2015-10-04 16:50:08 +00:00
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! PKHeX Interface Customization File
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2014-12-08 01:40:00 +00:00
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! Languages: Save this file accordingly and put it in the same folder as PKHeX's executable.
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! lang_en.txt = English
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! lang_jp.txt = Japanese
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! lang_fr.txt = French
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! lang_de.txt = German
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! lang_es.txt = Spanish
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! lang_it.txt = Italian
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! lang_ko.txt = Korean
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! lang_zh.txt = Chinese
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2015-10-04 16:50:08 +00:00
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! lang_pt.txt = Portuguese
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2014-12-08 01:40:00 +00:00
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! Make sure that each edit has a ' = ' between Control name and new Text!
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! For the Menu Bar, separate the DropDown Item names with ' ; '
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!
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! -----------------------------------------------------
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2015-10-04 16:50:08 +00:00
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- DO NOT CHANGE THIS SECTION. Main Form (PKHeX window) below.
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! Main = PKHeX
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2014-12-08 01:40:00 +00:00
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- Change stuff below this line, not above.
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----------------Overall PKX Interface------------------
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Menu_File = 文件 ; 读取... ; 保存... ; 退出
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Menu_Tools = 工具 ; 切换到箱子界面 ; 加载/转储箱 ; 箱子数据报告 ; 生成代码
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Menu_Options = 设置 ; 语言 ; 关于PKHeX ; Unicode
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--------------------Main Tab Data----------------------
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Tab_Main = 主界面
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Label_PID = PID:
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BTN_RerollPID = 新建
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2015-02-06 09:06:34 +00:00
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Label_Species = 种类
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2014-12-08 01:40:00 +00:00
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CHK_Nicknamed = 昵称
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Label_EXP = 经验值
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Label_CurLevel = LV
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Label_Nature = 性格
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Label_HeldItem = 携带道具
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Label_Friendship = 亲密度
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Label_Form = 形态
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Label_Ability = 特性
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Label_Language = 语言
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2015-02-06 09:06:34 +00:00
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CHK_IsEgg = 蛋
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2014-12-08 01:40:00 +00:00
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CHK_Infected = 感染
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2015-02-06 09:06:34 +00:00
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CHK_Cured = 免疫
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2014-12-08 01:40:00 +00:00
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Label_PKRS = 病毒
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Label_PKRSdays = 日:
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Label_Country = 国家:
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2015-02-06 09:06:34 +00:00
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Label_SubRegion = 地区:
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2014-12-08 01:40:00 +00:00
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Label_3DSRegion = 3DS区域:
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---------------------Met Tab Data-----------------------
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Tab_Met = 相遇
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2015-02-06 09:06:34 +00:00
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Label_OriginGame = 出生版本
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Label_MetLocation = 出生场所
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2014-12-08 01:40:00 +00:00
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Label_Ball = 精灵球
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2015-02-06 09:06:34 +00:00
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Label_MetLevel = 相遇的等级
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2014-12-08 01:40:00 +00:00
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Label_MetDate = 相遇的日子
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Label_EncounterType = 相遇的类型
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CHK_Fateful = 命运的邂逅
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---------------------Egg Met Data-----------------------
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CHK_AsEgg = 蛋
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2015-02-06 09:06:34 +00:00
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GB_EggConditions = 蛋的获得相关
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Label_EggLocation = 取得场所
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Label_EggDate = 孵化日期
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2014-12-08 01:40:00 +00:00
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--------------------Stats Tab Data----------------------
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Tab_Stats = 数值
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Label_IVs = 个体值
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Label_EVs = 努力值
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2015-02-06 09:06:34 +00:00
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Label_Stats = 能力值
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2014-12-08 01:40:00 +00:00
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Label_HP = HP:
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Label_ATK = 攻击
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Label_DEF = 防御
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Label_SPA = 特攻
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Label_SPD = 特防
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Label_SPE = 速度
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Label_Total = 努力值合计
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Label_HiddenPowerPrefix = 觉醒力量:
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Label_CharacteristicPrefix = 个性
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BTN_RandomIVs = 随机 个体值
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BTN_RandomEVs = 随机 努力值
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Label_ContestStats = 条件
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Label_Cool = 帅气
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Label_Beauty = 美丽
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Label_Cute = 幸运
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Label_Smart = 亲切
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Label_Tough = 坚韧
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Label_Sheen = 闪耀
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-------------------Attacks Tab Data---------------------
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Tab_Attacks = 技能
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GB_CurrentMoves = 技能
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Label_CurPP = PP
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2015-02-06 09:06:34 +00:00
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Label_PPups = PP上升数
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GB_RelearnMoves = 遗传技能
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2014-12-08 01:40:00 +00:00
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-------------------OT/Misc Tab Data---------------------
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Tab_OTMisc = 主人设置
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GB_OT = 相关情报
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2015-02-06 09:06:34 +00:00
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Label_TID = 外ID
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Label_SID = 内ID
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2014-12-08 01:40:00 +00:00
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Label_OT = 主人名称
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2015-02-06 09:06:34 +00:00
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GB_nOT = 最新的持有人(非主人)
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2014-12-08 01:40:00 +00:00
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Label_PrevOT = 主人名称
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GB_ExtraBytes = 额外字节
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2015-02-06 09:06:34 +00:00
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GB_Markings = 标记
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2014-12-08 01:40:00 +00:00
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BTN_Ribbons = 绸带/超级训练
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2015-02-06 09:06:34 +00:00
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BTN_History = 记忆
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2014-12-08 01:40:00 +00:00
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Label_EncryptionConstant = 暗号化定数
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BTN_RerollEC = 新建
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-----------------Save Data Interface--------------------
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Tab_Box = 箱子
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Tab_PartyBattle = 队伍-战斗箱
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Tab_Other = 其它
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Tab_Tools = 工具
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Tab_SAV = 保存
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2015-02-06 09:06:34 +00:00
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B_OpenPokePuffs = 口袋泡芙
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2014-12-08 01:40:00 +00:00
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B_OpenItemPouch = 道具
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B_OpenTrainerInfo = 训练师情报
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B_OpenBoxLayout = 箱子的布局
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B_OpenWondercards = 神秘卡片
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B_OpenBerryField = 树果农场
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2015-02-06 09:06:34 +00:00
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B_OpenOPowers = OPowers
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B_OpenEventFlags = 事件
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2014-12-08 01:40:00 +00:00
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B_OpenPokedex = 图鉴
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B_OpenSuperTraining = 超级训练
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--------------------Tab Internals-----------------------
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2015-02-06 09:06:34 +00:00
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L_Party = 手持
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L_BattleBox = 战斗箱
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GB_Daycare = 饲育屋
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2014-12-08 01:40:00 +00:00
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GB_GTS = GTS
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2015-02-06 09:06:34 +00:00
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GB_Fused = Fused
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2014-12-08 01:40:00 +00:00
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GB_SUBE = SUBE
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DayCare_HasEgg = 拥有蛋
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L_DaycareSeed = 种子
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2015-02-06 09:06:34 +00:00
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L_ReadOnlyOther = 此选项卡是只读
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2014-12-08 01:40:00 +00:00
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B_BoxIO = 读取/保存精灵箱子内容
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2015-02-06 09:06:34 +00:00
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B_JPEG = 保存PGL.JPEG
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2014-12-17 02:56:08 +00:00
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B_OpenHallofFame = 名人堂
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2014-12-08 01:40:00 +00:00
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B_OUTPasserby = 路人
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L_IntegrityCheck = 检测完整性
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B_VerifyCHK = 校验
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B_VerifySHA = 哈希值
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L_SAVManipulation = 保存编辑过的文件
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B_SwitchSAV = 更变SAV
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B_ExportSAV = 输出SAV
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! End
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! -----------------------------------------------------
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- DO NOT CHANGE THIS SECTION. Ribbons / Medals UI Below
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! RibbonMedal
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- Change stuff below this line, not above.
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----------------------Buttons--------------------------
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BTN_All = 准许全部
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BTN_None = 全部清除
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BTN_Cancel = 消除
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BTN_Save = 保存
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-------------------Ribbons/Medals----------------------
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Tab_Kalos = 通用绸带
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Tab_Extra = 附加绸带
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Tab_Medals = 训练勋章
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2014-12-08 01:43:01 +00:00
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GB_Kalos12 = 设置1
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Kalos1a_0 = 卡洛斯 冠军
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2014-12-08 01:40:00 +00:00
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Kalos1a_1 = 丰缘 冠军
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Kalos1a_2 = 神奥 冠军
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Kalos1a_3 = 好友
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Kalos1a_4 = 游学练武
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Kalos1a_5 = 大乱斗
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Kalos1a_6 = 战斗大师
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Kalos1a_7 = 加油
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Kalos1b_0 = 爽口
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Kalos1b_1 = どっき
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Kalos1b_2 = しょんぼ
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Kalos1b_3 = うっか
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Kalos1b_4 = すっき
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Kalos1b_5 = ぐっす
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Kalos1b_6 = にっこ
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Kalos1b_7 = ゴージャス
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GB_Kalos34 = 設定2
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Kalos2a_0 = ロイヤル
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Kalos2a_1 = ゴージャスロイヤル
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Kalos2a_2 = ブロマイド
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Kalos2a_3 = あしあと
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Kalos2a_4 = レコード
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Kalos2a_5 = レジェンド
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Kalos2a_6 = カントリー
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Kalos2a_7 = ナショナル
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Kalos2b_0 = アース
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Kalos2b_1 = ワールド
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Kalos2b_2 = クラシック
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Kalos2b_3 = プレミア
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Kalos2b_4 = イベント
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Kalos2b_5 = バースデー
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Kalos2b_6 = スペシャル
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Kalos2b_7 = メモリアル
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GB_Extra1 = 設定3
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Extra1_0 = ウィッシュ
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Extra1_1 = バトルチャンプ
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Extra1_2 = エリアチャンプ
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Extra1_3 = ナショナルチャンプ
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Extra1_4 = ワールドチャンプ
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L_PastContest = 過去のコンテストリボン
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L_PastBattle = 過去のバトルリボン
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------------------Super Training---------------------
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L_SuperTraining = 通常のトレーニング
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L_Rank1 = ランク1
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TMedal1_3 = HP
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TMedal1_4 = 攻撃
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TMedal1_7 = 防御
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TMedal1_2 = 特攻
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TMedal1_5 = 特防
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TMedal1_6 = 素早さ
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L_Rank2 = ランク2
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TMedal2_1 = HP
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TMedal2_2 = 攻撃
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TMedal2_5 = 防御
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TMedal2_0 = 特攻
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TMedal2_3 = 特防
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TMedal2_4 = 素早さ
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L_Rank3 = ランク3
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TMedal2_7 = HP
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TMedal3_0 = 攻撃
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TMedal3_3 = 防御
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TMedal2_6 = 特攻
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TMedal3_1 = 特防
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TMedal3_2 = 素早さ
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CHK_Secret = 秘密の訓練
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L_Rank3 = ランク4
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TMedal3_4 = Troubles
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L_Rank3 = ランク5
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TMedal3_5 = Leaf
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TMedal3_6 = Fire
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TMedal3_7 = Water
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TMedal4_0 = Fleeing
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L_Rank3 = ランク6
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TMedal4_1 = Second
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TMedal4_2 = Quick
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TMedal4_3 = Long
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L_Rank3 = ランク7
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TMedal4_4 = Scatter
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TMedal4_5 = Barrage
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TMedal4_6 = Hydreigon
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L_Rank3 = ランク8
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TMedal4_7 = X/Y
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2015-10-04 16:50:08 +00:00
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---
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L_Bag = Last Used Bag:
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L_Hits = Hits Remaining:
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2014-12-08 01:40:00 +00:00
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! End
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! -----------------------------------------------------
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- DO NOT CHANGE THIS SECTION. Memories / Amie UI Below
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! MemoryAmie
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- Change stuff below this line, not above.
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---------------------Bottom UI-------------------------
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BTN_Cancel = キャンセル
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BTN_Save = 保存
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L_Handler = 現在のハンドラ
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L_Fullness = 豊かさ
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L_Enjoyment = 楽しみ
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-
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Tab_OTMemory = との思い出 OT
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L_OT_Friendship = なつき度
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L_OT_Affection = あい
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L_OT_TextLine = メモリタイプ
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L_OT_Quality = 強度
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L_OT_Feeling = 気持ち
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Tab_CTMemory = との思い出 notOT
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L_CT_Friendship = なつき度
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L_cT_Affection = あい
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L_CT_TextLine = メモリタイプ
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L_CT_Quality = 強度
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L_CT_Feeling = 気持ち
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Tab_Residence = 住まい
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GB_Residence = ポケモンに住んでいます
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L_Geo0 = 以前のジオロケーション0
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L_Geo1 = 以前のジオロケーション1
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L_Geo2 = 以前のジオロケーション2
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L_Geo3 = 以前のジオロケーション3
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L_Geo4 = 以前のジオロケーション4
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L_Region = 地域
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L_Country = 国
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--
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L_Arguments = 使用禁止 ; 左はありませんでした ; OT ; 前回のゲーム ; との思い出 ; ポケモン ; エリア ; 項目 ; わざ ; 場所 ;
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! End
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