x3000 onwards
for (int i = 2; i < hashtabledata.Length / 4; i++)
{
uint start = hashtabledata[0 + 4 * i];
uint length = hashtabledata[1 + 4 * i] - hashtabledata[0 + 4 * i];
uint offset = hashtabledata[2 + 4 * i];
uint blocksize = hashtabledata[3 + 4 * i];
byte[] zeroarray = new byte[blocksize];
Array.Copy(savefile, start, zeroarray, 0, length + 1);
byte[] hashValue = mySHA256.ComputeHash(zeroarray);
Array.Copy(hashValue, 0, savefile, offset, 0x20);
}
// Fix 2nd Hash
{
uint start = hashtabledata[0 + 4 * 1];
uint length = hashtabledata[1 + 4 * 1] - hashtabledata[0 + 4 * 1];
uint offset = hashtabledata[2 + 4 * 1];
uint blocksize = hashtabledata[3 + 4 * 1];
byte[] zeroarray = new byte[blocksize];
Array.Copy(savefile, start, zeroarray, 0, length + 1);
byte[] hashValue = mySHA256.ComputeHash(zeroarray);
Array.Copy(hashValue, 0, savefile, offset, 0x20);
}
// Fix 1st Hash
{
uint start = hashtabledata[0 + 4 * 0];
uint length = hashtabledata[1 + 4 * 0] - hashtabledata[0 + 4 * 0];
uint offset = hashtabledata[2 + 4 * 0];
uint blocksize = hashtabledata[3 + 4 * 0];
byte[] zeroarray = new byte[blocksize];
Array.Copy(savefile, start, zeroarray, 0, length + 1);
byte[] hashValue = mySHA256.ComputeHash(zeroarray);
Array.Copy(hashValue, 0, savefile, offset, 0x20);
}
// Fix IVFC Hash
{
byte[] zeroarray = new byte[0x200];
Array.Copy(savefile, 0x2000 + savegame * 0x7F000, zeroarray, 0, 0x20);
byte[] hashValue = mySHA256.ComputeHash(zeroarray);
Array.Copy(hashValue, 0, savefile, 0x43C - savegame * 0x130, 0x20);
}
// Fix DISA Hash
{
byte[] difihash = new byte[0x12C];
Array.Copy(savefile, 0x330 - savegame * 0x130, difihash, 0, 0x12C);
byte[] hashValue = mySHA256.ComputeHash(difihash);
Array.Copy(hashValue, 0, savefile, 0x16C, 0x20);
}
return savefile;
}
// Data Requests
internal static Image getSprite(byte[] data)
{
int species = BitConverter.ToInt16(data, 0x08); // Get Species
int form = (data[0x1D] >> 3);
int gender = (data[0x1D] >> 1) & 0x3;
int item = BitConverter.ToUInt16(data, 0xA);
bool isEgg = ((BitConverter.ToUInt32(data, 0x74) >> 30) & 1) == 1;
bool isShiny = getIsShiny(BitConverter.ToUInt32(data, 0x18),
BitConverter.ToUInt16(data, 0x0C),
BitConverter.ToUInt16(data, 0x0E));
return getSprite(species, form, gender, item, isEgg, isShiny);
}
internal static Image getSprite(int species, int form, int gender, int item, bool isegg, bool shiny)
{
string file;
if (species == 0)
{ return (Image)Properties.Resources.ResourceManager.GetObject("_0"); }
{
file = "_" + species;
if (form > 0) // Alt Form Handling
file = file + "_" + form;
else if (gender == 1 && (species == 592 || species == 593)) // Frillish & Jellicent
file = file + "_" + gender;
else if (gender == 1 && (species == 521 || species == 668)) // Unfezant & Pyroar
file = "_" + species + "f";
}
// Redrawing logic
Image baseImage = (Image)Properties.Resources.ResourceManager.GetObject(file);
if (baseImage == null)
{
if (species < 722)
{
baseImage = Util.LayerImage(
(Image)Properties.Resources.ResourceManager.GetObject("_" + species),
Properties.Resources.unknown,
0, 0, .5);
}
else
baseImage = Properties.Resources.unknown;
}
if (isegg)
{
// Start with a partially transparent species by layering the species with partial opacity onto a blank image.
baseImage = Util.LayerImage((Image)Properties.Resources.ResourceManager.GetObject("_0"), baseImage, 0, 0, 0.33);
// Add the egg layer over-top with full opacity.
baseImage = Util.LayerImage(baseImage, (Image)Properties.Resources.ResourceManager.GetObject("egg"), 0, 0, 1);
}
if (shiny)
{
// Add shiny star to top left of image.
baseImage = Util.LayerImage(baseImage, Properties.Resources.rare_icon, 0, 0, 0.7);
}
if (item > 0)
{
Image itemimg = (Image)Properties.Resources.ResourceManager.GetObject("item_" + item) ?? Properties.Resources.helditem;
// Redraw
baseImage = Util.LayerImage(baseImage, itemimg, 22 + (15 - itemimg.Width) / 2, 15 + (15 - itemimg.Height), 1);
}
return baseImage;
}
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// Font Related
[System.Runtime.InteropServices.DllImport("gdi32.dll")]
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internal static extern IntPtr AddFontMemResourceEx(IntPtr pbFont, uint cbFont, IntPtr pdv, [System.Runtime.InteropServices.In] ref uint pcFonts);
internal static PrivateFontCollection s_FontCollection = new PrivateFontCollection();
internal static FontFamily[] FontFamilies
{
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get
{
if (s_FontCollection.Families.Length == 0) setPKXFont();
return s_FontCollection.Families;
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}
}
internal static Font getPKXFont(float size)
{
return new Font(FontFamilies[0], size);
}
internal static void setPKXFont()
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{
try
{
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byte[] fontData = Properties.Resources.PGLDings_NormalRegular;
IntPtr fontPtr = System.Runtime.InteropServices.Marshal.AllocCoTaskMem(fontData.Length);
System.Runtime.InteropServices.Marshal.Copy(fontData, 0, fontPtr, fontData.Length);
s_FontCollection.AddMemoryFont(fontPtr, Properties.Resources.PGLDings_NormalRegular.Length); uint dummy = 0;
AddFontMemResourceEx(fontPtr, (uint)Properties.Resources.PGLDings_NormalRegular.Length, IntPtr.Zero, ref dummy);
System.Runtime.InteropServices.Marshal.FreeCoTaskMem(fontPtr);
}
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catch { Util.Error("Unable to add ingame font."); }
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}
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// Personal.dat
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internal static PersonalParser PersonalGetter = new PersonalParser();
internal class PersonalParser
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{
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internal byte[] file = Properties.Resources.personal;
internal const int EntryLength = 0xE;
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internal struct Personal
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{
public byte[] BaseStats;
public byte[] Abilities;
public byte BaseFriendship;
public byte GenderRatio;
public byte EXPGrowth;
public byte AltFormCount;
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public byte FormPointer; // 721 + FormPointer + (FormID - 1) = SpeciesIndex
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}
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internal Personal GetPersonal(int species)
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{
Personal data = new Personal();
byte[] MonData = new byte[EntryLength];
data.BaseStats = new byte[6];
data.Abilities = new byte[3];
Array.Copy(file, species * EntryLength, MonData, 0, EntryLength);
Array.Copy(MonData, data.BaseStats, 6);
Array.Copy(MonData, 6, data.Abilities, 0, 3);
data.BaseFriendship = MonData[0x9];
data.GenderRatio = MonData[0xA];
data.EXPGrowth = MonData[0xB];
data.AltFormCount = MonData[0xC];
data.FormPointer = MonData[0xD];
return data;
}
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internal Personal GetPersonal(int species, int formID)
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{
Personal data = GetPersonal(species);
if (formID <= 0 || formID > data.AltFormCount || data.AltFormCount <= 0 || data.FormPointer <= 0)
return data;
// Working with an Alt Forme with a base stat change
return GetPersonal(721 + --formID + data.FormPointer);
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}
}
internal static string[] getFormList(int species, string[] t, string[] f, string[] g)
{
// Mega List
if (Array.IndexOf(new[]
{ // XY
003, 009, 065, 094, 115, 127, 130, 142, 181, 212, 214, 229, 248, 257, 282, 303, 306, 308, 310, 354, 359, 380, 381, 445, 448, 460,
// ORAS
015, 018, 080, 208, 254, 260, 302, 319, 323, 334, 362, 373, 376, 384, 428, 475, 531, 719,
}, species) > -1) { // ...
return new[]
{
t[000], // Normal
f[723], // Mega
};}
// MegaXY List
switch (species)
{
case 6:
case 150:
return new[]
{
t[000], // Normal
f[724], // Mega X
f[725], // Mega Y
};
case 025:
return new[]
{
t[000], // Normal
f[729], // Rockstar
f[730], // Belle
f[731], // Pop
f[732], // PhD
f[733], // Libre
f[734], // Cosplay
};
case 201:
return new[]
{
"A", "B", "C", "D", "E",
"F", "G", "H", "I", "J",
"K", "L", "M", "N", "O",
"P", "Q", "R", "S", "T",
"U", "V", "W", "X", "Y",
"Z",
"!", "?",
};
case 351:
return new[]
{
t[000], // Normal
f[789], // Sunny
f[790], // Rainy
f[791], // Snowy
};
case 382:
case 383:
return new[]
{
t[000], // Normal
f[800], // Primal
};
case 386:
return new[]
{
t[000], // Normal
f[802], // Attack
f[803], // Defense
f[804], // Speed
};
case 412:
case 413:
return new[]
{
f[412], // Plant
f[805], // Sandy
f[806], // Trash
};
case 421:
return new[]
{
f[421], // Overcast
f[809], // Sunshine
};
case 422:
case 423:
return new[]
{
f[422], // West
f[811], // East
};
case 479:
return new[]
{
t[000], // Normal
f[817], // Heat
f[818], // Wash
f[819], // Frost
f[820], // Fan
f[821], // Mow
};
case 487:
return new[]
{
f[487], // Altered
f[822], // Origin
};
case 492:
return new[]
{
f[492], // Land
f[823], // Sky
};
case 493:
return new[]
{
t[00], // Normal
t[01], // Fighting
t[02], // Flying
t[03], // Poison
t[04], // etc
t[05],
t[06],
t[07],
t[08],
t[09],
t[10],
t[11],
t[12],
t[13],
t[14],
t[15],
t[16],
t[17],
};
case 550:
return new[]
{
f[550], // Red
f[842], // Blue
};
case 555:
return new[]
{
f[555], // Standard
f[843], // Zen
};
case 585:
case 586:
return new[]
{
f[585], // Spring
f[844], // Summer
f[845], // Autumn
f[846], // Winter
};
case 641:
case 642:
case 645:
return new[]
{
f[641], // Incarnate
f[852], // Therian
};
case 646:
return new[]
{
t[000], // Normal
f[853], // White
f[854], // Black
};
case 647:
return new[]
{
f[647], // Ordinary
f[855], // Resolute
};
case 648:
return new[]
{
f[648], // Aria
f[856], // Pirouette
};
case 649:
return new[]
{
t[000], // Normal
t[010], // Douse
t[012], // Shock
t[009], // Burn
t[014], // Chill
};
case 664:
case 665:
case 666:
return new[]
{
f[666], // Icy Snow
f[861], // Polar
f[862], // Tundra
f[863], // Continental
f[864], // Garden
f[865], // Elegant
f[866], // Meadow
f[867], // Modern
f[868], // Marine
f[869], // Archipelago
f[870], // High-Plains
f[871], // Sandstorm
f[872], // River
f[873], // Monsoon
f[874], // Savannah
f[875], // Sun
f[876], // Ocean
f[877], // Jungle
f[878], // Fancy
f[879], // Poké Ball
};
case 669:
case 671:
return new[]
{
f[669], // Red
f[884], // Yellow
f[885], // Orange
f[886], // Blue
f[887], // White
};
case 670:
return new[]
{
f[669], // Red
f[884], // Yellow
f[885], // Orange
f[886], // Blue
f[887], // White
f[888], // Eternal
};
case 676:
return new[]
{
f[676], // Natural
f[893], // Heart
f[894], // Star
f[895], // Diamond
f[896], // Deputante
f[897], // Matron
f[898], // Dandy
f[899], // La Reine
f[900], // Kabuki
f[901], // Pharaoh
};
case 678:
return new[]
{
g[000], // Male
g[001], // Female
};
case 681:
return new[]
{
f[681], // Shield
f[903], // Blade
};
case 710:
case 711:
return new[]
{
f[904], // Small
f[710], // Average
f[905], // Large
f[906], // Super
};
case 716:
return new[]
{
t[000], // Normal
f[910], // Active
};
case 720:
return new[]
{
t[000], // Normal
f[912], // Unbound
};
}
return new[] {""};
}
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/// <summary>
/// Calculate the Hidden Power Type of the entered IVs.
/// </summary>
/// <param name="ivs">HP/ATK/DEF/SPEED/SPA/SPD</param>
/// <returns></returns>
internal static int getHPType(int[] ivs)
{
return (15 * ((ivs[0] & 1) + 2 * (ivs[1] & 1) + 4 * (ivs[2] & 1) + 8 * (ivs[3] & 1) + 16 * (ivs[4] & 1) + 32 * (ivs[5] & 1))) / 63;
}
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internal static int[] setHPIVs(int type, int[] ivs)
{
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for (int i = 0; i < 6; i++)
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ivs[i] = (ivs[i] & 0x1E) + hpivs[type][i];
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return ivs;
}
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internal static string[] hptypes = {
"Fighting", "Flying", "Poison", "Ground",
"Rock", "Bug", "Ghost", "Steel", "Fire", "Water",
"Grass", "Electric", "Psychic", "Ice", "Dragon", "Dark"
};
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internal static readonly int[][] hpivs = {
new[] { 1, 1, 0, 0, 0, 0 }, // Fighting
new[] { 0, 0, 0, 0, 0, 1 }, // Flying
new[] { 1, 1, 0, 0, 0, 1 }, // Poison
new[] { 1, 1, 1, 0, 0, 1 }, // Ground
new[] { 1, 1, 0, 1, 0, 0 }, // Rock
new[] { 1, 0, 0, 1, 0, 1 }, // Bug
new[] { 1, 0, 1, 1, 0, 1 }, // Ghost
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new[] { 1, 1, 1, 1, 0, 1 }, // Steel
new[] { 1, 0, 1, 0, 1, 0 }, // Fire
new[] { 1, 0, 0, 0, 1, 1 }, // Water
new[] { 1, 0, 1, 0, 1, 1 }, // Grass
new[] { 1, 1, 1, 0, 1, 1 }, // Electric
new[] { 1, 0, 1, 1, 1, 0 }, // Psychic
new[] { 1, 0, 0, 1, 1, 1 }, // Ice
new[] { 1, 0, 1, 1, 1, 1 }, // Dragon
new[] { 1, 1, 1, 1, 1, 1 }, // Dark
};
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public class Simulator
{
public struct Set
{
// Default Set Data
public string Nickname;
public int Species;
public string Form;
public string Gender;
public int Item;
public int Ability;
public int Level;
public bool Shiny;
public int Friendship;
public int Nature;
public byte[] EVs;
public int[] IVs;
public int[] Moves;
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// Parsing Utility
public Set(string input, string[] species, string[] items, string[] natures, string[] moves, string[] abilities)
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{
Nickname = null;
Species = -1;
Form = null;
Gender = null;
Item = 0;
Ability = 0;
Level = 100;
Shiny = false;
Friendship = 255;
Nature = 0;
EVs = new byte[6];
IVs = new[] { 31, 31, 31, 31, 31, 31 };
Moves = new int[4];
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string[] stats = { "HP", "Atk", "Def", "SpA", "SpD", "Spe" };
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string[] lines = input.Split(new[] { "\r\n", "\n" }, StringSplitOptions.None);
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for (int i = 0; i < lines.Length; i++) lines[i] = lines[i].Replace("'", "").Trim(); // Sanitize apostrophes
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// Seek for start of set
int start = -1;
for (int i = 0; i < lines.Length; i++)
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if (lines[i].Contains(" @ ")) { start = i; break; }
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lines = lines.Skip(start).Take(lines.Length - start).ToArray();
// Abort if no text is found
if (start == -1)
{
// Try to parse the first line if it does not have any item
string ld = lines[0];
// Gender Detection
string last3 = ld.Substring(ld.Length - 3);
if (last3 == "(M)" || last3 == "(F)")
{
Gender = last3.Substring(1, 1);
ld = ld.Substring(0, ld.Length - 3);
}
// Nickname Detection
string spec = ld;
if (spec.Contains("("))
{
int index = spec.LastIndexOf("(", StringComparison.Ordinal);
string n1 = spec.Substring(0, index - 1);
string n2 = spec.Substring(index).Replace("(", "").Replace(")", "").Replace(" ", "");
bool inverted = Array.IndexOf(species, n2.Replace(" ", "")) > -1 || (Species = Array.IndexOf(species, n2.Split('-')[0])) > 0;
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spec = inverted ? n2 : n1;
Nickname = inverted ? n1 : n2;
}
Species = Array.IndexOf(species, spec.Replace(" ", ""));
if (
(Species = Array.IndexOf(species, spec)) < 0 // Not an Edge Case
&&
(Species = Array.IndexOf(species, spec.Replace(" ", ""))) < 0 // Has Form
)
{
string[] tmp = spec.Split(new[] { "-" }, StringSplitOptions.None);
if (tmp.Length < 2) return;
Species = Array.IndexOf(species, tmp[0].Replace(" ", ""));
Form = tmp[1].Replace(" ", "");
}
if (Species < -1)
return;
else
lines = lines.Skip(1).Take(lines.Length - 1).ToArray();
}
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int movectr = 0;
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// Detect relevant data
foreach (string line in lines)
{
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if (line.Length < 2) continue;
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if (line.Contains("- "))
{
string moveString = line.Substring(2);
if (moveString.Contains("Hidden Power"))
{
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if (moveString.Length > 13) // Defined Hidden Power
{
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string type = moveString.Remove(0, 13).Replace("[", "").Replace("]", ""); // Trim out excess data
int hpVal = Array.IndexOf(hptypes, type); // Get HP Type
if (hpVal >= 0) IVs = setHPIVs(hpVal, IVs); // Get IVs
}
moveString = "Hidden Power";
}
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Moves[movectr++] = Array.IndexOf(moves, moveString);
continue;
}
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string[] brokenline = line.Split(new[] { ": " }, StringSplitOptions.None);
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switch (brokenline[0])
{
case "Ability": { Ability = Array.IndexOf(abilities, brokenline[1]); break; }
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case "Level": { Level = Util.ToInt32(brokenline[1]); break; }
case "Shiny": { Shiny = (brokenline[1] == "Yes"); break; }
case "Happiness": { Friendship = Util.ToInt32(brokenline[1]); break; }
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case "EVs":
{
// Get EV list String
string[] evlist = brokenline[1].Replace("SAtk", "SpA").Replace("SDef", "SpD").Replace("Spd", "Spe").Split(new[] { " / ", " " }, StringSplitOptions.None);
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for (int i = 0; i < evlist.Length / 2; i++)
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EVs[Array.IndexOf(stats, evlist[1 + i * 2])] = (byte)Util.ToInt32(evlist[0 + 2 * i]);
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break;
}
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case "IVs":
{
// Get IV list String
string[] ivlist = brokenline[1].Split(new[] { " / ", " " }, StringSplitOptions.None);
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for (int i = 0; i < ivlist.Length / 2; i++)
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IVs[Array.IndexOf(stats, ivlist[1 + i * 2])] = (byte)Util.ToInt32(ivlist[0 + 2 * i]);
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break;
}
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default:
{
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// Either Nature or Gender ItemSpecies
if (brokenline[0].Contains(" @ "))
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{
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string[] ld = line.Split(new[] { " @ " }, StringSplitOptions.None);
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Item = Array.IndexOf(items, ld.Last());
// Gender Detection
string last3 = ld[0].Substring(ld[0].Length - 3);
if (last3 == "(M)" || last3 == "(F)")
{
Gender = last3.Substring(1, 1);
ld[0] = ld[0].Substring(0, ld[ld.Length - 2].Length - 3);
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}
// Nickname Detection
string spec = ld[0];
if (spec.Contains("("))
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{
int index = spec.LastIndexOf("(", StringComparison.Ordinal);
string n1 = spec.Substring(0, index - 1);
string n2 = spec.Substring(index).Replace("(", "").Replace(")", "").Replace(" ", "");
bool inverted = Array.IndexOf(species, n2.Replace(" ", "")) > -1 || (Species = Array.IndexOf(species, n2.Split('-')[0])) > 0;
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spec = inverted ? n2 : n1;
Nickname = inverted ? n1 : n2;
}
if (
(Species = Array.IndexOf(species, spec)) < 0 // Not an Edge Case
&&
(Species = Array.IndexOf(species, spec.Replace(" ", ""))) < 0 // Has Form
)
{
string[] tmp = spec.Split(new[] { "-" }, StringSplitOptions.None);
Species = Array.IndexOf(species, tmp[0].Replace(" ", ""));
Form = tmp[1].Replace(" ", "");
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}
}
else if (brokenline[0].Contains("Nature"))
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Nature = Array.IndexOf(natures, line.Split(' ')[0]);
else // Fallback
Species = Array.IndexOf(species, line.Split('(')[0]);
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} break;
}
}
}
}
}
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}
}